Sprout Swarm

Sprout Swarm

Instant

Convoke (Each creature you tap while casting this spell reduces its total cost by {{1}} or by one mana of that creature's color.)

Buyback {{3}} (You may pay an additional {{3}} as you cast this spell. If you do, put this card into your hand as it resolves.)

Put a 1/1 green Saproling creature token onto the battlefield.

Browse Alters View at Gatherer

Trade

Have (1) Azdranax
Want (2) Foogler , Phaeophyta

Printings View all

Set Rarity
Future Sight (FUT) Common

Combos Browse all

Tokens

Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
Pauper Legal
Block Constructed Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper EDH Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Sprout Swarm Discussion

multimedia on Lightning-Butt Strikes Back!

4 weeks ago

Hey, my advice is choose one of Passage/Grounds/Lighthouse and cut the other two because lots of only colorless land sources can be problematic with Kalamax. Wolf Run/Settlement/Encampment are colorless sources and have much better interaction with Kalamax then other colorless lands.

In my opinion Passage is better than Grounds and Lighthouse, but I'm partial to attacking with Kalamax which Passage helps with. In my version I cut Passage for Reliquary Tower because I have lots more spells that can draw a lot of cards with Kalamax and I would rather keep those cards in hand than discard them. A reason to cut Passage is because you already have Wolf Run and it's an overall better land for repeatable evasion for Kalamax.

I presume you're playing Grounds because you're consistently against opponent graveyard strategies? If not then it could be cut since you don't have other Deserts and other than Encampment it's not worth including other Deserts. Lighthouse also doesn't seem worth it as a repeatable draw source since you can get better draw from many other sources.


Some changes to consider with cards in the maybeboard:

multimedia on Lightning-Butt Strikes Back!

4 weeks ago

Hey, nice budget version.

Holdout Settlement and Survivors' Encampment are good budget lands with Kalamax to make any color of mana by tapping him or another creature. Crop Rotation can tutor for one of them/put it onto the battlefield. Springleaf Drum can also tap Kalamax to make mana. Cultivator's Caravan is an upgrade for Ketria Crystal because of crew 3 which is another way to tap Kalamax. Having more ways to tap Kalamax without attacking while also making any color of mana is helpful.

Narset's Reversal is the best fair Fork with Kalamax. It's fair because it can't make a copy instant loop to put infinite +1/+1 counters on Kalamax. The "return to owner's hand" clause prevents this. Instead Reversal is a repeatable Fork since the copy can bounce the original back to your hand. Capsize and Sprout Swarm have buyback and you can take advantage of this with Kalamax. For six and five mana either one gives you twice the value and it returns to your hand to cast again. These cards are nice with Wilderness Reclamation. Saps/Birds/Drakes/Beasts and Kalamax interact with Return of the Wildspeaker.

Izzet/Simic/Gruul Signets or Creativity/Curiosity/Impulse Talismans are upgrades for the Diamonds. All provide more color fixing, ETB untapped, are the same mana cost and are less price. Wavebreak Hippocamp is a great budget card in multiplayer Commander. It's no mana cost repeatable draw when spellslinging with Kalamax.

Good luck with your deck.

Feral-The_Ghost on The Last of Us

3 months ago

The use of Parallel Lives is pretty smart. I'm a big fan of that being combo'd with Golgari Germination.

If it were my deck I'd throw in a Corpsejack Menace to synergize with the Sporecrown Thallids.

Also, I like Fungal Plots myself, but instead of having two of them in your sideboard, maybe replace one with a Verdant Force. It gives you a strong creature AND new Saps every turn. It's very useful!

Another thing, instead of relying on the Buyback of Sprout Swarm you might think about adding in a Fungal Infection, a Fungal Sprouting and/or a Spore Swarm.

Hope the advice helps. Even if you don't use it, I hope you have fun with your Saps!

carpecanum on Originality Via Copies

4 months ago

Strength of the Tajuru works for single creatures but better with multiples. Great after blockers are not chosen for your little guys.

