Mikaeus, the Unhallowed
Legendary Creature — Zombie Cleric
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
|Have (2)||, metalmagic|
|Want (9)||bensmith19 , GeneralApathy , Strygwyr , KumaJunk39 , glemis , Altirian , ThreeOhEight , gbaker40 , niot5|
Printings View all
|Ultimate Masters (UMA)||Mythic Rare|
|Ultimate Masters Promo (UMAP)||Mythic Rare|
|Dark Ascension (DKA)||Mythic Rare|
Combos Browse all
- Mikaeus, the Unhallowed + Triskelion
- Devoted Druid + Mikaeus, the Unhallowed + Zulaport Cutthroat
- Mikaeus, the Unhallowed + Walking Ballista
- Blasting Station + Mikaeus, the Unhallowed + Woodfall Primus
- Ashnod's Altar + Mikaeus, the Unhallowed + Woodfall Primus
- Carrion Feeder + Mikaeus, the Unhallowed + Puppeteer Clique
- Blasting Station + Mikaeus, the Unhallowed + Puppeteer Clique
- Ghave, Guru of Spores + Mikaeus, the Unhallowed + Phyrexian Altar
- Mikaeus, the Unhallowed + Pitiless Plunderer + Walking Ballista
- Corpse Knight + Mikaeus, the Unhallowed + Walking Ballista
|Commander / EDH||Legal|
Recommendations View more recommendations
Latest Decks as Commander
Mikaeus, the Unhallowed Discussion
1 week ago
This Commander looks dope! Personally, my favorite part about him is his ability that makes all your other creatures have Deathtouch. My take-away is now, your opponents never get to have creatures or yours get through their defenses unblocked! I looked in to some cards that fit the new 'party' mechanic in Zendikar to help your Commander come out.
1 week ago
Sire of Stagnation is a good card draw but if you want to replace him Kokusho, the Evening Star can easily become a win-con for you if you keep copying it. I would suggest getting rid of Helm of the Host just too much mana to play and equip to Gyruda. Think about adding Nightmare Shepherd and Mikaeus, the Unhallowed to help recur creatures.
1 week ago
Been trying to think of a list for this commander. I usually build one around every Abzan commander as it is my favorite Wedge in Magic. I like the list you have here. I was experimenting with Mikaeus, the Unhallowed and Devoted Druid in mine. Can be used for Infinite mana with a haste enabler. The haste was the hard part so it ultimately didn't take off from there. Maybe in Jund. A card I would include 100% is Winding Constrictor Double up on the vigilance counters and makes it easier to use Tayam's ability.
2 weeks ago
Looking at some party cards, the problem I'm coming across is lack of synergy but I'll recommend some anyway. You really want your commander out early with as many ETBs as you have and being how aggressive he is.
Grenzo, Dungeon Warden: Rogue. Gives you a decent body with repeatable card advantage.
Grenzo, Havoc Raiser: Rogue. Either card advantage or point the biggest (or weakest utility) creature at another player.
Rankle, Master of Pranks: Another rogue. Less synergistic but he has three modes and haste. Plus, you can choose as many modes as you like.
Neheb, Dreadhorde Champion: Warrior. Red ramp and card fixing.
Priest of Forgotten Gods: Cleric. Potential card advantage and removal plus ramp.
Kazuul, Tyrant of the Cliffs: Warrior. Provides plenty of deathtouch chump blockers with your commander.
Mikaeus, the Unhallowed: Cleric. Allows all of your creatures to die once and come back. Plus, kills any human that gets through.
Gonti, Lord of Luxury: Rouge. Neat. Not the greatest in a vacuum but replaces himself, normally with something good.
Anarchist: Wizard. If you get more spells then maybe.
Cinder Seer: Wizard. Not the best pinger but a pinger nonetheless.
Coffin Queen: Wizard. Playable effect.
Dismissive Pyromancer: Wizard. Decent rummage affect and can take one guy out.
Embermage Goblin: Wizard. Not the best pinger but possibly playable. Hits any target.
Fervent Paincaster: Wizard. Hits creatures.
Fireslinger: Wizard. Best pinger so far at 2 cmc. Hits any target.
Nezumi Graverobber: Rogue/Wizard. Starts off as a graveyard hating rogue and turns into a grave stealing wizard.
Going through cards and the party subtheme seems a bit sad. Some of the above are decent but there isn't a ton to go on in my opinion.
On the first strke though, there are a million cheap red spells that grant first strike temporarily as an instant or as an enchantment. I would recommend running 1 or 2 of the instants to keep opponents on their toes when they think about blocking you.
As for creatures,
Soul of Shandalar: Mana wise, not the best. But can ping and has built in first strike.
Sparring Collar: Cheap first strike and can be attached instant speed to either dissuade blocks/attacks or murder something.
Sword of Vengeance: I don't think its as good as above due to not being able to move at instant speed, but it grants vigilance as well. It is nice to keep a first strike flying blocker up after it attacks.
Akki Coalflinger: Way to help out the team.
Legion Loyalist: Way to help out the team. (My favorite of the team helping bunch).
Bloodmark Mentor: Way to help out half of the team.
Akroma's Memorial. Expensive but a classic.
I think a couple or few first strike options would work out. As for cards that I think you could do better than,
Endbringer: Potentially a great card but I wouldn't count on using his other effects with as little colorless mana sources that you have.
