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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Each player discards all the cards in his or her hand, then draws that many cards minus one.
2 months ago
Very cool deck design. There are a lot of nice interactions here!
I think you're going to want to get rid of your mountains and put in dual lands instead; you're probably going to be running mostly black cards by the final iteration of the deck, and since Underworld Dreams requires so much specifically-black mana to cast, it's going to be difficult if too much of your mana is red. It's still helpful to splash but I wouldn't use up land spaces.
My main suggestions for your deck are:
- Dark Deal can make your opponent draw a bunch of cards at once, dealing a ton of damage.
- The Raven Man can benefit from your opponents discarding cards, which they probably will due to the existence of maximum hand sizes.
- Fate Unraveler has the same effect as Underworld Dreams while also being able to attack and block, which is great to have.
- Ob Nixilis, the Hate-Twisted has the effect as well and has some good removal. It's a bit weak in that your opponent can just attack it, but it's still helpful to have and can buy you some time if you're in a sticky situation.
Sheoldred, the Apocalypse is super helpful in this deck and works super well with your strategy. It's also way over your budget, which is the main problem with it. It doesn't seem worth it to me.
Good first draft, I'm excited to see where you take this!
2 months ago
2 months ago
Yeah needs more ramp def. Whispering Madness, Dark Deal, Jace's Archivist are very good. and some good mill cards are def. Psychic Corrosion, Maddening Cacophony, Mesmeric Orb, Fractured Sanity and of course Bruvac the Grandiloquent but hes a little expensive...
3 months ago
Dark Deal and Unmarked Grave look fantastic! I'll have to see what I could swap them in for. I had considered Blood Pet, as I have a fair few of those around. But regen for a blocker (at least in my limited playtesting) seemed to be more practical, as I've actually not had a mana starved game in 5 or 6 runs now. I did swap out Arcane Signet for Nyx Lotus, as I feel that the extra 2 mana cost is worth the trade off in a mono deck like this. I also swapped the Ghost Quarter for a Myriad Landscape, as I also feel that the potential for using its sacrifice is more likely to come into play than me destroying a land, at least in most scenarios. Other updates I went ahead and made with the cards I already have are removing Dredge and Malefic Scythe and tossing in Maggot Carrier as well as Heirloom Mirror Flip. That last one I'm not as certain about, so I'm considering taking it out in place of something else. Unmarked Grave is for sure top of the list to add soon.