Isochron Scepter maybe. Strionic Resonator might work.

Sprout Swarm or Capsize could work (there are a few other instant/buyback cards but i seem to remember the good blue ones were pricey)

anubis1ra1 on Lokotor's Cube

4 months ago

too strong:

Balance

Hogaak, Arisen Necropolis

Pathrazer of Ulamog

Artisan of Kozilek

Lodestone Golem

Daze

Contract from Below (ummm... what?? this is too strong and the ante doesnt exist to balance it)

Hymn to Tourach

Animate Dead

Channel

concerning:

Feather, the Redeemed

Winding Constrictor

Manifold Key

Ulamog's Crusher

Ichorclaw Myr (colorless infect)

Myr Galvanizer

Bounding Krasis

Unburial Rites

Mother of Runes

Archetype of Courage

Village Bell-Ringer

Sun Titan (probably fine)

Porcelain Legionnaire (cheap first strike, hard to kill in reasonable time without using removal spell on a 2 drop)

Battle Screech (or Lingering Souls/Spectral Procession) too many of this effect (too many flying tokens I think)

Winds of Abandon game ending 1 sided wrath (probably just too strong)

Mana Tithe fine card, but not sure why white has counter spells

Peregrine Drake probably fine, but just worth watching for overly easy infinites

Etherium Sculptor potentially too many artifact synergy cards like this in the cube (artifacts might be one of the most well supported archetypes)

Brain Freeze (not really supported?)

Snap again potential infinite mana

Exhume

Tainted Strike/Phyresis Infect is potentially too strong

Feldon of the Third Path potentially degenerate?

Flameshadow Conjuring (goes infinite with multiple creatures with an iron myr)

Golgari Grave-Troll maybe fine

Sprout Swarm (I've seen this card be silly, but its probably fine)

Groundswell/Scale Up (with infect)

multimedia on commanders for a token deck

5 months ago

Hey, I'm currently playing Kalamax, the Stormsire using a secondary token strategy.

You could play a main token strategy with Kalamax and The Locust God. Kalamax can act as a pseudo Parallel Lives affect with instant spells that create token since if he's tapped the first instant you cast each turn is copied. Many cards can repeatably for no mana cost create a token when you cast an instant or sorcery and you want to be casting instants with Kalamax. Instant draw spells are good with Kalamax. The doubling of draw is good with The Locust God who creates an Insect token when you draw a card. In my opinion getting token value on top of the value you already get from instants with Kalamax could make this a viable main strategy.

Some cards for a creature token strategy with Kalamax:

enpc on Emmara goes to war

5 months ago

Nullmage Shepherd is a decent bit of artifact/enchantment removal which lets you tap down your commander. Sprout Swarm is also really good as it's a buybackable convoke effect.

multimedia on Need Card Suggestions for Kalamax, …

5 months ago

Hey, I'm playing Kalamax on a budget and the cards I use to tap it if it hasn't attacked are Holdout Settlement, Survivors' Encampment, Springleaf Drum, Smuggler's Copter and Cryptolith Rite.

Making mana by tapping Kalamax is helpful to cast spells. Settlement and Encampment are nice because they're lands. They don't take up two other spots in the deck. Rite is better if you have a secondary token them because then tokens become mana dorks.

Copter and Drum can tap Kalamax if it has summoning sickness which is helpful to tap it the same turn you cast it. Copter can tap Kalamax at any time/any number of times with crew 1.

Spells with convoke can be used to tap Kalamax even if it has summoning sickness and use the mana it makes to cast the convoke spell. Chord of Calling is a powerful convoke spell with Kalamax. Sprout Swarm with convoke and buyback can be repeatable tokens and a repeatable instant to cast for Kalamax. With convoke Kalamax plus the tokens can pay for Sprout mana cost with buyback.

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