Planar Disruption

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Planar Disruption

Enchantment — Aura

Enchant artifact, creature or planeswalker

Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Coward_Token on Duskmourn

1 month ago

Vanish from Sight: It didn't last long this time, but it's still kinda funny that between the ending of NEO, Planar Disruption, and this card, those two can't seem able to stick together.

Innocuous Rat: I liked it better when it was called Sinuous Vermin

Friendly Ghost: surprised this doesn't have flash

Most Valuable Slayer: [groans]

Flesh Burrower: I like this art at least, the extra body mouths are neat

Abhorrent Oculus: The flashlight humans aside, this art is still really cool, and it's neat that the actual card synergizes with manifest dread's milling


So uh ever since the spoilers started proper, me and others have been pretty down on this set. Does anyone have anything nice to say?

nuperokaso on Orzhov Sacrifice Clerics

1 year ago

legendofa on

1 year ago

You can use Planar Disruption to prevent your opponent's artifacts from using their activated abilities. Often, though, artifacts will have triggered or static abilities, or paths can be found around the Disruption. A common one right now is using Sigarda's Aid to equip Colossus Hammer without paying its full equip cost. With PEnding, the permanent is gone, unless your opponent is going very off-meta with Riftsweeper or Pull from Eternity. (I personally think these cards are underrated, especially Pull in a graveyard deck.)

Dani3377 on

1 year ago

Can't you use Planar Disruption to enchant your opponent's artifacts though? It says so right on the card. Also creatures and planeswalkers. I guess Non-land Permenant, (Prismatic Ending) technically means that it hits encahntments AS WELL as artifacts, planeswalkers and creatures.

I guess Declaration in Stone is wholly creatures and probably should be seen as a completely different kind of card.

legendofa on

1 year ago

Dani3377 If I may answer, Prismatic Ending can exile much more than creatures; it can hit any nonland permanent (creature, artifact, enchantment, planeswalker), so it has a broader range than even Planar Disruption, while Declaration in Stone only affects creatures and gives the opponent a small reward. Also, Modern is very multicolor friendly, so the decks that will be running PEnding will be running 4-5 colors anyway. Third, most competitive threats in Modern will have a mana value of 2-3, sometimes 4, so PEnding has good reach on top of its good type coverage. Finally, and this point is very meta-dependent, I'm not sure PEnding is that ubiquitous, definitely less so than Lightning Bolt, for example. You might be seeing a higher than average rate, but at

https://www.mtggoldfish.com/metagame/modern#paper

only three of the top twelve decks run any number of PEnding, both of them are 4+ colors, and in these lists at least, two decks run two copies and the other runs three copies, so they're not using full playsets.

So there are a few reasons why Prismatic Ending is preferred over Planar Disruption or Declaration in Stone.

Icbrgr on

1 year ago

@Dani3377 I think Declaration in Stone is more of a sideboard card if anything and in order to justify Planar Disruption in Modern you would need some sort of "enchantments matter" theme to your decks gameplan. Make no mistake I dont think either of these are bad cards though.

From the hip the reasons I see why Prismatic Ending is preferred over Planar Disruption is it has a wider range of targets; Ending is PERMANANT universal extra removal. 3 CMC/MV can hit a lot of relevant targets it can hit Chalice of the Void, can hit Amulet of Vigor, can hit Wrenn and Six/Tarmogoyf can hit Teferi, Time Raveler/Heliod, Sun-Crowned ect. ect. and not everything in these mana value slots need to attack or be activated... vs Planar Disruption something the opponent can get back if they have enchantment removal and hits less things... kinda like pro and con to Leyline Binding very easy to essentially have instant speed removal for almost everything but if the opponent has enchantment removal then it can just feel bad if you really needed it gone... not a perfect card but objectively a Modern staple even pushing out Path to Exile to being a sideboard card for many decks because of its versatility.

Dani3377 on

1 year ago

why isnt Planar Disruption a card that gets used very much? How is Prismatic Ending so ubiquitous? ... Costs 3 mana to exile a creature of 3 mana cost or lower? What about Declaration in Stone. Still sorcery speed but there's no "kill the Planar Disruption and get my creature back mechanic.

Moreover Planar Disruption hits planeswalkers.

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