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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Zombie Trailblazer
Creature — Zombie Scout
Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.
Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn.
wallisface on March of Decay
1 year ago
A bunch of cards here aren’t Modern legal - namely Shepherd of Rot, Zombie Trailblazer, Demonic Tutor, and Reanimate (all those cards the deck highlights red).
jarncards on Dead WOMan Walking
1 year ago
Fiend Artisan is green
I think Sidisi, Undead Vizier is awful unless you use a lot of reanimate effects, it's just so expensive to tutor. Geth, Lord of the Vault is crazy strong, but he's a totally different deck most of the time. I'd dump Liliana's Steward too. You and one other player go down a card, putting the rest of the table ahead of you by one card, but they also get to choose, so you're never going to get the card you want out of their hand.
Hobbling Zombie and other cards like it, like Putrid Goblin are excellent at keeping attacks away from you while you build up your board. and the pseudo revival effects let you abuse a lot of other zombie mechanics. Butcher Ghoul, and Geralf's Messenger or Doomed Dissenter are ok too. i wouldnt use Sightless Ghoul though. They are all better than Reassembling Skeleton though. Keep Relentless Dead. Im not sure if they make the cut, but they arent scary, but that means they are good at keeping a target off your back til youre readyfor one.
Magus of the Bridge is great for a non-zombie. Probably use it over Tainted Adversary, i feel like that one just costs way too much before its good. Dreadhorde Invasion is incredibly good, as is Mikaeus, the Unhallowed. i'd put those in for sure.Tormod, the Desecrator is still really good. Zombie Trailblazer is devastating to the person sitting to your left in particular or anyone playing five colors/ not black. When you REALLY need someone to not cast a spell. make all their lands swamps during the upkeep. almost every board wipe is a sorcery.
I think you might want to dump Thought Vessel for Mind Stone or even Blood Pet. In many cases discarding is beneficial to zombies. If you want to keep infinite hand size, Zombie Infestation and discard at will cards are pretty helpful.
I think Noxious Ghoul is the single best zombie card in the game, in this deck it basically says, tap your commander, wipe everyone else's boards. Use it.
Sutured Ghoul is runner up. If you include it and other high power zombies like Rotting Regisaur you can put him out as a 20+/xx easily, and then get 2/2s. HE doesnt play nice with mass reanimate, but he's an alternate win condition on his own. also its a great tool since youre probably gonna sac the dino and Phyrexian Soulgorger pretty quickly. If you sacrifice him on the end step before your turn i think you will almost always have a game ending horde.
Gray Merchant of Asphodel is utterly stupid. The absolute best reanimate target you could hope for. and since your card draw is gonna cost a ton of life, hes always going to be valuable. Whip of Erebos is probably the only other reasonable lifegain choice.That one makes aggressive attacking suddenly super safe
Jadar, Ghoulcaller of Nephalia is really cheap at making zombies if you dont have any other sources of decayed zombs. they cant block, but you get so many death triggers
Graveborn Muse is great card draw.
Hatred is usually better than Endless Scream
I think Gempalm Polluter is fantastic. its card draw, puts a big zombie into your graveyard, and hurts a player if things are going well.
I don't think Endless Ranks of the Dead is that great, but it certainly is cool. Wand of Orcus is really cool too. I'm not sure if its good though.
Board wipes will shut you down as you have things right now. Crowded Crypt and Kalitas, Traitor of Ghet, that way, even if there's a board wipe you still have a whole army of zombs to multiply even after everything is dead. Rise of the Dread Marn is another fantastic option that you can abuse if you run things like Carrion Feeder too. Run Carrion Feeder, period. It lets you loop gravecrawler and saves yourself from control magic and exile spells.
Consider Toxic Deluge and STRONGLY CONSIDER Nevinyrral's Disk. Single target removal like tragic slip is ok because you can choose when things die, but other cards like Malicious Affliction are going to miss a lot of key targets. And you absolutely need to have a way to clear artifacts and especially enchantments.
Dark Salvation is pretty cool. not sure if it is good enough, but i'd use it rather than some of your spot removal.
Liliana, Dreadhorde General is really absurdly strong if you can get it out, and even if it dies the next turn you can draw a bunch off of it. Liliana, Heretical Healer Flip you already know is great.
If you diversify your black lands, Field of the Dead is the best land. its silly how good it is. I'll start you off with the autoinclude Unholy Grotto. Malakir Rebirth Flip is too.
I'll see what you make and see if i find anything else. later
SilencedDax on Phylactery lich: a Rule 0 …
1 year ago
More ideas!
Zombie Trailblazer to be unblockable
Soul Separator it's an artifact and when the lich dies we could create 2 more and 2 more phylactery counters
Wand of Orcus if we take the zombie route
Unholy Grotto, Relentless Dead, Rot Hulk, Nim Deathmantle to return ti to the battle
666ZombieCat666 on Unleash the Zombie Horde
4 years ago
Have you considered Zombie Trailblazer or Grave Defiler? Personally I think they are great and underplayed.
