Falkenrath Noble

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Falkenrath Noble

Creature — Vampire

Flying

Whenever this or another creature dies, target player loses 1 life and you gain 1 life. (Dying is being put into the graveyard from the battlefield, tokens are put into the graveyard before they cease to exist)

Guerric on Varina

2 months ago

As for suggestions, with Syr Konrad, the Grim you absolutely want to play Living Death. It's super powerful and so fun. You can wipe the board, bring all of your best stuff back, and do tons of damage. I'd also play Dusk / Dawn, which is a board wipe and recursion card stapled together. Rise of the Dark Realms is also a way to get everything back. It's tons of fun. You also need a lot more ramp, and they need to be all at 2cmc so you can play Varina early. You'll also want Crashing Drawbridge to give everything haste and get your engine going. You have the signets but need Talisman of Dominance, Talisman of Hierarchy, Talisman of Progress, and Coldsteel Heart. You want ten pieces of ramp that are 2cmc or less to hopefully get Varina out early and get you going. Necromancy, Dance of the Dead, and Diabolic Servitude are also great recursion pieces. I particularly love the latter because while it is 4cmc, it is the gift that keeps on giving. I'd also replace Dovin's Veto with Arcane Denial, which is easier to cast and more flexible, and add Oblation is for added flexibility with removal. I's also add most of the zombies from your maybe board as they are all great, and would skip over most of the non-zombies except Syr Konrad as they aren't good enough. If you are going to add any non-zombies I'd think about Blood Artist and Falkenrath Noble which will make blocking and killing your zombies less desirable for your opponents. I'd also skip most of the non-Zombie, non-Tribal cards in your maybe board. Fact or Fiction is good in many other decks, but its redundant to the point of being pointless here. We want to avoid the good stuff cards! Same goes with Training Grounds, Reflections of Littjara, and Idol of Oblivion. Kindred Discovery is so good here, but make sure to replace a sub-optimal card draw piece in your current list with it. Feast of Sanity looks wicked fun, so I'd definitely play that! Return from Extinction is super meh. You want to return things to the battlefield and not your hand!

Guerric on Meren EDH deck help

3 months ago

DreadKhan I didn't even know about Yavimaya Granger and Diligent Farmhand. Those are great, and I need to add them! And you're totally right in what you said on the other thread- "hell is having Meren out with nothing to sacrifice." That happened to me earlier in my Meren career when I was still upgrading the precon, and it was miserable. That's why the self-saccing creatures are so good!

The other big mistake I had was having a great grindy, controlly deck without a clear wincon, which I'll confess is a bit of a noob's mistake. Syr Konrad, the Grim/Blood Artist/Falkenrath Noble + Living Death/Massacre Girl fixed that, and World Shaper + Field of the Dead added a second one. None of the cards from the first "combo" are over $10, and only Field of the Dead is pricier from the second, and while fun to have both you don't need them all. There is also the option of just getting lots of mana and casting Exsanguinate or Torment of Hailfire, but I passed on those ones since it's something I do in my Teysa, Orzhov Scion deck.

If you can fix your engine and have a clear winning "combo" (not an infinite combo, just a bunch of cards that synergize to help you win) you'll have so much fun!

Guerric on Lathril's Relentless Elves

3 months ago

Hi again! I thought I'd put some of my specific suggestions here for easy reference, but definitely check out my answer to your forum question. I'll also post separately with cut suggestions.

1) Dorks- Llanowar Elves, Arbor Elf (which is great with Elvish Guidance and the like, Boreal Druid, Elves of Deep Shadow, Heritage Druid (might as well make everything a dork!) You want all the dorks you can get!

2) Super-Tappers- Circle of Dreams Druid, Priest of Titania, Elvish Guidance. Nykthos, Shrine to Nyx and Growing Rites of Itlimoc  Flip are also great if you can swing them financially.

3) Untappers for infinite mana with the above- Sword of the Paruns, Whispersilk Cloak

4) Mana-Sink kill spells for the above- Exsanguinate, Torment of Hailfire

5) Aristocrat payoff cards- Blood Artist, Syr Konrad, the Grim, Falkenrath Noble, Bastion of Remembrance

6) Sac Outlets- Ashnod's Altar and Phyrexian Altar if they are within your budget. Blasting Station will often kill players on its own with enough tokens. High Market and Phyrexian Tower are nice because they are lands and thus don't take up slots that could be taken up by little green men and women.

