Bloodline Keeper

Creature — Vampire

Flying

{T}: Put a 2/2 black Vampire creature token onto the battlefield.

{B}: Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires.

Latest Decks as Commander

Bloodline Keeper Discussion

cfost827 on Necronomicon | Teysa Karlov | Primer

3 weeks ago

Hope all is well! Not sure if it would be worth adding in this new card but Beskir Shieldmate is another fodder/token maker to possible add. The only thing is that unlike Garrison Cat, Hunted Witness, etc - he is a 2 drop. Not sure if that makes him unusable, as you can't really tutor him up with Ranger of Eos , but still may be valuable just to have additional fodder in this deck. What do you think?

Additionally, do you think Bitterblossom or Bloodline Keeper  Flip have any room in your current deck list? Not to sure what you would take out but Bitterblossom seems like it could but good - but I guess it's probably because they don't trigger these abilities off dying - which is the main issue. Thanks!

bignickenergy7 on Edgar, his goth girlfriends, and Cousin Vito

1 month ago

That’s a very nice deck you have there PapLaRiviere. If I ever built a vampire deck without the limitation of goth girls only I’d definitely use it as reference. I do like Malakir Bloodwitch very much and I’ll definitely find a place for her, but unfortunately Bloodline Keeper  Flip doesn’t fit within the confines of the aforementioned limitation. Thank you for the advice!

PapLaRiviere on Edgar, his goth girlfriends, and Cousin Vito

1 month ago

Hi there,

Bloodline Keeper  Flip and Malakir Bloodwitch both fit your (very cool) theme. I run them both in my own build, The Ancient House of Markov [Primer]. Malakir Bloodwitch can actually be a Wincon in the later game, especially if you have a way to bounce her back to your hand for recasting.

Best Regards, Pappy

Paramourcat on Eddy Markov (WIP)

1 month ago

Since you have a lot of the ping life type guys like Blood Artist and such, I'm surprised you aren't running the Sanguine Bond and Exquisite Blood combo.

Also you are missing some other good lords and tribal vamp stuff like Bloodline Keeper  Flip Bloodlord of Vaasgoth Champion of Dusk Elenda, the Dusk Rose Falkenrath Gorger Forerunner of the Legion Indulgent Aristocrat Kalastria Highborn Legion Lieutenant Legion's Landing  Flip Malakir Bloodwitch Mavren Fein, Dusk Apostle New Blood Olivia, Mobilized for War Olivia's Bloodsworn Feast of Blood Patron of the Vein Sanctum Seeker Sorin, Imperious Bloodlord Stensia Banquet Stensia Masquerade Thirsting Bloodlord Urge to Feed Vampire Nocturnus Vampiric Fury

ok way more suggestions than I expected, but all good cards to consider! Obviously don't need all of them, it depends on your strategy and what you want to focus on. I would very highly recommend at least Bloodwitch, Mavren Fein, Sanctum Seeker, and probably Legion Lieutenant and Landing for good cheap value on the low end. There's a lot you can get into if you want to mess with madness strategies, or focus on lifegain type stuff and exsanguinate. Like typically you would run Cabal Coffers and Urborg, Tomb of Yawgmoth for an exsanguinate wincon, among other things. There are other Sorins you can dabble in if you want, but Imperious Bloodlord is probably the most value at 3 CMC and has strong synergy for straight vamp strategies.

abby315 on Markov Estate

3 months ago

I have some thoughts about the overall gameplay, but I'll make some easy suggestions first:

Painful Truths > Read the Bones in a 3-color deck. Similarly, Mathas, Fiend Seeker is a great way to turn all of your removal into 2-for-1s, or can even draw you cards without spending any cards because it incentivizes your other player to remove things for you.

I agree with King_marchesa about cutting some vanilla vampires for ramp and removal. I noticed you said one of your players really likes hexproof creatures; spells like Soul Shatter and Crackling Doom will probably be better than spot removal like Utter End in that case. Anowon, the Ruin Sage is good for that, too, and Patron of the Vein is removal on a big-ol' Vampire stick!

