Victim of Night

Victim of Night

Instant

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Victim of Night Discussion

zapyourtumor on Assassin's Creed

2 days ago

Definitely need some Inquisition of Kozilek to round out the Thoughtseize for your discard suite (I recommend a full playset).

4 Ultimate Price is a mistake. There are better removal options in GB colors (like Victim of Night , Go for the Throat ).

Have you considered running the OG assassin, Royal Assassin ?

GangstaFranksta on Akuba's Offering

1 month ago

Might consider Victim of Night it's only 1 more mana and in almost all situations is a certain kill. If you're feeling kinda zainy you could even do Snuff Out .

I'm not sure how concerned you are with gaining life but because you have Gray Merchant I am going to also recommend Crypt Incursion and Gift of Orzhova and maybe even Rite of Consumption or Foul-Tongue Shriek .

I'm not sure how off the top of my head but you could probably do something kinda neat with Black Mana Battery and Wicked Akuba . Maybe nuke em when they are low enough.

Other than that I'm not super sure. I like the deck a lot!

zapyourtumor on Vito and the Forerunner

2 months ago

Victim of Night for some removal and of course to fit with the flavor

TheVectornaut on Black and White - please help!

2 months ago

To stay more in black, I would consider some sort of vampire sacrifice, counters, and/or lifedrain strategy. Your black cards that could work well in such a deck would be Ayli, Eternal Pilgrim , Embodiment of Agonies , Kambal, Consul of Allocation , Knight of the Ebon Legion , Mortician Beetle , Souls of the Faultless , Castigate , Disentomb , Gerrard's Verdict , Revival / Revenge , Despark , and Grim Return . Most of the other black cards are at least playable as well. The only two I'd cut in most circumstances are Underworld Dreams and In Garruk's Wake . The former needs more build-around while the latter just costs too much to be a consistent boardwipe.

Cards I'd look at adding for such a build might be Gatekeeper of Malakir , Anowon, the Ruin Sage , Sangromancer , Dictate of Erebos , Kalitas, Traitor of Ghet , Victim of Night , Indulgent Aristocrat , Pawn of Ulamog , Grim Haruspex , Silversmote Ghoul , Yahenni, Undying Partisan , Vampire Nighthawk , Vampire of the Dire Moon , Malakir Cullblade , Blood Artist , Urge to Feed , Feast of Blood , Heliod, Sun-Crowned , Archangel of Thune , Cruel Celebrant , Drana's Emissary , Indulging Patrician , Malakir Bloodwitch , Marauding Blight-Priest , Sanctum Seeker , Vito, Thorn of the Dusk Rose , and Pious Evangel  Flip.

As a side note, to go infinite with Sanguine Bond , Vizkopa Guildmage , or Vito, the card you need is actually Exquisite Blood which is unfortunately quite expensive.

zapyourtumor on MBD [Modern]

3 months ago

I was going to suggest Gatekeeper of Malakir but then I saw it in the maybeboard. I'd definitely push for it over Murderous Rider and Bloodchief's Thirst .

Additionally, Geth's Verdict and maybe Victim of Night could be heavier removal options to replace Bloodchief's Thirst and round out your removal suite.

Raging_Squiggle on I need help choosing another …

3 months ago

If you’re playing competitive, you need to ditch some of the removal you have for ones with fewer drawbacks/requirements or ones that straight up kill something. Namely Sinister Concoction , Lightning Axe , and Molten Vortex .

Typically 2 or less suffice fine. Free spells are most important. Snuff Out , Force of Despair , and Slaughter Pact . Heartless Act , Devour in Shadow , Victim of Night , Fatal Push , Vendetta are all solid cedh removal spells because they either go for wider range of targets at 2 mana, or only cost 1, though may not be able to hit some things. This is usually the suite I run in Bx decks.

I don’t see a problem with using 2 mana kill spells. Hell, even 3 mana ones can be good, like Anguished Unmaking , Vindicate , and arguably Hero's Downfall and Mortify .

the likelihood of this player having Chain, the creature, a green and a black land, dark ritual, or Sol Ring+Rock in their opening hand is very low.

Don’t build around something that might happen once every 20 games. And don’t restrict your removal suite to only cards that deal with a little creature like that, you want to have cards that can deal with a multitude of potential threats.

RobotWizard1248 on Death, Decay, with a Hint of Booty

4 months ago

i know this is like a few years late but i'm new to the format and just now saw this and i think these are some good replacements/additions Village Rites instead of Altar's Reap (not Costly Plunder tho plunder is good) cheaper same speed /n Cast Down instead of Eyeblight's Ending or Victim of Night because at most Cast Down wont hit 1 creature whereas Eyeblight's Ending and Victim of Night might straight up whiff against some decks Sign in Blood instead of Victim of Night because it can finish a game and you're playing all of 2 lands that dont produce black mana you might want to shove in a Gurmag Angler somewhere it's just on color and theme

StoryArcher on Merchant, Messenger, Murderer

7 months ago

Flooremoji,

Thanks for stopping by and taking the time to respond. I hadn't been aware of Vampire of the Dire Moon, I consider that an immediate upgrade!

Raven's Crime has proven very effective for me in the mid-game at times, catching opponents off-guard when I double or triple-cast it to empty their hand (especially in the second or third game of a match when they've boarded out all their graveyard hate). It's worth a one-of imo. I detailed my reasons for Leechridden Swamp above, but I'm open to dropping it. Nykthos, Shrine to Nyx ramps into a hand full of cards from a Phyrexian Arena or two.

I'll definitely try Bloodchief's Thirst in the sideboard over Victim of Night for its value against Planeswalkers but I really like the instant speed of the latter. Contaminated Ground is intended to interfere with land strategies like Tron while Withered Wretch allows me to cycle multiple cards out of a graveyard AND gives me a body that increases my Devotion.

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