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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Mask of Avacyn
Artifact — Equipment
Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip (: Attach this to target creature you control. Equip only as a sorcery.)
1 month ago
Cryptolith Rite, Nature's Will, Druids' Repository, and [Bear Umbra] will give repeatable combats. Nature's Will is a bit expensive, so keep Song of Freyalise instead. You can remove Battle for Bretagard, Goblin War Drums, and Mask of Avacyn to use the other three enchantments if repeatable combats is your goal. Otherwise, here are some other great additions:
Cathars' Crusade will make HUGE creatures very quickly. Brave the Sands gives the vigilance needed to take advantage of Cryptolith Rite or have blockers. Impact Tremors will cause lots of pain over time. Raiders' Spoils card draw on steroids. Something you are SORELY lacking.
Kaya, Geist Hunter a great addition that will mostly be used for her -2 ability. Rhythm of the Wild is a good card to be replaced since most of your creatures will be tokens, anyways. If you don't go with Kaya, Cathars' Crusade would probably be a better replacement for Rhythm of the Wild.
Trollbred Guardian and Hamza, Guardian of Arashin requires +1/+1 counters but you don't have very many +1/+1 counters in the deck to take advantage of this. You can remove them and instead use Mindblade Render and Oakhame Adversary for card draw. You need card draw.
Usher of the Fallen and Imperious Perfect are fairly underwhelming. Imperious Perfect is a little better, but I'd at least replace Usher of the Fallen with Rhys the Redeemed. Honestly, I'd use Ogre Battledriver over Imperious Perfect.
Tuya Bearclaw and Hamletback Goliath get big, but they can be chumped VERY easily. Lovisa Coldeyes will buff all your tokens that are harder to chump. You could maybe keep the Hamletback Giant, but Zurgo Helmsmasher or Samut, Voice of Dissent is a good choice in your deck if you decide not to.
Blaring Captain and Blaring Recruiter are also very underwhelming. Chief of the Edge can easily replace the captain, and the recruit can be replaced be literally anything (my vote would be for Impact Tremors if you haven't added it already).
You have A LOT of mana ramp in your deck, but your lacking card draw and removal. I'd maybe remove the Diamonds and add two or three mana rocks that tap for one of any color. That'll give your deck 10-11 forms of mana ramp. If you add three, that'll give room for two forms of card draw. Reconnaissance Mission, Bident of Thassa, Skullclamp, and Vanquisher's Banner are great options.
Be aware that you're sitting at only 30 lands. If you find your have a mana-base problem, I'd take out Radha, Heir to Keld, Duskwatch Recruiter Flip, or ANY of the previously discussed cards and add 3-5 lands. Out of the lands you should also add, I recommend Savage Lands, Arcane Sanctum, Crumbling Necropolis, Jungle Shrine, Nomad Outpost, Mystic Monastery, Path of Ancestry, and Unclaimed Territory.
2 months ago
This looks like a very fun and tidy build! Who doesn't love a good ability salad?
One thing that occurred to me is that you might possibly like Oketra the True over Tajic, Blade of the Legion. Still four mana, still indestructible, but she also adds Double Strike to the mix - sure, Cat Mom can only attack if you have three other creatures, but Tajic's only really worthwhile when you have two other creatures to attack with, anyway. And thanks to the tokens she can provide, you even get another form of access to vigilance, too!
I was also skeptical about having four copies of Eater of Virtue - I can see how it fits, but drawing more than one of a legendary permanent during the game can be a real liability. You might find it worthwhile to cut one or two copies for something like Haunted Cloak, Chariot of Victory or Mask of Avacyn?
4 months ago
This commander to be effective in the most generous situations would need some kind of protection. In this case I would recommend something that can be reused. A theme around hexproof and shroud would be good. So Lightning Greaves, Swiftfoot Boots. Mask of Avacyn, Cloak and Dagger, and Commander's Plate
4 months ago
sassybill1540 :) Thanks for taking a look at my desk. I actually started making some changes late last night before I went to bed. I'll try to answer your questions and suggestions as best as I can!
