Curse of Fool's Wisdom

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Curse of Fool's Wisdom

Enchantment — Aura Curse

Enchant player

Whenever enchanted player draws a card, they lose 2 life and you gain 2 life.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

TogbusPrime on Vislor's Generosity

1 month ago

From my own experience with Forcefeed, you're gonna wanna deny them yard access. You DO have Anvil and Price to prevent discarding due to hand size, but that's not enough, especially since the first one forces at least one discard a turn, so you're gonna wanna make sure their yards are empty since you're not a reanimator yourself. Also Sangromancer and similar effects will add to your own longevity and Curse of Fool's Wisdom and Orcish Bowmasters would be good additions, but I'm guessing the price tag on the second one is why they're not here :B

king-saproling on Oloro Attrition

1 year ago

Curse of Fool's Wisdom (enchanting yourself) could be fun here

king-saproling on olororororororo

1 year ago

Thoughts on these? Shabraz, the Skyshark, Curse of Fool's Wisdom (enchanting yourself), Drogskol Reaver

TanhelNet on The Worst Tribal Idea(Syrix, Carrier of the Flame)

1 year ago

A really cool idea. I know the difficulties of that "tribe" very well, too.

Don't know your budget, but how about some permanent damage multipliers? Curse of Bloodletting, Dictate of the Twin Gods, Bitter Feud, Gratuitous Violence, Insult / Injury, Fiery Emancipation, City on Fire, Molten Echoes. And if you're playing against enchantment-heavy decks, how about Enchanter's Bane?

Furthermore, i personally think that the curses, like Curse of Shaken Faith or Curse of Fool's Wisdom or Curse of the Nightly Hunt are really good options to disrupt your opponents, especially those who play strategies that work a bit too well against BR.

Good luck with your deck, hope i could help you!

king-saproling on Draw Life

1 year ago

You might like Curse of Fool's Wisdom (enchanting yourself)

philsonwilson on Witch's Brew

1 year ago

Chaddish it hasn't been optimised as my partner hasn't figured out what she likes/dislikes about it yet, and as it's her first EDH deck it's not going to be super competitive yet. As well as that, it's more of a social deck too.

That being said, there are a couple of wincons. The less obivous and more difficult is draining your opponents out,Cauldron Familiar doesn't target so you can start the incremental damage there. If you're smart with the curses, Trespasser's Curse, Curse of Fool's Wisdom and a flipped Accursed Witch  Flip can start to add up. Torment of Scarabs and Cruel Reality can help here too but are reliant on them not wanting to lose resources, but that can still be helpful. Leechridden Swamp can add to this total too.

The clearest would be creature beatdown, 3/3 Demons from Tasha, the Witch Queen. It relies on opponents dealing damage to other opponents usually, but our playgroup is quite creature centric anyway. The curses can help here too; Curse of the Restless Dead, and Curse of Disturbance give you (and opponents) extra Zombies to push through some damage.

The most fun but least consistent way of winning is the wincons not in your deck - taking them via Tasha or other stealing means. A particular favourite of mine was Coffin Queen resurrecting a Gray Merchant of Asphodel for a double kill.

That being said, this deck is still in the early stages and will change over time - mostly as my partner figures out the way she wants to play the deck. At the moment it's a casual flavourful start, but I'll keep updating it as it gets more competitive too.

Simerix on CURSE UPON YOUR HOUSES

1 year ago

Interesting list! It seems like you are trying to go somewhat voltron which I find odd.

Here's some cards I found kinda weird: Grafted Wargear, Cement Shoes, Vorpal Sword, Whispersilk Cloak, Goldmire Bridge, Phyresis

I don't think Magnetic Theft is needed.

Run Agent of Erebos over Curse of Oblivion

I'd suggest Brilliant Restoration over Tiana, Ship's Caretaker. My problem with Tiana is that she has to be out when your stuff is destroyed. Brilliant Restoration get everything and is a great top deck.

Cards I'd consider adding: Blind Obedience, Court of Ambition, Court of Grace, Crawlspace, Curse of Conformity, Curse of Disturbance, Curse of Fool's Wisdom, Curse of Opulence, Curse of Silence, Curse of the Nightly Hunt, Ghostly Prison, Mesa Enchantress, Monologue Tax, Torment of Scarabs, Trespasser's Curse

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