Cabal Stronghold


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Rare

Combos Browse all

Cabal Stronghold


: Add .

, : Add for each basic Swamp you control.

Price & Acquistion Set Price Alerts



Cabal Stronghold Discussion

Zmeiritorukuno126 on mono-black control

16 hours ago

I guess you can push your graveyard plan by adding Stitcher's Supplier instead of Vicious Conquistador, also with this you can put your 2 Divest/Duress in sideboard and add 2 more The Eldest Reborn whitch give you more value, if you are not playing against mono red.

Maybe you should consider another mana sink if you are playing Cabal Stronghold like Josu Vess, Lich Knight though he is just an ok card if played from the grave.

Also i personally dont like this artifact plan, but it seems legit. I d rather play more Vraska's Contempt main deck than Settle the Score cause if Teferi ever touches the board with this deck you are certanly dead.

landofMordor on H: U, W Standard Staples ...

1 day ago

H: History of Benalia, Legion's Landing  Flip, Benalish Marshal, Tempest Djinn, Cabal Stronghold, binder

W: some random Cube wants -- especially Phyrexian Scriptures, Wall of Omens, Grafted Wargear. Will also trade for recent Standard cards with Cube/EDH utility eg Search for Azcanta  Flip, Knight of Autumn, Deathgorge Scavenger, Ramunap Excavator...or other offers!

Legendary_Shadow on Mono Black creatureless

3 days ago

I will definitely add Cabal Stronghold . The only reason I did not put Cruel Reality in the mainboard is because of the high cmc.

seshiro_of_the_orochi on Mono Black creatureless

3 days ago

With that landbase, adding a Cabal Stronghold might be good. You should really go for that cruel reality in your maybeboard btw.

TheErebos on Phyrexian Growth

4 days ago


Wish ya luck mah boi! My friend with his Daretti dropped me Decree of Annihilation 2 days ago. I had Cabal Coffers, Vesuva, Thespian's Stage and Cabal Stronghold. Just imagine how bad it was xD

btw - if u have time you can look into my demon and zombie decks. Maybe we can tweak something :D

DangoDaikazoku on Invincible Under the Sun 天下無双

2 weeks ago

gdm1989 I'm thinking about cutting some suboptimal kill spells for cards like Cast Down, Price of Fame, Curtains' Call, and Snuff Out, as well as instants for more utility like Thrilling Encore and Dark Bargain, but I am really torn when it comes to deciding what to cut for these because I've had these spells in the deck for so long. I don't know what I'm willing to part with and I'd appreciate some outside perspective when it comes to candidates for the chopping block if you don't mind.

I played around with Vesuva and Thespian's Stage a little bit in playtesting and I found them both to feel like dead draws when Cabal Coffers isn't on the field. Maybe Cabal Stronghold would be an appropriate include, but the more nonbasics I add, the less Swamps I have which isn't ideal. Expedition Map may help too, but I'm not sure because I feel like the deck is more consistent with my old manabase. I do like the fetches though because they help assemble Delirium on To the Slaughter.

kamarupa on Black Out Smack Down

2 weeks ago

Looks pretty good.

A few thoughts on updating it:

Swap out Diabolic Tutor for Mastermind's Acquisition.

I almost always run 1-2xBojuka Bog/Scavenger Grounds in pretty much all my decks; since you're filling up your opponent's graveyards, it's probably an extra good idea here. At 23 lands, if you ran 1x, you could swap it out for Haunting Echoes if you're worried about those cards conflicting - I think your mana-base would still be stable. 1xBuried Ruin might also be useful. Other less-great lands worth a second of consideration: Cabal Stronghold and Mortuary Mire.

I think 16 creatures tends to be a little inconsistent, regularly seeing games in which only 1-3 creatures ever hit the battlefield. (a problem for Infect decks) I see value in good blockers, but I also think added removal/discard spells may be just as effective. For example, Wrench Mind or even Dimir Machinations may prove a better spell than Black Cat.

Some utility spells: Sign in Blood, Extirpate, Hero's Downfall, Geth's Verdict, Fatal Push, Dash Hopes, Ratchet Bomb, Elixir of Immortality

zaneanderman on Dark devotion

3 weeks ago

Thanks for the suggestions kamarupa and legendofa. Wrench Mind, Geth's Verdict, and Bojuka Bog all seem great, but Scavenger Grounds and Cabal Stronghold seem hard on the manabase because they only tap for colorless, and Mortuary Mire doesn't have enough utility to be worth it

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