Cabal Stronghold

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Brawl Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Rare

Combos Browse all

Cabal Stronghold

Land

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, : Add for each basic Swamp you control.

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Cabal Stronghold Discussion

bradtheimpaler13 on Shelly, Black Magic Woman

20 hours ago

Yeah i have a Cabal Coffers and a Cabal Stronghold in there now. Thx for the sugestion tho. Wow!! I need to update this list. The deck has seen several changes and i haven't changed it on here in awhile.

garruk3 on B/W legendary Knights

2 days ago

You got an Ajani foil promo? That's luck right there. I would take out Eviscerate, Gideon's Reproach and Cast Down and replace them with Murder (and put Cast Down on the sideboard to sideboard in when you see a deck without legendary creatures). If you are focusing on having a lot of legendary creatures in this deck, then I would add 2 more of Benalish Honor Guard, as that thing can be scary with a ton of legendary creatures on the battlefield. I don't really think that Cabal Paladin is really that good, so I would take that out if I were you. I would also take out Urgoros, the Empty One (a 4/3 for 6 mana doesn't sound to good, and his ability is meh). Arvad the Cursed is really good in this deck, but I would only have 2 of him in here because you don't want 2 of the same legendary in your hand. Zhalfirin Void should be taken out as you are not running a colorless mana deck. Cabal Stronghold is a little slow for me, but you can keep it in there if you want to. Angel of the Dawn doesn't seem the best as you have to spend 5 mana (which, most of the time, means you can only play that creature) just for a +1/+1 until end of turn. Divest is a good card, but I really think it would be more disappointing to have that be drawn then maybe another knight card in your deck (plus this deck has to get down to 60 cards anyways). I would also get rid of Forsaken Sanctuary for more Isolated Chapel.

TL;DR: Remove: 2 Eviscerate, 1 Cast Down, 1 Urgoros, the Empty One, 1 Arvad the Cursed, 2 Zhalfirin Void, 1 Angel of the Dawn, 1 Cabal Stronghold 1 Divest, 2 Forsaken Sanctuary Add: 4 Murder, 2 Benalish Honor Guard, 2 Isolated Chapel Add (to sideboard): 2-4 Cast Down

Again this is just my recommendation. If you find that some of the cards you are playing with that you feel down have a big enough impact to help you win, then you should take those cards out and add in either a multiple of a card that you know is good in your deck, or try an entirely new card. Sorry that this is long, but I wanted to explain my reasoning for each suggestion. Nice deck you have here (giving it a +1) and good luck at FNM!

garruk3 on B/W legendary Knights

2 days ago

You got an Ajani foil promo? That's luck right there. I would take out Eviscerate, Gideon's Reproach and Cast Down and replace them with Murder (and put Cast Down on the sideboard to sideboard in when you see a deck without legendary creatures). If you are focusing on having a lot of legendary creatures in this deck, then I would add 2 more of Benalish Honor Guard, as that thing can be scary with a ton of legendary creatures on the battlefield. I don't really think that Cabal Paladin is really that good, so I would take that out if I were you. I would also take out Urgoros, the Empty One (a 4/3 for 6 mana doesn't sound to good, and his ability is meh). Arvad the Cursed is really good in this deck, but I would only have 2 of him in here because you don't want 2 of the same legendary in your hand. Zhalfirin Void should be taken out as you are not running a colorless mana deck. Cabal Stronghold is a little slow for me, but you can keep it in there if you want to. Angel of the Dawn doesn't seem the best as you have to spend 5 mana (which, most of the time, means you can only play that creature) just for a +1/+1 until end of turn. Divest is a good card, but I really think it would be more disappointing to have that be drawn then maybe another knight card in your deck (plus this deck has to get down to 60 cards anyways). I would also get rid of Forsaken Sanctuary for more Isolated Chapel.

TL;DR: Remove: 2 Eviscerate, 1 Cast Down, 1 Urgoros, the Empty One, 1 Arvad the Cursed, 2 Zhalfirin Void, 1 Angel of the Dawn, 1 Cabal Stronghold 1 Divest, 2 Forsaken Sanctuary Add: 4 Murder, 2 Benalish Honor Guard, 2 Isolated Chapel Add (to sideboard): 2-4 Cast Down

Again this is just my recommendation. If you find that some of the cards you are playing with that you feel down have a big enough impact to help you win, then you should take those cards out and add in either a multiple of a card that you know is good in your deck, or try an entirely new card. Sorry that this is long, but I wanted to explain my reasoning for each suggestion. Good luck at FNM!

