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Cabal Stronghold Discussion
3 days ago
Not to beat a dead horse, but I thought I'd bring up Shirei again (and my deck specifically, The Recursion Nightmare), just because I've actually changed it around a fair bit since last time. Workhorse , Harvester of Souls , Heap Doll , Myr Sire , Diabolic Revelation , Homeward Path , Mindslaver , Arcbound Reclaimer , Sorin Markov , Dictate of Erebos , and Coffin Queen are all out in favor of Midnight Reaper , Mausoleum Secrets , Skyscanner , Dusk Legion Zealot , Sensei's Divining Top , Cabal Stronghold , Petrified Field , Burglar Rat , Liliana of the Veil , Sanguine Bond , and Exquisite Blood .
The wincons are stronger, the mana curve is lower (and more balanced), the cabal-tron package is now super-redundant (with Cabal Coffers , Nykthos, Shrine to Nyx Urborg, Tomb of Yawgmoth , Vesuva , Deserted Temple , Petrified Field , Cabal Stronghold , and Expedition Map ), the stax effects are stronger, and the utility spells are cheaper. I'd say the deck has gotten at least 12% better, which, admittedly, goes against what I said ealier about the deck being almost perfect (though, in my defense, I hadn't yet taken a good look at some of the cards they've been printing recently--that's the great thing about Shirei, he only gets better the more worthless black commons they release).
I might take out the sanguine bond + exquisite blood wincon for Desecrated Tomb and Torment of Hailfire . Desecrated Tomb is more value, but obviously not really a wincon unless things are going way too well for me, and Torment of Hailfire isn't nearly as straightforward as Exsanguinate , but they might be better, anyhow.
Also, I still stand by Damnation --especially now that I'm playing Midnight Reaper and Dusk Legion Zealot , my life total is kind of a precious resource--sure, toxic deluge might be worth it anyhow, but it also kills my commander (read: I get my board state back after a damnation), so it's not strictly worse--though, I might consider playing deluge over Oblivion Stone , even though that card is my one way of dealing with problem enchantments, for instance.
Oh, and, I considered adding Pitiless Plunderer , but, again, the list is really tight, and I'd rather have Black Market over him, as I don't need more than one color of mana, the mana from Black Market accumulates, and it triggers whenever anything dies (relevant with Grave Pact ).
There are probably still better Shirei decks out there that still wouldn't qualify him for tier 3, but, frankly, even given a casual glance, tier 3 could easily be split up into multiple tiers (or just not have so many commanders crammed in it, and maybe we add a new bottom tier). I mean, Ghost Council of Orzhova and Ambassador Laquatus probably shouldn't be in the same category as Aminatou, the Fateshifter and Oloro, Ageless Ascetic , for instance. All the same, just in case these somehow weren't already obvious, let me detail a few of the more interesting interactions Shirei has with some of the dorks in this deck:
Mesmeric Fiend has an O-ring trick going on where, if we sacrifice him before his first ability resolves, the second ability triggers and does nothing, then we exile a card from our opponent's hand permanently. Doing that every turn with a sac outlet can be pretty good, and if you do it for long enough, you'll have everyone topdecking. I used to play Brain Maggot in this vein, but later learned that that works differently--it's all wrapped up into one ability, so if he dies before it resolves, during resolution, we take a card, the game sees that it's dead, then we immediately return it to their hand. Not very good, obviously.
Coffin Queen has a slightly different but effectively equivalent O-ring trick--if she's sacrificed before her ability resolves, the ability resolves, but since she's dead, the game doesn't remember her as an object and the delayed trigger of the ability can never happen, so we keep the creature permanently. When Coffin Queen comes back, she is, of course, a new object with a different timestamp.
Oh, and, in case this one wasn't obvious, cards like Mindless Automaton work with Shirei because their power is 1 or less when they enter the graveyard, thus triggering Shirei's ability, and their power doesn't become more than 1 until they've already entered the battlefield, as per layering rules.
