Crippling self doubt -
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I've been having this problem, too. I just did a spoiler tag instead.
November 27, 2022 12:54 p.m.
In no particular order, some cards that are probable/potential cards for the deck:
November 26, 2022 7:57 p.m.
To be honest, I'm not exactly sure of the end goal of this deck. All I know so far is:
Urza/Mishra as partner commanders
Artifacts are the main theme.
Discard and second card draw per turn (cycling synergy, basically) and artifact recursion are the secondary themes
So it's kind of a mix between the C18 Saheeli deck, the C20 cycling deck and the C21 Lorehold deck.
I have a large list of synergistic cards I found while doing research, but it'd be easier to post them from my laptop (currently on phone) tomorrow.
November 25, 2022 9:15 p.m. Edited.
Yeah, I only found a handful of recursion effects. Reconstruction takes the spot of "random old reprint with new art" for the deck. Lol
November 25, 2022 7:24 a.m.
Played around with Light-Paws a bit in Historic Brawl on Arena after NEO released. Definitely a powerful commander!
November 24, 2022 9:20 p.m.
Necromancer's Stockpile is a diamond in the rough for Tormod. I highly recommend it!
November 24, 2022 9:10 p.m.
My previous idea of running Subira, Tulzidi Caravanner and Teferi, Mage of Zhalfir has been sabotaged by the release of The Brother's War. In it's a place, a partner deck of Mishra, Excavation Prodigy and Urza, Powerstone Prodigy has the gears in my brain turning!
I'd like to keep it at about pre-con levels of power and would love suggestions.
So far, cards like Irencrag Pyromancer and others that care about second card draws per turn are key, as are artifacts that have some sort of graveyard recursion like Artificer's Dragon or Metalwork Colossus.
I've also never built a deck to fit in with pre-con levels of power. Any recommendations on how to gauge this? Is it a synergy thing or is it a card rarity ratio thing?
November 24, 2022 5:49 p.m.
I haven't updated this deck in a long time but I'll take a look at Opposition when I do get around to adding stuff. I get that card confused with Mind Over Matter for some reason, so I thought it was a lot more expensive.
Intruder Alarm is great... But it's one of those cards that kind of gives me a headache. I'll add it to the maybeboard anyway.
November 22, 2022 11:37 a.m.
I highly recommend moving Rampaging Baloths from the maybeboard to the main deck. If making tokens is the main gameplan, Baloths would be an all-star. You could also check out Ashaya, Soul of the Wild for more forest-synergy, too. Vernal Bloom is a pretty cheap forest mana doubler that would work really well with new Titania. Skyshroud Claim is basically a straight upgrade to Ranger's Path as the forests you grab do not come in tapped. Blighted Woodland and Fabled Passage are two nonbasic lands you might want to check out, too.
And then there's always Parallel Lives but that card is pretty expensive these days and STILL hasn't been reprinted...
November 19, 2022 11:10 a.m.
Thoughts on just running Garruk Relentless Flip as the commander as a Rule 0 thing? I doubt the deck would end up being anything terribly competitive (not a knock on your deckbuilding skills but just more because of the narrow theme), so why not just have some fun with it and make it a Rule 0 deck? If not, or if people give your grief over it, Carth the Lion is probably the best choice.
I'd say Garruk, Apex Predator but that one seems like it might be a bit too strong to have in the command zone with his emblem ability and all.
November 17, 2022 4:38 p.m.
This deck isn't necessarily on a restricted budget, it's just that all the auras that are relevant to Stangg's playstyle end up being really cheap because they're mostly commons and uncommons. Not that I'm complaining! lol
Ulvenwald Tracker is great but I think I'd rather stick to ETB aura based removal (like Cartouche of Strength) for this deck. They're great with Stangg because the Twin will pop in each turn (assuming you attack, which you probably will) and do the fighting for the original one.
I do like the idea of having an Overrun effect as an alternate finisher, though. Added to the maybeboard!
November 17, 2022 4:24 p.m.
Deck looks great! Fairly similar to a Titania deck I have, myself (this one is probably built better, though!). I dunno if it was because it was a Brother's War commander card or if spoiler season fatigue is finally getting to me, but I hadn't even seen this card (the new non-meld Titania) until a few days ago... and then pulled one from my Brother's War box! Love how similar to the original card it is but also how it's different enough to warrant a slightly different playstyle at the same time. I think I still prefer the original one for the flavor-to-gameplay aspect of it but this new one is reeeaaaally interesting.
November 16, 2022 11:24 a.m.
Thanks!! I have a fairly large list of cards that are potential additions along with the Vedalken Orrery and Sensei's Divining Top I got from Double Masters 2 boosters over the summer. Definitely adding those in along with some of the new DMU/BRO cards. I wanna reorganize the primer, too. Hoping to have the deck and primer fully updated by the end of the year.
Now if only I could stop getting distracted with building Brother's War commander decks... lol
November 14, 2022 1:13 p.m.
Commander / EDH
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Commander / EDH*
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Commander / EDH
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Commander / EDH*
SCORE: 4 | 1 COMMENT | 398 VIEWS | IN 3 FOLDERS
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Commander / EDH
SCORE: 28 | 9 COMMENTS | 1596 VIEWS | IN 13 FOLDERS
|Playing since||Ravnica Allegiance|
|Avg. deck rating||23.12|
|Favorite formats||Commander / EDH|
|Suppressed formats||Pre-release, Pauper, Quest Magic, Limited, Duel Commander, Tiny Leaders, Penny Dreadful, Leviathan, 1v1 Commander, Pauper EDH, Canadian Highlander, Brawl, Oathbreaker, Oldschool 93/94, Gladiator, Alchemy, Pauper Duel Commander|
|Cards suggested / good suggestions||245 / 158|
|Last activity||1 hour|