Graveborn Muse

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Graveborn Muse

Creature — Zombie Spirit

At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.

multimedia on Cards that buff zombie tribal?

2 months ago

Zombie Master and Filth don't buff, but instead they can make your Zombies unblockable. Noxious Ghoul can wreck your opponent's creatures since it triggers each time a Zombie token is created. This effect is essentially giving your Zombies evasion since it will clear away opponent blockers.

Zombies can have an advantage using your life as a resource for repeatable draw. Cryptbreaker, Graveborn Muse, Undead Augur is Zombie tribal draw using life. Bolas's Citadel is powerful black card that uses your life which can also be a sac outlet for 10 Zombie tokens.

Augur/Dark Prophecy/Erebos, Bleak-Hearted + Blood Artist/Bastion of Remembrance/Zulaport Cutthroat pairing these cards can be a draw engine with Zombie tokens.

Plague Belcher, Vengeful Dead are Zombie tribal aristocrats and with Zombie tokens they pair well with a free activation sac outlet such as Carrion Feeder, Phyrexian Altar, Viscera Seer, Blasting Station, Ashnod's Altar.

Gravecrawler is Zombie tribal repeatable sac fodder for Gisa. Skullclamp is nice draw with tokens, when you're sacing creatures and with Gravecrawler.

TheOfficialCreator on Atraxa, Phyrexia's Champion

4 months ago

It's roughly comparable to Graveborn Muse, but much, much more powerful since it doesn't rely on outside sources to create its card draw. As RiotRunner789 said, the loss of life is instantly negated by her lifelink, so this is essentially The Magic Mirror that costs 4 mana with a flying deathtouch vigilance body attached, with lifegain triggers added on.

Far, far too powerful, in my opinion. I would suggest maybe keeping the abilities but bumping up the cost to at least 6 mana if not 7.

sdtech58 on The Scarab God Zombie Tribal

6 months ago

Ayara, First of Locthwain - ETB payoff, sac outlet, card draw. Only drawback is that it's not a Zombie.

Blood Artist - Death trigger payoff. Borderline include for me in this build.

Cemetery Reaper - Zombie Lord, token creator, graveyard hate

Cryptbreaker - Discard outlet, token creator, draw engine

Death Baron - Zombie Lord, deathtouch to discourage attackers

Diregraf Captain - Zombie Lord, death trigger payoff

Diregraf Colossus - Token creator

Ghoulcaller Gisa - Token creator, sac outlet

Gisa and Geralf - Graveyard love, reanimation source. Borderline include here IMO due to TSG's ability

Gleaming Overseer - Token, hexproof and menace for tokens. Borderline include IMO

God-Eternal Bontu - sac outlet, card draw, big body

Grave Titan - token creator, star of many MTG Memes...yes, I like him

Graveborn Muse - card draw and life loss is NOT optional. Don't kill yourself!!

Gravecrawler - automatic include in any Zombie build. Begging to go infinite in a number of ways

sdtech58 on I'm gonna cleave you

6 months ago

Need to get that overall CMC down and add more low-cost permanents. Gravecrawler, Relentless Dead, Cryptbreaker, Graveborn Muse, Headless Rider would be a few i'd recommend. I'd use Wonder instead of Eternal Skylord, as it will be easy to get Wonder to your graveyard. Ditch the high CMC Sorceries. If you're spending 5 or 6 mana on something, it needs to have the potential to significantly change the game. The only 2 cards you have at 5 CMC that I'd keep are Open the Graves and the Liliana walker. I'd try to get to 28 - 30 creatures. Consider Dimir Signet and Coldsteel Heart as additions for more ramp. Sorin doesn't fit the theme at all and he's high CMC.

x12721 on Scarab God UB Zombie Tribal

9 months ago

One of the best zombies that you could run is Cryptbreaker. It creates bodies, draws you cards, and is cheap. I would also consider dropping some of the more expensive spells (as mentioned by others above) for Graveborn Muse and/or tutors. Also recommend swapping some lands for more mana rocks

DemonDragonJ on Double Masters 2022 Predictions and …

1 year ago

Seedborn Muse and Windborn Muse have been reprinted plenty of times, so I would like to see the other three muses, Dreamborn Muse, Graveborn Muse, and Lavaborn Muse, reprinted in this set.

Limo on If I come back as a Zombie I'm eating you first!

1 year ago

I’d suggest Graveborn Muse and/or The Scarab God. I know the scarab god isn’t a zombie but I feel like he’s too good not to be at least mentioned.

Necrosis24 on dimir zombie token engines

1 year ago

I feel like there is an underlying issue here because as you said you have a lot of the suggested cards so you should be able to generate quite a few tokens already.

Regardless here are some synergies to look out for. Massacar's infinite loop paired with a good chunk of cards in your deck will give you a win so I won't bother with the potential infinite combos as that is self explanatory (Gravecrawler + Phyrexian Altar = Infinite Etb, Cast, and Death Triggers)

Champion of the Perished + Wand of Orcus or Ghoulcaller Gisa: Assuming Champion of the Perished has a decent amount of counters you can easily get a threatening board state especially with lords in play.

Ghoulcaller Gisa + Headless Rider or Wilhelt, the Rotcleaver: Any creature you sacrifice will generate an additional zombie token. If both are in play even better.

Crowded Crypt + Ashnod's Altar/Phyrexian Altar + Headless Rider or Wilhelt, the Rotcleaver: At the end of your opponent's endstep sacrifice your nontoken zombies to either altar assuming you have enough creatures to generate . Each creature you sacrificed will net you a 2/2 zombie from wilhelt or headless rider. Activate Crowded Crypt using the mana you obtained from sacrificing your creature's which will basically double the amount of tokens you have. So assuming you had six zombies in play at the end you will have twelve 2/2 zombies.

Tormod, the Desecrator + Gravecrawler + Ghoulcaller Gisa: Will net you three zombies a turn (Even more with lords in play or Headless Rider/Wilhelt, the Rotcleaver).

Necromancer's Stockpile + Bone Miser: Each creature you discard will net you two zombie tokens. Hopefully you draw into Zombie Apocalypse to get them all back.

Fleshbag Marauder Equipped with Blade of Selves + Wilhelt, the Rotcleaver: Assuming you have three opponents when each Felshbag Marauder token enters the battlefield they can sacrifice themselves to their own etb. This nets you three 2/2 zombies with decay and your opponents must sacrifice three creatures.

It seems like the deck does not have many sac-outlets or recursion to take full advantage of your commander's ability.

Some sac-outlets to consider:

  1. Viscera Seer
  2. Nantuko Husk
  3. Carrion Feeder

Some Recursion:

  1. Command the Dreadhorde
  2. Rise of the Dark Realms
  3. Living Death
  4. Thrilling Encore

Some Card Draw:

  1. Graveborn Muse
  2. Plumb the Forbidden
  3. Erebos, Bleak-Hearted
  4. Undead Augur
  5. Smothering Abomination

These are just a few affects to give you an idea on what to look for.

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