Sword of the Paruns

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Sword of the Paruns

Artifact — Equipment

As long as equipped creature is tapped, tapped creatures you control get +2/+0.

As long as equipped creature is untapped, untapped creatures you control get +0/+2.

: You may tap or untap equipped creature.

Equip

unstable_anomaly on All My X’s are in the Hive Nexus

4 weeks ago

With Nyxbloom Ancient or Mana Reflection in play, your commander goes infinite with Umbral Mantle and Sword of the Paruns. Allows you to make infinite and cast any Xspell an infinite amount of times. With both in play you can accomplish the same thing with Staff of Domination. BloomTender / Selvala, Heart of the Wilds can both substitute your commander for the above listed combos as well as just being great cards in the deck.

Pemmin's Aura doesn't go infinite, but offers a cheap way to uptap and protect your commander.

Seedborn Muse and Alchemist's Refuge would also be really good here.

You may also like Open Into Wonder / Rogue's Passage / Plaza of Heroes / Spellskite / Thassa's Intervention.

enpc on Defending budget commander deck

4 weeks ago

Of those, Sword of the Paruns is the cheapest money wise and also works with Overgrown Battlement (not to mention gives your creatures greater toughness). You do also have Shalai, Voice of Plenty which is another infinite mana outlet.

legendofa on Defending budget commander deck

4 weeks ago

How do you feel about infinite combos? With a way to untap a creature for only a mana payment, like Sword of the Paruns, Freed from the Real, or Pemmin's Aura, Axebane Guardian and Overgrown Battlement can produce all the mana you will ever need. At minimum, Assault Formation (which could also fit in here) gives all your creatures effectively infinite power and toughness for a turn.

DreadKhan on green machine

7 months ago

Yeah, Staff of Domination is bonkers in Elves, and it's not all that pricey. Umbral Mantle can also offer infinite combo potential like Staff. Sword of the Paruns also works, You might try out Helix Pinnacle as an mana payoff, it's got Shroud and that much mana is nothing in Elves. Marwyn, the Nurturer is a good Elf to consider, she can get huge and generate pretty big mana. Elves are lots of fun, I play them in Legacy, where I'm still experimenting. Ezuri, Renegade Leader is a good mana outlet to have in Elves, while Joraga Warcaller is a somewhat worse one that can still win a game (no trample sucks).

McToters on Drop A Train On 'Em

7 months ago

Hey there! Awesome brew! Some recs in case you haven't already thought of them:

Cursed Mirror same reason as Mirage Mirror

Hamletback Goliath janky but fun

Reiterate since you are already running Mana Geyser with the right amount of lands untapped this can net you infinite mana. A secondary rec with this combo in mind would be Sword of the Paruns as a mana sink to continually untap Brion.

Serene Master janky but also fun

Inspiring Statuary to help you with casting spells

LordCelticGuardian on Convoluted Combos

7 months ago

Eternal Witness+Temur Sabertooth allow many combos for sure repeatedly getting pieces back with infinite mana.

A combo I've used in my Selvala, Heart of the Wilds deck before uses her to set up the combo with an infinite way of producing mana via having a creature with at least 5 power in play and the likes of Sword of the Paruns or Umbral Mantle to repeately tap and untap her. From there you combine both Beast Within+Somberwald Stag to turn all your opponents' boards into 3/3 Beasts then have Somberwald Stag fight them all then return both cards with Eternal Witness+Somberwald Stag until your opponents have nothing left.

Guerric on Marwyn Elf Stampede

8 months ago

Hi ShredderTTN86! Welcome to the world of EDH elves! When I first began playing what is now my Ezuri, Renegade Leader build six years ago, I made a lot of mistakes, learned from that process, and made what is now a pretty strong list. As such, it think I can offer some help!

To begin with, you said your goal is to offer and Elf synergy list. That was also my goal years ago, and I ran Freyalise, Llanowar's Fury as the commander, but what I found was that it was a weird hybrid between and elf deck and a stompy deck, and its not really possible to do both well. You can definitely make a stompy deck that uses elf dorks and such for mana ramp, but most of your other elven synergies (lords and such) would need to be jettisoned for stompy cards. With Marwyn, the Nurturer you can really do either. If you wanted to go this route you would have just enough elf dorks and token spells to build counters, would protect her with Heroic Intervention and Wrap in Vigor effects, and would use her to dump as many big, dumb green creatures onto the battlefield as possible.

If you want to run true elves synergy, however, you want to cut any stompy creature that doesn't enable your elves (ex. Craterhoof Behemoth makes it but Ghalta, Primal Hunger does not, lower your curve, replace as many lands with dorks as possible, and play lots of elf lords. Keep in mind, elf lords also help Marwyn tap for more mana! I notice that you have tons of artifacts here that do nothing for most of your elves excepting Marwyn. I would probably cut a lot of these and add more elf creatures for a strong synergy build. Super powerful ones like The Ozolith and the infinite mana combo enabling Umbral Mantle should remain (you should also add Sword of the Paruns, which can also enable infinite mana with Marwyn), but even other good cards like Gauntlet of Power should be cut because you can do it better with elves. I think what surprises me most here is the lack of dorks. Llanowar Elves, Elvish Mystic, and Fyndhorn Elves are the backbone of any elf build and core to most stompy ones too. You also don't want to neglect Wood Elves, Farhaven Elf, and Springbloom Druid, which can up your elf count while finding and ramping out lands for you. As far as big mana tappers go, Circle of Dreams Druid, Wirewood Channeler, and Elvish Guidance are better than Gauntlet of Power and Karametra's Acolyte (which isn't an elf). Running synergy means you also want to run a lot of lords, such as Elvish Champion, Elvish Clancaller, Imperious Perfect, Dwynen, Gilt-Leaf Daen, Canopy Tactician, Joraga Warcaller, and Cultivator of Blades will buff both Marwyn and all of your elves, while also putting counters on Marwyn (for a double buff in effect) and moving you towards running your opponents over.

If you are interested, the link to my Ezuri Elf deck is here- Elfpocalypse Now! (Under Construction). The primer isn't finished yet, but even the sections that are there on the commander and on breaking down the tribe might help with the synergy piece. If you decide after all you'd rather just do stompy, there are other great experts on tappedout like Kamerot that can help with that! I hope this helps a bit, and please let me know if you want any additional help or have any further questions!

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