Oblivion Ring

Oblivion Ring

Enchantment

When Oblivion Ring enters the battlefield, exile another target nonland permanent.

When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

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Trade

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Legality

Format Legality
Legacy Legal
1v1 Commander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Casual Legal
Limited Legal
Leviathan Legal
2019-10-04 Legal
Vintage Legal
Modern Legal
Custom Legal
Canadian Highlander Legal
Oathbreaker Legal
Block Constructed Legal
Tiny Leaders Legal
Unformat Legal
Pauper Legal
Pauper EDH Legal

Oblivion Ring occurrence in decks from the last year

Latest Decks as Commander

Oblivion Ring Discussion

Drcfan on Devotion to White Angels

1 week ago

@Gloglok

What i really need for this deck is 3 drop removal better than Oblivion Ring. Grasp of Fate is strictly better but not modern. Banisher Priest and Fiend Hunter die easily to removal. I hope some day a set will bring something printed on an Angel

Kind Regards -Drcfan

Gloglok on Devotion to White Angels

1 week ago

Hi Drcfan! I have a few questions/remarks for you :)

Why you can't tutor Emeria's Call by searching for a land Show

  • You could theoretically do a draw once per turn with Secluded Steppe and with your Wayfarer and Mistveil. It's less than Arch of Orazca (which you've told me in the past was too expensive to your taste, and too situational with the ascend mechanic), albeit colored mana and disruptable via destroying the Wayfarer. What do you think?

I love the Settle the Wreckage suggestion, have copied it in my deck! Works very well with the instant speed, with the lands fetched by the opponent and our Wayfarer, it keeps our board, and it exiles which prevents graveyard shenanigans. Only issue over a Wrath of God is having to target our opponent (and the lands given, indeed), but I prefer it this way.

I'm also glad you've lowered your average CMC, deck looks much smoother like this. I will try Mistveil Plains and Secluded Steppe in my deck, will keep it if it's good! :)

Thank you for your time!

Snake_Oil on Scrap Brain Zone [Budget Amareth Artifacts]

3 weeks ago

MagicWizard1993

Mainly because of the crossover between Artifacts and Creatures. As an artifact creature counts as both types, you're almost guaranteed to add a card to hand off of a cast. As for other considerations, I did think about a low CMC creature-only build, but since you effectively just draw a card on each cast rather than putting the card/creature straight onto the battlefield it didn't feel all that fun. At least with a lot of artifacts you're less worried (less, not "not") worried about your mana.

You could just as easily run very enchantment heavy too, that's one I've seen around. Lots of Oblivion Ring style effects, but again that didn't feel fun for me.

RinceRaven on Brago

3 weeks ago

Made some changes to the draft. It needs a couple more cuts and maybe even more changes but I thought I'd leave it here for now.

In: Cast Out, Oblivion Ring, Journey to Nowhere, Reshape, Oath of Jace, Whir of Invention, Teferi, Mage of Zhalfir, Meteorite, and some counterspells.

Out:

Augury Owl, Aether Tunnel, Aqueous Form, Vapor Snag, Whirler Rogue, Prison Realm, Hedron Archive, Archaeomancer, Drannith Magistrate, Kor Cartographer, Mnemonic Wall, Unwind, Momentary Blink, Ghostly Prison, Disdainful Stroke,

note: some of these are good cards and maybe should be put back in. I tried to focus on the combo and decided to cut some more basic synergy pieces that might deserve their places back.

Kurppa on Pauper Knights

3 weeks ago

Cool deck! i really like tribal decks, and knights have decent support in pauper.

however, there are some ipmrovements to make. i'd cut Knight of New Benalia, for a strictly better knight Daring Skyjek. or maybe a Benalish Cavalry, if you don't want a 3/1. also you might consider cutting thraben inspector for Changeling Outcast or maybe even a Universal Automaton if you a 1-drop knight.

also, you definitely need more interaction in the mainboard. maybe something like Disfigure, Mire's Grasp or Last Gasp, Unmake, Oblivion Ring, or even Grasp of Darkness (though that might be too hard to cast).Celestial Flare, Chainer's Edict, Diabolic Edict, and Pharika's Libation could also work. You could also add more Journey to Nowhere in the main, and move the Cast Down to the mainboard.

other than that a cool deck!

RNR_Gaming on [PEDH] - Hamza Elephant in the Room

3 weeks ago

MrXilas - haven't had a chance to run any pedh. Though I assure you this list has both ramp and removal. Though I have gold fished it a few times and found its main flaw being draw engines.

Removal:

Afterlife

Journey to Nowhere

Luminous Bonds

Bonds of Faith

Lignify

Oblivion Ring

Pacifism

Ramp:

Wild Growth

Utopia Sprawl

Arcane Signet

Llanowar Elves

Elvish Mystic

Avacyn's Pilgrim

Boreal Druid

Priest of Titania

Saccox on Selesnya hate

1 month ago

Hi ehuez,any removals? a Oblivion Ring for example,it's very budget card

Ssrt424 on Mono White Ephemerate Prison

1 month ago

Hey your deck looks like it would work well. Fairgrounds Warden would probably do good in it. It's almost like an Oblivion Ring but you get a creature out of it.

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