|Commander / EDH||Legal|
Printings View all
|2010 Core Set (M10)||Uncommon|
|Tenth Edition (10E)||Uncommon|
|Ninth Edition (9ED)||Uncommon|
|Ninth Edition Foreign Black Border (9EDFBB)||Uncommon|
|Eighth Edition (8ED)||Uncommon|
|Seventh Edition (7ED)||Uncommon|
Combos Browse all
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1 day ago
Have you considered Soothsaying, Nissa, Steward of Elements, Spellbook, Edric, Spymaster of Trest or even Statecraft. Statecraft is best if you can move, flicker, or bounce it; or if you have a win condition outside of combat damage because it basically makes all of your creatures Fog Bank. If you're more agro then I'd recommend Edric, Spymaster of Trest.
Glacial Chasm is another good way to keep people from agroing onto you.
1 week ago
Let's get you some wincons, and fix that landbase.
First: Landbase. Basic stuff, manarocks, and better land cards, and a touch of fetchlands to get us rocking and rolling. Then, guess what, you're playing green. Congrats, you get the luxury of a vast array of tasty morsels called ramp spells, so we'll take advantage of that.
Next, let's look at capitalizing on your commander's strengths: Card draw. We'll add in card draw, and some hand size manipulation to help manage it, along with some ways to make use of all that mana you gain and cards you draw.
- Storm Sculptor + Tishana, Voice of Thunder
Now for some wincons:
-Devastation Tide +Goblin Cannon (with your upcoming infinite mana/card draw combos, draw into this, then ping everyone for infinite damage and win, the ability stacks as many times as you pay the mana for it, before sacrificing itself).
-Spelltwine. - River's Rebuke
-Ghostly Flicker +Aphetto Alchemist (equip bracers to alphetto, tap to untap it and target manarock or kydele for aother infinite mana combo, once you have infinite combos going, you can take multiple turns, draw out your whole deck with psychosis or lab maniac or tishana, or empyrial plate, etc)
Other infinite combos you can look for are Sword of the Paruns or Umbral Mantle equipped to kydele if she's drawn enough cards. The possibilities are vast, just a matter of finding yourself a bit of room for those cards, which shouldn't be too hard. However I'm also aware of budgets, I know I've suggested a LOT of changes, many that you might need to purchase, and while the individual cards aren't too pricey, collectively it's a lot once you look at all the changes. But if you're personally looking to take your deck to the next level, I'll add some more blingy suggestions at the end of this comment.
Last couple of swaps to make:
The bling: Staff of Domination (more kydele comboing)
other cards to consider would be a touch more cantrips and counterspells? Depends on local meta, how often you need to stop people from preventing your comboing off: Pact of Negation Muddle the Mixtures Brainstorm Mystical Tutor
1 week ago
Arjun, the Shifting Flame might be worth an include as well as Magus of the Wheel. Spellbook is nice because it's 0 mana, but Venser's Journal might be worthwhile as the lifegain stacks up pretty quickly. Helm of the Host is pretty funny with The Locust God too.
2 weeks ago
dhynes1 Now that is an interesting card... The mana cost is a tad high (understandably) and the $ price is a tad up there. But that is a win if I have something like Spellbook and a Ornithopter out. Just picking through my library until I find Leveler and Laboratory Maniac. Or really any number of things. I will definitely put that one in the 'to buy' section.
3 weeks ago
Remove anything that doesn't say, "you may draw a card when a creature enters" or you might just deck yourself with your all-cheating. Momentous Fall, Soul's Majesty, or Life's Legacy could probably draw much better than Elemental Bond. With all the card draw this deck does, some redundancy with maximum hand size helps a lot. Spellbook, Library of Leng, Thought Vessel
I'm thinking a Brass Squire would be a nice inclusion, especially with some of my suggestions, or just because you move a lot of equipment around. Helm of the Host, can let you copy Grothama and have it fight itself for 20 cards drawn.
There are two big glaring weaknesses of this deck: Flyers, and removal. For removal best to worst: Beast Within, Song of the Dryads, Karn Liberated, Argentum Armor, Steel Hellkite, Spine of Ish Sah remove anything. Reclamation Sage, Acidic Slime, Bramblecrush, Woodfall Primus can slow down your opponents while building your board.
Never go without graveyard interaction, Tormod's Crypt, Scavenging Ooze, or Relic of Progenitus will put an end to the Spore Frog + Meren of Clan Nel Toth combo, Archaeomancer + Time Warp, and other shenanigans
Multani, Yavimaya's Avatar and Ulvenwald Hydra are both giant reach creatures that hang back on D. They can fight Grothama and live too, just be sure to Fog so they don't go attacking with 10 damage marked on them. Tornado Elemental, Whirlwind, or Hurricane can deal with your archetypal Angel, Demon, or Dragon, tribal decks. Alternatively, Deadly Recluse or Hornet Queen will make no one want to attack you
1 month ago
cool concept but was wondering why you didnt go for U/B mill has it is clearly superior? I dont really understand the green splash
add list: Manic Scribe extra mill, Archive Trap extra mill 2, Mesmeric Orb GOOD MILL, Visions of Beyond 1 mana drawn 3 is unfair. maybe go for more control to mill? because in your current list agro destroy you card like Profane Memento are pretty cute but Echoing Truth Spell Pierce and Unsummon are more consistent. To replace Brainstorm go for Serum Visions or Opt or Sleight of Hand for sideboard Natural State is a staple in most green deck Fog could be usefull too
remove list: man.. you love having no maximum hand size lol but seriously Spellbook, Graceful Adept are awfull card, Meloku the Clouded Mirror is 5 mana that's a lot for a 2/4 flyer that bounce your own land
if your interested in a U/B mill deck ub mill
1 month ago
Well if you're going to run Azor's Elocutors, Chasm Skulker, Sphinx of Magosi and Ishai, Ojutai Dragonspeaker (none of which I would save Chasm Skulker) you might consider cutting Solemnity. Soul Barrier remains at the top of my cut list along with Sphere of Safety for diminished effectiveness in EDH and having fewer enchantments. Maybe consider Norn's Annex as a replacement to both?
1 month ago
Was looking at your deck for cuts and noticed a couple cards you might wanna consider:
- Cyclonic Rift: A touch on the expensive side, but a complete blowout
- Thought Vessel: Ramp on a Spellbook
- Fatespinner: Really interesting form of taxing your opponents
- Venser, the Sojourner: One of the best blink engines in the game for your commander and other ETBs
- Rhystic Study: Superbly effective card advantage, or a solid tax
- Angel of Finality: You have no graveyard hate, Angel is both a hater and an effective little beater
- Consecrated Sphinx: Best card advantage engine in the game bar none
Rift, Study, and the Sphinx are all a bit on the pricey side, but they're true game winners and well worth trading in for if you have the means, or proxying if your playgroup allows.