Master of Cruelties: Can be good but typically best if saved for kalia combos. He shuts down attacking with everyone else which limits you to dealing with one opponent at a time.
Rakdos Firewheeler: Not bad but repeatable effects may be better.
3 weeks ago
Have you thought about including Mikaeus, the Unhallowed? He lets you loop any creature infinitely with the Deathmantle combo and synergises well with your sac outlets and Conjurer's Closet for added value.
3 weeks ago
Cool list :) Have you already played against other strong competitive decks? Would you say that Tinybones is as strong as mono-black commander like Sidisi, Undead Vizier, K'rrik, Son of Yawgmoth or Mikaeus, the Unhallowed or even stronger?
4 weeks ago
I know you have a ton of decks, but arcane signet and commanders sphere likely belong in every deck.
36 lands/4 mana rocks seems too high. General rule for me is 35 lands - 1 for every 2-3 mana rocks. This deck also has a low cmc and generates treasures so it seems like you are ~3 lands too high. I would start cutting the 5 color lands and if you bump your cmc up at all, consider adding signets for minimal ramp at the cost of a lands at a 1/3 ratio.
Castle Locthwain - low oppurtunity cost for high value. your deck is half black and this can get you back into a game where you run low on resources
Yawgmoth is a heavy combo card, I dont see a combo for him, he would likely be better in anafenza where you can combo with persist creatures and bolster and all that. the proliferate is powerful, but checkout the options under infect.
Brazen Freebooter Captain Lannery Storm Corsair Captain Dire Fleet Hoarder Pitiless Plunderer Prosperous Pirates Rapacious Dragon Sailor of Means - you already have enough draft chaff in the random infect creatures, revel in riches win is accomplished with a single board clear, or ~2 turns of attacking, they are not required for revel in riches.
If you wanna go revel in riches
Phyrexian Tower - sac outlet and fast mana. see also Westvale Abbey Flip
Exava, Rakdos Blood Witch/Anger - lets you attack after a board clear
Mikaeus, the Unhallowed - this may be in another deck for flavor reasons, but basically makes all non humans immortal
Last One Standing - This basically a better damnation in rackdos. This should replace bontus last reckoning or just be an
additional board clear if you wanna go reanimator with mikaeus, hell even Nevinyrral's Disk is better than bontus
Phyrexian Scriptures ^ all those reasons, mild shoutout to Chain Reaction Blasphemous Act Spell Swindle/Storm the Vault Flip/Brass's Bounty any of these will replace all of the draft chaff and free up some card slots
Curse of Opulence - ramps and duh
Hellkite Tyrant - likely in another deck, but consider it
If you wanna go infect
Karn's Bastion - proliferate the counters and infect counters
Urborg, Tomb of Yawgmoth + Filth - another way to get unblockable. Wonder/Levitation also make blocking hard
Tainted Strike - the best thing about this card, is the fact you can cast it on your opponents creatures. This also combos well with reach creatures like Judith, the Scourge Diva/Syr Konrad, the Grim allowing you to kill your opponents w/o attacking. Does not apply to Blood Artist because life lose does not deal infect damage.
Move Drana, Liberator of Malakir to the mainboard, shes too synergistic to leave behind
Warstorm Surge - deal infect damage without attacking Stalking Vengeance is a worse version
Sword of Truth and Justice - prolly the best sword for this deck.
Bident of Thassa//Coastal Piracy - unblockable means free cards
Open Into Wonder/Mogis's Marauder - moar unblockable
Guildmages' Forum - synergy land
planeswalkers go up a ton with proliferate, Chandra, Flamecaller is a board clear, filter and damage engine. you will pretty much be able to ult Dack Fayden the turn you cast him. Liliana, Dreadhorde General looks amazing in this deck. ulting Lukka, Coppercoat Outcast for the win? just lul
Geode Golem - consider him if you think you need marchesa for the deck to work
Cyclonic Rift - likely in another deck, but another way to go unblockable River's Rebuke/Profaner of the Dead budget options
the vivid lands work with proliferate
Vigean Graftmage - may be better in your twiddle deck, but you can do a number of infinite combos with this card if you wanna go that direction. not very recommended with your current build
1 month ago
Hey- I saw you play this deck on Muddstah’s channel a while ago, and I’ve been playing around with the concepts ever since. This thing is so much fun to play, so thanks for blazing the trail, so to speak. I would be interested in your thoughts about a couple of cards for the deck. I like Mikaeus, the Unhallowed a lot, as he seems to really turbo charge a lot of the sacrifice effects. At best he lets you do them twice before you spin the Garna wheel, and the synergy with things like Shriekmaw or Kroxa, Titan of Death's Hunger is tasty. At worst, he saves you the trouble of re-casting creatures from your hand every other turn, which saves mana for Garna. The card I absolutely love using in here though is Triskelion. It drops right into so many of the fun gadgets you’ve built into the deck, it seems like a beautiful match. With Sneak attack and Phyrexian altar out, Trike and Garna are a machine gun. Even if you can’t go infinite, you can do some damage to creatures or plainswalkers, which the similar combo using Gary won’t touch. Plus, there’s the potential for good old Mike and Trike, which is always fun, and doesn’t rely on Garna or sac engines. Would you mind sharing your thoughts? Thanks!