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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Zombie
Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
2 months ago
Gray Merchant of Asphodel - life drain/gain. Bounce him a few times for maximum benefit
Havengul Lich - reanimation source. Has underperformed in games for me. Borderline
Headless Rider - tokens
Midnight Reaper - card draw
Murderous Rider - spot removal if needed. Versatile
Noxious Ghoul - one-sided board wipe potential
Plague Belcher - potential sac outlet, death trigger payoff
Relentless Dead - recurrence, reanimate
Shepherd of Rot - life drain. ALL players. Don't kill yourself...
Sidisi, Undead Vizier - tutor, sac outlet and big body
Undead Augur - card draw
Wilhelt, the Rotcleaver - alternate commander. Tokens and sac outlet
Zombie Master - reanimation, swampwalk. Nice when Urborg is on the field!!
3 months ago
I never got around to buying the cards needed for this deck. I was worried it was not good enough and put this project on the back burner in case I changed my mind. Now today, after reviewing the deck, I decided that I did not have enough interaction and that some cards still feel a bit too expensive or slow. These changes should hopefully help rectify those issues.
Previous changes: -1. Aetherspouts - replaced with Noxious Ghoul. I determined that Noxious Ghoul did not have enough impact for its mana cost. Instead I shall be using Counterspell. -2. Eater of Hope - replaced with Corpse Harvester. I determined that Corpse Harvester was too expensive and too slow to make an impact, seeing as it needs to survive an entire turn in order to be used. I really liked it, but my deck needs more interaction. Instead I shall be using Arcane Denial.
Additional precon card swaps: 1. Gravespawn Sovereign - replaced with Negate. 2. Ravenous Rotbelly - replaced with Dispel. 3. Army of the Damned - replaced with Unwind This spell really hurt me to remove as I love it very much. Just too expensive and slow. 4. Dread Summons - replaced with Reality Shift. 5. Curse of the Restless Dead - replaced with Thought Vessel. 6. Swamp - replaced with Reliquary Tower (already owned one, figured, why not?)
3 months ago
I have and it is really dependent on the decks you're playing what they have on the field. There's been times where I needed a body either for Devotion or Cradle and wasn't drawing into anything so I've put him out there. I tend not to unless I can hold up enough mana to protect him or at least bluff being able to protect him until my next turn though. Other fun stuff I've used as a reason to turn lands into creatures is Noxious Ghoul, you can wipe out the zombie players lands and stop them dead in their tracks.
3 months ago
I don't know if you're budget conscious but below are some recommendations.
Noxious Ghoul to replace Magus of the Coffers Same CMC but turns into a one sided board wipe at instant speed with a sac outlet. Also I'd add Cabal Coffers to maintain the same effect as Magus of the Coffers while not being a creature.
Shepherd of Rot to replace Tattered Mummy. The effect is repeatable and on demand but it does hit yourself. You can use it as leverage to keep someone from board wiping or to force to do something "or else" haha Also if you're playing aggro this just applies even more pressure.
Ashnod's Altar may be a better choice over Phyrexian Altar. You're mono so you don't need the color fixing but doubling colorless mana may be more beneficial. Or you could run both for the best of both worlds.
Hope you find some of these suggestions helpful :) and yes I get the tokens pun :P
4 months ago
5 months ago
Always love to see decks built around my favourite card! This looks like a solid build, and the focus on one-drops should help it build up quite quickly.
Some other suggestions I think you might like to consider:
Vengeful Dead is nasty with the Stairwell, since it triggers on each player's turn, and he counts each player's dying zombies. You can very easily wipe out multiple foes without even attacking if you pair these two together.
Twisted Abomination is a little slow, but he's a two mana way to grab another land while simultaneously putting another body in your graveyard. And if you draw him in the late game, a 5/3 regenerator isn't too shabby!
Noxious Ghoul is a rude one, since he also counts everyone's zombies and will quickly wipe the board of anything that isn't undead. And of course, the more creatures die... the more zombies are showing up!
Gravespawn Sovereign: of course, you don't want your opponent to be getting too many zombies... since your own tokens can't attack on other peoples' turns, you can just tap five of them (after combat) to reanimate one of your foe's dead critters for free. Talk about adding insult to injury.
Sadistic Hypnotist meanwhile, acknowledges that all of your zombie tokens are dying at the end of each turn regardless. You can feed them to Carrion Feeder, of course, or you can also cash them in to empty out your opponent's hand in short order. Not a bad option to have.
11 months ago
I could use land/enchant that remove hexproof, or run a bit of counters?
11 months ago
I'm prob looking to make it mostly a combo deck but I'm not sure.
I normally play with another 3 friends that play Sigarda, Host of Herons that I can't deal with except with Noxious Ghoul, a full ramp/eldrazy enourmous monsters and extra turns and the 3rd one just bought the new spirit precon that just came out.
I really struggle being competitive with the first 2 players and I think that only by going for game winning combos I can deal with them.
Looking for new ideas or cards to exchange on my deck.
Thx u all