Mikaeus, the Unhallowed

Mikaeus, the Unhallowed

Legendary Creature — Zombie Cleric

Intimidate

Whenever a Human deals damage to you, destroy it.

Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Start Commander Deck Browse Alters View at Gatherer

Trade

Have (1) Azdranax
Want (2) Zane_Stone , kal4o

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Mikaeus, the Unhallowed occurrence in decks from the last year

Mikaeus, the Unhallowed Discussion

Rodrigoks on Bloody Silverquills | Breena EDH (Primer!)

1 day ago

Iamme10000 Thank you for the answer.

I really appreciate your thoughts. I think Felisa, Fang of Silverquill is a good choice with Athreos, God of Passage and Mikaeus, the Unhallowed , It'll make a great number of creatures.

I'm also using in my list a Michiko Konda, Truth Seeker to force the opponents to attack each other while my creatures got some coutners.

And how about a Embrose, Dean of Shadow for counter generator, draw and even a removal agains weak creatures?

klaudiohmm on The Essence of Life

1 week ago

Hey! I think that this deck should use Miren, the Moaning Well . It's a way of regaining life with a creature that will die because of some effect. It makes you gain a lot of life and increases the effect of Willowdusk's ability.

About the untap effects outside of blue, you can use Thousand-Year Elixir or Magewright's Stone . About combos... well, if you use sacrifice effects (e.g. Ashnod's Altar ), you could try the Mikaeus, the Unhallowed + Triskelion -like combos (actually, these two work alone, but some combos needs a sac outlet). Depending of other cards, loops with Mikaeus, sacrifice outlets and creatures with Persist could also work.

An artifact like Eternity Vessel can reset your life (if I remember well, having your life total become some value counts as lifegain).

Maybe creatures like Ikra Shidiqi, the Usurper or Reyhan, Last of the Abzan works well inside this deck. As instants or sorceries... the only one that came to my mind now is Weather the Storm , which can be very interesting in some situations.

Why use cards like Jaddi Offshoot (gains you only one life), Dash Hopes (I think that's an unreliable counterspell and the 5 life is a low cost in EDH), Blunt the Assault (I think that this card is pretty bad, maybe a card like Gray Merchant of Asphodel gains you much more life while drains your opponents) or Lifegift (it won't make you gain a lot of life on the same turn)?

Last_Laugh on copy amd theft cpmmander ideas

1 week ago

Oh, and cards like Metallic Mimic , Sage of Fables , Vigean Graftmage , and Mikaeus, the Unhallowed allow you to abuse these etb/death triggers on each player's turn instead of just once per round.

bloodborn on my attemp at a deck..

3 weeks ago

So, since you are a new player, there are two common archetypes going on in your current build: aristocrats and combo.

Arisocrats makes a lot of creatures and sacrifices them for a benefit, usually either damage to opponents. Zulaport Cutthroat and Blood Artist are common pay-offs for this strategy. If you wanted to pursue this strategy remove the combo cards like Sanguine Bond and Exquisite Blood .

Combo usually looks for a combiniation of cards that win the game when played together. Sanguine Bond + Exquisite Blood is an example of this. One makes you gain life when people lose life, and the other makes others lose when you gain. If you wanted that aristocrats flavor or murdering your own creatures you can include Mikaeus, the Unhallowed + Triskelion which has a combo that does infinite damage if you remove 2 counters from Triskelion to deal 2 damage to the opponent, Triskelion is now a 2/2, remove the last counter to do 1 damage to itself and it becomes a 1/1 with 1 damage on it, dies, and comes back. If you want to go this route take out the aristocrats cards that have sacrifice synergy.

iplayBANJO on Elenda - Life After Death

1 month ago

A bit of a long comment for you to chew some ideas over. I'm just going to throw out some cards that work for the aristocrats strategy that I think the commander would work well with. Then I'll give you some combos that could work here. Most of the combos rely heavily on white cards, so I think they are all pretty cheap. I'm sure there's a lot more that you could use, but these are the ones that come to my mind.