Guerric on Help Building my First Competitive …

3 months ago

Hi ionlyplayelves and welcome to commander! This is the best format there is, and elves rock. I also play elves in most formats, and am working in completing my Ezuri, Renegade Leader primer at the moment. Once it is finished, one section will be on the similarities and differences between the three primary elves commanders in EDH, Ezuri, Lathril, and Rhys the Redeemed. One of the big takeaways is that there are a lot of similarities. You should think of Lathril as a primarily green deck with a black splash. You're happy to have black for excellent tutors, premium GB Elves like Shaman of the Pack, and removal, which lacks in mono-green. Most of your creatures should be classic green elves though. You want to cheat on your lands as much as possible and play all of the best dorks. I run 29 lands with no problem in Ezuri, and in Lathril I'd try to get it down to 32 if possible and 34 at most. You want Llanowar Elves, Fyndhorn Elves, Elvish Mystic, and other low cmc dorks, along with all of the super-tappers (Elvish Archdruid, Circle of Dreams Druid, Priest of Titania, and Wirewood Channeler. There is an infinite mana combo with any of these with Whispersilk Cloak and Sword of the Paruns that you should totally use. The big difference with Lathril is that you are an aristo-elves approach, so you want to add in a bunch of sacrifice outlets so that dead or alive your elves are always doing damage. There weren't enough of these in the precon. You also want aristocrat payoff cards even if they aren't elves like Blood Artist, Syr Konrad, the Grim, and Falkenrath Noble. You also should play Exsanguinate and Torment of Hailfire, which are devastating with your super-tappers and game-winning with infinite mana. Beyond this, I think my list might give you a lot of ideas. The primer is still in progress, but there is a lot there, and many cards from Ezuri will also be good in Lathril. You can find it here- Elfpocalypse Now! (Under Construction). Please feel free to add in any more questions or card analysis. I love to help, and I played GB elves in modern before EDH, so they have a special place in my heart!

m0nk3yexe on Skullbriar Budget Deck

3 months ago

Thanks for the suggestions! I traded out Falkenrath Noble and Hapatra, Vizier of Poisons for Evolution Sage and Armorcraft Judge . I really like The Ozolith in this deck, but in the spirit of keeping it as budget as I could I left it out. This deck was originally built for a challenge with some friends and the requirement was that TCGPlayer low price had to be <69$.

Ziusdra on Skullbriar Budget Deck

3 months ago

I think its a great budget commander. With instants and sorceries being a third of the deck and permenants being your win-cons, I'd be afraid of running out of gas before closing the game. I recommend more card draw. Armorcraft Judge and Return of the Wildspeaker are great budget options in theme, and the latter can help you close the game. I might also recommend Fertilid for ramp, especially it you decide to spend up for an The Ozolith, it will give you nice combos. Evolution Sage can also help you get out of hand.

All that can get a bit pricy and leave you wondering, even if they may be good suggestions, then what to cut? The deck is solid in what it already has, and cutting is hard work and can feel personal, since this is your personally-made deck, so these suggestions are simply gentle possibilities. Falkenrath Noble has limited synergies with so few creatures in the deck... it might gain a good bit of life in a board wipe, but those situations are not usually in your control--you are passive as to whether that situation occurs--and so you give agency to other players (instead of having a card that gives you control of board states or life totals, for example). Also, Hapatra, Vizier of Poisons has limited functionality here, since she can only put on a single -1/-1 counter per turn cycle, excluding the turn you play her (for summoning sickness), and that's only if she gets through for combat damage--so she effects the board minimally.

Cheers!

DixietheGod on Double Death

5 months ago

Nice deck! Gave me plenty of ideas for my own (Teysa Karlov Death Doubling). Some that I think could help in here on a budget are: Reassembling Skeleton, Dross Harvester, Falkenrath Noble, and Sengir, the Dark Baron.

If you wanted to bust your budget a bit, Elenda, the Dusk Rose is an absolute game-changer for me.

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