Dreadhorde Invasion

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
War of the Spark (WAR) Rare

Combos Browse all

Tokens

Dreadhorde Invasion

Enchantment

At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don't control on, create a 0/0 black Zombie Army creature token first.)

Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

Browse Alters

Dreadhorde Invasion Discussion

AroWolf on Of Rats, Faes and Trolls

2 days ago

Your reasoning for Dreadhorde Invasion , Piper of the Swarm and Rally for the Throne is not that good considering that you aren't allowed to sacrifice tokens with Doom Foretold

bl4sh on Alela

1 week ago

Hi! Nice list :-) How has Emry been doing for you? I didn't find her that useful without Guild Globe and Golden Egg . About Vantress Gargoyle , isn't it a little too slow? Have you considered adding Dreadhorde Invasion and Oath of Kaya ? They synergize both quite well with Alela.

Sorin_Markov_1947 on Sultai Oko Food

1 week ago

Why Dreadhorde Invasion ?

Giant Opportunity is massively underused in the food tribal decks, as is Gingerbrute . Cauldron Familiar is OP (especially if you decide to use Witch's Oven with it). I'm not a huge fan of Golden Egg , but almost everyone else is.

And then, you need more blue. Oko is worth the splash on his own, but you should look into getting more blue to make more use of that color.

Joe_Ken_ on IRL Korvold EDH

1 week ago

Terramorphic Expanse will act as a second evolving wilds in the deck which will be another card draw and counter on your commander.

Fleshbag Marauder and Merciless Executioner have the same effect as your Plaguecrafter

Spawning Pit is a free sac outlet to toss your creatures to that can even produce some tokens.

Vampiric Rites will pretty much be a sac outlet to draw you two cards and Attrition can turn a sac into a removal as well as drawing a card.

Dreadhorde Invasion , Tendershoot Dryad , and Awakening Zone are all ways to get you some more sac outlet fodder during your upkeep with the later making tokens that can even sacrifice themselves.

BubbleMatrix2357 on Lick My Zombie Amasshole!

1 week ago

Hey Sorin_Markov_1947, the Foulmire Knight and Murderous Rider are really just quick replacements I popped in to convert the deck from old Standard to current standard. There was a few things that had to come out. I do like Murderous Rider a lot though, as it kinda replaced Vraska's Contempt . Not sure what other Zombie's would be good. I agree that Relentless Advance is expensive, but it can be a big surprise to the opponent sometimes, like they think they have a few more turns before the lifelink from Dreadhorde Invasion kicks in and BAM, lol. Feel free to suggest other cards :)

Sorin_Markov_1947 on Enter the Dreadhorde

1 week ago

Personally, I don't like amass decks, but I'll do my best to help you out.

You need more creatures. Specifically cheap ones to get you to the mid-late game. Lazotep Reaver and Gleaming Overseer both somewhat fit those criteria, and give you a bit of amass effect too. Lazotep Plating offers protection and an early amass. Eternal Skylord is increasing that mana curve again, but it offers you some reach and protection you sorely need. I'd advise doing some testing on Bleeding Edge , because it's a removal help and amasses, but it's a double-black cost at turn three and comes out at sorcery speed. There's just not a good replacement for Cast Down in these colors. Sorry.

You wouldn't think of putting The Royal Scions in this deck normally, but it's grixis colors, gives you card filtering, and can give trample to your massive army to finish out games, so it's worth considering at least. Barge In isn't bad for trample either.

Now, to make room for all these suggestions, we need to take out some cards too. Relentless Advance is narrow, and for only 3 power you're spending four mana. Ill-Gotten Inheritance is low-impact and expensive. Cast Down and Fountain of Renewal just rotated. Since we're adding more creatures, Invade the City isn't as good, but it's still worth putting in the deck so I'd recommend going down to two copies of it. Widespread Brutality also loses some of its value since it now eliminates your creatures too, so maybe 2-3 copies of it as well.

I think with Fountain of Renewal and Ill-Gotten Inheritance you were too focused on not losing so much life from Dreadhorde Invasion . In this meta, you need to be prepared to lose life from your own cards. That card will only get you in trouble if you go late-game and can't draw Enter the God-Eternals .

I think WOTC will expand on the army creature-type, and then amass will have more of a place. But possibly only after all the amass effects have rotated just for balancing.

Tenshi41 on Ayara

1 week ago

I aggree with nikolaTesla, adding more ramp would greatly improve the deck.

Cards like Bontu's Monument , Jet Medallion are great for mono black decks. Also adding more land ramp like Burnished Hart , Solemn Simulacrum , Wayfarer's Bauble and Myriad Landscape .

Things that make tokens that your commander would love are Bitterblossom , Dreadhorde Invasion , Bloodline Keeper  Flip and Plague of Vermin

adam1floyd3 on Yawgmoth, Bad Medicine

1 week ago

First off, just want to say, I love your deck! It is very similar to how my own Yawgmoth deck was when I first made it. You've got some excellent synergies going without driving your budget crazy.

Looking over your maybe board, there are quite a few cards that I added to my own deck so I wanted to give you my thoughts on some of the ones that stuck out to me the most.

Skullclamp , If you can get your hands on one, it can be extremely effective card draw, even better than Yawgmoth in some scenarios. Overall I'm never sad to draw it when I play. Nykthos, Shrine to Nyx , easily has become one of the best lands in my deck, the value it generates tends to be better than thinks like Cabal Stronghold. - Reliquary Tower , if you really start leaning into a lot of card draw, an absolute must. Mikaeus, the Unhallowed , easily one of the best cards to get with Yawgmoth out. Undying has proven to by amazing and so having another way to give it to your creatures is super helpful.

A couple of cards that I thought of that may or may not be helpful to you that I came up with include; Burnished Hart , fantastic for the extra swamps which tend to be safer to have out than mana-dorks. For that same reason, I'd also suggest Wayfarer's Bauble . Dreadhorde Invasion , having a way to get a token each turn to sacrifice or to allow to build up is super helpful. It is also pretty cheap which helps keep the budget down.

Again, awesome deck and I hope you are enjoying it!

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