: Gain .
, , Sacrifice Hedron Archive: Draw two cards.
|Have (2)||winterwind10 , DudeMan1031|
|Want (5)||dfrank129 , blondle , BritStick , Tortillaria , Jdreesman|
Printings View all
|Commander 2019 (C19)||Uncommon|
|Commander 2018 (C18)||Uncommon|
|Commander 2017 (C17)||Uncommon|
|Battle for Zendikar (BFZ)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Hedron Archive occurrence in decks from the last year
Commander / EDH:
All decks: 0.1%
UR (Izzet): 0.62%
Hedron Archive Discussion
4 days ago
You'll want cards that ramp you for multiple mana in your deck since your mana-curve is too high.
Thran Dynamo, Smothering Tithe, Worn Powerstone, Hedron Archive. I don't think you can pull it off super reliably considering how few low-cmc creatures you have, but Dowsing Dagger Flip and Sword of the Animist are also options.
Don't forget card advantage. You'll run out of steam without it.
6 days ago
You have a pretty low mana curve so you can cut lands down to 35-36.
With the life gain plan Dawn of Hope is good for card draw.
Also Well of Lost Dreams would be great for card draw.
1 week ago
We like where this is heading but we do have some pointers:
- Add Chromatic Lantern; fixes your mana and will do more for you than Hedron Archive for instance.
- Get more card-draw in here like Underworld Connections and Phyrexian Arena; you want to keep your hand filled with options.
- What you really want is to abuse Kaalia when she is able to attack. You can double the effectiveness of her triggered ability with Strionic Resonator. You can also add the means in this deck to have her attack multiple times per turn with cards like Aggravated Assault, Aurelia, the Warleader, Relentless Assault, World at War, etc.
- we would recommend adding Hellkite Tyrant, Utvara Hellkite and Rakdos, Lord of Riots because we feel they are more awesome than some of the other creatures you have chosen.
Have fun with the brew!
Mrs. and Mr. NV_1980
2 weeks ago
Könnte mMn etwas mehr REMMP gebrauchen.
Wenn ich recht sehe sind aktuell drin: - Arcane Signet - Boros Signet - Rakdos Signet - Pillar of Origins - Talisman of Conviction aber für nen 6 CMC Commander sind 5 Ramp-Spells etwas wenig. Ich persönlich empfehle noch 5 mehr, 10 sind immer ne solide Anzahl.
zum Beispiel: - Charcoal Diamond - Fire Diamond - Marble Diamond - Burnished Hart - Orzhov Signet - Mind Stone - Hedron Archive - Worn Powerstone - Fractured Powerstone - Talisman of Indulgence - Talisman of Hierarchy aber auch jeder andere Ramp spell bei dem man die Hälfte von dem Mana wieder rauskriegt, was man rein steckt. In der Regel ist mehr Mana = mehr gut, vor allem wenn man einen Commander hat der viel kostet und powerful ist.
Liebe grüße, ein -Spieler
2 weeks ago
+1 for the description alone. I like the very low Avg CMC, not often seen in Norin builds. As a fellow Norin player, I have a few suggestions that you might find helpful....
As you noted yourself, red doesn't have much card draw. As such, I would recommend at least some of the following...
Arch of Orazca - Doesn't take up a slot, good late game
Hedron Archive - Ramp and draw, both of what you need
Also a note about confusion in the ranks, be wary that 1) It's not optional and 2) Triggers on itself, giving you an enchantment of your choice in exchange for Confusion in the ranks.
I see you have a focus of additional damage dealers. Some is ok, but going overboard with them, making them too redundant is taking away from slots that can help streamline your deck and make it more functional.
Blast Zone - Get rid of enchantments
Ancient Tomb > Temple of false - Upgrade
I got more ideas for cuts and additions, lmk if you're interested
2 weeks ago
Crucible of Fire - Winmore 100%
Command Beacon - For when commander gets inevitably removed
Endless Atlas - Draw
Ancient Tomb - Ramp
Hedron Archive - Ramp and card draw in a build that needs both badly
Wheel of Fortune/Wheel of fate/Memory Jar - Card Draw!!!
Blast Zone - To get rid of enchantments
Tectonic Reformation - Not good enough card draw in red
3 weeks ago
Your average CMC is pretty high and you're only running 4 ramp pieces. I usually aim for 6-10 in a deck, personally. Consider Prismatic Lens, Star Compass, Marble Diamond, Wayfarer's Bauble, Guardian Idol, Coldsteel Heart, Burnished Hart, Tithe, Verge Rangers. With no budget there is always Land Tax, Mana Crypt, Mana Vault
You have a lot of really great interaction but, as you mentioned, you are low on card advantage/draw. White is obviously not great at this but you do have options. Endless Atlas, Mind's Eye, Slate of Ancestry, Staff of Nin, Sandstone Oracle, Alms Collector, Palace Jailer, Palace Sentinels, Arch of Orazca, Geier Reach Sanitarium, Bonders' Enclave, Conqueror's Galleon Flip, Mind Stone, Hedron Archive, Farsight Mask, Loreseeker's Stone. With no budget there is Sword of Fire and Ice
A Solemn Simulacrum could smooth things out too.
Mangara, the Diplomat will be a staple soon enough so maybe gun for one of those when they come out.
1 month ago
Star Compass - Dowsing Dagger Flip - Dimir Signet - Prismatic Lens - Sol Ring - Mind Stone - Hedron Archive - Sphere of the Suns - Burnished Hart - Guardian Idol - Worn Powerstone - Cloak and Dagger - Whispersilk Cloak - Prowler's Helm - Neurok Stealthsuit - Bident of Thassa - Key to the City - Rogue's Gloves - Skysovereign, Consul Flagship - Door of Destinies - Manifold Key