Ivory Tower

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Mythic Rare
From the Vault: Relics (V10) Mythic Rare
Masters Edition (MED) Rare
Fourth Edition (4ED) Rare
Revised Edition (3ED) Rare
Antiquities (ATQ) Uncommon

Combos Browse all

Ivory Tower

Artifact

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.

Price & Acquistion Set Price Alerts

VMA

V10

MED

Ebay

Recent Decks

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Ivory Tower Discussion

dlamars on Breaking Necropotence

1 month ago

Go old-school, throw in a Ivory Tower. I haven't seen one those played in years.

ecariman on Nekusar, the Target

1 month ago

imperium0214

Thanks for the ideas. Currently I was working with all I had, but with what you and others have said I may need to go out and buy some. Ivory Tower sounds like a great idea for the 1 drop! And I think I just traded for a Collective Defiance. Library of Leng and Dream Halls, previously mentioned sound a bit OP and fun.

I will update this deck as ideas come forward, Thanks again

imperium0214 on Nekusar, the Target

1 month ago

Collective Defiance Is one I'm considering for my own Nekusar deck. Forced Fruition could also make your opponent squeamish. I imagine you'll be drawing a lot so maybe Venser's Journal or Ivory Tower to take advantage of that?

Take a look at mine and see if you anything jumps out at you. Losing Your Mind

Bou on EDH Licia, Gladii, Sanguis, Valeria Victrix

1 month ago

@TheSpiritombEnthusiast: The Ivory Tower is fantastic yeah, but do you think I have enough draw to keep my hand properly filled for it? Draw's pretty much always been my weak point.

This would be very nice if I also added in a Land Tax actually.. hmm.

@CptCrumpet: thanks! I have a bit of spot removal for real pesky things, but I was considering Damnation and Wrath of God at first. I figured I could get away without wipes as long as I gained enough life and had enough unblockable/trample gimmicks to still deal damage - or just drain opponents directly. It might actually be a different story if I had more non-creature life gain as right now most of my gain comes from Lifelink, not so much through spells. So the way I thought about it, blowing up all creatures would probably set me back more than my opponents. Chandra's Ignition is different because even though it wipes the board, I do gain life from it.. whereas Fumigate for example would technically work as well but would potentially not give as much life. Killing Wave would be good though, especially with Exquisite Blood, but the 'problem' there is the X for mana.

Eh I guess the bottom line is I want my wipes to benefit me most, and I'm really picky haha.

TheSpiritombEnthusiast on WIP: Oloro's Lifegain Mission

1 month ago

Looks like a decent start! If you're going full blown lifegain, I'd say you're missing a few things. Aetherflux Reservoir is a staple for Oloro, and should be here. Karlov of the Ghost Council is a great source of removal and should also probably be here, as with Ivory Tower. I'd also recommend a bit more ramp, like Talisman of Dominance, Talisman of Progress, and Mind Stone. Maybe Chromatic Lantern. Beacon of Immortality, too, perhaps? I'm not really sure where you're going besides lifegain, but I'd suggest Propaganda, Ghostly Prison, and Sphere of Safety. I'll leave a link to my own Oloro for reference, if you want to check it out. Good luck with this! I'll be glad to help out if you need more advice!

Oloro, the Barrier King

TheSpiritombEnthusiast on EDH Licia, Gladii, Sanguis, Valeria Victrix

1 month ago

No one has mentioned Ivory Tower. This must change.

Deathstroke2791 on Kami of the Rising Tides

3 months ago

How has Ivory Tower been treating you? I've been looking at a small amount of lifegain, but I can't seem to find the right card to do it.

maxon on Kami of the Rising Tides

3 months ago

Sorry all for the late reply. I hadn't noticed all the comments.

I actually came to this deck to make notify of some changes, for those curious.

Out: Trinket Mage, Coralhelm Commander, Deadeye Navigator, Dissolve, Aeon Chronicler, Aether Gale, Trailblazer's Boots, Soramaro, First to Dream, Mnemonic Wall

In: Forbid, Recall, Dissipation Field, Time Stop, Amnesia, Long-Term Plans, Mirror-Mad Phantasm, Ivory Tower, Kefnet the Mindful

To Leumas, yeah, Coralhelm Commander didn't do a whole lot in this deck, and has been cut. I never found myself wanting to bother with leveling it up. My initial thought was it would make for a nice flier with spare mana. Not worth it though. Chasm Skulker was in this deck before Kami was the commander, and it was fun, but with the return to hand effects I have in this deck, I either lose the counters on it, or if it's been destroyed, I lose the tokens. It's good, but not so much for this build. Ebony Owl Netsuke I do like as well, but I am specifically trying to stay away from effects like that. It's just personal preference. Quest for Ula's Temple is great too, but I don't want anyone knowing anything have in my hand, and it also suffers from my own return to hand spells like Devastation Tide. I could see Sphinx's Tutelage being in here at some point though. I will keep it in the maybeboard. Thanks!


To Love-in-Theory, you'll see I just added Kefnet the Mindful. It seems really broken for this deck, and I'm excited to see it hit the field. I like Levitation, but my deck usually doesn't swing unless I can get a little hit in, or when there is one opponent left, in which case this deck can easily defeat that last opponent after I've crafted my hand the whole game. Soramaro, First to Dream wasn't bad, but it wasn't doing a whole lot for me either. It's been cut for now. Patron of the Moon has come up minimally since I've added it, but I haven't been upset to see it, and it feels nice to be able to jettison land from my hand. Magus of the Jar I haven't really had come up too much so I can't really say one way or the other how well it's going to really work. That draw sphinx I don't really need. I could see getting it some day, but for now I'm gonna hold off.


To Trtl, I could never get rid of Thought Vessel. It's too good in this deck. The vessel is great for this deck not just because of bit of ramp but because of the no max hand size attribute. I've been suggested Library of Leng before, and I'm not sure how I feel about it. My playgroup doesn't do much in the way of wheel effects, though one of my friends was talking about making a deck with that new Locust god, and how good it would be with a bunch of wheels, so perhaps that will be a much needed inclusion in the future. I will add it to the Maybeboard. Forbid I DID just add, so that suggestion was spot on!

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