|Commander / EDH||Legal|
Printings View all
|2010 Core Set (M10)||Uncommon|
|Tenth Edition (10E)||Uncommon|
|Ninth Edition (9ED)||Uncommon|
|Ninth Edition Foreign Black Border (9EDFBB)||Uncommon|
|Eighth Edition (8ED)||Uncommon|
|Seventh Edition (7ED)||Uncommon|
Combos Browse all
You have no maximum hand size.
2 weeks ago
Hey, you commented on my own Gargos deck so I came to check out yours. Although you took a differnet direction from the one I took, your deck still looks really cool. One thing though: in my deck I got scared of drawing too much off of Lifeblood Hydra , so I included Reliquary Tower to prevent discarding a lot of cards. I think it's a good enough solution, having a single card to solve a problem caused by only one other card and only taking away a land slot. You, on the other hand, have more mass draw effects than I do, for example Hunter's Prowess and Soul's Majesty . I'm not telling you to cut them, as I know how badly mono green needs all the draw it can get, but just consider adding a Reliquary Tower , and even a Spellbook , so you don't screw yourself over. Anyway, good luck finishing your deck, and have fun playing it!
1 month ago
Erebos, God of the Dead is a fun general -- good luck!
Most EDH games are decided by card advantage. You're typically facing down three opponents, meaning you're facing down about three times as many cards as you yourself can produce. Thus, anything that can recoup card advantage through mass draw or multi-for-ones is a good addition to a deck. With Erebos, I had a lot of luck with Words of Waste . This is an instant-speed discard effect (through Erebos' draw ability) and mana sink for the end of your opponents turns.
In a similar vein, cards like Smallpox are good for cleaning up the board from early threats, as well as setting back your opponents. I don't see it played that much, but I've had good success playing it myself. Pox is another option, but it is harder to minimize its damage to you as well.
Depending on your card pool, you may want to consider running Snow-Covered Swamp s instead of Swamp s. This allows you to run something like Dead of Winter instead of Languish ; it's more mana-efficient and tends to have a bigger effect.
Black doesn't have a lot of options in terms of mana-ramp. I see you've included Crypt Ghast and Cabal Stronghold (both powerful), but you should also consider artifact ramp. Sol Ring is an auto-include in almost every EDH deck, and cards like Charcoal Diamond , Coldsteel Heart , Mind Stone , Thought Vessel , Mana Vault , Mana Crypt (if you proxy or want to sell a kidney) and Everflowing Chalice are great as well.
One combo I had good luck with while playing Erebos was Raven's Crime with Null Profusion . This allows you to essentially cycle any dead lands you draw by casting Raven's Crime from the yard, while also making an opponent discard. In the discard vein, you seem to have some good discard pieces in your list already. Including Geth's Grimoire makes these into card advantage for you, and Waste Not is a great value engine. Syphon Mind is both a mass-discard spell and a mass-draw spell.
In your land-package, I think you should cut Leechridden Swamp . A majority of the time, losing one life isn't going to be significant; furthermore, entering tapped is a severe drawback. Running a normal or snow-covered Swamp is better.
A few of your creature inclusions are questionable. Gifted Aetherborn , Pawn of Ulamog and Basilica Screecher are not likely to have much of an effect on the board, and Brain Maggot or Kitesail Freebooter likely should be replaced with more global and/or recurring discard effects.
I feel that a lot of your spot removal consists of one-for-ones. Consume Spirit and Corrupt are good when there is only a single threat on the board, but are simply not good enough if two or more opponents are applying pressure at a given moment. Damnation and Toxic Deluge are the best black board-wipes, though they can be very expensive; I advise Nevinyrral's Disk or Perilous Vault as budget considerations. The life-gain effects of Consume Spirit and the like are probably not necessary when you're running Whip of Erebos and Pontiff of Blight .
Tutors are amazing in EDH. Demonic Tutor is the gold-standard, though it is expensive. Diabolic Tutor , which you run, is functionally identical to Mastermind's Acquisition in EDH -- you may want to consider running the latter for redundancy.
Because of the draw-power stapled on Erebos, you may want to consider running cards like Mindslicer . You'll recover much faster than your opponents, and with things like Waste Not or Geth's Grimoire on the field its a real powerhouse. This would require a sac-outlet; Phyrexian Tower is a good option here.
1 month ago
Hey, good start, but with Liliana as Commander consider expanding on the sacrifice theme? Sacrifice strategies with aristocrats can be good and powerful, but you need to commit to them with many sac outlets to make the payoffs for sacing creatures worth it. Cards such as Liliana herself, Pawn of Ulamog , Sifter of Skulls , Grim Haruspex , etc. are payoffs for sacing creatures, but they're lackluster without sac support.
Cards that are within your deck's budget to consider adding for sacrifice strategy:
- Viscera Seer
- Yahenni, Undying Partisan
- Carrion Feeder
- Ashnod's Altar or Altar of Dementia : Dementia is better than Ashnods for the strategies here because it's a repeatable enabler to get creatures into your graveyard, but it's also more expensive price.
