Castle Locthwain

Castle Locthwain


Castle Locthwain enters the battlefield tapped unless you control a Swamp.

: Add .

, : Draw a card, then you lose life equal to the number of cards in your hand.

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Castle Locthwain Discussion

lagotripha on A Very Budget Shadow

1 day ago

I can see a budget version of shadow being good, but the main engine for life loss in the expensive version is the manabase - fetches allow you to hold up 'pay 3 life' whenever you draw one without committing to it.

There are a few options to adjust for that - a grindier gameplan featuring cards like Arguel's Blood Fast  Flip Castle Locthwain or Murderous Betrayal, or more immolating souleater style outlets. I've been a big fan of Plunge into Darkness for a long while.

Budget pay life lands is basically just sulferous & Ifnir Deadlands/Ramunap Ruins

KingKaz on Orzhov Gravecrawler/ Zombie Sacrifice

1 month ago

Boogsbay Thank you for such a thorough comment and suggestions! You've confirmed my suspitions that this deck is too slow.

I was tempted to take out Cryptbreaker for Undead Augur but was being stubborn since I spent the money on Cryptbreaker already lol. But it makes sense to take them out. No use if I need to tap three zombies and the point of this deck is to constantly be sacrificing them.

Carrion Feeder was on my radar but I figured I already had enough avenues for sacrifice, but it wouldnt hurt to add more. Plus he gets bigger and can become a threat if not dealt with.

I would love some fetch lands, but my budget doesn't right now haha. But I can add it to the deck so that it is fully optimized. Good point with the Godless Shrine with the Castle Locthwain play. I didn't even consider that.

In my mind Geralf's Messenger and Gravecrawler are the ultimate zombie cards and represent everything that a zombiue deck should be. I also wanted some of him, but my budget also doesn't allow it unfortunately.

I liked the life gain that Wayward Servant provided, but I see Corpse Knight would be better. Not only would it enable triggers from Zulaport Cutthroat but also Jadar, Ghoulcaller of Nephalia. That's a potential 6 more triggers.

I will gladly replace Blasting Station with Unearth, my budget thanks you for this one haha.

You've got me thinking with Ghoulish Procession oppposed to Jadar, Ghoulcaller of Nephalia. I'll need to think on that one.

Again, I really appreciate such great feedback!

Boogsbay on Orzhov Gravecrawler/ Zombie Sacrifice

1 month ago

The deck looks good but seems somewhat slow. Some suggestions IMO would be:

Some considerations:

  • Corpse Knight over Wayward Servant to include Zulaport Cutthroat for ETB triggers.

  • Unearth over Blasting Station if you already swapped out some land for Geralf's Messenger. These two, at the very least, makes the opponent lose 8 life; more with Cutthroat and Knight on the field. Reanimating other creatures is also another viable strategy to get out of a tight situation.

  • Ghoulish Procession over Jadar since it's a nonlegendary permanent that can potentially make more zombies to fuel an aristocrats strategy and trigger ETB and death triggers.

For sideboard:

wisegreenbean on That is the most Rakdos way to win

1 month ago

I believe your land count is a hair on the low side. Referencing this nice little article on mana math, linked below , 21 lands has you missing your 3rd land drop like 12-17% of the time. You have tons of 3 drops and some even more expensive spells, so in those games, you're REALLY hurting.

My thought is this: very often, Light Up the Stage is going to be played early to try to find a land drop. I would suggest that you simply replace them with utility lands. 23-24 lands is much more comfortable. More Castle Locthwain, Hive of the Eye Tyrant, or Den of the Bugbear all seem like excellent lands that you'll be happy to draw and keep the curve of your early turns smooth.


2 months ago

It's a pretty cool deck... I also recommend playing MonoBlack Death's Shadow and MonoBlack Reanimator (black, my favourite color :D).

I kind of fell in love with monoblack Death's Shadow tbh... Snuff Out, Agadeem's Awakening  Flip Dismember, Thoughtseize, Castle Locthwain - all without fear of blood moon or wasteland (basic lands yo)

YamishiTheWickedOne on Sexy Vampires

2 months ago

So, on the subject of a monoblack land base...Let's see...

4-8 fetches. As long as it can fetch a basic swamp it's fine.

6 swamps

4 Castle Locthwain

4 Mutavault

2 Urborg, Tomb of Yawgmoth

if you can fit them, 1 Cabal Coffers 1 Nykthos, Shrine to Nyx.

Shizo, Death's Storehouse is ok if you can fit it.

total 23 lands is the sweet spot for your curve. Maybe 22 because Sorin can mitigate the costs of 4-5 mana vamps.

Speaking of Sorin, if you JUST want a really beefy vampire to drop with him the answer is Chancellor of the Dross. I really prefer Champion though.

Cavern of Souls is nice to have here just as mainboard blue hate, but it's not necessary. I run 2 because I own them irl.

loricatuslupus on 101% Mono Black Burn

2 months ago

Nice build! As someone who plays Mono-black in Legacy though I would strongly advocate using at least two Leechridden Swamps as part of your draining land package though, it can't be overstated how useful being able to keep activating it if you flood out is. Might also be worth considering more discard - I know you've got Vicious Rumours but knowing what the opponent has in hand is key, especially when you don't have the impulse draw/looting mono-red uses as card advantage. Doesn't have to be a pricy Thoughtseize to strip counterspells and Castle Locthwain might do work ensuring you keep ahead too. Agree with Dread Presence being a beast, could even consider Gray Merchant of Asphodel if you don't mind that being draining rather than burn. Finally just a thought but how about sideboard Pestilent Spirit as a way to remove creatures using Sorin's Thirst or whatever?

zapyourtumor on Sexy Vampires

2 months ago

You got space for some utility lands. I'd recommend Castle Locthwain, Urborg, Tomb of Yawgmoth, Mutavault, Shizo, Death's Storehouse.

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