3 days ago
6cmc does seem like a lot but considering how much Ramp mono B has access to I could see good ol Mike and Trike being considered high hower. Looks formidable to me but im not very knowledgeable on what exactly the criteria is for high power.
5 days ago
For the zombie theme, Grave Crawler will also be better for you in this deck than Reassembling Skeleton . You could also include Cover of Darkness and Kindred Dominance . Undead Warchief will help you recast your commander when he is inevitably removed, and powers up your deck, to boot.
As for other removal, Something like Festergloom is going to be low-impact, so you'd be better off running Decree of Pain . Hero's Downfall is an easy upgrade to Murder , and Bojuka Bog and Nihil Spellbomb are easily better than Tormod's Crypt and Vile Rebirth . Gate to Phyrexia is a good card to include in mono-black, especially with the ability to churn out 2/2 zombies.
As for lands, I'm sure you've already considered it, but you've still got room in the budget for Cabal Coffers . It's never going to be a bad investment with the growing popularity of Commander. I would also go for Shizo, Death's Storehouse . It will be better than Rogue's Passage . You should seriously consider how many non-swamps you want, too, with your commander. What do you have that is going to draw you over seven cards to make use of Reliquary Tower ? Temple of the False God is awful. If you have an opening hand of two swamps and Temple, what do you do if you don't draw a third land? Also, if you're running tutors for your Cabal Stronghold , as often as not, you're going to lose that extra mana by having one less swamp out, anyway. Evolving Wilds and Terramorphic Expanse aren't doing you any favors. The deck thinning is negligible in a 99-card deck, and your commander has built-in flood protection.
1 week ago
For a "nooby," you've got some nice cards ;D Since you're looking for land suggestions, assuming you've got a relatively open-ended budget from the list, I'd put Cabal Coffers and Cabal Stronghold in to go with your Urborg and big X spells. Ancient Tomb is always good, as is Strip Mine . Also, Phyrexian Tower just dove in price from the reprint, so now is a good time to pick up a copy to sac your own Kokusho. Nykthos, Shrine to Nyx is also good, and you could throw in some devotion fuel like Dark Prophecy , Geralf's Messenger , Grave Pact , and Phyrexian Obliterator . That would also help your Gray Merchant. Leechridden Swamp is pretty bad, so I'd loose that, too.
1 week ago
I know its budget, that's why i only suggested lower cost cards. Then was reading above comments..
If you are looking for a less than $10 boardwipe (though expensive mana wise).. Necromantic Selection works well
If you are looking for card draw and cant afford a Rhystic Study, Necropotence could work, and so would Necrologia. You might just need more life gain to support them. I threw in a Exsanguinate, Drain Life and Gary just to help out with my card draw.
1 week ago
I like Hyppie mostly of random discard on a body. Most (if not all) other discard effects I have aren’t random so this is pretty helpful early game. I do focus on myself primarily because of my meta, but keeping answers from peoples’ hands is pretty imperative where I am too. I think people are more apt to choose to keep an answer in hand than a threat so I try to mitigate their amount of agency in the decision.
For the same reason I run Thespian's Stage and Cabal Stronghold with Coffers in tow too (I need so much mana), I need as much lifegain in here as possible so the more sources I can run the better. In fact my discard is there additionally to further benefit Sangromancer, and that to me is so good. I can’t justify removing either of those :(
I would, however, like to make a cut from the nonbasica for a Vesuva some time soon.
2 weeks ago
Ahh , Oona. One of my favorite commanders. Some lands you may wanna consider are : Cabal Coffers Urborg, Tomb of Yawgmoth and Nykthos, Shrine to Nyx. Also there is a cheaper land option Cabal Stronghold. There are some creature options as well. such as Crypt Ghast Also something to consider is Sepulchral Primordial If you are milling them, using there creatures is sweet. Also Sage's Row Denizen has good synergy with Oona. Just a few suggestions.