- Blood Artist
Reanimation is a fine secondary strategy to use consider also expanding on it:
- Cryptbreaker : repeatable way to discard cards and get value in return.
- Stinkweed Imp : dredge is a fast and repeatable way to get creatures into your graveyard.
- Golgari Thug
- Putrid Imp
- Liliana, Death's Majesty : enabler to get cards into your graveyard and reanimation.
- Living Death : mass reanimation and mass sacrifice.
- Command the Dreadhorde : mass reanimation using life which you have a lot of in Commander.
Other cards to consider adding:
- Crypt Ghast : mono black staple.
- Necropotence : mono black staple, less good when you have to discard unless you have a tons of cards in hand.
- Mutilate : powerful board wipe when playing lots of Swamps.
- Bubbling Muck
- Sign in Blood
- Gray Merchant of Asphodel : great payoff for playing mono black.
- Bloodgift Demon
- Reliquary Tower
- Hero's Downfall
Cards to consider cutting (no order):
- Raise Dead
- Sword-Point Diplomacy
- Dark Dabbling
- Bone Harvest
- Dead Reckoning
- Death Denied
- Liliana's Spoils
- Swarm of Bloodflies
- Drana, Liberator of Malakir
- Barrier of Bones : can be upgraded.
- Cadaver Imp : can be upgraded.
- Spellbook : can be upgraded.
- Indulgent Tormentor : can be upgraded.
- Mindwrack Demon : can be upgraded.
- Puppeteer Clique : can be upgraded.
- Wailing Ghoul : can be upgraded.
- Ever After : can be upgraded.
- Ulamog's Crusher : eight drop.
- Visara the Dreadful : seven drop.
- Butcher of Malakir : seven drop.
- Necromantic Selection : seven drop redundancy that you don't need.
- Harvester of Souls : six drop redundancy that you don't need.
- Sifter of Skulls : redundancy that you don't need.
1 month ago
How often do you find yourself holding more than a maximum hand size? My guess is you'd want to run with a small hand, to take advantage of Neheb's buffing mechanic. With that in mind, I think I'd cut Spellbook . You could keep Library of Leng , as it has that ability to let you discard to the top of your library if you want to. With that in mind, you should consider some cards that will help you to keep your hand size down if you need to. Skirge Familiar allows you to discard cards to ramp, Neheb, Dreadhorde General might be helpful, too. Bog Witch allows you to discard a card in exchange for Dark Ritual , and if you happen to have a copy lying around, Lion's Eye Diamond is good for that, too.
1 month ago
Hey, I like the changes. Nice job, you found several good cards in your collection.
You still need to cut two cards to make 100. My suggestions of cuts to consider are Selective Snare and Power Taint . Snare is very situational and a sorcery. Unless you're against a lot of tribal decks in your playgroup it's not worth playing. Especially since you're already playing Icy Blast which is the same mana cost, an instant and can target any amount of creatures. The 2 life drain of Taint is not worth playing in 40 life Commander. Your opponent can just ignore it or if they want to pay the 2 mana to prevent the 2 life.
Other cards to consider cutting are:
- Spellbook : you have Thought Vessel which gives you no max hand size as well as ramp, don't also need Spellbook. Another no max hand size card that also gives you mana to consider is Reliquary Tower . It doesn't take up a valuable deck spot since it's a land.
- Brine Elemental : not worth the mana cost.
- Fog Bank : a strategy is to attack with unblockable creatures, Bank can't attack and has no power.
- Claustrophobia : very lackluster removal spell since all it does is tap the creature, both Imprisoned in the Moon and Deep Freeze are the same mana cost and much better.
2 months ago
I think that you don't even have to remove your own «you can't win» permanents, because in MTG there are rules with «layers». IDK them well, but here is an example for the card Recycle and the maximum hand size (taken from Gatherer's rulings): «If multiple effects modify your hand size, apply them in timestamp order. For example, if you put Spellbook (an artifact that says you have no maximum hand size) onto the battlefield and then put Recycle onto the battlefield, your maximum hand size will be two. However, if those permanents entered the battlefield in the opposite order, you would have no maximum hand size.»
So I'm not 100% sure, but there is a possiblity that the order in which the permanents arrive change everything when they usually contradict each other. So I think that you should check that with a judge or something like that! https://chat.magicjudges.org/mtgrules/
2 months ago
This is a cool deck! I've been trying to build something similar for about a year now, and it's my favorite one, but I can't seem to get it to really kick off. It's cool to see someone doing something similar. I'm curious why you decided no Sol Ring ?? Or that you're using Cancel ?? Dissolve or Dissipate are clearly better, or even straight up Counterspell .
Spellbook also doesn't really seem to warrant a spot since you don't have a ton of card draw where it's going to be solving problems. And unless it's a flavor thing, Obelisk of Grixis should probably be swapped for Commander's Sphere .
Otherwise, nice job!
Spellbook occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%