Nighthawk Scavenger and Nullpriest of Oblivion will be good includes that are aggressive but also good in the lategame (this will be a theme in this comment). Olivia Voldaren is cheap and a good mana-sink to use the extra ramp you're putting in.

Bloodline Keeper  Flip is a little on the expensive side at $9 but if you can get a copy, it'll be a great way to upgrade your army from 1/1s to evasive 2/2s, or 4/4s if he flips. Vampire Nocturnus is another good Lord in this vein. (Pun intended!) Vito, Thorn of the Dusk Rose can function as a damage-doubler using his activated ability.

Finally, Forerunner of the Legion is a great tutor that also gives +2/+2 to an attacker whenever you play a vampire, thanks to Eminence.

You'll notice that all of these suggestions will raise your curve. I think that's necessary to address the problems you're having. I started EDH running a Freyalise, Llanowar's Fury Elfball deck that had a similar goal: Make a lot of small Elves and run down one opponent. Ran into the same problems you have: You get outscaled. The changes I outlined above are also similar to what I did to turn Freyalise into a more streamlined Ezuri deck. You have to add a lategame. This is also why I recommend adding ramp to more reliably cast Edgar; he's an extremely powerful finisher with a board full of small vampires, and the deck relies on him for more than just 1/1s!

That's why most of my changes encourage you to add more removal and ways to buff your board with stronger creatures. This is the great thing about Edgar: you don't need to focus on making an army of small vampires, because he does that for you! Instead, you can play vampires that buff and help your other vampire tokens.

So, I'd recommend making swaps for the following low-drop creatures that aren't evasive/strong and don't do anything for your board besides being a vampire to trigger Edgar (which most of the above suggestions also do):

Bloodthrone Vampire
Guul Draz Assassin
Guul Draz Vampire
Pulse Tracker
Quag Vampires
Vampire of the Dire Moon
Duskborne Skymarcher
Ruthless Cullblade
Vampire Interloper

And also Goblin Bombardment, which I don't think is a good rate for what it does.

Add some more Vampire lords where you can get them (many of the above are just $1-2), removal, and ramp. You should find that instead of getting a hand with 2-3 lands and all 1-2 drops, you'll start finding a hand with something to do on every turn as you work up towards Edgar. I hope that helps!

shivanlord on The Commander's Quarter's Lord Tribal Challenge

4 months ago

Tried to make the deck a little bit more consistent and with a couple more draw and planeswalker cards. In addition, the creatures added give a bit more staying power and other abilities instead of just strictly attacking, although that's still the main mode of winning. Also went a bit more in on +1/+1 counters as well.

-1 Changeling Sentinel -1 Moonglove Changeling -1 Valiant Changeling -1 Undead Augur -1 Venom Sliver -1 King of the Pride -1 Winding Constrictor -1 Neoform -1 Tatyova, Benthic Druid -1 Vastwood Surge -1 Bloodline Keeper  Flip -1 Chromatic Lantern +1 Skyshroud Claim +1 Despark +1 Oath of Ajani +1 Jiang Yanggu, Wildcrafter +1 Kaya, Ghost Assassin +1 Ashiok, Nightmare Weaver +1 Teferi, Time Raveler +1 Crystalline Crawler +1 Tendershoot Dryad +1 Twilight Prophet +1 Sanctum Seeker +1 Shalai, Voice of Plenty

Jonesbond49 on Mono Black

4 months ago

It's clear that you want to be an aristocrat deck so I would recommend more creatures. Here are some that card that make creature tokens and are more budget friendly: Bastion of Remembrance, Abhorrent Overlord, Aphemia, the Cacophony, Dark Salvation, and Endrek Sahr, Master Breeder. Do you own Bitterblossom? If you do, then I would consider it. Here are three non-budget cards that you might consider after playtesting: Grave Titan, Bloodline Keeper  Flip, and Ghoulcaller Gisa.

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