Rotting Regisaur

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Pioneer Legal
Quest Magic Legal
Tiny Leaders Legal
Vintage Legal

Rotting Regisaur

Creature — Zombie Dinosaur

At the beginning of your upkeep, discard a card.

carpecanum on Joneleth Irenicus

1 month ago

Plague Reaver

Tainted Strike would make a single hit from a Rotting Regisaur with 2 counters an instant kill shot. Or on the Lord of the Pit, Desecration Elemental or anybody the Blighted Agent has been working on. Really fun to cast that on an opponents creature to take out another opponent by surprise.

You might need more protection for your boss. I would be very tempted to just wait until you cast something horrible and then remove Irenicus with an instant.

Fluggleshmuggits on Cube Eternal

1 month ago

Changelog 12/10/22

Original Dual lands are in
2 color man lands are in
upgrades in every color and almost every guild pair

IN

OUT

TheOfficialCreator on Green Black Scavenge Deck looking …

3 months ago

Lupine Prototype, Phyrexian Dreadnought, Rotting Regisaur, and Myr Superion are other decent options. Rotting Regisaur and Lupine Prototype have a nice synergy with the whole deck idea as well.

The Dreadnought is hella expensive though XD

Phule451 on Help with Ziatora

6 months ago

Cards that work well both early and when you draw them latter are key. Beanstalk Giant is great for you, early on it ramps you up, later gives you a fatty to throw at your opponents. Also, cards that ramp you while doing something else like Deathsprout and Broken Bond serve as removal AND ramp, admittedly Broken Bond is a bit more situational. also, I know it’s not “cool” to run bounce lans anymore, but they are a great way to ensure you’re never missing land drops.

Also don’t forget fatties that don’t cost much mana like Rotting Regisaur we’ll help ya out too.

amicdeep on Jund budget

7 months ago

i can see wha your trying to do i think. its probably worth adding some more game ending effects Titanoth Rex and Void Beckoner bot put themselves into the gy with added value, and they are very very good reanimation target they dont work with unearth but they do with victimise

i would also seriously consdier running Persist

another card id consider would be Rotting Regisaur its bigger than Shakedown Heavy without the down side and it discards cards which is good in reanimator lists!

Lycheex on The Spanish Inquisition

7 months ago

@ArtPunch: Thanks! Glad to see someone with lot's of experience comment on the sideboard. Are there any cards you would recommend for going broad? I thought that a cheeky Dark Ritual into Rotting Regisaur might catch opponent's off guard, but that isn't exactly going wide... Perhaps Bitterblossom?

I don't, however, see what the value of Aeve, Progenitor Ooze would be in the sideboard? I might be overlooking something, but except for Flusterstorm I believe that most storm-hate cards would also stop Tendrils of Agony or Goblin Charbelcher. I agree that Aeve is a big nonbo with Summoner's Pact, but you never want to pact for it. I also agree that you want to maximise your T1 win rate. But for just 1 slot, Aeve basically guarantees a T2 win on a low storm count.

Consider a mulligan to 5 and you get the following hand: Dark Ritual, Infernal Tutor, Cabal Ritual, Bayou and Lion's Eye Diamond. This is a good hand. The play would be:

  • Play Bayou
  • Cast LED (storm 1)
  • Cast Dark Ritual (BBB) (storm 2)
  • Cast Cabal Ritual (BBBB) (storm 3)
  • Cast Infernal Tutor holding priority and sacrificing the LED for green (BBGGG) (storm 4)
  • Get and cast Aeve with the Infernal Tutor for storm 5

The line above is a win on T2, short of an Entreat the Angels of the top of the deck, or an opponent that turbo's out Ensnaring Bridge on T1/2. It's (nearly always) a T2 win. I find this preferable to grabbing a Draw 4 spell, hoping to continue building the storm count. You might get there, but might also not. In this regard, I view Aeve to be similar to Wild Cantor. You don't often cast the cards, but they're in the deck for the few times you need them.

Having said all this, I don't use Aeve that often to win (I usually have a high enough storm count for Tendrills). So, you could argue Aeve doesn't merit it's spot based on the frequency you cast it. Despite this, I still want to have an Aeve in my mainboard.

Mandersonian on Jon Irenicus, Shattered One

9 months ago

I think Rotting Regisaur could put in some work here. I'm excited about this card but I always worry about goad strategies falling apart when it comes down to you and 1 other player. Homeward Path and ways to grab it is a must to mitigate this.

ClockworkSwordfish on Creature Donation Ideas

9 months ago

If you want to think outside the box, try Phyrexian Negator. Every time it's blocked, its controller is losing a bushel of hard-earned permanents. Of course, you can always help the process along by pointing a Consume Spirit or Essence Extraction at the Negator!

Other good options include Gutwrencher Oni, Grinning Demon, Scourge of Numai, Pitiless Horde, Steel Golem, Grid Monitor, Evil Eye of Orms-by-Gore, Evil Eye of Urborg, Archdemon of Greed  Flip, Abyssal Persecutor, Ebonblade Reaper, Thrashing Mudspawn, Wretched Anurid, Ebon Drake, Moroii, Rotting Regisaur, Flesh Reaver, Asmodeus the Archfiend and the truly deplorable Infernal Denizen.

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