Rotting Regisaur

Rotting Regisaur

Creature — Zombie Dinosaur

At the beginning of your upkeep, discard a card.

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Legality

Format Legality
Legacy Legal
Limited Legal
Leviathan Legal
Vintage Legal
Custom Legal
Block Constructed Legal
Pioneer Legal
Unformat Legal
2019-10-04 Legal
Oathbreaker Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Casual Legal
Gladiator Legal
Arena Legal
1v1 Commander Legal
Historic Legal
Modern Legal
Canadian Highlander Legal
Tiny Leaders Legal

Rotting Regisaur occurrence in decks from the last year

Latest Decks as Commander

Rotting Regisaur Discussion

mobizque on $60 Sack of Elementals

5 hours ago

jap5087, Unearth might totally work, but there's already a decent amount of graveyard reanimation from the Unearth abilities in Hellspark Elemental and Hell's Thunder. Plus, Thunderkin Awakener can totally bring back Lightning Skelemental over and over again.

Rotting Regisaur is awesome. Let me know if you have luck running it here.

jap5087 on $60 Sack of Elementals

7 hours ago

Unearth seems like a good fit here.

I greatly enjoy unearthing Skelementals.

Also, possibly a consideration for Rotting Regisaur as a one-of ...if you're getting things back from the graveyard anyway. Or, ideally play him as you're getting empty handed

SnakeByte77 on Demonic Dinos

1 month ago

Rotting Regisaur’s ability triggers on the upkeep, before the draw step.

So if you have no cards in hand before the draw step, you simply don’t discard any cards.

However that would mean that you would probably only have one card in hand for the duration of the game, (playable or not) since you would have to discard it on your next upkeep

Shadowdragonlink on Zumbies

2 months ago

hey dude i love zumbambies have you though about adding Death Baron a class card and there is Lord of the Undead and Murderous Rider gos with the zombie theme there is Relentless Dead is a class card toRotting Regisaur is a good card but you have to dicard to it not much of a down side tho with zombies tho and there isUndead Augur to witch is good for card advantage there the ones i like there good zombie cards i hope that helps out mate ^^

Epicurus on Toshiro the Vagabond

4 months ago

There have been a lot of comments on this deck already, and I admit honestly that I did not read the majority of them. However, this was the most recent deck listed on the Advertise Your EDH Deck thread, so I'll add my two cents anyway, for what it's worth.

Really, though, the only thing I can think of that's not already on your list is that you have plenty enough creature kill capability to successfully run cards like Waning Wurm, Rotting Regisaur, Clackbridge Troll or Yargle, Glutton of Urborg.

Also, I might mention that I've always liked Sudden Death, Deathstroke and the classic Terror and Rend Flesh as removal.

That's all I got. Cheers!

GoblinElectromancer on Slow Bleed Recursion

4 months ago

To improve the consistency of the deck you can play more 4 ofs and 3 ofs rather than a lot of 1 ofs and 2 ofs. If there's a card you want to see multiple copies of every game play 4. If you want to see it maybe once per game play 3.

I would play more targeted removal like: Eliminate, Heartless Act, Grasp of Darkness, and possiblely Drag to the Underworld and cut the Epic Downfalls and Eat to Extinctions.

Rotting Regisaur is pretty nice.

Wishclaw Talisman isn't very good unless you play combo because it allows your opponent to tutor for a card to so that should probably be cut.

Massacre Wurm can be a very powerful one sided board wipe that can win you the game.

Insatiable Hemophage has bad synergy with the rest of your deck because it's the only card that cares about mutate so that should go.

Good Luck and nice win rate!

FounderX on Living Dead Girl

4 months ago

Hi there! +1, Zombies ftw!! As a Ghoulcaller Gisa player myself, I found that I was always short to make a lot of zombies because the creatures I sacrificed had too little power. I play The lord package, but to sacrifice the lords is of course a shame. You need beefy creatures to go wide. I implemented a few extra tools to beef up my zombies in total. A few suggestions;

Stoneforge Masterwork and/or Junkyo Bell, both cards have the effect of Coat of Arms, put it on a token, attack into one of your opponents then sacrifice it to Gisa.

Rotting Regisaur,Waning Wurm,Phylactery Lich,Soulless One,Vindictive Lich all zombies, high power, cheap cast, great fodder.

Phyrexian Reclamation is a must in this deck, there is nothing more fun then Gempalm Polluter three times in a row, you got plenty mana makers in your deck already to do that.

Non-zombie cards:

Ayara, First of Locthwain: Drain/Gain and card draw and more devotion for Gray Merchant of Asphodel. The 2/2 Zombie Tokens made by Gisa are black. Sacrificing a 10/10 token, will make 10 new zombies and 10 Ayara triggers.

Check out my deck 1-800-CALL-Ghoulcaller Gisa

abby315 on Cacophony

5 months ago

If you wanted to try it out, I think swapping out Rankle for the Rotting Regisaur makes the most sense! It keeps your curve low and aggressive.

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