Pestilence

Pestilence

Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.

: Pestilence deals 1 damage to each creature and each player.

Latest Decks as Commander

Pestilence Discussion

Unlife on Little Deck of Horrors

1 week ago

I love the deck. I think Leyline of Vitality could help keep some of you creatures like Blood Artist and Zulaport Cutthroat alive vs things like Pestilence, as well as gain a bit of life.

JabberJ3T on INFINITE RAPTORS

1 month ago

Cool deck idea, I made a deck similar to this mainly focused on Polyraptor and Pestilence. It wasn't quite a combo deck but it basically cycled through the deck with cards like Faithless Looting, then just Animate Dead the Polyraptor cause holy cow 8 mana is a lot, then spam Pestilence abilities for an exponential amount of Polyraptors. Cool idea trying to go infinite with it.

legendofa on Selesnya Counters But Not

1 month ago

Pyrohemia is a red equivalent to Pestilence.

If you're trying for a Reanimator angle, Unmarked Grave from Modern Horizons 2 and Entomb from older sets are worth looking at, depending on format and budget. For the actual reanimation spell, Reanimate and Exhume are generally better than Doomed Necromancer. These aren't exactly budget cards, though, if that's a consideration.

Stardragon on Blowing Stuff Up

2 months ago

FormOverFunction I just removed Dingus Staff from my 99 lol not sure who mauch use the Egg and Ankh are going to be maybe sideboard? have no interest Pestilence but Plague and Heat Stroke could be fun. Inferno i don't think is going to make it 7 mana for only 6 damage to every creature and player? when Star of Extinction cost the same but does over triple the damage sure it can't it players but thats why i added Stuffy Doll, but it another source for stuffy to use just wish it was 5 mana i think 7 is to much. AEther Flash will help with 90% or more of tokens but they also hit mine so I gotta think on that one

FormOverFunction on Blowing Stuff Up

2 months ago

I always liked Inferno, and Spreading Plague makes for fun circumstances in multiplayer games. I was going to recommend Pestilence but that’s reliant on black mana so it’s probably not as great.AEther Flash could also be helpful against a lot of the smaller utility creatures, but isn’t as effective against the big stuff. Lastly, Heat Stroke adds the destroy mechanic regardless of power/toughness.

B33lz3bub on Kaervek, the Merciless

2 months ago

Taking something out of a deck is the most headache inducing activity ever with which I'll probably be of little help, however I can point you to some additions that you can make. (although, I would probably take out the spellbombs as well as stalking vengeance and nettlevine blight, because of their big mana cost) I have created a Kaervek deck of my own recently, and although I'm still in the process of perfecting it, it seems that a healthy diversity of creatures and enchantments is the way to go. Damage doubling creatures such as Angrath's Marauders and Sower of Discord are a must, as well as small but efficient pingers like Immolation Shaman and Scab-Clan Berserker, but arguably the most leg work goes to enchantments such as Furnace of Rath, Manabarbs, Citadel of Pain, Spellshock, Pestilence and most especially Havoc Festival. If you have the budget Master of Cruelties, Wound Reflection and Painful Quandary completely lock the game, with or without Kaervek being on the board. Toralf, God of Fury  Flip would be great addition as well. Hope this helps

Strangelove on Carth, Knight of Farron Keep

2 months ago

+1!

Above are all great suggestions! (expensive tho)

I would run 38 lands and 10-12 ramp that are all cmc 2 to see turn 3 Carth most of the time.

The enchantments feel odd to me. I'd cut them.

-1 Cunning Rhetoric -1 Pestilence -1 Sandwurm Convergence -1 The Eldest Reborn

-1 Vivien's Grizzly... too mana intensive -1 Vengeful Pharaoh... if you're not milling this, its not worth

Cut some boardwipes. Think about how often you want to cast them in a game. I'd run 4.

For planeswalkers I like to run each one that makes a token or reanimates a creature.

I'm a fan of +1 Elephant Grass.

And more draw! Stuff like Syphon Mind, Read the Bones, Night's Whisper, maybe even Ancient Craving, Harmonize, etc.

Oakhame Adversary and Ohran Viper are decent rattlesnakes.

HobbyMan5000 on 101% Mono Black Burn

2 months ago

Balaam__ you can use evasive Lifelink and deathtouch, vampires, and drain your opponent, or you can use Crypt Rats, which is the better Pestilence, and hit the board and your opponent, with maybe a few burn spells, removal, hand distraction or land hate, it would still be burn in my opinion.

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