Whenever a creature you control dies, each other player sacrifices a creature.
|Have (3)||thirdwhirly , , CampbellStev|
Combos Browse all
- Grave Pact + Parallel Lives + Spawnsire of Ulamog
- Grave Pact + Kalitas, Traitor of Ghet + Virulent Plague
- Grave Pact + Kalitas, Traitor of Ghet + Viscera Seer
- Grave Pact + Ogre Slumlord + Viscera Seer
- Glissa, the Traitor + Grave Pact + Hangarback Walker
|Commander / EDH||Legal|
Latest Decks as Commander
Grave Pact Discussion
1 month ago
I'm pretty certain that Xiahou Dun, the One-Eyed is also going to make it into the deck to drive the Grave Pact effects and also provide recursion for discard spells etc. if that happens i'm considering finding a space for Sheoldred, Whispering One for a small loop like effect. the cut i'm considering would be Massacre Wurm
p.s. I will consider the Liliana's Triumph as I am running 3 lili's but im currently in love with the 2cmc split second edict
1 month ago
This was hard, extremely so: this was very nearly sixteen commanders. Black is well-suited to stand alone, and there are so, so many good choices that I’ve developed a newfound respect for anyone who tries to top ten black. This is almost my favorite color, and while it may be limited in dealing with anything not a creature, graveyard, or a card in hand, good GOD can it deal. All the tutors, all the kill spells, creatures of the night, what music… Sorry, it’s easy to go full Dracula in this area of the pie. In summary, I’ve a lot more to say on this subject than the colors we’ve already covered. However, as always in this project, the point is to celebrate three thematic elements, not drool over all the ludicrous power in this necrotic slice of the pie. Today we’re limiting ourselves to three pervading archetypes: life, death, and graveyard manipulation.
White is a respectable powerhouse in this arena, but black takes center stage with undeniably better style. Whereas white just gains it, playing black means treating your life total as just one more resource to use, abuse, and exploit. Vampirism, folks, and not the glittery sort either. Cruel, properly thirsty vampirism, all about chugging opponents like cheap beer. And if you enjoy masochistic chicaneries that trade life for cards, removal, mana, and eventually victory, look no further.
This guy. This glorious, ludicrous guy. General damage? Check. Lifelink? Check. Game-warping mechanic? Great big ol’ hissing, honking, ball-biting check. A peak, high performance example of boom/bust gameplay. Just be sure to draw as many cards as you can and pray that you find quality lifegain to patch the holes you’ll be blowing in yourself.
Here’s the thing: in mono-black, whenever you gain life it’s at someone else’s expense. An effect that doubles said expense? Please and thank you. board wide Lifelink? Also yes. Throw down some grunts, swipe right, and watch your peanut gallery of jerks like the Blood Artist heckle opponents to death.
You know what’s a great defense, command damage notwithstanding? A huge life total. This is partly why red struggles in EDH: hard to beat down someone with piles of life and a few choice defensive options. In some ways it’s just as hard to vampire them to death. You know who doesn’t care? Erebos. Old Erebos is singularly unimpressed by new Heliod’s jank, and happy to sweeten the deal with reliable draw for a modest fee of mana and life.
The past few years have seen respectable creature removal cropping up even in blue and green. White has oodles of fantastic board wipes, and red can hose everything down with direct damage. But compared to black, they’re all posers. Shrinking creatures, sacrifice and discard are all primarily black stables. Toxic Deluge laughs at your indestructible legions. Grave Pact is amused by your shroud, and will bury you in it. This is the color of Go for the Throat , Diabolic Edict , and Tragic Slip . When black comes for your minions, you better have a mountain of solutions, otherwise the only way to save said minions is to take them off the field yourself.
Spoiler alert: three of the Kamigawa ascendants are going to feature in these articles, and Kuon is the meanest (since the blue one got banned, anyway). I speak from gleefully shameless experience here. For the low, low price of three creatures and a modest downpayment of another every turn, black sacrifice stax can be yours. Add fun things like Magus of the Abyss , Dread Return , and Fleshbag Marauder and all his rude, rude cousins. Trust me on this: Kuon is, if you’ll pardon the pun, enchantingly nasty.