LadyZ on The Spicy Scarab
5 years ago
Welcome to building commander! I'd recommend 2-4 more lands for one thing. a personal favorite is Temple of Deceit , strictly better than Salt Marsh . if price isn't too much of an issue, also look at Morphic Pool
To support your zombie theme, some cards I'd look at are Endless Ranks of the Dead and Ghoulcaller Gisa to generate more tokens, Graveborn Muse and Undead Augur for card draw, and Noxious Ghoul as a potential one sided board wipe. You can also go with generic tribal stuff like Kindred Dominance
To get the most out of the activated ability on your commander, maybe look at a mill sub-theme with cards like Undead Alchemist , Lich Lord of Unx , Dread Summons , and Stitcher Geralf . You probably won't kill anyone with mill, but it will load the graves with useful cards.
There are some cards I'd look at cutting from your deck such as Phyrexian Obliterator , Quasiduplicate , Lamplighter of Selhoff , or Zombie Trailblazer .
SideBae on Varina Zombie Tribal EDH
5 years ago
With regard to cuts: If you want to run Zombie Master and Urborg, Tomb of Yawgmoth , you don't need Zombie Trailblazer anymore. Library of Leng is an interesting card, but I'm not sure it's good enough to merit an include; I'm assuming that it's meant to interact with Varina, Lich Queen 's looting ability. I just think there're better things you can do with the slot -- same goes for Desecrated Tomb . Their impact is marginal most of the time, and inserting more card draw or artifact ramp seems likely to be better.
I'm guessing Call to the Netherworld is meant to buy back cards while interacting with Varina's ability. I think running a to battlefield reanimation spell, like Reanimate or Animate Dead , would be simply better. Gravedigger and Eternal Taskmaster are similar cards I'd cut.
Ertai, the Corrupted is a card I think many people overrate. Five-mana is a very high cost, and cards like Daring Apprentice and Ertai, the Corrupted are worse than regular Counterspell s because your opponents know to play around the counter effect.
If you're running Phyrexian Altar , I'm not sure Ashnod's Altar is necessary. Including tutors like Demonic Tutor makes redundancy less important; similarly, including tutors would allow you to run just one Merciless Eviction or Austere Command effect rather than both.
Other cards to consider I didn't think of earlier: Undead Augur , Midnight Reaper , Fallen Shinobi , Rot Hulk , Forgotten Creation , God-Eternal Oketra , and Eternal Skylord .
olivebagel on Varina: Roid-Rage Zombos n' turn 2 Combos *PRIMER*
5 years ago
I've been jamming Varina for a few months and she has been fantastic. Check out my list below if you're interested.
Esper Zombo Combo and Reanimator
Zombie Apocalypse and Living Death are fantastic and end games with a Grey Merchant of Asphodel often. I also prefer Victimize over Stitch Together since you should always have sacrifice fodder.
You could add a Nim Deathmantle as you already have every other card needed for that combo.
Some cards that don't seem good enough to make the cut or are too high cost I would say are Dark Salvation , Debt to the Deathless , Desecrated Tomb , Necromancer's Covenant , Zombie Trailblazer , Mikaeus, the Unhallowed (unless I'm missing a combo?), Binding Mummy and I think you could go down to 35 lands and be okay.
Other than that, maybe just add some of the staple card draw and you've got yourself a fun list.
Best of luck, she's a great commander.
multimedia on scarab god EDH
5 years ago
Hey, my concern with your deck is the manabase. If you don't have or can't afford the playable Dimir dual lands then you would be better off playing only black with Swamps. Right now the manabase is really bad with only two playable Dimir dual lands. You don't want Islands because these conflict too much with the majority of the black cards here especially one drop black Zombies.
Consider Sidisi, Undead Vizier as the Commander? Sidisi is good as a Commander as a repeatable tutor and Zombies give you plenty of sac fodder. Mono black can take advantage of Crypt Ghast , Extraplanar Lens (best with Snow-Covered Swamp ), Liliana of the Dark Realms , Cabal Coffers , Cabal Stronghold as repeatable ramp with Swamps. Dark Ritual , Cabal Ritual , Bubbling Muck , Songs of the Damned are more cards that can make ramp.
Mono black can also use reanimation which is good with Sidisi and Zombies: Animate Dead , Reanimate , Victimize , Buried Alive , Entomb , Patriarch's Bidding , Living Death , Liliana, Death's Majesty , Sheoldred. With mono black you can use Urborg, Tomb of Yawgmoth and Zombie Trailblazer with Filth as ways to make your Zombies unblockable. Good luck with your deck.