Creature — Skeleton Warrior
: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
Combos Browse all
|Commander / EDH||Legal|
Reassembling Skeleton occurrence in decks from the last year
- Bloodflow Connoisseur and Reassembling Skeleton
- Can being returned be countered like casting? both from graveyard: cards are reassembling skeleton and gravecrawler
- How do intimidate and fear interact on the same creature?
- Mairsil the Pretender and self-referential graveyard effects
- Question on Triggered Sacrifice Ability
Latest Decks as Commander
Reassembling Skeleton Discussion
1 week ago
1 week ago
-Generate infinite black mana
-repeatedly sac and get back something like Reassembling Skeleton
-draw deck and Exsanguinate
2 weeks ago
Here is an interesting article on lands (CMC0 Artifacts are lands) https://edhrec.com/articles/superior-numbers-land-counts/
Topic: Card Advantage! (There's lots of discussion on this if you search it, it can be a bit complicated, but ultimately, it means playing more cards than your opponent, in this deck, bringing multiple creatures back again and again is a way, draw is key, you don't ever want an empty hand)
Staying on theme with draw:
Skullclamp is going to be a necessity with your afterlife mechanic and hopefully a Teysa Karlov . Turn creature advantage into card advantage (yes Teysa Karlov make 2x spirits for afterlife 1, and then draws 4! cards when it dies).
Grim Haruspex is a common way to get some draw in and very well suited.
Viscera Seer is another way to get advantage, protect creatures from being exiled or stolen, as well as turn creature advantage into scry and hopefully draw with another ability on-board. This also means if you have recursion in hand but nothing to target, you can make a target.
Village Rites can be ok, if you're holding recursion to, or in response to someone unfavorably blocking your creature or if you just need to dig for an answer. It's not my favorite because its one-shot though.
Midnight Reaper is another way to utilize your deathtouch to remove opponents creatures and refill your hand.
There are some other guys, maybe not within your deathtouch theme, so maybe not right for you Reassembling Skeleton , Bloodghast (kind of like a Soul Stair Expedition effect but on a creature. Check out this deck for more guys like this, Yawgmoth Thran Physician EDH, if interested.
There's also some ways to utilize your life total to draw, Bolas's Citadel is amazing (can win games or get you back in them), Necropotence (it's really good if you've never used it, Greed or Arguel's Blood Fast Flip (crappy greed). You have some draw, Eg. Priest of Forgotten Gods , but I would get at minimum 8 draw mechanics into the deck, staying on theme, up to 12 is even good.
Liliana, Dreadhorde General does this pretty good too, and has a nice ultimate but is pricey ($20?), Phyrexian Arena is a classic ($12), Avoid anything with an activation costs on a triggered ability like Mentor of the Meek (static like Greed is ok).
Sorin, Vengeful Bloodlord really fits your recursion theme, think he like $2 now, he doesn't draw cards, but gives all your guys lifelink and allows you to recur multiple creatures, and has lifelink himself for the +2 pinging ability.
This sort of led into another Topic: Winning
The most common way for to win is Gray Merchant of Asphodel and recurring him, multiple times. Torment of Hailfire is nice, but you need much more land/ramp. Command the Dreadhorde is really strong too, if you can get a little bit extra life and have protected your life with your deathtouch, can get a bunch of strong/deathtouch back for relatively low life, even hits opponents graveyard.
Not sure i like the payoff for God-Pharaoh's Statue by the time you get there, your opponents will have ramped ( especially) enough mana to pay it.
Archetype of Finality is also not a great payoff for the mana cost, I would rather Command the Dreadhorde or Bolas's Citadel anytime. Plus many of your creatures have or can get deathtouch by themselves.
Just replace some key payoffs and you'll find your high CMC spell require a response from other players. Lots of ways to get there, whatever you like based on the theme.
I'll do one more post tomorrow with some other specific card evals, but quite a bit there. Trying to recommend some cuts as well as I go, I know it can be just as difficult deciding what to cut as it is for what to play.
Staying Low-Mid (battlecruiser/low) means you probably dont need a tutor package, but I'll give some ideas on the interaction package which you'll still need to answer some things your opponents are doing. Check back later. Happy reading :)
4 weeks ago
A bit of a long comment for you to chew some ideas over. I'm just going to throw out some cards that work for the aristocrats strategy that I think the commander would work well with. Then I'll give you some combos that could work here. Most of the combos rely heavily on white cards, so I think they are all pretty cheap. I'm sure there's a lot more that you could use, but these are the ones that come to my mind.
Aristocrat Mana Producers
Free Sacrifice Outlets
Combos with a free sacrifice outlet
Karmic Guide + Reveillark
: Karmic Guide can return Reveillark to the battlefield. Sacrifice Karmic Guide, then Reveillark. Reveillark's death trigger returns Karmic Guide to the battlefield. Karmic Guide's ETB (enters the battlefield) trigger can return Reveillark to the battlefield. Repeat forever. Reveillark can also return another small creature to the battlefield in addition to Karmic Guide.
Gift of Immortality + Sun Titan : Enchant Sun Titan with Gift of Immortality. Sacrifice Sun Titan. Gift of Immortality returns Sun Titan to the battlefield. Sun Titan's ETB trigger returns Gift of Immortality to the battlefield, attached to Sun Titan. Repeat forever.
Kaya's Ghostform + Sun Titan : Same as Gift of Immortality combo above.
Angelic Renewal + Sun Titan : Same as above.
