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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Falkenrath Noble
Creature — Vampire
Flying
Whenever this or another creature dies, target player loses 1 life and you gain 1 life. (Dying is being put into the graveyard from the battlefield, tokens are put into the graveyard before they cease to exist)
MELLT on Vampire
1 year ago
These are some other cards to consider for the deck and theme. I would suggest using a 24/36 ratio (24 lands to 36 non lands). This gives you the best probability to draw a land every third or fourth turn, which will let you work your way up the mana curve. You should also strive for a nice bell curve on the mana graph if possible. A couple of 1 drops, a few 2 drops, a handful of 3's, a handful of 4's and then back down to a couple of 5 or 6's. Anything more costly than that can be hard to play or not quick enough for some games. And a couple of "responses" is good, ie "destroy target creature" or "exile target enchantment" Probably don't need more than 4-6 in a 60 card deck. I would pick 3-4 really important creatures, like Vito and indulging patrician and bloodthirsty aerialist, for the deck's theme and include 4 copies of them (except legendary creatures since you are only allowed to have one of them on the board at a time and you don't always want to draw a second one to just hold in your hand forever, so maybe drop it to 3(?) or keep at 4 if you think it's important enough). Then pick some "support" cards that help the theme along. In this case stuff like your card draw vampire would be a good choice. A couple of card draw type cards is great. For really expensive costing cards, 6+ mana, they should be your finishers. Once they hit the board you should be on your way to victory, so hopefully just 1 or 2 copies is enough. For a life gain theme, your defiant bloodlord or sanguine bond, is perfect. For a +1/+1 counter theme, you may want to look at splashing red for those vampires instead of white. I would focus on one or the other to streamline the deck to help you narrow down your choices for cards. I've mostly included the vampires with life gain/drain mechanics, but I can look into the +1/+1 counters vampires if you want as well. I like the vampire themes! A powerful tribe in magic!
- Anguished Unmaking
- Arcane Signet
- Blade of the Bloodchief
- Blind Obedience
- Blood Artist
- Cordial Vampire
- Creeping Bloodsucker
- Cruel Celebrant
- Dusk Legion Zealot
- Falkenrath Noble
- Forerunner of the Legion
- Gifted Aetherborn
- Isolated Chapel
- Legion Lieutenant
- Mavren Fein, Dusk Apostle
- Nighthawk Scavenger
- Olivia's Wrath
- Sanctum Seeker
- Shattered Sanctum
- Tithe Drinker
- Vampire Nighthawk
- Vampire of the Dire Moon
- Vindicate
MELLT on Licia Commander
1 year ago
- Aetherflux Reservoir
- Alhammarret's Archive
- Astarion's Thirst
- Blade of the Bloodchief
- Blind Obedience
- Bontu's Monument
- Boros Charm
- Captivating Vampire
- Champion of Dusk
- Cordial Vampire
- Dusk Legion Duelist
- Elenda, the Dusk Rose
- Exsanguinate
- Falkenrath Noble
- Forerunner of the Legion
- Gifted Aetherborn
- Gray Merchant of Asphodel
- Heliod, Sun-Crowned
- Herald's Horn
- Mithril Coat
- Nighthawk Scavenger
- Olivia's Wrath
- Path to Exile
- Phyrexian Arena
- Sangromancer
- Shadowspear
- Solemn Simulacrum
- Sorin Markov
- Sorin, Vengeful Bloodlord
- Stroke of Midnight
- Stromkirk Captain
- Swiftfoot Boots
- Swords to Plowshares
- The Ozolith
- Twilight Prophet
- Weathered Wayfarer
- Wayfarer's Bauble
I would suggest switching out some of the cards that are a bit too focused, if that makes sense. For example Soothing Balm for Exsanguinate or Bishop's Soldier for Gifted Aetherborn. Otherwise this looks great! I included a few suggestions for mana fixing and protections. Need to keep your commander alive! Some of these are a bit expensive so they can be substituted later if you end up liking the deck and want to upgrade it.
Helgrind on the cum deck
1 year ago
Blood Artist, Clackbridge Troll, Massacre Wurm, Slaughter Specialist, Feed the Swarm, Syr Konrad, the Grim, Gisa, Glorious Resurrector, Falkenrath Noble, Burnished Hart, Thrummingbird, Sangromancer, Vedalken Humiliator, Gulping Scraptrap, Village Rites, Feign Death, Sign in Blood, Vat Emergence, Victimize, Night's Whisper, Contagion Clasp, Wayfarer's Bauble, Neurok Stealthsuit, Grave Betrayal, Infernal Genesis, Kaya's Ghostform, Eternal Thirst, Mind Stone, Commander's Sphere, Charcoal Diamond, Sky Diamond, Dimir Locket, Undying Malice, Supernatural Stamina, Corrupted Conviction, Fake Your Own Death, Ravenous Chupacabra, Doom Blade, Go for the Throat, Defile
hotdoglord123 on Disco Infernum
1 year ago
I love this one as a commander! Here is my take on your deck list: - Since you seem to create a good amount of treasure token, I think Blood Artist would be a good addition and synergyze well with your commander second effect. You can add any other card that does the equivalent (ie. Falkenrath Noble) - Your commander first effect would require some blink. That said, Rakdos doesn't have that much flicker cards. I would add may be a Mirror of Life Trapping or a Conjurer's Closet (this one is probably to expansive to even consider it).
amarthaler on EDH Kardur, Doomscourge
1 year ago
Updates!
Out: The Meathook Massacre... Blood Artist... Zulaport Cutthroat... Falkenrath Noble
In: Decanter of Endless Water... Thought Vessel... Night's Whisper... Yahenni, Undying Partisan
WrenniferLH on Alesha EDH
1 year ago
Thanks for the tip, Crow-Umbra. I was debating adding Mana rocks in place of some of the redundancies I had but felt a little nervous at the prospect of removing lands - I gave it some more thought and realized you were right. Thanks for the advice! I also took out some wincon over-redundancy in favor of more things to fetch with Sunforger - I realized it was probably overkill to have Zulaport Cutthroat, Elas il-Kor, Sadistic Pilgrim, Bastion of Remembrance, and Falkenrath Noble all in the same deck, and same for Blasting Station and Goblin Bombardment. Still a lot of redundancy and interchangeable parts to all the combos, but now a bit more streamlined.
Frosto on
1 year ago
Vindictive Vampire,Bastion of Remembrance,Falkenrath Noble,Blood Artist,Hellrider,Kardur, Doomscourgeand there is alsoImpact Tremorsas extra damage effects.Midnight Reaper,Morbid Opportunist,Skullclampas extra card draw.Legion Warboss,Siege-Gang Commander,Tilonalli's Summoner,Loyal Apprenticeas token generators.Goblin Wardriver,Ogre Battledriver,Hero of Oxid Ridge,First Day of Classas pump effects.Swiftfoot Boots,Lightning GreavesandKaya's Ghostform. Some ramp such asWayfarer's BaubleandBurnished Hart.
Have (1) | reikitavi |
Want (2) | C0LDE , slvstrChung |