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| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Bloodline Keeper
Creature — Vampire
Flying
: Create a 2/2 black Vampire creature token with flying.
: Transform this. Activate this ability only if you control five or more Vampires.
razelfark on
Vampires
3 months ago
Uncommon Card Suggestions: Gifted Aetherborn, Vampire Nighthawk, Stromkirk Bloodthief, Urge to Feed, Hero's Downfall
Rare Budget Options: Cordial Vampire, Captivating Vampire, Preacher of the Schism, Nighthawk Scavenger, Qarsi Revenant
Budget Mythic Otion: Bloodline Keeper Flip
Stromkirk Bloodthief- Is just a better version of the Savage Gorger as the counter can be placed on itself or anotehr vampire if it proves more useful.
Gifted Aetherborn & Vampire Nighthawk- great low cost deathtouch lifelink creatures that fit your theme. Aetherborn at the very least replaces Blood Burglar as a pure upgrade.
Cordial Vampire - is a better lord (+1/+1 to all vampires) then the Thirsting Bloodlord and would be an upgrade option.
Nighthawk Scavenger & Qarsi Revenant - are stronger options but slightly more expensive upgrades to the Vampire Nighthawk if you like hte idea of that creature.
Cordial Vampire - is a card option that tiggers when when your creatures or opponent's creatures die, meaning all the deathtouch creatures that trade into something would trigger the Cordial at least twice putting two +1/+1 counters on EACH of your vampires. This is also strong when paired with creature removal spells as well.
Preacher of the Schism - solid option to give card draw (or lifelink tokens when behind on life) on a sturdy body that has deathtouch making it hard for Opponents to block effectively.
Arterial Flow is a strictly better option to Mind Rot as you drain life for having any of your creatures on board.
Removal option Urge to Feed will likely serve your deck better then Sorin's Thirst. Feed be used as a good combat trick both offensively and defensively. If you are defending, after declaring blocks you could shrink an attacker (even if not killing it) and then choose to tap your creatures to grow them and surprise opponents.
If you want to have a better protection spell then Dark Remedy I would suggest Armor of Shadows as the card only costs 1 and gives indestructible to help protect your creater from destroy effects and it also still gives that 1 power as a combat trick still.
Hero's Downfall is a strictly better Murder as it costs the same mana, btu allwos you to remove walkers as a option.
These card suggestions will still keep your deck fairly casual and I tried to sugget cards that are budget friendly with the most expensive still being under 5$ to obtian and fit your theme. Hope these card ideas help.
indieinside on
Cassie's Charmed Groom
3 months ago
What do you mean by 3 or 2? If you are talking about the tier, "I think" that is related to how many GCs are in the build.
Raven_of_Arella on
Vamp/Bats
1 year ago
Hi basedgubbs! If you are new to Magic the Gathering then welcome! I love that your first deck idea is based around bats and vampires as the vampires are what drew me into Magic! I don't want to throw too much at you in this comment but want to help get you on the right track so you can craft this deck how you want.
Sticking with the white and black cards making up your deck so far, I would switch out your commander with a white and black color identity (Elesh only allows for white cards to be in the deck). Some of my recommendations in no particular order are: Commissar Severina Raine, Baron Bertram Graywater, Elenda, the Dusk Rose, MacCready, Lamplight Mayor, and Elas il-Kor, Sadistic Pilgrim. I think any of these could prove useful in building lots of bats and vamps!
I would also recommend taking out 20 lands (10 Swamp and 10 Plains) and splitting those 20 slots into Instants/ sorceries/ enchantments/artifacts.
Here are just some card recommendations for generating bats and vampires: Regal Bloodlord, Lunar Convocation, Call the Bloodline, Bloodline Keeper Flip, Timothar, Baron of Bats, and Aclazotz, Deepest Betrayal Flip. A couple cool cards that might be fun for winning are: Mephidross Vampire Malakir Bloodwitch.
Wishing you the best on your journey with MtG and happy crafting!
DarkKiridon on
Queens of the damned (Vampire Tribal)
1 year ago
+1 from me! Definitely better than mine although seems like they are different in a lot of ways. Blood Sucking Demons
Bloodline Keeper Flip is my only recommendation.
