Leechridden Swamp

Leechridden Swamp

Land — Swamp

(: Add to your mana pool.)

Leechridden Swamp enters the battlefield tapped.

, : Each opponent loses 1 life. Activate this ability only if you control two or more black permanents.

Latest Decks as Commander

Leechridden Swamp Discussion

Balaam__ on 101% Mono Black Burn

1 month ago

Thanks for posting, loricatuslupus. I can’t believe I overlooked Leechridden Swamp—I think it’s because this originally began as a Pauper build before I switched formats. It’ll most assuredly go in.

As for the other suggestions, I can see their value but I’d prefer to keep this as close to true burn as I conceivably can. Options are limited and I realize I’ll be painting myself into something of a corner with this stipulation, but I think the uniqueness of it all makes it a worthwhile pursuit. If I ever decide to retool this to make it a more competitive build, I’ll take your suggestions to heart. Thank you for your input.

loricatuslupus on 101% Mono Black Burn

1 month ago

Nice build! As someone who plays Mono-black in Legacy though I would strongly advocate using at least two Leechridden Swamps as part of your draining land package though, it can't be overstated how useful being able to keep activating it if you flood out is. Might also be worth considering more discard - I know you've got Vicious Rumours but knowing what the opponent has in hand is key, especially when you don't have the impulse draw/looting mono-red uses as card advantage. Doesn't have to be a pricy Thoughtseize to strip counterspells and Castle Locthwain might do work ensuring you keep ahead too. Agree with Dread Presence being a beast, could even consider Gray Merchant of Asphodel if you don't mind that being draining rather than burn. Finally just a thought but how about sideboard Pestilent Spirit as a way to remove creatures using Sorin's Thirst or whatever?

StoryArcher on This (mono-black) deck is SO …

2 months ago

This deck is so much freaking fun to play, especially if you like old-school 'fair' type decks. Just love how interactive it is.

I haven't played much since the pandemic hit (do people actually still play Modern?), so I haven't had a chance to really review the newer sets - can anyone offer suggestions on how the deck can be improved, particularly with regards to the side-board? It's balanced pretty well right now with a smooth-as-silk mana curve.

Keeping in mind the amount of life-gain in this deck, some of the cards I've been tinkering with (to replace Tymaret, Chosen from Death) are a one-of Killing Wave, Collective Brutality, Essence Harvest, Stain the Mind, Dismember and Torment of Hailfire. Creature-wise I'm also thinking a one-of Mogis's Marauder as a sort of timely finisher or a Nightmare Shepherd.

Would Gatekeeper of Malakir be an improvement on Geralf's Messenger here? I feel like between the hand destruction, all the deathtouch and the set of Murderous Rider I don't actually need that much more creature removal, especially if my opponent gets to choose who goes.

I played around with tossing in a couple of Bojuka Bog or Leechridden Swamp but it seems like any lands coming in tapped (especially early) messed with my flow. Thoughts on that?

Regarding sideboard, do I need a better means of dealing with Artifacts or Land? If so, what would you suggest?


Merchant, Messenger, Murderer

Modern StoryArcher

SCORE: 14 | 15 COMMENTS | 814 VIEWS | IN 2 FOLDERS


Profet93 on X Gon Give It To Ya (Xiahou-Dun Stax Primer)

4 months ago

Sicohippy

Profane Transfusion - Using necro to draw (or just tutor for in general) profane, go to 1 life and swap. Can also use a Leechridden Swamp to finish them off that turn

Have you considered a mind control effect in the form of either Emrakul, the Promised End , Mindslaver or Worst Fears ? Each have won me too many games to count (feels good to use or tutor for their necro and make them die). It's even better with lethal vapors, as if you have it on the field and target an opponent, one of two things will happen....

  1. They dont respond to cast of mind control effect, you take their turn, activate vapors and hold priority skipping all their turns
  2. They respond to cast of mind control effect by activating vapors, mind control effect resolves. They skip their next turn, you take their following turn.

Infernal Darkness - Contamination #2 but doesn't change the amount of mana produced by mass producing lands such as coffers, nykthos, cradle, etc....

legendofa on Black poison

5 months ago

First, welcome to the club!

As far as lands go, if you have some money lying around that you need to get rid of, Cabal Stronghold might help. If you have a lot of money lying around, Cabal Coffers . Piranha Marsh and Leechridden Swamp are also simple triggers for the Sanguine Bond - Exquisite Blood loop. Are you building to a specific format?

I see the direction this deck is going in, but it's got a lot of moving parts, and those moving parts need to come down in a pretty tight order. The Avatar of Woe branch is also reliant on the opponent(s) playing a lot of creatures. Overall, this deck has a lot of components that are simply out of your control.

I'm not trying to discourage you, or say that this deck is useless. It's got a good core and good intentions. The first step to improvement would be to streamline it.

Flooremoji on Merchant, Marauder, Murderer

10 months ago

I think the only point to playing mono black devotion in modern is winning the standoffs where Leechridden Swamp would be making a difference, so unless it's a one-of and you have fetchlands to find it I think having a tapped land is too big a downside to justify it in a deck thats already happy to be in a board stall.

StoryArcher on Merchant, Marauder, Murderer

10 months ago

Flooremoji,

Thanks for stopping by and taking the time to respond. I hadn't been aware of Vampire of the Dire Moon, I consider that an immediate upgrade!

Raven's Crime has proven very effective for me in the mid-game at times, catching opponents off-guard when I double or triple-cast it to empty their hand (especially in the second or third game of a match when they've boarded out all their graveyard hate). It's worth a one-of imo. I detailed my reasons for Leechridden Swamp above, but I'm open to dropping it. Nykthos, Shrine to Nyx ramps into a hand full of cards from a Phyrexian Arena or two.

I'll definitely try Bloodchief's Thirst in the sideboard over Victim of Night for its value against Planeswalkers but I really like the instant speed of the latter. Contaminated Ground is intended to interfere with land strategies like Tron while Withered Wretch allows me to cycle multiple cards out of a graveyard AND gives me a body that increases my Devotion.

Flooremoji on Merchant, Marauder, Murderer

10 months ago

I think you can find better cards than a 1/1 deathtouch creature for . Maybe even Deadeye Tracker but it might not be worth it.

If you like that slot though there are at least three strictly better cards I can think of right now, Vampire of the Dire Moon, Foulmire Knight, and Ruthless Ripper.

Raven's Crime is middling, Leechridden Swamp is bad, and Nykthos, Shrine to Nyx dosen't have anything to ramp into.

You don't have much maindeck creature removal (for dorks, creatures relevant to combos etc.), I would reccomend Bloodchief's Thirst as it can also answer planeswalkers and is only 1 mana without kicker.

Your sideboard could use some work too, while I understand that you want to build devotion, Contaminated Ground and Withered Wretch aren't amazing at what they do. I guess I never have seen contaminated ground and its pretty cheap so you could test it and see how it does, but I would reccomend playing cards like Relic of Progenitus or Grafdigger's Cage over wretch in every case but maybe tribal zombies.

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