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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Force of Despair
If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.
Destroy all creatures that entered the battlefield this turn.
2 months ago
I would take out deadly rollick for a card like Force of Despair or Slaughter Pact. you dont get the hit counter from Mari when you exile an opponent's creature because it is not dying it is being exiled. i've killed 6 creatures at once with force of despair
If the reason you have Withering Boon is to trigger Mari it wont because the creature never hits the battlefield therefore it never dies, otherwise im not to sure why you have a creature counter spell, i guess for commanders eh. i think it would be better to have another kill spell imo.
I have built my own Mari deck and played a decent amount of games winning a few. Enjoy, she's really fun!!
7 months ago
I forgot to mention Force of Despair, another budget removal option.
8 months ago
The more sources of ramp, card draw, and removal you have, the more competitive your deck will be. I would stretch for 13ish sources of solid card draw--such as the likes of Jeska's Will, Cathartic Reunion, and Sign in Blood--a similar amount of cheap ramp (just more of what you've already got going on, like Thought Vessel and Millikin), and 10ish efficient removal effects like Abrade, Deadly Rollick, Terminate, and Force of Despair.
Also, remember that each time you reanimate a sub-par creature, you're missing out on spending that trigger on a game-ender; try and make it so all your huge reanimation targets do lots of work and immediately have an impact. It's also worth noting that Olivia returns the creature to play already attacking, so if it has an attack trigger (like Drana, the Last Bloodchief or Master of Cruelties) that effect actually won't happen.
Like what you're doing here overall, though--keep it up! :3
9 months ago
My thoughts on every independent color's counterspell potential:
can unconditionally counter anything.
taxes and delays all types of spells. At higher rarities, I can see something like "Counter target enchantment spell. Its controller creates a 1/1 Soldier token." or something, but that would be very occasional.
can maybe counter creatures or be prevented by a payment. I'm looking at cards like Cradle to Grave, Dash Hopes, and Force of Despair as variations of this, but Planar Chaos shouldn't really be a precedent for anything and two of those aren't really counterspells.
explicitly shouldn't counter its own stuff, it should be more like a randomizing effect, and it should only appear at higher rarities. If Tibalt's Trickery said "Counter target spell an opponent controls." it would work. This isn't just to cut down on combo abuse, but doesn't really have that kind of subtle, what-are-you-planning approach that would lead to knowingly setting something up to fail. Red self-sabotages haphazardly, not deliberately.
counters and spells that target its creatures. Specifically. That's all it should get, and even that could be pared down.
10 months ago
Possibly consider Rout or Force of Despair so you can pop everything on an opponents turn or stop a repopulate from an opponent. First time I've seen Vraska, Relic Seeker, hoping some of my friends don't see her in a hurry.
1 year ago
Force of Despair also hoses living end and can destroy a ttb/nahiri/transmogrified-in Emrakul
1 year ago
Hey MrNoodlesworth, sorry for the super late reply. I haven’t had a chance to play much lately due to work. I added Grief (cutting Inquisition of Kozilek ), Dauthi Voidwalker (cutting Planar Void ), and Tourach, Dread Cantor (cutting Tainted AEther as you suggested, since I’m running more creatures). I added additional Planeswalker removal in the form of Baleful Mastery and Murderous Rider , since lately I have had difficulty dealing with them. To make room I cut Slaughter Pact and Force of Despair . I also swapped Thought Vessel for Reliquary Tower so I can have infinite hand size for 0 mana. Sometimes I needed infinite hand size but didn’t have the 2 mana to spend on Vessel.
1 year ago
Looks like a fun list! I have a Chainer deck on my profile if you wanna check it out. I've been playing him for a few years now, but I'm still working out some of the pending changes to my list.
Card draw to consider: Night's Whisper is a second sign in blood, and worth running as efficient card draw. Ransack the Lab has also felt really good. Treacherous Blessing has been worth the life loss (almost) every time I play it. Syphon Mind is decent, too. I also am not a fan of Reliquary Tower because usually you want to be discarding down to hand size to drop reanimation targets in the GY. I'd look at Castle Locthwain or basic swamp in its place.
Ramp: Dark Ritual is a classic and probably worth running. Myriad Landscape is slow, but generally has pleased me when I see it. Nirkana Revenant is another source of big B mana. Expensive to cast, but cheap if you are reanimating it. Expedition Map gets you Cabal Coffers or Urborg.
Finally, I'm not sure that Liliana, Untouched by Death is pulling her weight here. Hope that is helpful :)