Very few things like boardwipes. However, provided they’ve had a snack first, Yahenni likes them just fine. An affordable commander with a sac outlet (indestructibility on a stick :D) who actively rewards slaughtering anything that could block? Sold! Throw in Fallen Ideal . You won’t be sorry.
In my last article I referred to blue as the heavyweight champion of yoink, but that’s not to say there aren’t other colors in the ring. Forcing opponents to sacrifice creatures and discard cards are both black staples, and boy howdy does Tergrid reward such misbehavior (though the adorable Tinybones, Trinket Thief may be more a discard fiend's speed). If tokens aren’t in the local meta, this will change that.
Green shares a bit of this glory: there’s a pervasive theme in green of both exiling and returning cards to the hand from there. BUT… Black is still the unequivocal graveyard color, leaving the charge in both filling and emptying it, especially of creatures and onto the field. Bojuka Bog . Animate Dead . Living Death . Green may have some good tricks here, but few so dirty as an Entomb followed by Reanimate . So, so dirty. I saw it only once, but it was a turn two Terastodon . Once was enough.
Reanimator decks got you down? Here’s a bone, friends. Stealing your opponent’s guys is one thing. Exiling said guys when their owners wipe your stolen board is another. Chainer doesn’t like choices. Chainer likes it all. And Chainer, above all else, loves to break your opponent’s heads with their own toys.
Convinced I like Kamigawa yet? I used to play this janky beast in a standard spirit deck. These days, my thoughts run first to a big pile of Shadowborn Apostle and assorted demons, but that’s just the easy first on the list of tricksy things up Shirei’s sleeve. Again, Blood Artist and friends. Again, deeply unhappy opponents.
Here’s horror for you. Anyone who doesn’t admit to a healthy bout of nervousness when this guy hits the field is a liar (or playing Orbs of Warding . Coming or going, yours or theirs, killed or milled or discarded, if the graveyard is involved then the good syr gets his ping. Have yourself a time with any number of silly combos and tactics: your opponents are guaranteed a Tortured Existence .
And, for my personal favorite...
I ran Marrow-Gnawer for a time, but offloaded it when I realized that I was bored by the deck. A few years later I built Kuon, who quickly became infamous in my playgroup. However, aspects of the deck that I particularly enjoyed were better served when I switched to this villainous wench. With a decent draw effect (especially with Thornbite Staff ) and an imminently breakable ping engine, Ayara is BRUTAL with proper support. Endrek Sahr, Master Breeder . Army of the Damned . And the game-winning monstrosity itself, Plague of Vermin . Revel in countless bodies to exploit as only black can and watch your opponents die of Ayara’s approval.
That's it for this round. Thoughts and questions are welcome. I hope you enjoyed it, and will come back next week for Red!
1 month ago
To be honest, the token strat might be good right now while people are trying out new cards like Solitude .
To make the deck a better choice, you would probably need to be faster. The best way to go about this would be having less lands that come in tapped. If you have the resources, fetchlands and shocklands would be really helpful towards this.
As it stands though, I count a 67 card deck which isn't great for finding the cards you need when you need them. Definitely trim that down towards the minimum 60 the best you can.
Cards to consider adding (assuming you can make room for these) could be Bastion of Remembrance and Grave Pact . Even something lkke Smallpox is worth considering since it will probably hurt an opponent more than you.
There's probably more I could suggest, but I want to see where you go from here. A helpful resource to use for finding cards is scryfall.com because you can search for things like abilities or even phrases like when something dies, etc. Good luck out there.
1 month ago
Hymn to Tourach Why: I've been looking for more instances of discard for the deck
@Profet93 as a side note some cards im looking at including into the deck here shortly after some conversations wit ha couple buddies in the play group are as follows
Sedgemoor Witch ----> cut: IDK, i like the card because it makes tokens(think Tavesh/Skullclamp/Smokestack)
2 months ago
wolfdance Grave Pact does work with tokens. Tokens only get exiled after they land in the graveyard, so they trigger effects. It's why cards like Abzan Ascendancy has to specify "nontoken" creatures in order to not combo with themselves.
2 months ago
2 months ago
I was pretty surprised to see no Grave Pact . You are already running sac outlets. Would be a great include to help control the board.