Combos Browse all Suggest
- Mikaeus, the Unhallowed + Triskelion
- Devoted Druid + Mikaeus, the Unhallowed + Zulaport Cutthroat
- Mikaeus, the Unhallowed + Walking Ballista
- Blasting Station + Mikaeus, the Unhallowed + Woodfall Primus
- Ashnod's Altar + Mikaeus, the Unhallowed + Woodfall Primus
- Carrion Feeder + Mikaeus, the Unhallowed + Puppeteer Clique
- Blasting Station + Mikaeus, the Unhallowed + Puppeteer Clique
- Ghave, Guru of Spores + Mikaeus, the Unhallowed + Phyrexian Altar
- Mikaeus, the Unhallowed + Pitiless Plunderer + Walking Ballista
- Corpse Knight + Mikaeus, the Unhallowed + Walking Ballista
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Mikaeus, the Unhallowed
Legendary Creature — Zombie Cleric
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it. Tokens cease to exist before they can be returned.)
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1 month ago
Icaruskid I thought they were solid finds in my collection. Great synergy with Birthing Pod and Heartless Summoning too. Thinking of cutting Summoner's Egg for Mikaeus, the Unhallowed though. Colorless free cheating is great but recycling every blitzed creature for free is greater. The 0 power is anti-Jund aggro and what led me to this decision.
1 month ago
Remove two +1/+1 counters from Arcbound Reclaimer, killing it as a state-based action.
It has undying, allowing it to return with a +1/+1 counters on it, since at the time the death trigger went on the stack it had no counters left.
Rinse and repeat.
Does that work, or am I missing something about the way undying or state-based actions work?
2 months ago
Okay. So, I think you should really lean into the control/combo shell. This deck could use combos like Sanguine Bond and Exquisite Blood, with some added redundancy in the forms of Vito, Thorn of the Dusk Rose and Marauding Blight-Priest, or Mikaeus, the Unhallowed and Triskelion to close out the game. In order to accomplish this, I think you should cut a ton of the creatures and really lean into board wipes, control spells, and resource denial.
You could also do cute stuff like Phyrexian Unlife + Solemnity, giving yourself time to wipe the board again or go for the win with Peer into the Abyss. You should also consider taking a look at your mana base.
I'd suggest going for some fetches, checks, and shocks like:
I know I've given you a lot of suggestions. I think if you tried putting a list together with all the cards I named, plus some of the bangers from your current list and you'd have a badass deck! Don't worry about trying to do all that right now, though. See which look most appealing/are in your price range and add those first. A lot of these should be long term goals!
Don't tell Rett I gave you so many suggestions XD
2 months ago
Sweet deck. Very similar to mine in general. There are cards that I've found to fit in Henzie really well that you may enjoy. Protean Hulk ,Mikaeus, the Unhallowed, Braids, Arisen Nightmare ,Silverback Elder ,Pathbreaker Ibex and Ilharg, the Raze-Boar. I've found that Henzie to be a ton of fun to brew with. Mainly due to him not being a big hate-bearer, its nice to fly under the radar. Let me know what you think of my suggestions. Here's my decklist for ideas. Stop in and let me know what you think I could improve.
Commander / EDH
SCORE: 6 | 13 COMMENTS | 649 VIEWS | IN 1 FOLDER
2 months ago
Nice looking deck. I turned my Meren deck into my Henzie deck, I went more of a beat face strategy then aristocrats. But this deck looks like it could b a ton of fun to play. The cards that I would suggest are Riveteers Ascendancy , Mikaeus, the Unhallowed , Kokusho, the Evening Star and Protean Hulk. They will go right along with what your already trying to do with the deck quite nicely. I know the creatures are a bit spendy but they are worth it. How often does Rampant Rejuvenator get stuck on the field not being able to b sac'd somehow for the ramp? I've been thinking of replacing Somberwald Sage in my own deck. Good to see a different strategy with Henzie, If you wanna check out my deck and let me know what you think of it and suggestions heres a link
Commander / EDH*
SCORE: 11 | 14 COMMENTS | 1153 VIEWS | IN 2 FOLDERS
2 months ago
I mean, it seems strong. It should do rather well, the only worry I see is how it will do against
1) very strong aggro based decks like Isshin, Two Heavens as One, Jetmir, Nexus of Revels, and Godo, Bandit Warlord--> board wipes should help keep these under control to an extent, and fortunately board wipes work with your strategy.
2) Combo decks--> these can be trickier as turbo decks can go off quick and other combo decks can have infinite life strategies. (though I think your commander gets around that, I think the life loss he triggers is counted as commander damage, someone correct me if I am wrong)
3) games that go too late: I can see a deck like this running out of steam
Lurrus is a helpful piece to the list but it may be worth considering dropping the companion requirement after testing to relieve yourself of the restriction which gives you access to more cards that I think would honestly make the deck stronger. (combos like sac outlet + Karmic Guide + Reveillark for infinite sac loops, Mikaeus, the Unhallowed (especially with Putrid Goblin and Puppeteer Clique with a sac outlet for another loop), one of my favorite things to do back in the days of zombie pod was Geralf's Messenger + Restoration Angel)
2 months ago
It may seem janky, but many of the sagas work well in Muldrotha
2 of the above are recurring board wipes
Perpetual Timepiece for protection and more mill
Jeweled Lotus Is helpful for casting/recasting Muldrotha
Some other combos you could consider:
Mikaeus, the Unhallowed and Melira, Sylvok Outcast combo well with persist creatures like River Kelpie, Woodfall Primus, Glen Elendra Archmage, Putrid Goblin, and Puppeteer Clique as infinite sac targets.
Melira also works with Devoted Druid for infinite mana
3 months ago
Let's say I have Solemnity, Mikaeus, the Unhallowed, and Grand Abolisher on the battlefield. Then I play Lethal Vapors, and then Storm Crow. Vapor trigger blows up the crow, which has a undying trigger, which gives another vapors trigger, destroying the crow. There is now a seemingly 'infinite loop' on the battlefield. My question follows. If you choose to not destroy Lethal Vapors (using it's ability) then is the game considered a draw when you could theoretically end the loop? Does the game force you to end the loop if possible, or is the fate of the game in your hands? This is more of a question about the 'loops drawing games' thing.