Choose a creature type. Destroy all creatures that are not the chosen type.
|Have (2)||Forkbeard , Hardhitta7|
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|Commander / EDH||Legal|
Kindred Dominance occurrence in decks from the last year
Latest Decks as Commander
Kindred Dominance Discussion
2 days ago
Okay thanks! I added 3 so far, still thinking about what to cut for the rest. I’m trying to keep my evasive creatures 1 and 2 mana so I’m more likely to ninjitsu in Yuriko on turn 2/3.
Also, I’m like 80% sure I have a Kindred Dominance . Gotta go through my collection to see, but if I do I’m gonna add it as well.
1 week ago
I went ahead and cut him, helps offset the price of the Phyrexian Arena as well.
Again, thank you for all the help! This format is more intricate than I first imagined.
Do you think Kindred Dominance is too high cmc? I was only gonna add it because I have one already that I bought when it first came out.
1 month ago
I have a pretty decent collection, nothing to crazy, but I have a couple of valuble edh staples (Vampiric Tutor, Dockside Extortionist, Kindred Dominance, etc.). I have a bunch of draft chaff, and a bunch of better cards. I can build whatever, but want to stay on a budget. Does this help?
1 month ago
I'd also recommend some good Shapeshifter cards, so you have things to do/find with these cards even without the Nexus. Maybe Altered Ego, Chameleon Colossus, Crib Swap, Duplicant, Evil Twin, Masked Vandal, Unsettled Mariner, and definitely Mirror Entity and Realmwalker. Morphon himself is also a good include.
Sounds like a fun idea!
2 months ago
I am confused by this deck, for I do not understand its purpose. To start with, you have some some demons - big, expensive demons - and a small amount of ramp to help get them out eventually but I don't see any real synergy or payoff beyond Liliana's Contract. Many of these, as well as cards like Severed Strands, have abilities that require sacrificing other creatures but you have almost no token producers to make fodder and your other creatures seem to have been chosen to be useful when they're still alive. I would think about adding in more cheap things, preferably with a death trigger (low CMC is good for Citadel too) and maybe even Grave Pact effects if you take this further. These could replace things like Gifted Aetherborn (you have no vampire synergy and if you just want Deathtouch Foulmire Knight does that and more). Might be worth checking out some of the Rakdos Sacrifice staples such as Demon's Disciple, Village Rites and Archfiend's Vessel. Not having Rune-Scarred Demon is pretty strange too. Finally I think some of your other spells can just be upgraded: for the same price as Murder you could have Hero's Downfall/Murderous Rider or one more gives you the excellent Eat to Extinction; In Garruk's Wake is so expensive you'll usually wish you had a straight Damnation or Kindred Dominance while Beacon of Unrest gives you some more options and is reusable when compared to other spells. I wouldn't bother with Desecrated Tomb at all - design is great but at the end of the day it costs three and the return on it is a singular 1/1 when you resurrect something. This will not win you a game of commander. On the subject of reanimation, if that's one of your main lines then graveyard stockers such as Buried Alive are vital. While I quite like the look of the deck I would think about which aspects you like about it most (controlling opponents, value sacrifice, reanimation, casting big demons etc) and focus on just two or three of these. This will make your deck increasingly consistent and harder to disrupt as you'll have more redundancy. Hope that helps!
Oh and don't play Karn. You need him in the 99 to access that sideboard (which doesn't exist in EDH, so check with playgroup before you play that btw) and even then you'll probably only ever get one activation. If those cards are strong enough to be in your deck, and I see none which combo with with the rest of it beyond being good like the swords, then make room for them there. Do you honestly think that any opponent will allow you to untap with a Karn after they see you fetch Mycosynth Lattice? No, they'll kill him and leave you with a card that does absolutely nothing for you as you have no "artifacts matters" strategies and in fact might benefit them by being able to tap lands for other colours, something of no use to you in mono-black. I run him in a Karn, Silver Golem deck that is specifically focussed on artifacts but even there it's all about the static and I only play him when I think he'll survive. The "sideboard" he can fetch is the set of Kaldra pieces and Argentum Armor for flavour which I mainly keep on hand to swap out for the harsher stax cards.
2 months ago
As far as rogues from Zendikar Rising:
Nimble Trapfinder is nice, but I will never get the full party card-draw, so it's a bit underwhelming.
Nighthawk Scavenger is a little outside of my price range, but a very nice ability.
Thieving Skydiver is likewise a little pricey, and no one in my playgroup currently runs any artifacts aside from mana rocks, eggs, and combo pieces.
Shadow Stinger likewise, and while deathtouch is nice, it's not unblockable.
2 months ago
3 months ago
Out: Cabal Coffers & Urborg, Tomb of Yawgmoth
In: Brightclimb Pathway Flip & Savai Triome
The Cabal Coffers + Urborg, Tomb of Yawgmoth combo is really hard to pull off in a 3 color deck. Especially, with this mana base in mardu. Therefore, I decided to cut both lands and replace them with some newer which are a great addition to this deck.
Out: Merciless Eviction
In: Kindred Dominance
Even though this board wipe will cost one more mana, it will be worth it, since it's going to be totally one sided for the most part. I'll also add more single target removal for other permanents, to make up for this change. I decided on this swap, since I tend to not use Merciless Eviction, because it will wipe my board and exile my great vampire lords aswell.
Out: Sorin, Imperious Bloodlord
In: Nighthawk Scavenger
This plainswalker didn't do much in the last games for me. Most of my vampires are so cheap, that his ult didn't help me mana wise at all. His other effects are nice, but not particular amazing. The newly printed Nighthawk Scavenger on the other hand is going to be a real powerhouse. It's a better version of Vampire Nighthawk, 90% of the time and I really like both of them.
Out: Vito, Thorn of the Dusk Rose
In: Eldrazi Monument
Vito didn't help this deck much at all. I think he is a trap. I also noticed, that I don't run Exquisite Blood anyway, so this combo isn't an option currently, either. This deck's biggest problem are boardwipes, so I think Eldrazi Monument will be a great addition in order to protect my army of bloodsuckers.
Out: Fellwar Stone
In: Idol of Oblivion
Ramp isn't as big of a problem. Even though we are in Mardu, most of the cards are low costed. So I can efford to take out one piece of ramp. Card Draw on the other hand is often a problem. Therefore, I'll test Idol of Oblivion, since it only costs 2 mana and can draw you one additional card each turn, most of the time.
Out: Slayers' Stronghold
In: Myriad Landscape
I noticed that I might cut some utility lands aswell, because sometimes I only draw those and I'm stuck with colorless mana. Since I prefer Vault of the Archangel's effect over Slayers' Stronghold, I'll cut the later one. Myriad Landscape can function as ramp and help me to get more basics out of my deck, which can be nice if I'm in topdeck mode.
Out: Sorin, Vengeful Bloodlord
In: Nullpriest of Oblivion
Another plaineswalker I'm going to cut, since it doesn't help me with my gameplan, most of the time. The only thing I use is his ult, to recure one vampire at best. Nullpriest of Oblivion can do the same, but is a vampire on it's own and can also come down way earlier if we need damage or more tokens.