Sanctum Seeker

Sanctum Seeker

Creature — Vampire Knight

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

Latest Decks as Commander

Sanctum Seeker Discussion

wallisface on Sexy Vampires

3 weeks ago

Vampire Nocturnus is strong finisher on his own - with you normally being able to win very quickly after he comes down (topcard dependant), another reason I don’t think you need Mirri.

If you can run Fatal Push go for it - a playset would be perfect. I only didn’t suggest them in my first post as i’d suspected they might be above this decks budget. But they are defo worth playing if you can field them.

I’d suggest not wasting killspells targeting your own stuff though. If you’re really wanting to kill your own dude, you’re better off including a sac outlet like Viscera Seer.

As far as Sanctum Seeker and Sanguine Bond, they don’t look great. Modern is a super fast format, so decks without ramp are unlikely to run more than 4 cards in the cmc4 slot, and nothing higher than this. These cards just look clunky and not a good use of that premium “top-cmc-slot”, especially when Vampire Nocturnus is decent and already taking up that cmc4 position.

jdarlin on Sexy Vampires

3 weeks ago

Any opinions on Vampire Nocturnus? Seems like a fun card, but I’m not sure how reliable it’d be in a more competitive situation. I also like the look of Sanctum Seeker, maybe paired with Sanguine Bond?

Silvermen978 on Vito & Vamps

1 month ago

Skysurfer, Thanks for the suggestions! I already happen to have 4 Nighthawk Scavenger and 3 Sanctum Seeker so I updated the list, I plan on getting Exquisite Blood and a couple others you mentioned, I also just learned about Heliod, Sun-Crowned , so I might try and get those aswell.

Skysurfer on Vito & Vamps

1 month ago

Right off the cuff I would cut Blood Seeker , Voracious Vampire and Brave the Sands as they dont help you win with your life shenanigans. Keeping 1 copy of Blood Seeker may be decent against token or creature decks but that's up to you. Blood Burglar to me seems like a sub-optimal version of Vampire of the Dire Moon and Tithe Drinker so I would swap those. If you have the wallet, Exquisite Blood makes you go infinite with Vito so its an easy swap with Boon Reflection and Sorin, Imperious Bloodlord is insane, especially when combined with cards like Champion of Dusk and Sanctum Seeker . Indulging Patrician and Silversmote Ghoul is a path if you can consistently get to 3 life each turn. Some copies of Fatal Push or Heartless Act may do you some good because spot removal is nice in modern. You could also be spicy and go Abiding Grace + some decent one drops like Knight of the Ebon Legion , Indulgent Aristocrat , Guul Draz Assassin , Guul Draz Vampire and Vampire Cutthroat . That aside, Nighthawk Scavenger , Blood Artist , Legion's Landing  Flip, Legion Lieutenant , and Drana's Emissary seem like they would fit nicely. I might cut some Cleric of life's bond as well, because its almost purely overshadowed by faster growing cards like Ajani's Pridemate and Sprite Dragon atm. I might also consider cutting 1 Boon Reflection and 1-2 lands to fit the mana curve a little more nicely. A lot of these are just pure suggestions, so the choice on what path is up to you. All in all, very cool deck. I am a big fan of trying to make Vito work, I hope you are successful in your journey and I hope this helps.

VampRamped on What is a Man? (a hyper aggro Edgar Markov EDH)

3 months ago

YamishiTheWickedOne

Very Nice Aggro Edgar Markov list especially for a deck that is your first foray into commander. The Main problem I see you running into with this deck is that it is very soft to board wipes, and you will almost certainly lose the game if one resolves. I would recommend including Teferi's Protection , Flawless Maneuver , Boros Charm , Make a Stand , Unbreakable Formation , and Patriarch's Bidding . While these cards are skillful to utilize and require an understanding of your opponent's decks to know when to leave up mana to utilize them you will find you will be grateful to have them and win more often because of them.

Necropotence is an insanely strong card advantage engine especially in Edgar Markov that I would highly recommend as it allows the deck to continue to have the steam it needs going into midgame and mid-late game. In fact, when I am going for the aggressive strategy in my own deck it is the first card I tutor for if I can. Champion of Dusk , Pact of the Serpent , and Stinging Study are almost as good and serves the same purpose.

Stromkirk Condemned Is a pretty strong lord that most games you should have the land to pitch to it to boost your board, especially if you include some of the card advantage I recommended.

Reconnaissance Is also an amazing card for an aggressive strategy as it essentially gives all your creatures vigilance and you can remove any unfavorable blocks in combat.

For cards to remove to play them I will suggest cutting cards in different area's that I think have their advantages but probably benefit your decks aggro plan the least

Zealous Persecution and Vampiric Fury are not very necessary for yours deck. If you have not seen it already in time you will find that your anthem affects lords Shared Animosity , and Sanctum Seeker will be more than sufficient to win the game. Additionally, the card is quite soft to fog effects which are not too uncommon in commanders.

Anointed Procession is simply a card that is too slow for what an aggressive Edgar Markov deck wants to be doing and is much more suited to midrange aristocrat lists. Spending 4 mana for an effect that does not do anything is too slow and you would much rather want to be playing things like Sanctum Seeker , Vampire Nocturnus , and Bloodline Keeper  Flip

Abrade , Dismember , and Nameless Inversion have two main problems. For one when you are playing an aggressive Edgar Markov deck you are committing to winning the early mid-game so spending the time you need to kill your opponents interacting with their board states is not doing you any favors. Secondly, as an aggro deck the only permanents that are outright going to stop you are Magus of the Tabernacle , Windborn Muse , Propaganda , Ghostly Prison , Collective Restraint , Sphere of Safety , and Humility so if your going to play removal spells in your aggro deck the spell at a minimum should target enchantments though creatures as well can be valuable.

