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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
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Vanguard | Legal |
Vintage | Legal |
Noxious Ghoul
Creature — Zombie
Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
jarncards on
Dead WOMan Walking
1 week ago
Fiend Artisan is green
I think Sidisi, Undead Vizier is awful unless you use a lot of reanimate effects, it's just so expensive to tutor. Geth, Lord of the Vault is crazy strong, but he's a totally different deck most of the time. I'd dump Liliana's Steward too. You and one other player go down a card, putting the rest of the table ahead of you by one card, but they also get to choose, so you're never going to get the card you want out of their hand.
Hobbling Zombie and other cards like it, like Putrid Goblin are excellent at keeping attacks away from you while you build up your board. and the pseudo revival effects let you abuse a lot of other zombie mechanics. Butcher Ghoul, and Geralf's Messenger or Doomed Dissenter are ok too. i wouldnt use Sightless Ghoul though. They are all better than Reassembling Skeleton though. Keep Relentless Dead. Im not sure if they make the cut, but they arent scary, but that means they are good at keeping a target off your back til youre readyfor one.
Magus of the Bridge is great for a non-zombie. Probably use it over Tainted Adversary, i feel like that one just costs way too much before its good. Dreadhorde Invasion is incredibly good, as is Mikaeus, the Unhallowed. i'd put those in for sure.Tormod, the Desecrator is still really good. Zombie Trailblazer is devastating to the person sitting to your left in particular or anyone playing five colors/ not black. When you REALLY need someone to not cast a spell. make all their lands swamps during the upkeep. almost every board wipe is a sorcery.
I think you might want to dump Thought Vessel for Mind Stone or even Blood Pet. In many cases discarding is beneficial to zombies. If you want to keep infinite hand size, Zombie Infestation and discard at will cards are pretty helpful.
I think Noxious Ghoul is the single best zombie card in the game, in this deck it basically says, tap your commander, wipe everyone else's boards. Use it.
Sutured Ghoul is runner up. If you include it and other high power zombies like Rotting Regisaur you can put him out as a 20+/xx easily, and then get 2/2s. HE doesnt play nice with mass reanimate, but he's an alternate win condition on his own. also its a great tool since youre probably gonna sac the dino and Phyrexian Soulgorger pretty quickly. If you sacrifice him on the end step before your turn i think you will almost always have a game ending horde.
Gray Merchant of Asphodel is utterly stupid. The absolute best reanimate target you could hope for. and since your card draw is gonna cost a ton of life, hes always going to be valuable. Whip of Erebos is probably the only other reasonable lifegain choice.That one makes aggressive attacking suddenly super safe
Jadar, Ghoulcaller of Nephalia is really cheap at making zombies if you dont have any other sources of decayed zombs. they cant block, but you get so many death triggers
Graveborn Muse is great card draw.
Hatred is usually better than Endless Scream
I think Gempalm Polluter is fantastic. its card draw, puts a big zombie into your graveyard, and hurts a player if things are going well.
I don't think Endless Ranks of the Dead is that great, but it certainly is cool. Wand of Orcus is really cool too. I'm not sure if its good though.
Board wipes will shut you down as you have things right now. Crowded Crypt and Kalitas, Traitor of Ghet, that way, even if there's a board wipe you still have a whole army of zombs to multiply even after everything is dead. Rise of the Dread Marn is another fantastic option that you can abuse if you run things like Carrion Feeder too. Run Carrion Feeder, period. It lets you loop gravecrawler and saves yourself from control magic and exile spells.
Consider Toxic Deluge and STRONGLY CONSIDER Nevinyrral's Disk. Single target removal like tragic slip is ok because you can choose when things die, but other cards like Malicious Affliction are going to miss a lot of key targets. And you absolutely need to have a way to clear artifacts and especially enchantments.
Dark Salvation is pretty cool. not sure if it is good enough, but i'd use it rather than some of your spot removal.
Liliana, Dreadhorde General is really absurdly strong if you can get it out, and even if it dies the next turn you can draw a bunch off of it. Liliana, Heretical Healer  Flip you already know is great.
