Victim of Night

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal

Victim of Night

Instant

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.

TheOfficialCreator on

2 weeks ago

Void Snare, Disperse, and Brazen Borrower are great ways to take advantage of Dementia Sliver's effect.

Praetor's Grasp and Inevitable Betrayal are also good. And Thoughtseize

Finally, Damnation can net you a very strong effect on the field with all your reanimation effects, and Murder is not a very good removal spell. I would consider Snuff Out, Doom Blade, Heartless Act, Infernal Grasp, Walk the Plank, Victim of Night, etc.

azja on The Secret Art of Nin Nin

1 month ago

Hey I took a look at your list and wrote down some potential cuts/additions that you could make. I tried to keep the reasoning for each card short, so if you want me to elaborate on anything just let me know!!

Out: Nether Traitor 2 mana enablers are slow, requires a lot of black mana. In: Faerie Seer only costs 1, sets up top card for yuriko

Out: Shadowmage Infiltrator 3 mana enablers are very slow, doesn't deal combat damage if you ninjutsu it. In: Mothdust Changeling 1 mana ninja with conditional evasion

Out: Varragoth, Bloodsky Sire costs 5 mana total, has to survive a turn to tutor. In: Vampiric Tutor (the only budget option I can think of is Scheming Symmetry, which you already have)

Out: Crypsis too expensive for what is effectively unblockable. In: Cover of Darkness gives some evasion to all of your ninjas (budget option: Aqueous Form)

Out: Dark Ritual powerful card but yuriko doesnt have much use for triple black. In: Mox Amber yuriko enables this on turn 2 or 3 (budget option: Arcane Signet)

Out: Infiltrate. In: Slip Through Space same effect but replaces itself (though I prefer to just play more ninjas than unblockable spells!)

Out: Teferi's Time Twist not great since most of our creatures don't have an etb ability. In: Moon-Circuit Hacker cheap ninja that draws a card

Out: Ultimate Price removal that doesn't hit most commanders isn't ideal. In: Deadly Rollick (budget option: Dismember)

Out: Victim of Night not bad, but black has better removal. In: Infernal Grasp -2 life is pretty negligable in commander

Out: Commander's Sphere 3 mana ramp is quite slow for yuriko decks. In: Chrome Mox (budget option: Dimir Signet)

Out: Isochron Scepter we intentionally play lots of instants with cmc >2. In: Misdirection free "counterspell" that's also budget-friendly

Out: Preordain if you bottom any cards, you can't set up a card for yuriko. In: Ponder works better with yuriko

Out: Enter the Infinite generally uncastable. In: Blinkmoth Infusion also uncastable, but deals 14 damage instead of 12

If you have any questions or comments don't hesitate to reach out again!

michaeleconomy on Cmdr Zagras

1 month ago

You could add the following to make this deck a bit faster, and they're all quite cheap:

Sol Talisman Rakdos Signet Fire Diamond Charcoal Diamond Prismatic Lens Worn Powerstone

cards to remove: Blackblade Reforged, The Eldest Reborn, Smoldering Egg, Volcanic Dragon, Ring of Xathrid, Rune of Mortality

aslo i'd swap Victim of Night for Grim Bounty

i think you want to consider Swiftfoot Boots replacing Ring of Valkas

you should also really consider taking out the dragons for: Blood Cultist Dagger Caster Blood Cultist Prodigal Pyromancer Morbid Opportunist Deathbringer Thoctar Fireslinger Cunning Sparkmage

when those get deathtouch, you can ice any creature that poses a threat to zagras

I would optimize the buffs you give zagras to +3 power so you can kill people in 3 attacks Grafted Wargear Heirloom Blade

double strike is actually way better since the deathtouch will kill the creature on first strike damage: Fireshrieker Lizard Blades Embercleave Assault Strobe Berserkers' Onslaught Blood Mist

Markov Blademaster Temur Battle Rage

wallisface on Mono-Black Sacrifice

3 months ago

I think your 2 weakest demons are Archfiend of Depravity and Goremand. Archfiend feels like its not going to do much with how much removal you’re currently running - your opponent is unlikely to have more than 2 creatures anyway. Goremand is a LOT of mana and has a potentially-annoying cast condition. Though personally I think Indulgent Tormentor is your best big-mana creature by a long way here, as it plays to your strengths - i’d suggest dropping Blood Speaker entirely, and just running 3x Indulgent Tormentor and 1x Reaper from the Abyss as your demon suite. Alternatively, a playset of Desecration Demon would be really strong here.