Aristocrat Mana Producers

Pitiless Plunderer , Sifter of Skulls , Nether Traitor , Pawn of Ulamog

Recursion

Reveillark , Karmic Guide , Sun Titan , Gift of Immortality , Angelic Renewal , Luminous Broodmoth , Mikaeus, the Unhallowed , Sorin, Vengeful Bloodlord , Nim Deathmantle

Self-Recursive Creatures

Reassembling Skeleton , Bloodsoaked Champion , Oathsworn Vampire

Free Sacrifice Outlets

Ashnod's Altar , Phyrexian Altar , Altar of Dementia , Blasting Station , Viscera Seer , Bloodthrone Vampire , Carrion Feeder , Spawning Pit , Bloodflow Connoisseur Vish Kal, Blood Arbiter

Aristocrat Payoffs

Blood Artist , Cruel Celebrant , Falkenrath Noble , Zulaport Cutthroat

Vampires

I'm sure these fit into combos, but I'll leave them to you to evaluate.
Marauding Blight-Priest , Famished Paladin Epicure of Blood Defiant Bloodlord Cliffhaven Vampire Vito, Thorn of the Dusk Rose

Combos with a free sacrifice outlet

Karmic Guide + Reveillark : Karmic Guide can return Reveillark to the battlefield. Sacrifice Karmic Guide, then Reveillark. Reveillark's death trigger returns Karmic Guide to the battlefield. Karmic Guide's ETB (enters the battlefield) trigger can return Reveillark to the battlefield. Repeat forever. Reveillark can also return another small creature to the battlefield in addition to Karmic Guide.
Gift of Immortality + Sun Titan : Enchant Sun Titan with Gift of Immortality. Sacrifice Sun Titan. Gift of Immortality returns Sun Titan to the battlefield. Sun Titan's ETB trigger returns Gift of Immortality to the battlefield, attached to Sun Titan. Repeat forever.
Kaya's Ghostform + Sun Titan : Same as Gift of Immortality combo above.
Angelic Renewal + Sun Titan : Same as above.
Fiend Hunter + Sun Titan : Exile Sun Titan with Fiend Hunter's ETB. Sacrifice Fiend Hunter to return Sun Titan to the battlefield. Return Fiend Hunter to the battlefield with Sun Titan's ETB. Exile Sun Titan with Fiend Hunter's ETB. Repeat forever.
Fiend Hunter + Karmic Guide : Same as Sun Titan combo above.

Leonin Relic-Warder combos

Animate Dead + Leonin Relic-Warder : Start with Leonin Relic-Warder in your graveyard. Play Animate Dead to bring Leonin-Relic Warder back from your graveyard. Exile Animate Dead with Leonin Relic-Warder's ETB. Leonin Relic-Warder dies to Animate Dead leaving the battlefield. Animate Dead returns to the battlefield targeting Leonin-Relic Warder. Exile Animate Dead with Leonin-Relic Warder's ETB. Repeat forever.
Dance of the Dead + Leonin Relic-Warder : Same as above.
Leonin Relic-Warder + Necromancy : Same as above.

Infinite Sacrifice Fodder

Divine Visitation + Requiem Angel : Sacrificing a creature will trigger Requiem Angel to create a 1/1 Spirit Token. Divine Visitation causes that to instead be a 4/4 Angel Token, which can be sarificed to trigger Requiem Angel to create another 1/1 spirit that comes into play as a 4/4 Angel.
Bishop of Wings + Divine Visitation : Same as above, but you also gain 4 life each time.

Profet93 on Eternal Darkness

1 month ago

I tried making a list of creatures alone to cut but it's too large. Basically, the majority of your creatures cost too much and their effects are not worth the cost you are paying. Moreso, the effects don't seem to interact with each other.

For example, you have some token based effects such as Drana Liberator, blood artist, ayara, but not enough token producers in the deck despite grave titan and wurmcoil. Bloodgift, burning and archfiend are all subpar demons that don't matter to an infect strategy. Tymaret is not the best grave yard hate piece in black.

