Whenever a creature you control dies, each other player sacrifices a creature.
|Have (3)||lorddarkstar , metalmagic ,|
Combos Browse all
- Grave Pact + Parallel Lives + Spawnsire of Ulamog
- Grave Pact + Kalitas, Traitor of Ghet + Virulent Plague
- Grave Pact + Kalitas, Traitor of Ghet + Viscera Seer
- Grave Pact + Ogre Slumlord + Viscera Seer
- Glissa, the Traitor + Grave Pact + Hangarback Walker
|Commander / EDH||Legal|
Grave Pact occurrence in decks from the last year
Latest Decks as Commander
Grave Pact Discussion
1 day ago
oooop Profet93, what do you think of this assessment of metas i've noticed?
So i'm currently running Twilight Shepherd as a way to get through mirror matches and a defensive measure against other Tergrid decks at a table as well as the added sacrificial value ( Skullclamp looking at you) and the ability to exile my opponents creatures. However with the new knowledge of rulings on how Tergrid and Shepherd interact with one anothers triggers(ill link you the ruling discussion i posted about at the bottom), do you think it would be more adventitious for me to run Homeward Path as a defensive measure as well as the fact that i could then also "reuse" ETB's of my opponents creatures through sacrificial means i.e. Grave Pact effects, less assuming of people being able to "SEE" that interaction as well as the fact that I could then more agreeably and readily add that sexy Massacre Wurm to the deck list
havnt heard from you in awhile Omniscience_is_life, what are your thought as well?
2 days ago
More cuts/updates through discussion for more experienced players in this playstyle
why: Gearhulk is spot removal, a big recurable body, interacts with half the deck through trawler and gains life, Reaver costs cards and isn't a guarantee
why: The deck is fairly low to the ground as is, most spells are double costed secondly does nothing for the cost of the artifacts in he deck which are at this point in the build the backbone as such due to minimal value was cut for graveyard control, I choose the lantern over Tormod's Crypt for several reasons, those being; (1) the foil art is gorgeous, (2) hits all opponents yards at once, (3) exiles something on ETB and draws a card
why: This one was really hard, and is still really hard for me to justify. what i like about Szat is that it better synergies with Skullclamp , gives me fodder for Grave Pact , Ashnod's Altar , and Phyrexian Altar . Szat in an ideal situation allows me to draw up to 4 cards with clamp at no loss to a board state compared to Haruspex which is more defensive in terms of boards wipes spot removal etc. I still feel that Tevesh offers more to the deck however thus the decision
Why: the "oh shit" factor
1 week ago
TheVectornaut Thanks for the feedback. I've changed the deck a bit, it's a bit pricier but better. While I would love Razaketh, the Foulblooded he's out of my price range by quite a bit. Same goes with Grave Pact and Dictate of Erebos . I have to say I hadn't heard of a lot of these cards so thanks for brining them up.
1 week ago
The biggest potential weakness I see in this deck is that there's a sort of "cost void" between your 1-drops and your big demons, and the biggest threats in the deck may not be the most mana efficient. For instance, I'd probably run Desecration Demon or Demon of Catastrophes in a sacrifice deck instead of Goremand . I imagine he's a pet card for you though, so maybe you could lean more into the reanimator angle to cheat him in quickly. Most modern versions seem to be running Goryo's Vengeance into Griselbrand and praetors still, but I tend to prefer the budget alternatives. Some additions to Blood for Bones and Gravewaker are repeated activation creatures like Hell's Caretaker and Whisper, Blood Liturgist . Unburial Rites is also fairly popular if you don't mind splashing white. For the discard, staples include Thoughtseize , Collective Brutality , Ransack the Lab , and Mind Rake . For sacrifice synergy, I think Smallpox and Sinister Concoction could be options too. I'm also a big fan of creatures that mill for this role such as Stitcher's Supplier (which helps to play the very useful Gravecrawler ) or the green Satyr Wayfinder and all its Mulch brethren. Reanimator lets you play other big threats too, some of which could be Razaketh, the Foulblooded , Eater of Hope , or Xathrid Demon to stick with the demon theme. Another card I see as being pretty expensive here is Soul Foundry . The aforementioned Hell's Caretaker can usually produce a similar result without the 1 mana tax every turn. Furthermore, the tokens it creates could interfere with Grim Haruspex , a card draw engine I usually prefer to Dark Prophecy (or maybe Harvester of Souls if I'm feeling spicy.) There is some downside in cutting noncreature permanents for their creature counterparts, so choose the option that is being hit by removal the least in your meta. If creature hate is a problem, maybe a Grave Pact or Dictate of Erebos could dissuade your opponents.
1 week ago
Mastermind's Acquisition : I think every EDH list running black should have this card. you now have a 15 card board open to you.
2 weeks ago
If you want to go Jund, I feel like Korvold, Fae-Cursed King propably is the best choice for it. Traximundar seems fitting for the Grixis build, but you could also try playing mono-B with Sidisi, Undead Vizier . And in case you'd like a Grave Pact in the command zone, how about savra golgari queen?
2 weeks ago
Holy Broly, this is even more terrible than I had imagined. Some other cards to consider:
Painful Quandary is simply beyond obnoxious here. The Eldest Reborn is similarly nasty. Might I suggest Grave Betrayal for when Tegrid isn't around? Merciless Executioner and Syphon Flesh are more sac-effects. What's more, maybe Grave Pact , Dictate of Erebos and maybe Butcher of Malakir . Oh, and in case you want to play the nastiest boardwipe ever: Torment of Hailfire .
3 weeks ago
Morophon isn't doing much for this deck without Jodah or Fist of Suns so maybe try playing it in the 99 and use Golos, Tireless Pilgrim as the commander. Golos lets you cheat mana costs, ramps you, and is colourless to match the theme.
The biggest problem with eldrazi tribal is that eldrazi themselves aren't a unifying tribe as their effects support multiple different strategies which dilutes the power of each of those strategies. This can lead to dead draws and non synergistic board states which will make the deck feel clunky. The most prominent themes among eldrazi are aristocrats, tokens, and stompy so pick one of those as your primary focus. Aristocrats and tokens strategies synergize well however a stompy strategy requires entirely different support.
My friend has an Animar, Soul of Elements eldrazi tribal deck but his emphasis is on big stompy creatures so the deck is designed to have pay offs for playing those. Sarkhan's Unsealing , Sneak Attack , Temur Ascendancy , etc. He has some game ending combos like Animar + Cloudstone Curio + Eldrazi so it can win through non combat damage.
I can't really suggest much more before you decide which direction to take the deck in.