Geralf's Messenger

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Geralf's Messenger

Creature — Zombie

This enters the battlefield tapped.

When this enters the battlefield, target opponent loses 2 life.

Undying (When this dies, if there were no +1/+1 counters on this, return this to the battlefield under its owner's control with a +1/+1 counter on it.)

RockIV on (HELP) monoblack removal casual need …

2 months ago

New Version of the Deck Rocks Monoblack creature removal

Changed the Deck. tried to get it cheaper and more optimal. Some cards end up in the sideboard/maybeboard: For example the Dark Ritual end didnt make the final version. I actually dont like the desicion but it might be the best. Their mission was to help me to cast the Black Sun's Zenith ( i only put two of them, maybe its just very little, maybe there have to be 4 o 3 at least) and the Phyrexian Obliterator.i knew that i was going to add more lands to the deck ( i have 22 now, maybe 1 more?), also i add the Phyrexian Arena, and in addition to the Skeletal Scrying there are 5 cards that help me to draw, so i thought that will make the Rituals not that usefull. i may be wrong. I also add some cheap creatues like the Nantuko Shade, i perefer them instead of the Vampire Nighthawk and the Geralf's Messenger. Maybe the nantuko arent the best option, but they are cheaper and they can pump up. I still need to think about that. i added the Avatar of Woe because i always like it. But i have only one, it may never appear. Maybe another land or another Nantuko Shade would be better. i added Lashwrithe because of the number of swamps i was going to have. I love Unmake but i didnt put it, because i wanted to leave the deck as cheap as possible. added Tendrils of Corruption. so i have : 22 Lands, 5 cards that help me to Draw, 4 Discard, 18 removal, 14 creatures ( 3 of them are equipments too).

So whats the opinion now about the deck? any improvement?

Thx to everyon that read this :D

RockIV on

2 months ago

Changed the Deck. tied to get if cheap and more optimal. Some card end up in the sideboard/maybeboard: For example the Dark Ritual end didnt make the final version. I actually dont like the desicion but it might be best. Their mission was to help me to cast the Black Sun's Zenith ( i only put two of them, maybe its just very little, maybe there have to be 4 o 3 at least) and the Phyrexian Obliterator.i knew that i was going to add more lands to the deck ( i have 22 now, maybe 1 more?), also i add the Phyrexian Arena, and in addition to the Skeletal Scrying there are 5 cards that help me to draw, so i thought that will make the Rituals not that usefull. i may be wrong. I also add some cheap creatues like the Nantuko Shade, i perefer them instead of the Vampire Nighthawk and the Geralf's Messenger. Maybe the nantuko arent the best option, but they are cheaper and they can pump up. I still need to think about that. i added the Avatar of Woe because i always like it. But i have only one, it may never appear. Maybe another land or another Nantuko Shade would be better. i added Lashwrithe because of the number of swamps i was going to have. I love Unmake but i didnt put it, because i wanted to leave the deck as cheap as possible. added Tendrils of Corruption. so i have : 22 Lands, 5 cards that help me to Draw, 4 Discard, 18 removal, 14 creatures ( 3 of them are equipments too).

So whats the opinion now about the deck? any improvement?

Thx to everyon that read this :D

RockIV on

2 months ago

in another note, i think that i can build something strong with the cards i have like the Geralf's Messenger and the Dread Shade

RockIV on (HELP) monoblack removal casual need …

2 months ago

hi all, im RockIV and im new in the forum. i recently returned into magic again. Im in need of some advice with my control/removal deck

Rocks Monoblack creature removal

my review : in the past i use to play with more creatures like Vampire Nighthawk, Gatekeeper of Malakir and Geralf's Messenger. Recently i changed it to be more removal oriented, and i tried a lot of diferent combinations, for example with Drain Life. what i am looking is a more optimal build for the deck with both creatures an enought removal to combat any deck. The problem is that i feel that i cant have both, I will need to choose creatures or removal. in another note, There are some creatures that i didnt add to the deck and always felt that would be great like Bonehoard and Wight of Precinct Six. so what do you guys think ? any advice will be deeply apreciated , thx to everyone for reading :D

DawnsRayofLight on But, it's no sacrifice No sacrifice

2 months ago

I mean, it seems strong. It should do rather well, the only worry I see is how it will do against

1) very strong aggro based decks like Isshin, Two Heavens as One, Jetmir, Nexus of Revels, and Godo, Bandit Warlord--> board wipes should help keep these under control to an extent, and fortunately board wipes work with your strategy.

2) Combo decks--> these can be trickier as turbo decks can go off quick and other combo decks can have infinite life strategies. (though I think your commander gets around that, I think the life loss he triggers is counted as commander damage, someone correct me if I am wrong)

and

3) games that go too late: I can see a deck like this running out of steam

Lurrus is a helpful piece to the list but it may be worth considering dropping the companion requirement after testing to relieve yourself of the restriction which gives you access to more cards that I think would honestly make the deck stronger. (combos like sac outlet + Karmic Guide + Reveillark for infinite sac loops, Mikaeus, the Unhallowed (especially with Putrid Goblin and Puppeteer Clique with a sac outlet for another loop), one of my favorite things to do back in the days of zombie pod was Geralf's Messenger + Restoration Angel)

Balaam__ on Many Blessed Returns

5 months ago

@Batman18 sure, you could run Murderous Redcap if you wanted to. I went with Geralf's Messenger because it’s easier to cast initially and in case our engine goes offline it’s a bit more viable all around (Undying > Persist in this case).

Bulldawg1310 on the ol sack nd back

5 months ago

i guess the question is, what are you trying to accomplish with the persist mechanic? do you just want your creatures to come back after they die? if this is the case i think Geralf's Messenger is probably a must add. if youre looking to combo off with infinite mana or pings from dying and coming back i think you need to look at yawgmoth type decks. they use Blood Artist and Strangleroot Geist and a few other things to sac creatures/gain life/drain life.

Gidgetimer on Did Saffi Eriksdotter really die?

6 months ago

That -6 is pretty busted. Undying would stop Geralf's Messenger shenanigans in an Abzan deck, but would also enable Woodfall Primus shenanigans. Granting recursion abilities is pretty strong overall because they are pretty easy to bust wide open.

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