Victim of Night
Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
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|Commander / EDH||Legal|
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Victim of Night Discussion
1 week ago
To stay more in black, I would consider some sort of vampire sacrifice, counters, and/or lifedrain strategy. Your black cards that could work well in such a deck would be Ayli, Eternal Pilgrim , Embodiment of Agonies , Kambal, Consul of Allocation , Knight of the Ebon Legion , Mortician Beetle , Souls of the Faultless , Castigate , Disentomb , Gerrard's Verdict , Revival / Revenge , Despark , and Grim Return . Most of the other black cards are at least playable as well. The only two I'd cut in most circumstances are Underworld Dreams and In Garruk's Wake . The former needs more build-around while the latter just costs too much to be a consistent boardwipe.
Cards I'd look at adding for such a build might be Gatekeeper of Malakir , Anowon, the Ruin Sage , Sangromancer , Dictate of Erebos , Kalitas, Traitor of Ghet , Victim of Night , Indulgent Aristocrat , Pawn of Ulamog , Grim Haruspex , Silversmote Ghoul , Yahenni, Undying Partisan , Vampire Nighthawk , Vampire of the Dire Moon , Malakir Cullblade , Blood Artist , Urge to Feed , Feast of Blood , Heliod, Sun-Crowned , Archangel of Thune , Cruel Celebrant , Drana's Emissary , Indulging Patrician , Malakir Bloodwitch , Marauding Blight-Priest , Sanctum Seeker , Vito, Thorn of the Dusk Rose , and Pious Evangel Flip.
1 week ago
1 month ago
If you’re playing competitive, you need to ditch some of the removal you have for ones with fewer drawbacks/requirements or ones that straight up kill something. Namely Sinister Concoction , Lightning Axe , and Molten Vortex .
Typically 2 or less suffice fine. Free spells are most important. Snuff Out , Force of Despair , and Slaughter Pact . Heartless Act , Devour in Shadow , Victim of Night , Fatal Push , Vendetta are all solid cedh removal spells because they either go for wider range of targets at 2 mana, or only cost 1, though may not be able to hit some things. This is usually the suite I run in Bx decks.
the likelihood of this player having Chain, the creature, a green and a black land, dark ritual, or Sol Ring+Rock in their opening hand is very low.
Don’t build around something that might happen once every 20 games. And don’t restrict your removal suite to only cards that deal with a little creature like that, you want to have cards that can deal with a multitude of potential threats.
1 month ago
i know this is like a few years late but i'm new to the format and just now saw this and i think these are some good replacements/additions Village Rites instead of Altar's Reap (not Costly Plunder tho plunder is good) cheaper same speed /n Cast Down instead of Eyeblight's Ending or Victim of Night because at most Cast Down wont hit 1 creature whereas Eyeblight's Ending and Victim of Night might straight up whiff against some decks Sign in Blood instead of Victim of Night because it can finish a game and you're playing all of 2 lands that dont produce black mana you might want to shove in a Gurmag Angler somewhere it's just on color and theme
5 months ago
Thanks for stopping by and taking the time to respond. I hadn't been aware of Vampire of the Dire Moon, I consider that an immediate upgrade!
Raven's Crime has proven very effective for me in the mid-game at times, catching opponents off-guard when I double or triple-cast it to empty their hand (especially in the second or third game of a match when they've boarded out all their graveyard hate). It's worth a one-of imo. I detailed my reasons for Leechridden Swamp above, but I'm open to dropping it. Nykthos, Shrine to Nyx ramps into a hand full of cards from a Phyrexian Arena or two.
I'll definitely try Bloodchief's Thirst in the sideboard over Victim of Night for its value against Planeswalkers but I really like the instant speed of the latter. Contaminated Ground is intended to interfere with land strategies like Tron while Withered Wretch allows me to cycle multiple cards out of a graveyard AND gives me a body that increases my Devotion.
6 months ago
Peat Bog can help you putting some rats earlier. 2 Barren Moor will avoid some floods. And 1-2 Bojuka Bog against tron or any deck that use the grave. Cast Down in the Victim of Night slots and Chainer's Edict in the Diabolic Edict . Maybe 4 Sign in Blood and 19 Relentless Rats , but i'm not sure about it.
7 months ago
As someone who played Mono-B for a while, I appreciate the spirit of this list, so +1 from me.
However, I have some questions and concerns.
Too few lands: If your goal is to ramp into Gary, you'll want to be playing more lands. Likely 23-24 is what you are looking for if you want consistent Gary mana by turn 5.
What's with the white?: Usually you splash white for sideboard cards like Rest in Peace, Stony Silence, etc. Without a listed sideboard I have to presume you are splashing just for Souls and Path, which I wouldn't do personally.
Souls is meant to slow down the board, and works well in a true control strategy where it buys you time, here it just weakens your gameplan. You should be playing more devotion pieces like Geralf's Messenger to try and get an easy kill with Gary. (If you want ultra-budget you could play Nyxathid or some other creature.)
Path? You are in the best removal color in the game. Cards like Victim of Night are cheaper and easier to cast on your budget. With only 4 sources of white mana, that's gonna be a dead card much of the time, and you need removal when you need it, not later.
Vampire Nighthawk: It used to be pretty good, but in 2020 magic it just doesn't compare to other drops in the slot. I would find a different threat that does more for you.
Other Possibilities: There are plenty of cheap, efficient creatures out there. Cards like Kitesail Freebooter are amazing, and more get printed every set. This also depends on your meta, but I think your list could use some tuning. I have a primer for Mono-Black you can view for additional help.
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I hope this is constructive and helpful for you, you are definitely on the right track!
8 months ago
If I was going to spend 20 dollars for a card in this deck it would be Thoughtseize not urbog, as for Fatal Push I'm working towards getting feches but you're right that until then i should put in something else like Victim of Night