Skinrender

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Skinrender

Creature — Phyrexian Zombie

When Skinrender enters the battlefield, put three -1/-1 counters on target creature.

RockIV on Power Word Death

1 year ago

DreadKhan ty again for the advices! , the good part is that i have almost every card that you mentiioned. To improbe or change the deck i need to play more. I need to know if taking out some creature killing spells will improbe the deck or not. I also want to continue with the creature killing theme in this deck.

Another creature i always think about is Ravenous Chupacabra , but i ended using Skinrender because it can kill creatures with regenerate or indestructible.

i have almost all the discard spells that you name, but again i would need to take some removal.

wallisface on

1 year ago

Some thoughts:

  • you have practically no ways to reliably put -1/-1 counters onto your opponents board, which is going to make it very hard to enact any kind of plan. I would suggest considering cards like Grind / Dust, Fume Spitter, Black Sun's Zenith, Skinrender etc.

  • Blue is doing almost nothing for you in this brew, and considering your relatively fragile manabase, i’d suggest ditching it entirely and just going with 2 colours.

  • Nature's Claim is a very weak mainboard card as against a lot of decks it won’t be able to do anything. Chromatic Star also serves no real purpose here other than marginally thinning your deck.

I have my own competitive Hapatra deck here if you wanted some inspiration. I imagine its a bit too expensive for your liking, but might help give you some good ideas on where to take your own brew

RockIV on Control monoblack in need for …

1 year ago

Bloodghast seems excelent, sadly i dont have it. i remeber in the past running Skinrender and Gatekeeper of Malakir as creatures in control decks. i will keep thinking how to improve it , using what i have. maybe Vampire Nighthawk and Lashwrithe dont belong to the deck

wallisface on (HELP) monoblack removal casual need …

2 years ago

What i'm suggesting isn't an aggro strategy - it's a pretty stock-standard midrange approach (aggro would be to be playing cards prettymuch exclusively costing 1-2 mana).

Dark Ritual is a strong spell for sure, but it can also be a self-imposed trap. It has two major issues:

  1. You can't rely on drawing it to do the stuff you need to do, so while it can be really helpful in a pinch, it can't really justify playing higher-costing spells.

  2. Even if it helps you cast a spell, you're still effectively losing 2 cards to cast 1 card, so its a pretty big resource disadvantage. If the spell you've cast isn't hugely impactful, then you've probably put yourself behind in the game, long term.

^ Keep in mind with the above I'm not saying to not-run Dark Ritual. It's a fine card and probably worth including. I'm just suggesting that including it is not an excuse to have a slow/clumsy mana-curve.

Of your current creature option that you're running - Desecration Demon, Phyrexian Obliterator, and Skinrender. Firstly, i'll re-iterate that having all these 4-mana cards is a really bad idea, due to how clumsy it will make your plays... if an opponent is just playing burn spells you'll be dead before any of these can attack. Of those 3 creatures, Phyrexian Obliterator is by-far-and-away the strongest, and a pretty decent card overall. Skinrender feels ok, but not great for its mana investment. Desecration Demon I think is the worst of the bunch - giving your opponent a choice is normally a really bad idea, because they can always just choose the best option for them... and aside from that this downside it's just a vanilla creature with big stats.

RockIV on (HELP) monoblack removal casual need …

2 years ago

hello there, thx for answering. the goal of my deck is to be a control monoblack, strong in removal, with strong creatures to support it, thats why i got the Phyrexian Obliterator. I noramlly play with friends with aggresive decks, normally my goal is to kill everything they send and finish them with strong creatures. I also found the Skinrender very usefull normally is a removal and creature at the same time. the same with the Desecration Demon i feel that its very cheap for a 6/6 that fly. i recently got some Lashwrithe, they my be usefull. Do you think that i could optimise the deck with other creatures? about the lands, 20 is not enought you think? how many i shuould use? About budget, i have no problem in spending some money, but i dont think that i would buy more expensive cards like the Obliterator. I think that with all the creatures i have now i can create something strong. i dont know if this answered you, if there are still more questions tell me :D ty alot :D

wallisface on -1 Counters

2 years ago

pea_body All of your suggested changes sound great! Sounds like you have a pretty good idea of the changes to make :)

As far as the higher mana cards go, I think aiming to run 3x Skinrender and 3x Kulrath Knight (with no Archfiend of Ifnir) is probably a good mix. With your beforementioned killspells added, and around 24 lands, I think you'll be able to easily sustain 6 4-mana cards relatively well.

Black Sun's Zenith is a fine replacement for any of your cards, particularly a good replacement for Archfiend of Ifnir. It becomes an auto-win condition alongside Nest of Scarabs (just through the sheer number of scarabs you can generate from it).

pea_body on -1 Counters

2 years ago

wallisface Thanks for the advice, I have been playing this deck with only Archfiend of Ifnir and often struggle to keep it in play long enough to trigger its ability and should have foreseen the problems of running twelve 4+ mana cost cards.

Obviously, I should change out the 4x Splendid Agony, but would replacing Archfiend of Ifnir with Black Sun's Zenith be an okay change?

In my actual deck at the moment I have Dismember and Tragic Slip to easily kill creatures. I assume that it would be okay if I replace Wasteland Scorpion and Nezumi Bone-Reader with those if I replace Archfiend of Ifnir.

Random card replacements

Again thanks for the ideas! I'm just playing against friends so I can't make it too good if you know what I mean. :)

Deathblossom on Massacre Girl's Depression Maker

2 years ago

You only have eight actual cards that put -1/-1 counters on things, and nine other cards that depend on -1/-1 counters in order to do anything. In deck construction terms, it really seems like you have way too many "payoffs" for the amount of "enablers". I'd suggest adding some combination of Grim Affliction, Skinrender, Banewhip Punisher, and Midnight Banshee.

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