Ivory Tower

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters Mythic Rare
From the Vault: Relics Mythic Rare
Masters Edition Rare
Fourth Edition Rare
Revised Edition Rare
Antiquities Uncommon

Combos Browse all

Ivory Tower

Artifact

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.

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Ivory Tower Discussion

Deathstroke2791 on Kami of the Rising Tides

1 month ago

How has Ivory Tower been treating you? I've been looking at a small amount of lifegain, but I can't seem to find the right card to do it.

maxon on Kami of the Rising Tides

1 month ago

Sorry all for the late reply. I hadn't noticed all the comments.

I actually came to this deck to make notify of some changes, for those curious.

Out: Trinket Mage, Coralhelm Commander, Deadeye Navigator, Dissolve, Aeon Chronicler, Aether Gale, Trailblazer's Boots, Soramaro, First to Dream, Mnemonic Wall

In: Forbid, Recall, Dissipation Field, Time Stop, Amnesia, Long-Term Plans, Mirror-Mad Phantasm, Ivory Tower, Kefnet the Mindful

To Leumas, yeah, Coralhelm Commander didn't do a whole lot in this deck, and has been cut. I never found myself wanting to bother with leveling it up. My initial thought was it would make for a nice flier with spare mana. Not worth it though. Chasm Skulker was in this deck before Kami was the commander, and it was fun, but with the return to hand effects I have in this deck, I either lose the counters on it, or if it's been destroyed, I lose the tokens. It's good, but not so much for this build. Ebony Owl Netsuke I do like as well, but I am specifically trying to stay away from effects like that. It's just personal preference. Quest for Ula's Temple is great too, but I don't want anyone knowing anything have in my hand, and it also suffers from my own return to hand spells like Devastation Tide. I could see Sphinx's Tutelage being in here at some point though. I will keep it in the maybeboard. Thanks!


To Love-in-Theory, you'll see I just added Kefnet the Mindful. It seems really broken for this deck, and I'm excited to see it hit the field. I like Levitation, but my deck usually doesn't swing unless I can get a little hit in, or when there is one opponent left, in which case this deck can easily defeat that last opponent after I've crafted my hand the whole game. Soramaro, First to Dream wasn't bad, but it wasn't doing a whole lot for me either. It's been cut for now. Patron of the Moon has come up minimally since I've added it, but I haven't been upset to see it, and it feels nice to be able to jettison land from my hand. Magus of the Jar I haven't really had come up too much so I can't really say one way or the other how well it's going to really work. That draw sphinx I don't really need. I could see getting it some day, but for now I'm gonna hold off.


To Trtl, I could never get rid of Thought Vessel. It's too good in this deck. The vessel is great for this deck not just because of bit of ramp but because of the no max hand size attribute. I've been suggested Library of Leng before, and I'm not sure how I feel about it. My playgroup doesn't do much in the way of wheel effects, though one of my friends was talking about making a deck with that new Locust god, and how good it would be with a bunch of wheels, so perhaps that will be a much needed inclusion in the future. I will add it to the Maybeboard. Forbid I DID just add, so that suggestion was spot on!

StopShot on Its Beautiful, I even Cried a bit.

2 months ago

Your deck can't run Akoum Refuge, Bloodfell Caves, Dismal Backwater, Jungle Hollow, Jwar Isle Refuge, and Scoured Barrens, because they all have mana symbols outside of your commander's color identity. Color identity also applies to mana symbols in the card description as well.

If you really are set on lots of life-gain for cheap I'd recommend Ivory Tower and Bloodchief Ascension since having a hand of 50 lands is 45+ life gain with Ivory Tower and your commander already puts quest counters on bloodchief ascension since it forces your opponents to lose life per upkeep.

As an alternate win-condition you can add Mindcrank which goes infinite with Bloodchief Ascension once the Ascension has all its quest counters.

Fryed_Mustard on Orzhov Flickerform

2 months ago

I got a hold of 3 Thoughtseize's so in place of the forth one I put Ivory Tower, which I feel has good synergy with this deck. This deck is almost legacy legal which in that case just take out Necropotence and put in Phyrexian Arena or something similar. The deck is pretty competitive with the exception of obvious better replacements being Go for the Throat or Vindicate instead of Ultimate Price and a better mana base but I feel I did the best I could for my budget.

Grind on Name A Card, Any Card

3 months ago

saw your deck on commander thread, cool deck! looks fun to pilot. really unusual to see someone go for lantern/control in the 100 card singleton format. here are some quick comments;

i used to play Telepathy but i just realized politically it made me enemy number one.
most people apply a disproportionate amount of hate/removal towards cards that give other players control of their cards (relative to the impact that it can have on their own boards).
because of this you might want the ability to flash in your general at an end step, so you're most likely to get an upkeep trigger. cards like Flash, Vedalken Orrery, Leyline of Anticipation, Winding Canyons will allow you to do this.

another thought about Zur's Weirding - this card can be a powerful lock if you have the best boardstate and enough life. consider some sort of Necropotence/Venser's Journal/Ivory Tower situation to have enough life/power to lock out a table of four with zur's weirding. otherwise, if you play it while someone else is ahead you might throw them the game.

finally if you want to go in on mill, some mill cards that come to mind are Keening Stone and Ulamog, the Ceaseless Hunger. and you might want to consider packing some graveyard hate because some people have enough graveyard recursion/value that mill helps them out - Bojuka Bog and Relic of Progenitus are decent.

LazavDimirDrahtzieher on Oloro - Commander - My First Magic Deck!

4 months ago

Since you have a pretty high mana curve you should add a bit more ramp. Try to find a place for all 3 Signets (Azorius Signet, Dimir Signet, Orzhov Signet).

Some things you could cut:Chalice of Life  Flip it hits only one opponent and 5 damge isn't taht much if you have to deal 120 in total.Ivory Tower it just gains you maybe(!) another 3 Life a turn and nothing more.Isperia, Supreme Judge I'm not sure if it's a meta call but if you want the just the card draw try Rhystic Study and/or Mystic Remora.Crawlspace If it's a meta call fine otherwise it's just not good.Dimir Cluestone maybe witch it for a Thran Dynamo if you're on a tight budget otherwise try to include all the fast mana you can. ;)Also try to finde a home for Vizkopa Guildmage

Landbase:I really dont like the cyclelands if you dont run crusible you should cut them and just play basics also you will rarly activate Windbrisk Heights so the exiled card will 99% of the games be a dead card.

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