Before I give you a long list of potential cards, do note, you need to work on black's weakness of interacting with artifacts and enchantments. I will create options for that in another comment later, if you are interested in that lmk. Now for potential suggestions....

Sword of Truth and Justice - Synergy, protection. Not needed but fun

Magus of the Coffers - Ramp rarely hurts. Lack of haste, weak body makes it less playable, but ramp is needed after they kill your commander a few times

Murderous Rider - Removal

Nirkana Revenant - Ramp, this and magus, while expensive, actually help you cast the other spells you need (Draw, removal, etc...) as opposed to having a cool creature that doesn't give you the best benefit

Dread Presence - Draw/removal

Mikaeus, the Unhallowed - Another target for removal aside from your commander

Deadly Rollick / Dismember / Force of Despair - Not needed, but interaction for free should not be overlooked

Defile / Tragic Slip - Cheap removal, being in black, you have the best instant speed creature removal. Don't be afraid to use it

Vampiric Tutor - Tutor, not needed but helpful

Malakir Rebirth  Flip/ Supernatural Stamina - Oh no, you destroyed my commander, whatever will I do....ooh, nice ETB creature you killed, Eminem's guess whose back plays. Notice how these 2 cards help mitigate a large weakness of the deck, commander removal.

Soul Shatter - Removal

Swiftfoot Boots - Not needed, but redundancy rarely hurts

Dark Ritual / Arcane Signet / Mind Stone - Ramp to get your commander out earlier, you need much much more ramp in this deck. A lot more

Whispersilk Cloak / Commander's Plate - Protect and attack unafraid, everything you need

Opposition Agent - Nice fetchland, tutor, ramp spell, etc...

War Room - Draw in a pinch

Feed the Swarm - Removal that targets enchantments, one of black's weaknesses

Yawgmoth, Thran Physician - Not needed, but profilerate is cool if you can't close out through combat

Howl from Beyond / Hatred - Obviously

These are just general suggestions that have some immediate impact of being strictly better than current cards included as well as more synergistic.

TheVectornaut on Death’s Fiddle

1 month ago

I don't know if it was intentional or not but you have quite a few creatures that care about counters. Thus, there might be a place for ways to take advantage of that here. Proliferators including Contagion Clasp , Karn's Bastion , and Yawgmoth, Thran Physician come to mind. Some other zombie cards in that vein might be Carrion Feeder , Skinrender , or Kalitas, Traitor of Ghet . Mikaeus, the Unhallowed is a little awkward with the +1/+1 theme. On one hand, he does dish out more counters when he brings some of your guys back for more action. On the other, his undying buff doesn't even apply to 3 of the deck's biggest hitters (in Diregraf Colossus , Unbreathing Horde , and Noosegraf Mob ). I think the single copy is a fair compromise, but I think testing both more and less would be interesting. If you're only looking to play around the tokens, Death Baron , Cemetery Reaper , and Cryptbreaker have proven effective for me, at least in EDH.

Malsorn on Zomboss

1 month ago

Looks like fun! What kinds of groups are you playing against? The landbase is always a good place to start, I'd recommend Path of Ancestry over the guildgate and Bojuka Bog / Scavenger Grounds if anyone in your playgroup interacts with graveyards. There's also plenty of great counterspell options out there, Didn't Say Please is strictly better than cancel here, but there's also SwanSong and Drown in the Loch , both of which are pretty powerful in Commander. Removal is also important to consider, there's a bunch of great kill spells that are better than Murder , but they'll depend on your playgroup. Go for the Throat , Price of Fame , Doom Blade , Spark Harvest , Heartless Act , selected based on what kinds of decks you play against. If you're going full zombie-ball, I'd recommend Coat of Arms as a duplicate Door of Destinies . If budget isn't an issue, there's Mikaeus, the Unhallowed , which is a great group-buff and recursion engine, and Patriarch's Bidding , which can give you a huge army really quick, so long as you don't have any other tribal players at the table, but if you keep their graveyards cleaned out it shouldn't be an issue.

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