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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Throne of the God-Pharaoh
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
2 months ago
Very cool build, +1 for the build but also the title! xD
2 months ago
chigorin Really appreciate the feedback and interest! It would be my pleasure to answer your questions.
First, regarding the card Grand Crescendo, it has definitely caught my eye. For now I am still testing the most recent build of the deck to see if I feel the need for more board-wipe protection. I will say that as a general rule, for this deck I like creatures such as Dauntless Escort and Selfless Spirit more than sorceries/instants because they combo with Earthcraft type effects and Gaea's Cradle + Itlimoc, Cradle of the Sun. They can also be recycled with Sun Titan in a really powerful loop, and they can be searched with tutors. It is true that Grand Crescendo offers unprecedented flexibility in that you can use it as protection or as a token maker or both. I would still say that it is inferior to Heroic Intervention and to Teferi's Protection. Making more tokens in Emmara can really quickly feel "win more" because Emmara is such a reliable token maker. As soon as I test stuff out and make a decision I will write an update specifically for New Capenna stuff, so keep an eye out for that!
The deck is actually optimized for a 4-player game. It is true that Esper Sentinel and Smothering Tithe offer draw and mana, respectively, and at various points I did include them. However, they give you those things...and nothing else. They have almost no real synergy with your gameplan. Additionally, they are both occupying extremely busy mana slots. Turn 1 should always ideally be any of the "Turn One Tappers" and the 4 mana slot is almost always ideally taken by a token doubler or to continue setting up your combo. Mana/ramp is also the one thing that I do not feel the deck needs more of at all.
As for board wipes in general, my experience has been this: if no one plays a board wipe, I win 100% of the time unless I had an absolutely terrible hand/draws. You are the go wide deck. Either someone blows up the board or you win. So, focus on running protection and let others worry about board wipes.
Throne of the God-Pharaoh draws attention to you in a bad way. You don't want to give opponent's a reason to blow you up early. Emmara is a slow, steady token deck. You are always growing turn after turn. Your goal is to reach that critical point where you can 1-KO everyone before they realize you are a threat.
Glare of Subdual is a trap. It discourages you from tapping your creatures during your turn, and in this deck, if you are doing the things that will make you win, you are normally ending your turn with a tapped out board. Knight-Captain of Eos is your best defense against attacks, and it is always better to remove artifacts rather than just tap them.
Finally, Sylvan Library has the unfortunate trait of costing 2 mana. You ALWAYS cast Emmara turn 2. And because Sylvan Library is best played as early as possible, and from turn 3 forwards, it really doesn't feel like there is ever a good time to play it. I decided to cut it because now we have access to more cards with draw like Welcoming Vampire and the absolute perfection that is Bennie Bracks, Zoologist.
Please feel free to ask as many other questions as you want, or let me know if you would like more detail regarding any of my explanations! I love this deck, and for some weird reason I am just obsessed with making it perfect hahaha, so I will definitely be maintaining it for years to come!
2 months ago
Hey! Amazing list and thanks for keeping it updated. Curious about your thoughts on the new Streets of New Capenna Commander Card, Grand Crescendo?
Thanks for keeping this list maintained!
3 months ago
I'd replace Mobilize with Copperhorn Scout. The cmc is the same, and scout is an elf for when that matters, and the scout can be used repeatedly. The problem with Vitalize and Mobilize is that they are one-offs and thus often low impact, but at least the former is an instant allowing you to use it during your opponents' turns for a surprise move.
Cards like Torment of Hailfire are just better than things like Gruesome Scourger and Radiant Epicure which at 5cmc will often just not do enough to justify the cost. It's always good to think of the floor of the card and not just the ceiling. If you have one other creature out and play those cards it will feel bad. With Hailfire, even if you only cast it for five each opponent is going to have to choose between sacrificing up to three permanents or taking up to nine to the face, which will be a good return on investment.
Living Death is especially amazing with Syr Konrad, the Grim and can double as a board wipe and win con. If you cast it with Syr Konrad out, first all creatures in all graveyards will do damage to each opponent as they are exiled from the graveyard, then opponents will take damage for every creature killed and put into the graveyard. Its just crazy powerful. Also, if you have a sac outlet you can always sac all of your stuff first so you can get everything back. Its just unbeatable.
I feel like Throne of the God-Pharaoh could do some work but probably fits better in a different deck, but that's just me.
The Meathook Massacre is pricey in money for a reason- its sort of a catch all. It can be a boardwipe, or not, but either way its an extra aristocrat effect of a permanent type people remove the least, so its good!
I'll post some other thoughts on the deck page itself, but I wanted to answer your above questions here.
4 months ago
Dangerwillrobinson79 Thanks for the like!
Throne of the God-Pharaoh is a sleeper hit in the deck. It's great because you can play it at the end of your turn after everything has already happened. You could create an army of snakes, tap then down as attackers or mana dorks, appear like you've run out of wheels or steam, then surprise all your opponents with something like 20+ damage for only 2 mana. I've won a few games with it.
And yeah, Kaseto, Orochi Archmage is a great card here. The boost and unblockable can really help get the 'wheels' of this deck going lol.
4 months ago
Awesome primer! Xyris is one of my favorite decks to pilot. Always fun! I used Chromatic Lantern for color fixing and it gets a lot of work. Throne of the God-Pharaoh is theoretically a game ender after a large scale snake attack. I pulled it because I never had it available at the right time. Now I kinda want to put it back in and give it another chance. I like the idea of using kaseto to punch through with xyris. Need to figure out what to sub him in for. Here's mine if you want to check it out. Xyris, rider of wheelies
5 months ago
I also play a Xyris Deck ( Snakes on a Planeswalker - Xyris EDH swarm ). I choose to not go with ETB damage, as I already play a Purphy commander deck, so had a couple extra slots to fill.
A couple surprisingly great cards have been:
Throne of the God-Pharaoh - Depends how many snakes you are attacking with.. i tend to churn alot of snakes and keep mine at 1/1
Dream Fracture - is a great extra counter if you need one
Mystic Reflection - depending on how much you lean on Coat of Arms, this is nice if you know the turn you are going to Wheel. Can get dragons instead of snakes.
I am definitely going to find a spot in my deck for Burning Inquiry, cant believe I dont already have it. Good luck. I love this deck, it is currently one of my favorite to play and can quickly get out of hand..
7 months ago
Added Rhys the Redeemed