Risen Executioner

Risen Executioner

Creature — Zombie Warrior

Risen Executioner can't block.

Other Zombie creatures you control get +1/+1.

You may cast Risen Executioner from your graveyard if you pay more to cast it fro each other creature card in your graveyard.

Browse Alters View at Gatherer

Trade

Have (3) CompleteWaste , metalmagic , Forkbeard
Want (1) durandalzero

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Mythic Rare

Combos Browse all

Legality

Format Legality
Oathbreaker Legal
Unformat Legal
Vintage Legal
Leviathan Legal
Custom Legal
Highlander Legal
Modern Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Pioneer Legal
2019-10-04 Legal
Tiny Leaders Legal
Limited Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal

Risen Executioner occurrence in decks from the last year

Latest Decks as Commander

Risen Executioner Discussion

HalbrechtHalbrecht on BLACK ZOMBIE

1 week ago

I love Zombies! Probably one of the first tribes that got me interested in tribal decks, after I saw the power of my friend's Zombie deck. +1 from me just for Zombies!

Question 0: Before we can offer any meaningful help, we need to know if you truly mean this to be a deck for the Modern format? Or will it be casual and you won't care about format that much?

(As an aside, when I first started Magic and joined T/O, I didn't really understand that Modern was a competitive format and I just labeled any deck that could be legal in Modern as Modern. LoL. Pretty sure some of my decks on T/O still mistakenly have Modern set when really they should be Casual!)

I'm going to offer my advice assuming you want it to be Modern, but if you're going more for a casual build, then feel free to ignore some of this.

First, the deck is trying to do too many things — zombie tribal, self-mill, graveyard recursion, graveyard exiling, "swamps matter", tokens, devotion — some of which don't really complement each other. If you want to streamline it for Modern, you'll have to choose a more focused direction.

I would remove the "swamps matter" subtheme, as you don't really have ways to dump extra swamps onto the battlefield nor do you take full advantage of it (where is Defile for example?). Korlash might be worth keeping, since he's a zombie, but get rid of both Nightmare and Squelching Leeches, as they're not even zombies and they're on the higher end of CMC. Personally, I'd get rid of Lashwrithe as well, but if you really love the card and want to keep it, at least you can equip that to a zombie.

Then I would choose between full-on zombie tribal including tokens, or devotion and recursion. Neither of the latter play nicely with tokens, which don't have mana costs for devotion or stay in the graveyard for recursion. A few incidental tokens are fine, but cards like Moan of the Unhallowed and Shamble Back are not synergistic at all with devotion/recursion.

Next, are you more interested in recurring your graveyard or exiling it for tokens? I.e. do you want to do Ghoulraiser, Gravecrawler, Lord of the Undead, etc., or do you want to do Cemetery Reaper, Graveyard Marshal, Tymaret, etc.? You can't do both. Personally, I'd go the recursion route, add more ways to sac your zombies for value, and cycle them in and out of the graveyard at will.

So in summary, I would go with 1) zombie aggro including tokens, or 2) zombie recursion, with a subtheme of devotion for Gray Merchant. Going either route, I'd cut Nightmare, Leeches, Lashwrithe, and Tymaret (he's not a zombie, and provides only inefficient graveyard hate). If you go route 2, I'd also cut the sorceries Moan and Shamble. That's at minimum 8 cards out. What you add depends on which game plan you choose.

You're missing some other great zombie lords: Death Baron, Lord of the Accursed, Undead Warchief, and even Risen Executioner. While not a creature, Graf Harvest gives them all menace.

Relentless Dead and Unbreathing Horde are difficult to get rid of, the former because it can easily come back to hand (and bring a friend), the latter because of his damage prevention clause.

Graveborn Muse can provide some serious card advantage. Geralf's Messenger is amazing for devotion, he drains a little himself, and he's hard to get rid of.

If you go the route of cycling your zombies in and out of your graveyard, consider Undead Augur, Plague Belcher, and Quest for the Gravelord.