For alternate better low-mana creatures, I can suggest Gatekeeper of Malakir, and Festering Mummy.

As far as better killspells, Infernal Grasp is amazing and seems like it’d be a great option for you. Other options include Victim of Night, Go for the Throat, and Fatal Push

Typically modern decks want their average CMC being just-below 2, so that they can be performant and maintain tempo. You are running some larger creatures that could skew that, but i think aiming for a lower curve would still be good. Maybe 2.2 is a good point to aim for.

Spell_Slam on GTA (Grand Theft Auras)

6 months ago

Props for the cool deck idea!

You should really be running Shade's Form over any of your current enchantments. It has the upside of you playing it on your own creatures to have the pump ability and protection from removal. I would suggest cutting False Demise for it to focus more on Black than Blue.

Now that I look at your deck, I'm not sure if you should even be playing Blue at all. The only real non-replaceable cards in your maindeck would be Counterspell.

Azure Fleet Admiral could be Thorn of the Black Rose.

You could be playing Sign in Blood and/or Night's Whisper as efficient card draw.

Your removal could also be stronger. Cast Down is a much better kill spell in Pauper than Terror. Other strong kill spells in the format are Victim of Night, Snuff Out, Defile, and Chainer's Edict.

legendofa on Artwork Challenge - Design a …

7 months ago

If I see some fun art, I'll drop it in.

Further concern, it's probably safest to keep everything suitable for public audiences. Sure, Enthralling Victor and Reversal of Fortune have some skin, and Macabre Waltz and Victim of Night bring some gore, but I've seen some "specialty" sleeves and playmats that go a bit too far for my tastes in both categories, and there's plenty more beyond those. Obligatory "not a prude" and this community seems pretty good at self-piloting, but I'll be the boring one and ask that everything stays reasonably SFW.

Vessiliana on The Haunter's tribe

8 months ago

Have you considered Victim of Night for some additional thematic removal?

DeckResource on Vito, Lifesucker

8 months ago

Hey, figured I would return the favor and drop a comment on your Vito deck here, I also see a couple of cards that I had in my initial list that I took out that I thought I'd share my thinking on in case it's helpful!

I was initially running both Corrupt and Consume Spirit in my Vito build but ended up taking them out because they seemed to be taking up room without having the ability to put a lot of pressure on the entire board or close out the game in a pass. On the one hand they are attractive options because they allow you to potentially kill off a single player who might have a problematic board state but they would have to have low life or you would have to have a lot of mana to pull it off. I chose to run Exsanguinate instead as it has huge synergy off Vito by hitting every player, playing it for x = 5 returns 15 life to you and deals a total of 30 damage to group, with 20 focused on a single player. It is, admittedly, like $7 right now so if that's a barrier you could consider Blood Tithe, it won't win you the game but 4 mana for 9 life and 18 damage to the board is a decent trade or Smitten Swordmaster might be workable for big value if you fancy taking a knight tribal bend to your creature list, I think they're like $0.25 each.

If the X cost, single targets are appealing to you a bigger ramp package might be helpful which can be tough since Crypt Ghast is apparently $10 these days. For one shot mana Bubbling Muck can be helpful and is maybe $2, Crypt of Agadeem could work after a board wipe for like $4. Maybe...Phyrexian Reclamation x Burnished Hart and/or Wild-Field Scarecrow, has some synergy with other cards too. Ramp in Mono Black is tough on a budget!

Other thought was you have a lot of targeted removal in sorceries, there are always a million options for creature removal in black but you are limited in ability to leverage them if you can't cast at instant speed to respond to an attacker or to remove a combo from the board on another player's turn. Maybe consider Doomblade, Victim of Night, or Tragic Slip as low cost alternatives!

Good luck with the build!

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