No Mercy

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Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

No Mercy


Whenever a creature deals damage to you, destroy it.

NV_1980 on Raine Death upon Your Enemies

1 month ago


This looks nice. I would point out though, that your 2nd method of winning (attacking with Raine) is made more difficult because of the following:

  • You've only included two spells (three if you count the wipe) that can deal with taxes/restrictions on your attacks (Ghostly Prison, No Mercy, Propaganda, Sphere of Safety, Ensnaring Bridge etc.). Considering such taxation is rather popular amongst players AND the lack of tutors in the deck to find your destructive spells, this will probably be an issue. I'd therefore recommend to add more stuff that can deal with these cards like Heliod's Intervention, Banishing Light, Grasp of Fate, etc. In case you don't run into any taxes, these spells are all great to use against other stuff too, so they won't be wasted slots in any way.
  • There's no protection for Raine in the deck. So every attack he does against players that have blockers, you can pretty much guarantee that he will be a primary target and will get killed. Adding some cards that ensure his survival during attacks therefore wouldn't hurt. Specifically, I'm thinking Bastion Protector, Reconnaissance, Dolmen Gate or maybe just something like Darksteel Plate.

Hope this helped, good luck with the brew.

Regards, NV_1980

Rhadamanthus on what happens if two cards …

1 month ago

In this example where both of the effects are from triggered abilities (abilities that start with one of the words "when", "whenever" or "at"), the answer depends on who controls them and whose turn it is.

If No Mercy and Dissipation Field are controlled by the same player, that player gets to choose. If multiple triggered abilities controlled by the same player are trying to go onto the stack at the same time, that player puts them onto the stack in the order of their choice. Whichever one ends up on top of the stack will resolve first and then the rest will follow in order. In your example the second trigger to resolve won't do anything since the creature it would have affected has already changed zones, causing the effect to lose track of it.

If No Mercy and Dissipation Field are controlled by different players, then the active player (the player whose turn it is) will put their trigger onto the stack first and the non-active player will put their trigger onto the stack on top of the other one. This means the non-active player's trigger will resolve first.

RatKing45 on what happens if two cards …

1 month ago

So I'm building a Kess deck and the cards No Mercy and Dissipation Field came to mind.

if a card is supposed to be sent to both the graveyard and your hand simultaneously, where does it go?

DawnsRayofLight on Lich King Nekusar

2 months ago

Peer into the Abyss

Faerie Mastermind

Elder Brain: slow, but could be funny

Folio of Fancies

Sword of War and Peace: could help punish the card draw

you may want to up the number of counterspells to deal with the fact you're helping your opponents dig, combo decks will ruin your day.


Spell Pierce

Swan Song


An Offer You Can't Refuse



Sigil of Sleep


No Mercy or Dissipation Field: probably the board wipes will be enough with only one of these.

I might trade out some of the 3 drop rocks for signets or talismans

It may not be a bad idea to have some other cheap combo line to pull off when playing against combo decks as well since you're digging so much with the draw (Consecrated Sphinx could help here too)

the big worry is needing to speed the deck up which involves somewhat expensive mana rocks:

Chrome Mox

Mox Diamond

Mana Vault

KibaAlpha on Daxos' Dreams

3 months ago

Have you considered Aurification, No Mercy or Gossamer Chains?

GodzSoldier on The Witch King of Angmar

3 months ago

Oh! Just a slight thought, this deck could Maybe abuse one or 2 board wipes like Damnation since your Commander is indestructible and you reanimate. Second point, No Mercy? Haha

debuf on infinite rats

4 months ago

what the heck is a "tax and stax war"?

also, I think that I will replace Cast Down with No Mercy considering it will counter my friend's (possible) double strike ability Atarka, his Thunderbreak Regent, and his Drakuseth, Maw of Flames, or just any dragon that manages to hit me.

griffstick on infinite rats

4 months ago

Careful with Contamination if your bring this card into your playgroup you will start a "tax and stax war" amunst your friends. I think No Mercy is the better choice just in fair fun of it.

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