Dismember

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dismember

Instant

( can be paid with either or 2 life.)

Target creature gets -5/-5 until end of turn.

DoctorClump on IS that Hatsune MIKU?

3 weeks ago

Dismember targeting hatsune miku

Profet93 on I BEG YOUR F@CKING PARDON??!!! - Razaketh

2 months ago

77hi77

Phyrexian tribute and gate to phyrexia were the main 2. The other options available are much more higher in CMC and I don't believe would be worth it. Should you still have issues with artifacts and enchantments after adding the above, then it might be potentially worth looking into.

Rings of Brighthearth is the enabler for them. It doubles your commander, if you add fetches it acts as ramp (urborg allowing you to keep them for later + shuffle effect). Some combos include Everflowing chalice (4x counter) + Rings + Voltaic Key = . I would recommend this combo only if you added more mana rocks.

My favorite, Rings + Deserted Temple + cabal coffers + swamps (urborg to make less) = . Temple is great for untapping your mass mana producing lands and can act as a political tool as well.

Not saying to add but worth noting - Zulaport Cutthroat/Blood Artist + Reassembling Skeleton + Carnival of Souls + Ashnod's Altar. Artist and cutthroat are decent at helping you regain the life you lose in general.

Imp's Mischief - Can "counter" counterspells and redirect targeted removal draw and extra turns! Such a versatile card for only 2 mana.

Dismember - Cheap instant speed removal

Syphon Mind - Draw 3, each opponent discards one.

Phyrexian Arena - Consistent draw

I can try to provide you with cuts as well, lmk!

IHATENAMES on CoCo Grimalkin (Naya)

3 months ago

Pick Your Poison might be better than Atraxa's Fall

Wild Nacatl 1 drop cats are important for curving out

Qasali Pridemage Sideboard cat idea

Dismember Damping Sphere Sideboard tech vs rhino cascade

Happy brewing!

irmsilver on Bloodletter of Aclazotz vs. Paying …

4 months ago

Thank you for your answer. I believe my confusion came from not from mentally separating the paying of life and then the actual losing of life.

So alternatively, this means that (during my turn) if my opponent has 4 life and controls Platinum Angel, they could still cast Dismember targeting my Bloodletter of Aclazotz by announcing their casting it for {1} and 4 life. But then Bloodletter sees that they would lose 4 life from paying 4 life, and changes that loss to 8. They wouldn't actually be paying more life than they have, but would still actually go to a -4 life total.

irmsilver on Bloodletter of Aclazotz vs. Paying …

4 months ago

Bloodletter of Aclazotz has a replacement effect that makes your opponents lose twice as much life whenever they would lose life during your turn. Since paying life is also losing life, I'm a little confused as to how this card works regarding that.

For example, an opponent controls Font of Agonies, and same opponent tries to cast Dismember targeting my Bloodletter for the cost of {1} and 4 life during my turn. Do they pay 4 life but lose 8 life (and put 4 Blood Counters on font), or would the spell actually require paying 8 life to cast (putting eight Blood Counters on Font)?

nuperokaso on "Vampires are a POX on this Land!"

5 months ago

wallisface on Dimir control modern

6 months ago

Some thoughts:

  • 18 lands is waaay too low for a control deck. For reference, Burn decks run 20 lands, and only cast 1-2 mana spells. Control decks typically want to be between 24-27 lands -I would suggest going up to 25.

  • I would ditch both Baral, Chief of Compliance and Curious Homunculus  Flip. Neither help you control the board, and neither particularly act as threats.

  • Disallow is a really weak control card and should be removed or replaced for something better.

  • You have no real way to deal with your opponents boardstate. I think a playset (4x) of Dismember would go a long way towards keeping you safe in the early game before you can counter all the things being played.

  • You currently have 8 “finishers” between Haughty Djinn, Tolarian Terror and Rise from the Tides - this is a LOT for a control deck, which typically wants to invest almost-all of its resources in controlling the board, and just using a single card to secure the victory. I’d suggest going down to 5 threats maximum - ditching the Haughty Djinn entirely.

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