EpicBox75 on Mono Black Zombies

3 days ago

What I have played mono B zombies I didn't like Aethersphere Harvester because 8 creatures + marshals tokens come tapped to the field and I found it meh, Liliana, Death's Majesty doesn't impact the board enough for its mana cost

From mainboard I could suggest taking Cabal Stronghold out because you have many non swamp lands and in most situations it doesn't do anything and would suggest adding another memorial or Scavenger Grounds (<- 2 recommended) because having the ability to counter The Scarab God Gift decks and torrentials is really valuable. Also you can play with 24 lands instead of 25 but that is only based on what you like.

My suggestions for main would be 1 or 2 extra Scrapheap Scrounger for 1 lands and 1 Liliana, Untouched By Death because even though she is amazing having 3 may be too much because with out zombies she does less. Scavenger Grounds I explained

For side I would recommend adding The Eldest Reborn because it hits your opponent from many angles and gives you something from any grave I would also recommend 2 Ruin Raider because they give card advantage against control or other stall decks or 1 or 2 Plague Mare because it makes trading easier against aggro or token decks. I would recommend taking out both Liliana, Death's Majesty both Aethersphere Harvester and Josu Vess, Lich Knight. (Also really random but I like playing 1 Demon of Catastrophes in my side because red decks have hard time trying to get rid of it)

Even though I recommend these cards they aren't necessary because playing styles differ and these are just based on my experience of mono black zombies

DrkNinja on Cheese-Gnawer

4 days ago

Thrumming Stone is a must in this deck.

Relentless Rats is a strict upgrade to Rat Colony

Cabal Coffers is a Strict upgrade to Cabal Stronghold because of Urborg, Tomb of Yawgmoth

With as many sac outlets as you have I would highly suggest Blood Artist and Zulaport Cutthroat, also with all the altars I'd suggest Exsanguinate to kill everyone in one fell swoop.

Also rat decks should have more than just 28 rats, unlike shadowborn apostle decks the rats need to be a bit more.

gravepact should be in here as well, unless you are trying to go budget.

I also think Razaketh, the Foulblooded and Grey Merchant of Asphodel would be quite good in your deck as well.

My version of this deck is much more boring... but it is probably a bit more consistent as I play with Sidisi, Undead Vizier (I know it's a flavor fail) as my commander to tutor Thrumming Stone up immediately. If you get a chance check it out Stack Dat Cheese!.

Also have you considered changing the deck name to... "I'm Beginning to Fell Like A Rat God"

Rap god.

griffstick on Contract for your death

5 days ago

@Profet93, do I know you? Cause that very last thing you said, Only people who personally know me would say things like that lol. Anyway you make a lot of good points. Now the thing about those cards are they make a great reset button for when things get out of hand or go wrong. Like Tainted Remedy would destroy me. So i need at least one way to deal with those kind of things. I like all the land suggestions. And the Conqueror's Flail. All suggestions will be considered. I own most of those cards so I can give then a trial and error and see if they are a good fit.. but those lands it's gonna go in for sure. Cabal Stronghold just isn't strong enough.

t3hdarkness on Rat Squad

6 days ago

What format are you intending to use this for? The cards are all Modern Legal.

By the time you can use Foul-Tongue Shriek and Bottomless Vault effectively you will no longer need them.

You've got too many 1 ofs to be reliable and some cards that don't particularly work together.

Marrow-Gnawer and Pack Rat want to make tokens, but Bontu's Monument, Door of Destinies, Herald's Horn, and Vanquisher's Banner need you to cast cards to do much. There might also not enough card draw to reliably keep Pack Rat making tokens.

I'd suggest adding one more Swarmyard and Cabal Stronghold and 1-3 more Sign in Blood (or Night's Whisper) Aphetto Dredging and Go for the Throat (or Victim of Night).

Depending on if you decide to focus more towards tokens or more towards Rat Colony there are a few interesting strategies either using Thrumming Stone or splashing green for Bloodbond March.

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