Robe of Stars & Godsend - I haven't had to much trouble with it. A lot of it has come down to me not having protection from white in my hand when I had them. However, I tend to favor Robe of Stars just due to the phase ability to dodge wipes or other things. The Godsend I tend to agree with you on. I was thinking of cutting that card while looking through the deck last night.
Odric, Lunarch Marshal - I actually just cut that card last night from my physical deck. As for the Raksha Golden Cub part I originally kept him just to buff the tokens if I got lucky and got him out. Just equip him with something easy and let him be an anthem as it were. However, after thinking about it you may be right. I might be better off slotting another creature or another weapon in his slot.
Blackblade Reforged & Colossus Hammer - I was curious if you kept those out of your deck due to it making Kemba a bigger threat/target. The extra damage from it seems good but I could see where you are coming from. Perhaps another weapon with more utility would be better in those spots. The hammer I kept in there originally just because of the ways I had to cheat equip costs in the deck. But, it may be better to swap it too for a utility weapon.
Mask of Avacyn - Your take on this surprised me. I was looking for anything I could find that would protect Kemba. Hexproof, indestructible really anything! I hadn't considered swapping the greaves around like that. I forgot about the equip cost being 0 rather than 1 like the swiftfoot boots. I could possibly make that change as well.
Paradise Mantle - This one is surprisingly good just for two reasons for me. It's an early piece of equipment like you were suggesting and the original plan I had for it was to put it on Raksha. However, if I didn't have him I usually just put it on one of my cat tokens and turned them into a mana rock.
Mentor of the Meek & Welcoming Vampire I had considered finding a spot to put Mentor in. I kind of like Welcoming just due to it being a nice quick 'free' trigger. But, I could use Mentor to help with the draw really. I could easily find a spot to free up.
And, yes Ashnod's Altar and Martyr's Cause have helped A LOT with mine. The altar is great because then you're quite literally generating a sacrifice sol ring every turn depending on your equipment count. More cats is more mana! More mana is more swords! The Martyr's is great for the items I mentioned for the big damage that you need to stop. I've always called it the "Get down Mr. President" enchantment. I highly recommend it in any Kemba deck.
4 months ago
I like that you're utilizing the cat tokens so much. My list just durdles with them as blockers and not much else.
A lot of your deck has the standard Kemba stuff, which is fantastic. Your lands, sorceries, enchantments, and instants are all worthy and I couldn't think of anything to replace from those.
Creatures and artifacts had some thing I would suggest reconsidering due to CMC or general clumsiness (note I may be missing something, so take anything I say with a grain of salt):
Blackblade Reforged is comparable to Strata Scythe and either one can be better than the other in certain situations. I'm not convinced "giant buff with no evasion or anything else" is good enough for Kemba players, however. On that note, Colossus Hammer.
Mask of Avacyn just feels clunky with the equip costs, the shroud from Lightning Greaves is annoying to work around sometimes but it feels so good to turn two Greaves, turn three Kemba, attack. With Leonin Shikari you can always shuffle them around at instant speed.
4 months ago
5 months ago
Making the deck 60 cards could help a lot. Maybe four Gigantosaurus?
If you're going voltron, I would recommend Godsend for removal and Mask of Avacyn with Darksteel Plate for protection. Colossus Hammer can also buff nicely but for a cost. I would add more ramp, but what you have so far looks cool. Hope this helps!
7 months ago
Holy cow, this deck looks like a blast to play! The synergy with Bloodforged Battle-Axe is incredible, great find.
I think you could and even should consider kicking Lightning Greaves. You have a high chance to have no creatured but Galea on the field, and if you then have her equipped with greaves, you will stumble into the problem of not being able to put new equipment on her. If you want another protection piece instead, Mask of Avacyn might be worth a look. If you're open for another non-equipment, Sensei's Divining Top is propably the best addition to make. You'll never have to stop at a non-equipment or aura on top of your library again.
Regarding your last comment over at Thantis: Most of my decks here are the actual paper versions, as well. So yeah, budget rocks ;)