In place of Cemetery Recruitment, I'd run Ghoulcaller's Chant or Unearth. The latter is particularly good if you cut all your 4+ CMC creatures except for Gray Merchant (so aside from the cards I said to cut under "Game Plan", you'd also cut Korlash and Sidisi, which I think are good cuts anyways).

You didn't label this deck as "budget", so if you can afford it, Cavern of Souls is a must-include land in any tribal deck.

I don't like Sands of Delirium. It's only function is self-mill and there's more efficient ways to do self-mill. You also currently don't take full advantage of self-mill, with things like Dredge or Flashback-style effects. If you go full force into graveyard synergies, then self-mill is important, but even then, I'd play Stitcher's Supplier over Sands. For 1 mana, you can easily get 6 cards into your graveyard, and you can easily recur him, and he's a zombie that can attack. That would take 9 mana with Sands, which is just a dead artifact.

Lastly, some sacrifice options: Gnawing Zombie isn't amazing, but the effect is relevant. I would replace Sign in Blood with Village Rites — same card draw, but one less mana, instant speed, and no life loss. You also have cards that like to die, like Festering Mummy, Black Cat, Tattered Mummy, and the above-mentioned Stitcher's Supplier.

Sorry for the wall of text. I just love zombies! So I hope at least something in there was useful.

obitus on Ghoulcaller Gisa Zombie Tokens

3 weeks ago

@Epicurus, so I pondered a bit while I play tested the new settings in the deck and what you mentioned really helped me tune the deck.

I had realized that I put to much emphasis on having anthem effects, 12 was to high of a count. I eventually settled for taking out sun, Liliana's Mastery, Risen Executioner, and Vanquisher's Banner.

I focused more on adding draw and tweaking the mana base and land count. I added Demonic Tutor, Curse of Disturbance, Culling the Weak, and Court of Ambition.

obitus on Ghoulcaller Gisa Zombie Tokens

3 weeks ago

I see what you mean about Cemetery Reaper, I feel the same way sometimes. I do like Graveborn Muse because I play her with a sac outlet already in play. I usually play it early on or after a board wipe, I love how this card is a time bomb.

I agree about Risen Executioner and would not mind dropping him, even though my graveyard is usually empty unless it is late game. Kalitas, Traitor of Ghet serves more for token generation and control then for a sac outlet.

I like Custodi Lich because it makes you the monarch for at least a turn and you can sac him for a decent amount of zombies. So I use him as good fooder, but I do like your point about Priest of Forgotten Gods. Will have to ponder that one.

I will have to play test the deck a little to see where I can cut cards, I appreciate the feedback so thank you.

Epicurus on Ghoulcaller Gisa Zombie Tokens

3 weeks ago

Every time I build zombie tribal, I end up removing Cemetery Reaper. But maybe that's just me. Also, though, Graveborn Muse seems like it has the potential to kill you, so maybe I'd replace that.

Other candidates for replacement would be Risen Executioner, which gets very expensive to recur very quickly, or Kalitas, Traitor of Ghet, which isn't the best of sac outlets.

And you can tell me if Custodi Lich is worth the cost. Personally, I'd trade that one out for Priest of Forgotten Gods, which is underutilized and multifunctional.

Joe_Ken_ on The Scarab God

7 months ago

Lord of the Accursed , Lord of the Undead , Risen Executioner , Undead Warchief , and Death Baron are all good zombie ‘lord’ creatures that will make your entire bird hit harder.

T_Dog345 on T_Dog345

8 months ago

Alright, let's see if maybe this will help. I'm really new to everything on here sorry. //Lands 2 Dismal Backwater 1 Dimir Guildgate 2 Submerged Boneyard 4 Evolving Wilds 2 Desert of the Mindful 1 Arcane Lighthouse 1 Reliquary Tower 1 Temple of the False God

