Hedron Archive

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Uncommon
Commander 2017 (C17) Uncommon
Battle for Zendikar (BFZ) Uncommon

Combos Browse all

Hedron Archive

Artifact

: Gain .

, , Sacrifice Hedron Archive: Draw two cards.

Price & Acquistion Set Price Alerts

C18

C17

BFZ

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Hedron Archive Discussion

bryanedds on Angels and Dragons

1 day ago

See about adding Everflowing Chalice, Hedron Archive, and Mind Stone to make Gisela more castable.

5c0r910n on Aminatou blink!!!

1 week ago

having a higher curve is fine but you might want to look into more ramp like signets and Thran Dynamo or Ur-Golem's Eye or Hedron Archive. Consider dropping Pilgrim's Eye, Eldrazi Displacer, or Oath of Gideon for em?

I've looked at Synthetic Destiny for my own deck, i think its definitly interesting, and with your amount of boardwipes maybe its worth running, just to protect your own board?

also i have no idea what its called and i'm too lazy to look it up but that black spell with miracle to rez x creatures is really strong, and i think its worth including.

landofMordor on Pseudo EDH staples

1 week ago

Kiora's Follower is super good, since it says "permanent". Synergizes well with Karoo lands.

I put Elgaud Shieldmate in a non-negligible amount of decks, since my meta is heavier on spot removal than board wipes. I also love Canopy Cover and Alpha Authority for these reasons.

Varolz, the Scar-Striped is a great card if you want to be the first to recover from a board wipe.

Colorless cards I love are anything that grants hexproof/regenerate (Ring of Xathrid, etc), Hedron Archive and other dual-purpose ramp, etc.

But I actually, apart from the colorless ramp, tend to not run "staples", so that each of my decks feels fresh and unique...

Also, check out Plaxcaster Frogling and Simic Charm for hexproof at instant speed. The Simic colors are really good at that.

AMac50000 on Engineered Victory

2 weeks ago

Dreamstone Hedron is a bit expensive for the amount of ramp it gives you. Same with Hedron Archive. I would recomend replacing them with Thran Dynamo and Gilded Lotus.

I would recommend including Shimmer Myr as you would essentially be able to play about half your deck at instant speed.

Take a look at the Mycosynth Lattice + Vandalblast combo as its a complete board wipe for your oponents and even with out vandal blast Mycosynth Lattice has good synergy with your deck.

ballesta25 on Legendary White Light

4 weeks ago

A few thoughts:

Urza's Ruinous Blast seems like a good fit for the deck since many of your non-land permanents are legendary. You can't cast it without a legendary creature or planeswalker, which can be a pain, but that shouldn't be too much of a hurdle for this deck.

You may want Austere Command over Cleansing Nova: it costs an extra mana, but you get a lot more flexibility.

Wrath of God, Day of Judgment, or Fumigate might be worth thinking about instead of Hallowed Burial. You might prefer creatures go to the graveyard so Yomiji can send the legendary ones back to your hand. (If you never find yourself wanting to wipe the board while you have your commander and another legendary creature, ignore this suggestion.)

Immolating Glare is the same effect as Rebuke at one mana cheaper.

Several of your Legendary creatures (including your commander) are quite expensive, so you might want Land Tax to ensure you have lands to play every turn. Sword of the Animist or artifact ramp like Marble Diamond, Mind Stone, Hedron Archive, or Dreamstone Hedron could also help here.

I'm not sure whether you want mass land disruption like Armageddon, Cataclysm, and Winter Orb. They can be effective at converting temporary advantage into a win, but the deck looks like it will play best when you have a lot of mana to cast your spells, and recast your legends if they die with your commander on the field. If you do, focus on effects that destroy or force the sacrifice of lands (Armageddon, Cataclysm, Magus of the Balance, Fall of the Thran, Ravages of War (though that last one is way too expensive because there weren't many printed)) instead of Winter Orb, and use Crucible of Worlds or legendary lands you can get back with your commander to break the symmetry. I'd recommend looking at Flagstones of Trokair, Mikokoro, Center of the Sea, Gods' Eye, Gate to the Reikai, Eiganjo Castle, Geier Reach Sanitarium, and maybe Hall of the Bandit Lord or Legion's Landing  Flip. You might also want Dust Bowl in this case. I'm not sure you have enough density of legendary spells for Untaidake, the Cloud Keeper to be good, but it might be worth it.

I don't think Darksteel Forge is that useful here: you have useful artifacts, but not that many and you aren't super reliant on them.

There don't seem to very many activated abilities for Rings of Brighthearth to copy. You may not need that card here.

Elspeth, Knight-Errant, Gideon, Ally of Zendikar, or Elspeth, Sun's Champion all seem better in this deck than any of your planeswalkers except Karn.

Homelessguy on Jhoira, the glass cannon

4 weeks ago

You've got two Hedron Archive in your list.

TheBoraxKid on Jhoira of the Ghitu

1 month ago

Evacuation to pop off at instant speed right before your creatures come out of suspension might be loony.

Sneak Attack would be good if you do intend to steer away from Eldrazi.

I think more counterspells to assure your threats don't get interrupted is a must especially since this deck requires so much set up to get going. On that note, I'd then bring in Snapcaster Mage and possibly even Torrential Gearhulk since your sorceries have such high value. You might also consider Archaeomancer depending on how highly you value your instants/sorceries.

Counterspells I would recommend would be of course Force of Will, Counterspell, and I think you could even afford a Cryptic Command.

Chancellor of the Spires is a fun blue fatty, so is Diluvian Primordial, Sphinx Ambassador and as vanilla as Inkwell Leviathan might look, it is super hard to deal with. You could also consider the new card Arcane Artisan to cheat out fatties if Jhoira is uncastable. Also, Timebender could be nice here too.

In summary, I think the deck is very strong but could use some more support in the counterspell department, with a little spell recursion (Snapcaster, Torrential, etc). I would also consider throwing in a bit more mana rock ramp to assure you have enough mana if Jhoira is uncastable. Consider Mind Stone, Thought Vessel andCoalition Relic as the three more important ones, and possibly even Hedron Archive or Commander's Sphere.

I would also say think hard on Obliterate, Jokulhaups, and Decree of Annihilation. I personally think they are great win conditions, but can lead to a lot of the same lines of play which can make games repetitive. I definitely wouldn't say cut them all together because they're a valid strategy to pretty much every Jhoira deck, but play around with the numbers, maybe try out 2 or maybe just one so you're not relying too heavily on them. Just find what feels right.

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