Fiend Hunter + Sun Titan : Exile Sun Titan with Fiend Hunter's ETB. Sacrifice Fiend Hunter to return Sun Titan to the battlefield. Return Fiend Hunter to the battlefield with Sun Titan's ETB. Exile Sun Titan with Fiend Hunter's ETB. Repeat forever.
Fiend Hunter + Karmic Guide : Same as Sun Titan combo above.
Leonin Relic-Warder combos
Animate Dead + Leonin Relic-Warder
: Start with Leonin Relic-Warder in your graveyard. Play Animate Dead to bring Leonin-Relic Warder back from your graveyard. Exile Animate Dead with Leonin Relic-Warder's ETB. Leonin Relic-Warder dies to Animate Dead leaving the battlefield. Animate Dead returns to the battlefield targeting Leonin-Relic Warder. Exile Animate Dead with Leonin-Relic Warder's ETB. Repeat forever.
Dance of the Dead + Leonin Relic-Warder : Same as above.
Leonin Relic-Warder + Necromancy : Same as above.
Infinite Sacrifice Fodder
Divine Visitation + Requiem Angel
: Sacrificing a creature will trigger Requiem Angel to create a 1/1 Spirit Token. Divine Visitation causes that to instead be a 4/4 Angel Token, which can be sarificed to trigger Requiem Angel to create another 1/1 spirit that comes into play as a 4/4 Angel.
Bishop of Wings + Divine Visitation : Same as above, but you also gain 4 life each time.
4 weeks ago
Infernal Darkness - On theme, counter bait, used for 1-2 turns to
Imp's Mischief - Redirect targeted removal, draw, extra turns, etc... Super utility to protect your commander and more!
You say its a control deck but with an infect commander at helm. You still need to lower your avg cmc to be playable. Cutting your more expensive non impactful cards for more draw and interaction will go a long way in both lowering your avg CMC as well as streamlining your deck. If you want ideas on cuts or more additions, lmk.
1 month ago
Hey, good start on a budget.
Cards in the maybeboard that are worth adding:
- Whisper, Blood Liturgist
- Altar's Reap
- Costly Plunder
- Solemn Simulacrum
- Fleshbag Marauder
- Apprentice Necromancer
- In Garruk's Wake
- Tainted Wood
- Erebos, Bleak-Hearted
- Smothering Abomination
- Acidic Slime
Some budget cards, $1-$2, most are less than $1, at TCGPlayer to consider adding:
- Chandra, Acolyte of Flame : the two Elementals she creates are saced at your end step meaning they will trigger Korvold. Repeatable two Elemental creatures has interaction with Priest of Forgotten Gods and Whisper, Blood Liturgist to activate them on your turn each turn.
- Awakening Zone : Eldrazi Spawn tokens have nice interaction with Korvold since they self-sac to make 1 colorless mana.
- Arasta of the Endless Web : repeatable Spider tokens whenever an opponent casts an instant/sorcery thus can be lots of value in multiplayer Commander. It can even create infinite Spider tokens if an opponent combos by infinite casting.
- Atarka, World Render : creature to reanimate. Korvold is a Dragon and giving him double strike in combination with flying and huge power from counters can outright kill an opponent with Commander damage.
- Sakura-Tribe Elder : can sac itself.
- Caustic Caterpillar : can sac itself.
- Viscera Seer : can sac itself.
- Reassembling Skeleton : can reanimate itself.
- Bloodsoaked Champion : can reanimate itself.
- Village Rites
- Jarad's Orders : tutor for two creatures, one into your hand and the other into your graveyard. Good reanimation enabler or get Reassembling/Champion.
- Poison-Tip Archer : trigger when any other creature dies including opponent's creatures making it good in multiplayer Commander.
More ramp is good with Korvold because it can help to cast him faster and then it can be sac fodder to trigger him.
- Sol Ring : the most expensive price card I will suggest, but it's a staple of Commander.
- Sakura-Tribe Elder
- Gruul Signet
- Golgari Signet
- Rakdos Signet
- Mind Stone : can sac itself.
- Commander's Sphere : can sac itself.
- Springbloom Druid
Some budget lands to consider adding:
- Exotic Orchard
- Savage Lands
- Path of Ancestry
- Llanowar Wastes
- Cinder Glade
- Smoldering Marsh
- Jund Panorama
- Evolving Wilds
- Terramorphic Expanse
- Myriad Landscape
- Blighted Woodland
- Ghost Quarter
- Ash Barrens
I offer more advice. Good luck with your deck.
1 month ago
2 months ago
Looks like you have lots of effects that want to have creatures to sacrifice. this makes me want repeatable recursion, such as
. personally I would run the skeleton over famished paladin - a vanilla 3/3 with a downside is not very appealing to me.
I would consider Generous Gift over high priest of penance... removal is good, but instant speed, non-conditional removal is better.
also twilight panther looks pretty underwhelming to me. I would run pretty much anything over it - card draw Syphon Mind or Ambition's Cost , ramp Commander's Sphere , Solemn Simulacrum , Gift of Estates , boardwipe like Crux of Fate or Fumigate .
the more commander you play, the more you will realise that 1-drop creatures that can only swing or block will probably have little impact on the game in a 4-player game with starting life total of 40. but drawing cards, ramping, and having removal that is better than 1-to-1 is almost always useful. sorry if i am telling you things you already know but just trying to help out!
cheers and have fun!!!