If you diversify your black lands, Field of the Dead is the best land. its silly how good it is. I'll start you off with the autoinclude Unholy Grotto. Malakir Rebirth  Flip is too.
I'll see what you make and see if i find anything else. later
multimedia on Cards that buff zombie tribal?
2 months ago
Zombie Master and Filth don't buff, but instead they can make your Zombies unblockable. Noxious Ghoul can wreck your opponent's creatures since it triggers each time a Zombie token is created. This effect is essentially giving your Zombies evasion since it will clear away opponent blockers.
Zombies can have an advantage using your life as a resource for repeatable draw. Cryptbreaker, Graveborn Muse, Undead Augur is Zombie tribal draw using life. Bolas's Citadel is powerful black card that uses your life which can also be a sac outlet for 10 Zombie tokens.
Augur/Dark Prophecy/Erebos, Bleak-Hearted + Blood Artist/Bastion of Remembrance/Zulaport Cutthroat pairing these cards can be a draw engine with Zombie tokens.
Plague Belcher, Vengeful Dead are Zombie tribal aristocrats and with Zombie tokens they pair well with a free activation sac outlet such as Carrion Feeder, Phyrexian Altar, Viscera Seer, Blasting Station, Ashnod's Altar.
Gravecrawler is Zombie tribal repeatable sac fodder for Gisa. Skullclamp is nice draw with tokens, when you're sacing creatures and with Gravecrawler.
sdtech58 on
The Scarab God Zombie Tribal
6 months ago
Gray Merchant of Asphodel - life drain/gain. Bounce him a few times for maximum benefit
Havengul Lich - reanimation source. Has underperformed in games for me. Borderline
Headless Rider - tokens
Midnight Reaper - card draw
Murderous Rider - spot removal if needed. Versatile
Noxious Ghoul - one-sided board wipe potential
Plague Belcher - potential sac outlet, death trigger payoff
Relentless Dead - recurrence, reanimate
Shepherd of Rot - life drain. ALL players. Don't kill yourself...
Sidisi, Undead Vizier - tutor, sac outlet and big body
Undead Augur - card draw
Wilhelt, the Rotcleaver - alternate commander. Tokens and sac outlet
Zombie Master - reanimation, swampwalk. Nice when Urborg is on the field!!
Rivel on
Necromancin' Dancin'
7 months ago
I never got around to buying the cards needed for this deck. I was worried it was not good enough and put this project on the back burner in case I changed my mind. Now today, after reviewing the deck, I decided that I did not have enough interaction and that some cards still feel a bit too expensive or slow. These changes should hopefully help rectify those issues.
Previous changes: -1. Aetherspouts - replaced with Noxious Ghoul. I determined that Noxious Ghoul did not have enough impact for its mana cost. Instead I shall be using Counterspell. -2. Eater of Hope - replaced with Corpse Harvester. I determined that Corpse Harvester was too expensive and too slow to make an impact, seeing as it needs to survive an entire turn in order to be used. I really liked it, but my deck needs more interaction. Instead I shall be using Arcane Denial.
Additional precon card swaps: 1. Gravespawn Sovereign - replaced with Negate. 2. Ravenous Rotbelly - replaced with Dispel. 3. Army of the Damned - replaced with Unwind This spell really hurt me to remove as I love it very much. Just too expensive and slow. 4. Dread Summons - replaced with Reality Shift. 5. Curse of the Restless Dead - replaced with Thought Vessel. 6. Swamp - replaced with Reliquary Tower (already owned one, figured, why not?)
Kamerot on
Om Nom Trample
7 months ago
I have and it is really dependent on the decks you're playing what they have on the field. There's been times where I needed a body either for Devotion or Cradle and wasn't drawing into anything so I've put him out there. I tend not to unless I can hold up enough mana to protect him or at least bluff being able to protect him until my next turn though. Other fun stuff I've used as a reason to turn lands into creatures is Noxious Ghoul, you can wipe out the zombie players lands and stop them dead in their tracks.
Dormin53 on
help w/ my Gisa Arcade
7 months ago
I don't know if you're budget conscious but below are some recommendations.