//Spells 4 Duress 2 Ghoulcaller's Chant 3 Macabre Waltz 3 Sleep 4 Slip Through Space 2 Taigam's Scheming 4 Tome Scour 4 Lich's Caress 4 Sovereign's Bite 4 Resourceful Return 3 March of the Returned 1 In Garruk's Wake 1 Army of the Damned 1 Dutiful Return 1 Decompose 1 Worst Fears 1 Rise of the Dark Realms 4 Hubris 4 Countermand 1 Tezzeret's Touch 1 Paranoid Delusions 1 Coerced Confession 2 Mind Sculpt 1 Compelling Argument 1 Index 1 Redirect 1 Dream Twist 2 Gift of Tusks 2 Rewind 3 Thought Scour 2 Psychic Spiral 1 Gigadrowse 4 Negate 1 Overwhelming Denial 1 Dramatic Reversal 1 Impulse 2 Cremate 3 Crypt Incursion 2 Grim Harvest 1 Scarab Feast 1 Grim Return 1 Gravepurge 1 Dark Ritual 4 Font of Return 3 Death's Approach 2 Cast into Darkness 1 Triskaidekaphobia 1 Grave Betrayal 1 Endless Ranks of the Dead 3 Invisibility 2 Curiosity 4 Curse of the Bloody Tome 3 Illusory Wrappings 3 Ice Over 1 Chronic Flooding 1 Navigator's Ruin 1 Chant of the Skifsang 3 Bone Saw 3 Millstone 3 Tormod's Crypt 2 Trepanation Blade 1 Ghoulcaller's Bell 1 Masterwork of Ingenuity 1 Sol Ring 1 Nihil Spellbomb 1 Illusionist's Bracers 1 Codex Shredder 1 Profane Memento 1 Loxodon Warhammer 1 Bonehoard 1 Trusty Machete 1 Mirari 1 Argentum Armor

//Creatures 1 Archetype of Finality 1 Overeager Apprentice 1 Agent of Erebos 1 Butcher Ghoul 1 Risen Executioner 1 Dutiful Attendant 1 Sly Requisitioner 1 Sepulchral Primordial 2 Zombie Assassin 1 Nightmare 1 Marshmist Titan 3 Graven Abomination 4 Workshop Assistant 4 Guardians of Meletis 2 Phyrexian Revoker 2 Ornithopter 1 Juggernaut 2 Veilborn Ghoul 2 Minotaur Abomination 4 Undead Servant 3 Gravedigger 2 Mogis's Marauder 2 Bogstomper 4 Walking Corpse 3 Corpse Hauler 4 Gravewaker 2 Returned Phalanx 3 Faerie Miscreant 1 Master of Predicaments 2 Benthic Giant 1 Stormtide Leviathan 4 Screeching Skaab 2 Seer of the Last Tomorrow 1 Floating-Dream Zubera 3 Fog Bank 1 Possessed Skaab 3 Armored Skaab 2 Murmuring Phantasm 1 Wall of Frost 4 Doorkeeper 1 Clever Impersonator 1 Jace's Mindseeker 1 Oculus 1 Mindshrieker 1 Willbreaker 1 Spellweaver Eternal 1 Wall of Mist 1 Sultai Skullkeeper 1 Diregraf Captain

xaarvaxus on Varina - Zombie Tribal

1 year ago

No Risen Executioner ? This looks like a zombie swarm style deck so the Executioner would be a good fit here as you shouldn't be blocking much. 4/3 for 4, can get itself out of the graveyard [with Varina helping to control the cost] and is another anthem for the horde.

Without either Entomb or Buried Alive this trick might not work so well but in my Grimgrin deck I run Wonder to help solve the 'can't block those #[email protected] flyers' problem that an army of ground-pounders runs up against.

Swapping Phyrexian Altar in for Ashnod's Altar would give you an aristocrats style combo drain finisher using Gravecrawler to sac for and then recasting with Plague Belcher or Diregraf Captain in play. May not be your cup of tea or in your budget but it does make for a pretty good backup plan if the board stalls out.

Geo67 on Mono B Zombies

1 year ago

Cool deck.

I think you need to get Diregraf Colossus into this build for the finale, maybe cut the Graveyard Marshal ?

Also, if you have 4 Thoughtseize , try and get a few of them into the main.

Liliana's Mastery , also take a look at Risen Executioner , he's a zombie lord, that gives you an extra "B" for devotion.

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