DarkKiridon on
1 year ago
Bloodline Keeper Flip is always fun.
Maybe Knight of the Ebon Legion, and I'm a fan of Bloodghast
griffstick on If you could run any …
2 years ago
1: Crypt Ghast is my #1 choice, because I love mono black.
2: Ankle Shanker is a must for me. I want that deathtouch vigilance firststrike deck soo bad.
3: Bloodlord of Vaasgoth, I love Vampires.
4: Bloodline Keeper Flip... same
5: Arena Rector, monowhite super friends.
6: Consecrated Sphinx draw cards
7: Demon of Death's Gate would be super fun to cheat out without cmdr tax over and over again.
8: Lord of the Void would be fun plus demons are a favorite tribe of mine
9: High Priest of Penance, indestructible combos, control the board and pillow fort up
10: Sunblast Angel. A board wipe in the command zone that makes your opponents think twice about attacking.
DreadKhan on
Red/Black Vamp & Wolf
2 years ago
I'm not very experienced with Modern, but I think there are a few pointers that I can give you.
Your curve should be more to the left, most Modern decks run plenty of 1 drops, Black Vampires have Vampire of the Dire Moon, Indulgent Aristocrat, Pulse Tracker, Vampire Cutthroat, Knight of the Ebon Legion, and Vicious Conquistador, some budget and some not. Red has Voldaren Stinger, Falkenrath Pit Fighter and Falkenrath Gorger, those last two play together pretty well and are quite exploitable, there are some other vampires that care about discard effects. I think those are all Modern legal, maybe something will work for you!
As a general rule, if you almost always want at least 1 copy of a card in your opening hand then it should probably be a run at x4. Most people try to run quite a few x4s of key cards, this tends to make a deck quite a bit stronger. You can certainly run less copies of a card, x3 is for stuff you really want but don't necessarally want 2 copies of, 2 seems right for stuff you are fine with not drawing every game, but would like to draw in longer games (bigger creatures/spells are often 2 ofs), people often use singleton copies of cards that they usually don't want to draw or never want to see in their opening hand. There is a fair bit of artistry to getting the ratios of cards 'just right', so I hope some of those tips are useful. I think Good Morning Magic (a Magic Youtube channel) had a video on how to know how many of a card to put in a deck, the guy behind the channel is one of Magic's designers. I can't properly link, but https://www.youtube.com/watch?v=9FpF1SpOTJk is the vid.
I had a vampire deck for awhile, it was Legacy and ran a x4s of Vampire of the Dire Moon, Gifted Aetherborn, Vampire Nighthawk and Gatekeeper of Malakir, these offered some pretty good board control. I'm not sure if you have enough board interaction effects, there are also endless Black spells that remove creatures. There is also Nighthawk Scavenger, which is probably better than the old Nighthawk. This might tie into my other thought, your deck would probably be stronger if you leaned harder into a specific typal theme, there are a few Zombies and other types in here. If you do lean into just Vampires or just Zombies there are quite a few fairly strong cards that really care about those types, these can make good finishers, stuff like Bloodline Keeper Flip can quickly take over a game.
A final point, most decks really want more cards. You might not want to buy x2 or x3 of The One Ring, but Phyrexian Arena is an old standby, it's much better in a Vampire deck because you can recover via lifelink. There are also cards like Sign in Blood and Night's Whisper.
Tyrant-Thanatos on What's your favorite mechanic, and …
2 years ago
I love filtered draw cards like what seshiro_of_the_orochi listed, but I prefer the ones that pitch the remaining cards into the grave, such as Grisly Salvage or Winding Way.
I also love draw-replacement effects. Whether it's Dredge, Tomorrow, Azami's Familiar, or something like Words of Waste.
I'm borderline obsessed with Underrealm Lich, which does both of these things.
I'm also unreasonably satisfied with the mechanical combination of creatures with both Vigilance and a Activated Ability. Some creatures are printed this way, like Adarkar Valkyrie or Vona, Butcher of Magan, but it's just as easy to create the scenario by granting vigilance to something like a Bloodline Keeper Flip.