Noxious Ghoul to replace Magus of the Coffers Same CMC but turns into a one sided board wipe at instant speed with a sac outlet. Also I'd add Cabal Coffers to maintain the same effect as Magus of the Coffers while not being a creature.
Zombie Master to replace Maralen of the Mornsong. Master has more synergy and tribal type then Maralen. particularly if you add Urborg, Tomb of Yawgmoth in place of a basic land.
Shepherd of Rot to replace Tattered Mummy. The effect is repeatable and on demand but it does hit yourself. You can use it as leverage to keep someone from board wiping or to force to do something "or else" haha Also if you're playing aggro this just applies even more pressure.
Ashnod's Altar may be a better choice over Phyrexian Altar. You're mono so you don't need the color fixing but doubling colorless mana may be more beneficial. Or you could run both for the best of both worlds.
Skullclamp is a must an any token deck. Especially good with Gravecrawler.
I don't have direct replacements but Jet Medallion and Coat of Arms.
Dictate of Erebos in addition or rather then Grave Pact for the flash protentional.
Then lastly two creatures you could consider but I have no replacement in mind are Josu Vess, Lich Knight and Diregraf Colossus.
Hope you find some of these suggestions helpful :) and yes I get the tokens pun :P
Rivel on
Necromancin' Dancin'
8 months ago
-
- Aetherspouts - replaced with Noxious Ghoul
-
- Curse of Unbinding - replaced with Buried Alive
-
- Hour of Eternity - replaced with Patriarch's Bidding
-
- Liliana's Devotee - replaced with Carrion Feeder
-
- Open the Graves - replaced with Gravecrawler
-
- Unclaimed Territory - replaced with Acererak the Archlich
-
- Island - replaced with Final Parting
-
- Mortuary Mire - replaced with Poppet Stitcher  Flip
-
- Liliana's Mastery - replaced with Necroduality
-
- Shadow Kin - replaced with Plague Belcher
-
- Eternal Skylord - replaced with Wonder
-
- Ruthless Deathfang - replaced with Undead Warchief
-
- Eater of Hope - replaced with Corpse Harvester
-
- Go for the Throat - replaced with Gray Merchant of Asphodel
-
- Dark Salvation - replaced with Headless Rider
-
- Exotic Orchard - replaced with Nykthos, Shrine to Nyx
-
- Swamp - replaced with Skullclamp
-
- Syphon Flesh - replaced with Swiftfoot Boots
-
- Prowling Geistcatcher replaced with Ashnods alter
-
- Butcher of Malakir replaced with Diabolic Tutor
-
- Gorex, the Tombshell replaced with Plumb the Forbidden
-
- Havengul Runebinder replaced with Phyrexian Reclamation
-
- Eloise, Nephalia Sleuth replaced with Vengeful Dead.
-
- Forgotten Creation replaced with Exsanguinate
-
- Stitcher Geralf replaced with Sidisi, Undead Vizier
-
- Overseer of the Damned replaced with Resculpt
ClockworkSwordfish on
Stairwell to the Apocalypse
9 months ago
Always love to see decks built around my favourite card! This looks like a solid build, and the focus on one-drops should help it build up quite quickly.
Some other suggestions I think you might like to consider:
Vengeful Dead is nasty with the Stairwell, since it triggers on each player's turn, and he counts each player's dying zombies. You can very easily wipe out multiple foes without even attacking if you pair these two together.
Twisted Abomination is a little slow, but he's a two mana way to grab another land while simultaneously putting another body in your graveyard. And if you draw him in the late game, a 5/3 regenerator isn't too shabby!
Noxious Ghoul is a rude one, since he also counts everyone's zombies and will quickly wipe the board of anything that isn't undead. And of course, the more creatures die... the more zombies are showing up!
Gravespawn Sovereign: of course, you don't want your opponent to be getting too many zombies... since your own tokens can't attack on other peoples' turns, you can just tap five of them (after combat) to reanimate one of your foe's dead critters for free. Talk about adding insult to injury.
Sadistic Hypnotist meanwhile, acknowledges that all of your zombie tokens are dying at the end of each turn regardless. You can feed them to Carrion Feeder, of course, or you can also cash them in to empty out your opponent's hand in short order. Not a bad option to have.
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