Reassembling Skeleton

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Reassembling Skeleton

Creature — Skeleton Warrior

: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

TheVectornaut on Squirrel Necromancer

1 week ago

The first card that strikes me as weak here, although I do see the flavor reason for its inclusion, is Vermin Gorger. Requiring a tap to sacrifice really hurts its ability to sacrifice things tactically. A cheap alternative could be Carrion Feeder as it also plays with the +1/+1 theme. On the more expensive but also more exciting side, there are mana generators like Ashnod's Altar or Phyrexian Altar. This could help you play a lot more spells each turn, synergizing particularly well with Squirrel Sanctuary and Chatterstorm. I could even see cards in the vein of Reassembling Skeleton being useful with such an engine, but I'll admit that I'm probably in the weeds at this point. I also think you might have too many Disentomb and pump effects. I'd rather just have more copies of the best creatures than spend extra mana to recall and then recast them, and there's little point in protecting creatures when you actively want them to die a lot of the time. A final line of play that might be interesting is to go fur a Lure approach in an attempt to get more triggers off Druid's Call. Hornet Nest can offer a similar and compounding role while also conveniently being a target for Swarmyard. With a Chatterfang out, I can see the tokens getting out of hand very quickly. Then again, actually forcing attacks into a defender would probably require going into red for Infectious Bloodlust or something.

multimedia on Korvold Counters

3 weeks ago

Hey, make your deck here and link to it? Just seeing what you have so far for a deck list can help those who want to help you. What direction you're going and what the budget is, such as do you have or can you afford Dockside Extortionist?

Ratio 3:1, 3 fodder sources to 1 sac outlet. In my opinion a lower amount of quality sac outlets is better than a large quantity of lesser sac outlets. Sac fodder is more important for gameplay than sac outlets. Korvold can be a repeatable sac source if you have fodder, but to keep attacking with Korvold you need fodder. Sac outlets also need fodder to grow Korvold as well as draw more quicker and to combo which can be a wincon Goblin Bombardment.

Fodder doesn't have to come from just tokens it can come from one drop mana dorks Ignoble Hierarch, mana rocks Arcane Signet, lands Ramunap Excavator, creatures who can reanimate themselves Reassembling Skeleton and enchantments that can return to hand Rancor. Use dorks to help to ramp into Korvold first and then they can be fodder. If you draw them after you control Korvold then they're only 1 mana to be fodder. Rocks are worse as fodder than dorks because the better sac outlets only sac creatures.

Creatures and other permanents that can self-sac, not needing a sac outlet are helpful Viscera Seer, Sakura-Tribe Elder, Haywire Mite, Plaguecrafter, Mind Stone, Fabled Passage, etc. Treasures Tireless Provisioner and Eldrazi Spawns Pawn of Ulamog are nice value with Korvold, permanents to sac to make mana and draw. Repeatable sac outlets are best, but some nonpermanent spells that sac a permanent to give more value than the mana cost are good too Diabolic Intent, Victimize, Deadly Dispute, Eldritch Evolution, Harrow.

Masterful on Necronomicon | Teysa Karlov | Primer

3 weeks ago

kirbysan I'm mostly considering it in the context of combo turns with Luminous Broodmoth and Phyrexian Altar or Pitiless Plunderer and Phyrexian Altar. There have been times where I've had these pieces but was missing Reassembling Skeleton. Another copy of slightly worse skeleton could remedy that, but our tutors might be enough for most situations.

legendofa on Got a bone to pick?

3 weeks ago

Skullbriar, the Walking Grave isn't really intended to be exiled or go to the graveyard, just shuttle between battlefield and command zone, and it's only one card, as opposed to the stacks of Gravecrawler and Reassembling Skeleton and all I would put into an Avatar of Living Death deck. Don't get me wrong, I think it's a really cool idea. It just might be a challenge to track properly.

Outside of that, I appreciate the responses to my comments. If you get into testing them, don't take my comments as absolutes--keep working them until they feel right, and some of them will probably end up closer to your original cards than my suggestion revisions. I would happily volunteer to help playtest, but I don't have any sort of group to test with right now...

Keep this up! Your work is great, and if I'm picking it to bits, it's only to make it as clean as possible. I do have a tendency to go underpowered instead of overpowered, so if I end up underbalancing a card, I apologize.

legendofa on Got a bone to pick?

4 weeks ago

Starting with the Other section:

I love Boneyard.

For Reassemble, I think the "If the sacrificed creature was a Skeleton" clause is a little strong, especially with the other cards in this list. Maybe specify non-legendary, or would that weaken it too much? I can imagine using a Reassembling Skeleton to pop out Agamemnon and whatever the strongest available dead creature is, for .

Cursed Graveyard is powerful, but I think it works for its niche. Elements of Swarmyard, but the "enters tapped" rider works well.

More reviews to come.

Masterful on Necronomicon | Teysa Karlov | Primer

4 weeks ago

kirbysan Overall it feels too ramp and artifact-focused for us. That being said, Razorlash Transmogrant is probably the best second Reassembling Skeleton we have access to now. I'm not sure if we need another one in the deck due to our tutor suite, but it's great to have an option.

Potvuurka on Braids, just.. Braids..

1 month ago

Niko9, Actually the Nether Traitor and Deadly Dispute are pretty damn nice cards. Had no clue that they existed. Before i used Reassembling Skeleton which was way too slow, but the Nether Traitor Can work as a nice attacker and work pretty well in the deck too. I'll totally think about putting these on the sideboard and playing them in some matchups. Thanks!

Hi_diddly_ho_neighbor on Brother's War Spoilers

1 month ago

Coward_Token I would imagine that your wording on Ashnod would be too strong. If she were worded that way then Phyrexian Altar and Ashnod's Altar loops would no longer need a third piece to help generate that additional mana to fuel various combos. Nim Deathmantle or Reassembling Skeleton loops are the two that immediately come to mind. Treasures would now be even stronger. I think they are trying to play it very safe with her.

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