Creature — Zombie
Geralf's Messenger enters the battlefield tapped.
When Geralf's Messenger enters the battlefield, target opponent loses 2 life.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
|Have (2)||, metalmagic|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Geralf's Messenger Discussion
2 weeks ago
1 month ago
MortisAngelus maybe keep the white mana and add in Geralf's Messenger and Solemnity - that combo with Viscera Seer and Altar of the Brood is disgusting. Also, Hall of Heliod's Generosity and Mastermind's Acquisition . You can actually drop green/Melira in favor of Solemnity.
1 month ago
I did this awhile back, and changed my deck up Bastion of Remembrance is a HUGE card for this kind of deck. You can also add Butcher Ghoul and Geralf's Messenger if you want to switch it up and add the Undying Death Combo.
But Bastion is a MUST have in this deck.
2 months ago
ichibancho: Tough question to answer, as the impact of any one card is really dependent on what you're playing against. Suture Priest & War Priest of Thune are both pretty good options from my decklist. A few other options for consideration: Cabal Archon , Disciple of Griselbrand , Leonin Arbiter or Nullpriest of Oblivion . Depends if you want to go the more Staxy route or for more inherent synergies.
I'm sure Geralf's Messenger + Luminous Broodmoth is a pretty fun and convincing way to win a game, but unless you're going to a new tournament with new players every week that shit's gonna get shut down by your playgroup really fast. The same reason I ended up cutting Liliana's Contract + Mirror Entity from this deck. Having Broodmoth out every game would be super! However to build the whole deck with that idea in mind would be foolish. Maybe that's just my own ideology about the game, but I really believe that powerful effects and cards should be nice bonuses when you draw them, not cornerstones to build a deck around. Especially when only one such card (Broodmoth) performs its function, what do you do when it's exiled?
Tutors can mediate a bit of that, but you're playing a Commander that thrives on combining with other 'likeminded' cards. You don't need it to be a Cleric deck to win with Geralf's Messenger and could probably run a different General altogether that would better support your win condition (e.g. Teysa Karlov ).
And you're welcome! Always happy to provide feedback and have a broader discussion! =)
2 months ago
Thanks for the feedback. I think that if I were to add more lands I would follow your advice regarding Night's Whisper and Village Rites and pull those. I went with 3 Midnight Reaper effects, I think that's enough. I originally had Reaper in over Species Specialist but I decided the extra mana cost was worth not losing the life and when Specialist is a creature that's a little bit better Orah death trigger. I kinda pretty much agree with the Daru Spiritualist and Shaman en-Kor analysis, but I'm struggling to not put in any sub-par clerics, and I really didn't want to put in to many clerics with Tap abilities. Geralf's Messenger is actually my primary win condition. There is a way or two to put together infinite death triggers and win through a Zulaport Cutthroat effect; but I decided to skip all that (except for the Cruel Celebrant ) and go with the Geralf's Messenger + Luminous Broodmoth combo, because I already want Broodmoth out every single game. Messenger also combos with Yawgmoth, Thran Physician or Conspiracy + Suncleanser .
Thanks so much for your input!
Of the two drop clerics that are not A-Listers, which have you found to be the most impact-full?
2 months ago
ichibancho: That's a nice looking deck list! The only hangup I have is that you're only running 30 lands. Nothing in your deck is terribly expensive to cast, I think 5 being the highest CMC. You've got some ramp creatures and spells that I think are kind of redundant given the low casting cost of the deck. More often than not I think you'd prefer to draw a land than Priest of Gix . Same goes for Land Tax & Tithe . All great spells in their own right, but generally speaking I think hitting land drops every turn is going to be better for the deck's performance. I'd aim for 34 or 35 lands. =)
There's a few creatures in there I wouldn't bother with. Daru Spiritualist , Shaman en-Kor and Geralf's Messenger are all places I'd be looking to add lands or upgrades. With Conspiracy out Geralf's Messenger is pretty sick value, but to me that's not enough of a reason to keep him. If you're looking for the life-loss I'd suggest Zulaport Cutthroat or Bastion of Remembrance .
I tried to build this deck to function competently without Orah in play. Especially if you're winning the game, your opponents are definitely going to try to keep your Commander off the board. Sometimes I am a bit short on Clerics, but because the deck doesn't hinge on Orah's ability it has never really been a problem. One game in particular I was kind of frustrated that I couldn't hit a 3 drop Cleric for combo chains, but I ended up bleeding my opponents out with Karmic Guide + Reveillark + Zulaport Cutthroat haha, so it really depends on how you play the game out more than the tools you're drawing. =)
5 months ago
In my experience the one mana difference between Doom Blade and Murder absolutely makes a difference. This deck runs only 16 Mana producing lands. I've tried to keep the CMC down very low in this deck. If I cast a Dark Ritual, I want to be able to reach for a big spell early or cast multiple spells off of the mana. Dark Ritual into Doom Blade into an Innocent Blood or Dismember or second Dark Ritual etc. The variety and volume of removal in the rest of the deck tends to make up for the restrictions of each of the others.
5 months ago
I appreciate the feedback, guys. It's good to be going Black again. I took your advice land-wise into consideration and compromised a bit on it. I like the pressure that the Leechridden Swamp allows me to put on people and they are still Swamps, so I'm not hurting for black mana. I actually haven't minded them coming in tapped because I usually seem to be playing one-drops on turn two and, to be honest, their pinging nature as a potential mana-sink have often been the difference between that Gary finishing a foe off or letting them linger. I did drop Urborg, Tomb of Yawgmoth as superfluous (and expensive), removed one Nykthos, Shrine to Nyx and added three additional Swamps. I personally don't love the ratio of 23 lands in a 60 card mono-colored deck but I split the difference by increasing the deck size to 61. 61-card decks have always seemed lucky for me for some reason, don't know why.
I dropped 1x Ayara, First of Locthwain, 1x Erebos, God of the Dead and 1x Gray Merchant of Asphodel, replacing them with an additional Phyrexian Obliterator, Geralf's Messenger and added in 1x Kalitas, Traitor of Ghet. Collectively this increased my Devotion and smoothed out my mana curve to a greater degree.
At the moment I'm pretty happy with the deck, I just have concerns about non-creature removal, particularly artifacts and enchantments that could potentially wreck me - but then, that kinda comes with the Black territory, doesn't it.