Obelisk of Urd Is ok but is probably to expensive on mana and you would rather be punching with creatures than using them to convoke this spell out.

Bloodcrazed Paladin is really only good when there is a board wipe and that is the last thing you want to happen to your board so would not recommend playing a creature that's only strength is to give you a measly benefit in the worst-case scenario.

Bloodthrone Vampire is not very good in aggro since you want to have as many creatures around as possible for all of your tribal payoffs and since your deck is not particularly geared towards and Edgar Markov Aristocrats Strat.

Stoneforge Mystic and Steelshaper's Gift help you get Skullclamp but you probably don't want to be looking for that card too hard especially if you play Necropotence , or Champion of Dusk as I recommended as you don't have to sacrifice your board state to get card advantage when a wide board state is exactly what you are looking for. Additionally, you are not playing too many sacrifice effects anyway so when you play a lord it effectively turns off your Skullclamp .

Those would be my additions and removals for your removals but your the one who gets to play the deck so make adjustments to suit your playgroup and what you want to get out of the deck. Feel free to check out my own Edgar Markov Deck A Vampire Storm *Primer*, not the exact same strategy as your deck, but you may find some useful advice in my section on my mindset of how I play Edgar Markov aggressively. Would be happy to hear your thoughts on my suggestions as well as what you think of my own deck.

TheVectornaut on Black and White - please help!

4 months ago

To stay more in black, I would consider some sort of vampire sacrifice, counters, and/or lifedrain strategy. Your black cards that could work well in such a deck would be Ayli, Eternal Pilgrim , Embodiment of Agonies , Kambal, Consul of Allocation , Knight of the Ebon Legion , Mortician Beetle , Souls of the Faultless , Castigate , Disentomb , Gerrard's Verdict , Revival / Revenge , Despark , and Grim Return . Most of the other black cards are at least playable as well. The only two I'd cut in most circumstances are Underworld Dreams and In Garruk's Wake . The former needs more build-around while the latter just costs too much to be a consistent boardwipe.

Cards I'd look at adding for such a build might be Gatekeeper of Malakir , Anowon, the Ruin Sage , Sangromancer , Dictate of Erebos , Kalitas, Traitor of Ghet , Victim of Night , Indulgent Aristocrat , Pawn of Ulamog , Grim Haruspex , Silversmote Ghoul , Yahenni, Undying Partisan , Vampire Nighthawk , Vampire of the Dire Moon , Malakir Cullblade , Blood Artist , Urge to Feed , Feast of Blood , Heliod, Sun-Crowned , Archangel of Thune , Cruel Celebrant , Drana's Emissary , Indulging Patrician , Malakir Bloodwitch , Marauding Blight-Priest , Sanctum Seeker , Vito, Thorn of the Dusk Rose , and Pious Evangel  Flip.

As a side note, to go infinite with Sanguine Bond , Vizkopa Guildmage , or Vito, the card you need is actually Exquisite Blood which is unfortunately quite expensive.

BrassLord on Steep Price to Pay (Dina, Soul Steeper)

5 months ago

Crypt Ghast and Urborg, Tomb of Yawgmoth would be a good way to generate a bunch of mana in addition to getting lifegain triggers from extort! With any 2cmc commander Mox Amber is a decent ramp spell for 0! Also I saw Veinwitch Coven put in a lot of work at prerelease!

Bloodthirsty Aerialist and Scion of the Swarm also seems to gel really well with your deck, getting HUGE with lifegain triggers and also providing a big body for your commander's other ability! Something like Sanctum Seeker also seems like it'd work, doubling down on your commander's trigger.

Oathsworn Vampire also seems like it should go infinite somehow in your deck, I'm trying to find a way!

I don't know if I don't see it, but you have both the altar and Deathmantle in the deck, which also goes infinite with any creature that can make tokens, something like Grave Titan or anything with Fabricate like Marionette Master , which if you can make enough tokens can get you infinite ETBS as well as make your commander infinitely big!

You're also running both Aetherflux and Bolas's Citadel, you can make it an infinite with Sensei's Divining Top , where you cast it then do the draw trigger to put the top on top of the library, then cast it again, all while gaining life from the Resovior. Though running any combos comes down to preferance!

While a little more CMC Noxious Gearhulk Ikra Shidiqi, the Usurper and Savra, Queen of the Golgari all seem to be what you'd like in the deck! And if you lean into the sacrifice, Black Market can be another decent way to get a lot of tokens!

multimedia on vampire tribunal

6 months ago

Hey, good start on a budget.

Cards to consider cutting to make 100 cards:

  • Beacon of Immortality
  • Kazarov, Sengir Pureblood
  • Vein Drinker
  • Defiant Bloodlord
  • Mirari
  • Grisly Spectacle
  • Archetype of Finality
  • Arvad the Cursed
  • Teysa Karlov
  • Captivating Crew
  • Bishop of Binding
  • Regal Bloodlord
  • Tempt with Immortality
  • Solar Blaze
  • Commander's Insignia
  • Congregate

The cuts to consider above will reduce the mana curve a lot, but consider reducing it even more by adding more low CMC Vamps: one drops and two drops? With Edgar you want an established battlefield of Vamps to attack before you cast him. Lower CMC Vamps gives you more Vamps on the battlefield because each one also creates a Vamp token. Edgar is the high CMC Vamp you want to cast more the than the others therefore you don't really need lots of other high CMC Vamps or even high CMC nonVamp cards.

Vamps to consider adding that are $1-$2 each, most are less than $1:

If your budget allows more then these tribal Vamps are powerful upgrades:


Some budget land upgrades for the manabase:

If interested I offer more advice. Good luck with your deck.

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