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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Venser's Journal
Artifact
You have no maximum hand size.
At the beginning of your upkeep, you gain 1 life for each card in your hand.
Chuubii on
Yusri Has Full Hands
6 days ago
Rappaccini, I will try out Venser's Journal, though I feel it might put a target on my back :D
Rappaccini on
Yusri Has Full Hands
2 weeks ago
Yusri is one of my favorite commanders. I like cards like Venser's Journal and Tablet of the Guilds to offset some of the damage I do to myself with my commander. Also, I have it focused a little differently, with a decent number of wheel effects so if I hit five heads (as you say, always go 5) or have a lot of mana from Tavern Scoundrel, I can refill my hand pretty reliably. Game Plan is my personal favorite since it helps me get clunky access to my graveyard, plus an opportunity for some politics. Moreover, with Howl of the Horde and Scrawling Crawler out, I can often end the game in a single turn if my hand size is large enough by casting a Windfall.
Andramalech on
Grimoire of the Second Sun
2 months ago
It's actually quite simple, Balaam__. You're playing a Draw - go deck meant to win the game by way of phase changes. If you over draw the deck without hitting the win condition you find in the second sun archetype cards, which both add a second upkeep phase and that includes the extra draw, you can easily hit that necessary card amount. you use something like Thassa's Oracle. For when you can't outpace burn tactics, the Grimoire and the Venser's Journal both provide some utility. But, I digress- the intent is to use draw spells and untap mechanics in tow with High Tide to generate an explosive amount of mana. The rearranging of the turn structure so that hit another upkeep phase is for Triskaidekaphile. Hope that helps.
BongWaterBaptism on
Arcanis Wins The Draw
5 months ago
Beautiful, but definitely replace Venser's Journal with Alhammarret's Archive, or the more affordable of mana and money cost: Teferi's Ageless Insight.
NV_1980 on
East Tree Smackdown
2 years ago
This is nice. I play-tested it a few times and it worked quite well. The only card I would cut, would be Venser's Journal. Reason for this is that you're not profiting much from it, as your hand-size is continuously quite small (due to Kodama's ability).
SufferFromEDHD on
I am Become Nezahal, Destroyer of Worlds
2 years ago
Decanter of Endless Water potential mana rock upgrade
Triskaidekaphile potential win con.
Body of Knowledge on theme beater.
Venser's Journal this is probably win more but life gain in mono blue is neat.
SufferFromEDHD on
Steel Reserve
2 years ago
No prob. I have a Boros equipment list with the commander as Akiri, Fearless Voyager and Wyleth in the 99.
I understand why you are running Diviner's Wand but I kind of hate it because 0% of you creatures fit the tribe.
I don't know what the card draw is like in this list but I saw the Thought Vessel so definitely Reliquary Tower. Possibly Venser's Journal?
SufferFromEDHD on
Shauku, End-the-game-bringer
2 years ago
Eon Hub this card has anti synergy with a playset of cards in the list. Will my opponents ratio be as low? I doubt it. This deck is centered around Shauku and dealing with her drawbacks is a must. I might be cutting Venser's Journal based off your observation that the deck is lacking in card draw.
You are kind of right. No Mercy does not guarantee an empty board. Should I be filling this deck with all the sorcery speed mass removal?
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