Falkenrath Noble

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Falkenrath Noble

Creature — Vampire


Whenever this or another creature dies, target player loses 1 life and you gain 1 life. (Dying is being put into the graveyard from the battlefield, tokens are put into the graveyard before they cease to exist)

MELLT on Vampire

8 months ago

These are some other cards to consider for the deck and theme. I would suggest using a 24/36 ratio (24 lands to 36 non lands). This gives you the best probability to draw a land every third or fourth turn, which will let you work your way up the mana curve. You should also strive for a nice bell curve on the mana graph if possible. A couple of 1 drops, a few 2 drops, a handful of 3's, a handful of 4's and then back down to a couple of 5 or 6's. Anything more costly than that can be hard to play or not quick enough for some games. And a couple of "responses" is good, ie "destroy target creature" or "exile target enchantment" Probably don't need more than 4-6 in a 60 card deck. I would pick 3-4 really important creatures, like Vito and indulging patrician and bloodthirsty aerialist, for the deck's theme and include 4 copies of them (except legendary creatures since you are only allowed to have one of them on the board at a time and you don't always want to draw a second one to just hold in your hand forever, so maybe drop it to 3(?) or keep at 4 if you think it's important enough). Then pick some "support" cards that help the theme along. In this case stuff like your card draw vampire would be a good choice. A couple of card draw type cards is great. For really expensive costing cards, 6+ mana, they should be your finishers. Once they hit the board you should be on your way to victory, so hopefully just 1 or 2 copies is enough. For a life gain theme, your defiant bloodlord or sanguine bond, is perfect. For a +1/+1 counter theme, you may want to look at splashing red for those vampires instead of white. I would focus on one or the other to streamline the deck to help you narrow down your choices for cards. I've mostly included the vampires with life gain/drain mechanics, but I can look into the +1/+1 counters vampires if you want as well. I like the vampire themes! A powerful tribe in magic!

  1. Anguished Unmaking
  2. Arcane Signet
  3. Blade of the Bloodchief
  4. Blind Obedience
  5. Blood Artist
  6. Cordial Vampire
  7. Creeping Bloodsucker
  8. Cruel Celebrant
  9. Dusk Legion Zealot
  10. Falkenrath Noble
  11. Forerunner of the Legion
  12. Gifted Aetherborn
  13. Isolated Chapel
  14. Legion Lieutenant
  15. Mavren Fein, Dusk Apostle
  16. Nighthawk Scavenger
  17. Olivia's Wrath
  18. Sanctum Seeker
  19. Shattered Sanctum
  20. Tithe Drinker
  21. Vampire Nighthawk
  22. Vampire of the Dire Moon
  23. Vindicate

hotdoglord123 on Disco Infernum

1 year ago

I love this one as a commander! Here is my take on your deck list: - Since you seem to create a good amount of treasure token, I think Blood Artist would be a good addition and synergyze well with your commander second effect. You can add any other card that does the equivalent (ie. Falkenrath Noble) - Your commander first effect would require some blink. That said, Rakdos doesn't have that much flicker cards. I would add may be a Mirror of Life Trapping or a Conjurer's Closet (this one is probably to expansive to even consider it).

WrenniferLH on Alesha EDH

1 year ago

Thanks for the tip, Crow-Umbra. I was debating adding Mana rocks in place of some of the redundancies I had but felt a little nervous at the prospect of removing lands - I gave it some more thought and realized you were right. Thanks for the advice! I also took out some wincon over-redundancy in favor of more things to fetch with Sunforger - I realized it was probably overkill to have Zulaport Cutthroat, Elas il-Kor, Sadistic Pilgrim, Bastion of Remembrance, and Falkenrath Noble all in the same deck, and same for Blasting Station and Goblin Bombardment. Still a lot of redundancy and interchangeable parts to all the combos, but now a bit more streamlined.

TypicalTimmy on Does Pitiless Plunderer and March …

1 year ago

Pitiless Plunderer has this strange thing where he doesn't care if the creature dying is a token. Normally cards will specify "nontoken creature", in order to try and prevent infinite loops. He, oddly enough, does not.

So if you have March of the Machines out, and a creature you control were to die, you'd create a Treasure token, which is now a 0/0 artifact creature.

Now, I do know that state based actions will check and it'll be sent to the graveyard due to having 0 toughness. According to the official terminology of the game, whenever a permanent is moved from the battlefield (specifically) to the graveyard (specifically) it does in fact "die". So yes, it is accurate to say that the token creature dies to state based actions.

When this token dies, Pitiless Plunderer is going to see this, make a Treasure token, which is created as a 0/0 artifact creature thanks to March of the Machines. When priority is changed and state based actions are checked, it too dies and the cycle continues.

So, this seemingly is a 2-card infinite death-loop, which cards such as Falkenrath Noble will care about. Similarly, if we slide into Grixis, Purphoros, God of the Forge will care when the new Treasure artifact creature ETB.

Long winded wall of text aside, here's my REAL question:

Suppose we are, in fact, in Grixis and I have something such as Fervor in play, such that I am now able to use activated abilities the turn the creature enters the battlefield.

  • My 0/0 Treasure artifact creature is created
  • The game is on pause, waiting for priority to switch to my opponent(s)
  • When this occurs, state based actions are going to see my 0/0 and attempt to move it to the graveyard

So, question:

Can I, at any point in this process, tap and sacrifice it for the mana, since it has haste thanks to Fervor? Because it'll still die (moving from the battlefield to the graveyard), so I'll still continue the loop. But since activating a mana ability does not use the stack, and the permanent in question is sacrificed as part of the cost (and therefore can not be responded to), I should be able to theoretically produce infinite mana of any combination of colors in this way, correct?

  • And be aware, you (or an opponent) must have a means to break this loop. If all you have is Pitiless Plunderer and March of the Machines with no means to end the loop (Removal of Pitiless Plunderer, an enchantment to make the Treasure artifact creature at least a 0/1 so it survives state based actions, etc) you will cause the game to formulate a draw and nobody wins or loses the game, it'll simply end and cease to be.
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