Dark Deal

Dark Deal


Each player discards all the cards in his or her hand, then draws that many cards minus one.

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Format Legality
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
1v1 Commander Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Casual Legal
Block Constructed Legal
Custom Legal
Highlander Legal
Duel Commander Legal
Pioneer Legal
Limited Legal
2019-10-04 Legal
Leviathan Legal
Vintage Legal
Unformat Legal

Dark Deal occurrence in decks from the last year

Latest Decks as Commander

Dark Deal Discussion

JohnSilver on i 1 v 7'd my friends with this deck

3 days ago

I build this deck and played it a few times...well...everybody (but me) hates it and nobody wants to play against it :D

I added 4 copies of Dream Salvage for a 1 mana card draw (massive in combination with Dark Deal )

Profet93 on

5 days ago

Deserted Temple - Untap coffers

Thespian's Stage - Copy coffers or opposing utility land

Urborg, Tomb of Yawgmoth - Upgrade

Dark Deal - Synergy

Ancient Tomb - Ramp

Blast Zone - Deal with artifacts/enchantments

Unlife on First attempt BW

1 week ago

I'm gonna put down a wall of text, so apologies in advance. Personally, I love Athreos, I run him in a commander deck myself. He relies a lot on draining your opponents through the attrition of your own creatures, as more often then not he is very hard to get rid of. Some more removal will help, but look at things like Abyssal Gatekeeper, Fleshbag Marauder, Merciless Executioner, since even if you sac them to their own effect, there is a good chance of sending them back to your hand. Some wider discard effects such as Dark Deal can help, even though they're not attached to creatures being able to drop one in a large game with Waste Not out can net you a lot of benefits. Throwing in a few just good things like Rise of the Dark Realms, Dictate of Erebos, Grave Pact, all synergize with your deck, and can usually punish your opponents. Bone Miser is just another copy of Waste Not, The Haunt of Hightower seems to be on theme and I'd definitely bump up your mana rock number. In terms of a combo win, Sanguine Bond/Exquisite Blood just need a single loss of life somewhere, while Mindcrank/Bloodchief Ascension function well independently within your deck as well as combo off together. I have no idea what your budget is but I hope this helps.

Coward_Token on Kaldheim official spoilers

1 week ago

Dark Deal + Tergrid gooo

at least she doesn't have access to too many wheels

DemonDragonJ: read the name of the Koma tokens again ;)

jaymc1130 on Opposition Agent needs a preemptive …

2 months ago


I've tooled around with Dark Deal in a number of shells focused more on the discard aspect as the means of establishing a lock and while I did include it in my initial incarnation of Maralen yesterday (as the deck runs a Tinybones/Grimiore/Waste Not/Words of Waste secondary lock out set up) I've ultimately cut it for the time being in testing. Not because I don't think it will be effective in such a strategy, but because I've found the effectiveness in general to be relatively mediocre and I want to test some other options (some of which have been much worse, a couple that have been roughly similar, and none yet that stand out to take that card slot with ease).

Azdranax on Opposition Agent needs a preemptive …

2 months ago

jaymc1130 and SynergyBuild, although I’m certainly in the wait and see camp on the ultimate impact to the format, I definitely appreciate the depth of the conversation here as well as the addition statistics for testing, to date. Along the agent line for wincons, would you expect Dark Deal to be added to the 100 to effectively guarantee an unbreakable board lock for Maralen/Agent?

Monomanamaniac on Brain Getting Too Big

3 months ago

Cards to play: Psychosis Crawler which will reward you for drawing by dealing damage. Ob Nixilis, the Hate-Twisted is the better ob nixilis for this deck. Whispering Madness, Dark Deal, Reforge the Soul, Magus of the Wheel, Incendiary Command, Wheel of Fate, Time Reversal, Echo of Eons are all wheel effects that make your opponents suddenly draw a ton of cards that will then let you deal damage to everyone. Prosperity Will have everyone drawing equally. Izzet Signet, Dimir Signet, Rakdos Signet, Arcane Signet are decent mana rocks you're missing. Arcane Denial counters a spell and lets them draw and replaces itself. Stormfist Crusader howling mine effect but punishes at the same time.

Cards to take out. Pillage Very inefficient. Quest for Ancient Secrets Very slow. Sadistic Sacrament not really what this deck is truly wanting to do. Shrieking Affliction 99/100 games your opponents will have more than 1 card in hand. Darksteel Plate just too expensive to be good for this deck. Ob Nixilis Reignited not as good as the other ob nixilis. Cerebral Vortex not usually going to deal massive damage and only damages 1 opponent. Painful Quandary I like this card and probably wouldn't get rid of it, but your opponents will usually have the card to discard. Crawlspace not really going with your overall game plan, it does slow your opponents down,but not by enough. Nin, the Pain Artist it's a lot of mana to sink into an effect like this. Curse of Fool's Wisdom only targets 1 player, it's really too limited. Torbran, Thane of Red Fell a lot of your debate sources are black, this is decent with your commander but not much else. Reverberate I didn't see a huge number of decent targets forthis spell and it doesn't do a whole lot of good. Darksteel Ingot I don't personally like seeing 3 cost mana ramp, I'd suggest replacing it with a signet.

I would like to say that I really like your deck, it's an interesting take on an interesting commander. This is meant to be constructive and all with the best intentions.

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