|Commander / EDH||Legal|
Printings View all
|Commander 2019 (C19)||Uncommon|
|Commander 2018 (C18)||Uncommon|
|Commander 2017 (C17)||Uncommon|
|Battle for Zendikar (BFZ)||Uncommon|
Combos Browse all
: Gain .
, , Sacrifice Hedron Archive: Draw two cards.
Hedron Archive Discussion
2 days ago
Various stuff I forgot the first go around:
- Expedition Map is too powerful not to play, since it can fetch Sea Gate Wreckage or any number of other utility lands.
- Hedron Archive is worth it because this deck lacks card draw.
- Clock of Omens is yet another way to untap Traxos.
- Urza's Factory goes in.
- Avacyn's Collar is another vigilance granter, as is Sigiled Sword of Valeron
- Whispersilk Cloak will easily win the game so it goes in.
- Desolation Twin is the second-best "cheap" expensive card.
- Jhoira's Toolbox is mandatory because it protects Traxos so easily.
- Blinkmoth Urn is busted.
- Orazca Relic is an excellent mana rock in this deck.
1 week ago
In colourless decks you might want to take advantage of some of the utility lands to draw cards such as Arch of Orazca , Mikokoro, Center of the Sea or Geier Reach Sanitarium and artifacts like Seer's Sundial , Mind Stone or Hedron Archive or if you have a cheap/agressive commander Tome of Legends .
2 weeks ago
I know you already run a lot of good spot removal and while I hate to recommend this to you, Vindicate can be helpful of getting rid of those pesky coffers, urborg and cradles.
Also, where is your card draw? I know you hate steady card draw and prefer burst, but with Orzhov, you need card draw.
You're actually running urborg? :P Jk But for real, you're running Worn Powerstone ? I would rather run Hedron Archive , but both suck IMO. Your curve is already filled up at 3, not including your commander, so having a 4 drop that can ramp you the turn it comes into play and draw you cards later when you need it would be useful in a deck with little to no card draw. Even Orzhov Locket might be worth considering.
Something that could be fun would be Angelic Renewal . Helps recur one of your value creatures, very good with ones with nice etbs. My particular favorite would be Sun Titan . That can be an alt wincon should you need it and it isn't completely useless either.
Ever consider running the monarch land (the name escapes me at the moment). With all your defense, and the fact they need to choose between attacking you or a walker, it can provide some card draw.
2 weeks ago
Potential Cuts Show
Quest for Pure Flame One double damage trigger is nice but I feel would take too long. Plus, it deals double damage from one source you control, it doesn't look nice you have one source that does a particularly large amount of damage that would be benefited by this. I'm slow and also half awake myself so please correct me if I am incorrect.
Enchanter's Bane - Lots of enchantments in my meta are lifegain based. Even if they weren't, most of the time the opponent would rather take the 2-3 damage rather than lose the enchantment. I feel this isn't impactful enough. I would rather you add an Oblivion Stone , Lux Cannon or even Blast Zone .
If you tend to avoid infinite combos, why not take out the Godo/Helm combo and use those slots for more interaction or ramp?
Cards to consider.... Show
Voltaic Key untaps...
Tome of Legends
Idol of Oblivion
ring of 3/planar
Hedron Archive might be slow, but it gets you ramp and card draw. Not 100% sold on it for your deck but it's worth a mention.
Confusion in the Ranks is very powerful! I know you are trying to avoid chaos cards, so am I. But this reads, steal target enchantment and creature. Then steal more creatures. Really funny with dockside extortionist as well or your token generators (remember, mrys can be swapped for artifacts or creatures)
Volcanic Offering Gives you so much value and politics in 1 card. Instant speed is nice. I know holding up 5 mana might be rough, but I've never been unhappy to see it except after a boardwipe. Even then, it's nice to have.
Read above you weren't into warstorm surge sadly, but how about Sunbird's Invocation ? SO much value. I understand casting a 6 drop with no immediate value might not be what your deck wants, but I thought I should mention it.
Stranglehold is a powerhouse. Stops fetches, tutoring, nonartifact ramp. Puts everyone else on the same playing field as red.
3 weeks ago
Endless Atlas , Thaumatic Compass Flip, Wayfarer's Bauble , Hedron Archive and Commander's Sphere are all good ramp and card draw you should not overlook. They will help lower your CMC of your "aggro" deck. Most aggro decks have a much lower CMC than this, I would call this midrange.
3 weeks ago
With your commander being able to pull artifacts out of your graveyard maybe some mana rocks that have sac abilities attactched to them could be good. Ones like Mind Stone , Hedron Archive , and Commander's Sphere
Maybe also a Tendershoot Dryad to build up a big army fast could also be good to have.
I would probably also include Nim Deathmantle to be able to bring back one of your creatures when they die.
3 weeks ago
You lack lands, any meaningful ramp or card draw. High CMC with the hope of you not getting blown out of the water. Idk what your meta is like, but ramp and card draw will help you IMMENSELY. Glad you took the sugestion of mind's eye and nin to heart, those will be very helpful
If you want opinions on cuts, lmk
3 weeks ago
Frozen AEther has very little synergy with the rest of the deck
Greater Auramancy the card is good and great enchantment protection but it is not needed here
Burnished Hart maybe, good ramp for your colors, but is just a maybe
Solemn Simulacrum very good, but I think you can have a better card in the spot, no real way to abuse/recure him
Hedron Archive occurrence in decks from the last year
Commander / EDH:
All decks: 0.1%
UR (Izzet): 0.62%