Necropotence

Necropotence

Enchantment

Skip your draw step.

Whenever you discard a card, exile that card from your graveyard.

Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Browse Alters View at Gatherer

Trade

Have (2) Azdranax , metalmagic
Want (3) zachi , shpadoinkle , TanionTran

Printings View all

Set Rarity
Iconic Masters (IMA) Mythic Rare
Eternal Masters (EMA) Mythic Rare
Vintage Masters (VMA) Mythic Rare
From the Vault: Exiled (V09) Mythic Rare
Masters Edition II (ME2) Rare
Deckmasters: Garfield vs. Finkel (DKM) Rare
Fifth Edition (5ED) Rare
Ice Age (ICE) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Necropotence Discussion

Snap157 on Do you like your hand?

20 hours ago

In a word: spicy.

Consider swapping a swamp for an Urborg, Tomb of Yawgmoth to maximize your Cabal Coffers, and adding in Geier Reach Sanitarium would play into your discard theme. I would replace Fabled Passage with it.

Feed the Swarm is a new piece of tech to answer enchantments for black, and Withering Boon comes legitimately out of nowhere.

It seems like you need more repeatable ramp. Maybe consider Jet Medallion, Arcane Signet, Worn Powerstone, Prismatic Lens, Mind Stone, and Wayfarer's Bauble?

While your commander also give your cards, I would still get up to ten sources of card draw. For a repeatable discard engine, I would suggest Phyrexian Arena, Sign in Blood, Read the Bones, and Night's Whisper and the king of all black card draw, Necropotence. Necro might not play nice with your own discard, but I don't think you rely on reanimation enough for it to be an issue.

I really like this deck and hope this helps! +1

Massacar on Vamparty

1 day ago

Ok, so card draw sources in your colors. Repeatable: Necropotence, Phyrexian Arena, Castle Locthwain, Arguel's Blood Fast  Flip

One off/etb: Syphon Mind (really shines in multiplayer), Night's Whisper, Sign in Blood, Champion of Dusk (pairs well with your vampire theme).

If you want to drop a bit more money, Sensei's Divining Top

ShutUpMokuba on Yawgmoth M.D

2 weeks ago

Last changes:

Black Sun's Zenith -> Grim Tutor; Crumbling Ashes -> Insidious Dreams Added more tutors, which means more chances to hit the win cons combos

Bontu's Monument -> Jet Medallion Far more efficient for ramp

Whip of Erebos -> Nightmare Shepherd The whip looks better than it actually is. I don't usually attack so the "lifelink" aspect is basically useless. The reanimation effect is too expensive, The Shepherd looks more efficient at what it is supposed to do.

Phyrexian Altar, Tombstone Stairwell -> Ashnod's Altar, Nim Deathmantle The point here is to include an infinite combo with creatures like Sengir Autocrat, Weaponcraft Enthusiast and Chittering Witch. Basically you can keep recasting the creature thanks to the Nim Deathmantle by sacrificing the tokens to the Ashnod's Altar. With a Blood Artist effect on the table is game over. Not the most efficient combo in here, but a solution that may become the backup plan.

This is the closest built from the final version of the deck i had in mind when i started building it. The last two changes would be Phyrexian Arena -> Necropotence and Necroskitter -> Contamination. I don't know If i want to get there because this deck looks pretty good imo as it is now.

Kerakis on Gain is Pain

2 weeks ago

A few suggestions:

  • Erebos, God of the Dead for an additional Greed effect, plus life gain denial.
  • Marauding Blight-Priest for a cheaper (or additional) Epicure of Blood effect.
  • Sensei's Divining Top to complete the combo with Aetherflux Reservoir and Bolas's Citadel.
  • Necropotence for insane card advantage.
  • Deadly Rollick for handling indestructible creatures.
  • Command the Dreadhorde for a cheaper Rise of the Dark Realms effect (plus planeswalkers!), since you can more easily offset the life loss.
  • Black Market to capitalize on the creatures dying either to your aristocrat effects or simply the board wipes we experience in our play group.
  • Deadly Tempest for a boardwipe whose downside is mitigated by your life gain. Obviously, things like Damnation are better, but it might be worth a slot to punish go-wide strategies.
  • Defiant Bloodlord is an option for an additional Sanguine Bond effect, but I don't really recommend this one as the CMC is far too high especially considering you have the effect in the command zone.
  • Pontiff of Blight can be wild if you have the mana and creature presence to abuse it.
  • Vilis, Broker of Blood can be a back-breaking top end. Trading life for cards at a 1:1 ratio is wild, especially when attached to an 8/8 body with evasion. It also has the bonus ability of being able to get rid of indestructible creatures while garnering you card advantage.

jackhammer4x4 on Damia, the Hand Sculptor

2 weeks ago

Thanks for the suggestions! I was looking for a few card to limit my opponents' draws but couldn't find any so Notion Thief and Narset, Parter of Veils are definitely going into the deck. I was going to eventually upgrade Mystic Remora to Rhystic Study but don't want to tatally break the bank on this deck yet. Necropotence is too synergistic for me to not put it in the deck though.

RNR_Gaming on Manaless and Bananaless

3 weeks ago

You don't need mana to play things if you have citadel out; maybe I'm misunderstanding - but the point of top with citadel is to storm out with Aetherflux Reservoir. Redundancy is also a good thing in most cases unless you dispose linar game play. However, I do like your swaps but I urge you to give Necropotence a shot, being able to reload your hand each turn or using it as part of a combo feels fantastic.

EleshNornsFs on Manaless and Bananaless

3 weeks ago

That is a good point, RNR_Gaming and although I don't often use the top in conjunction with the Citadel (due to being mana starved) it does enough work in the early game to justify its slot. I switched out Cruel Tutor (redundant) and Personal Tutor (used only to tutor another tutor) for Reshape and Whir of Invention. I also switched Goldnight Redeemer (situational gains and high cost) for Serra Ascendant and Scroll Rack (budget and clunkiness) for Rhystic Study. Does that seem wise to you? I didn't want Remora because it is too mana hungry, and I passed on Necropotence because the Citadel is supposed to go off on a single turn.

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