Font of Agonies

Font of Agonies

Enchantment

Whenever you pay life, put that many blood counters on Font of Agonies.

, Remove four blood counters from Font of Agonies: Destroy target creature.

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Trade

Have (3) Taki117 , GeminiSpartanX , sonnet666
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Printings View all

Set Rarity
Ravnica Allegiance (RNA) Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Font of Agonies occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Font of Agonies Discussion

Shad0wRaz0r on

1 month ago

While maybe not that related to your deck theme, a cool card to include would be Vilis, Broker of Blood . Without even doing anything else with Vilis, each time you get the Erebos death proc and pay 2 life, you draw 3 cards instead of 1. And Vilis is not only removal that gets you more cards each time you use it, but you can also use his ability to kill your own creatures, seeing as most of them are 1-2 toughness like Bloodghast and Reassembling Skeleton. If you kill your creatures like that with Erebos out, you would instead draw 5 cards for 1 mana. Vilis would be a pretty good late game play when you have all your ramp ready and maybe be some kind of finisher, but if you're going multiplayer it might also make you archenemy of the table. You can also include Font of Agonies to go along with your life loss from Erebos, so if you kill 2 of your own creatures, you draw 2 cards and then also have a 2 mana removal spell for whenever.

Unha110w3d on Cardboard Crack Dealer [EDH]

1 month ago

Cool deck i like it, ever thought of adding K'rrik, Son of Yawgmoth and Font of Agonies , they both work very well with each other. Every time you pay life to activate a black mana symbol you get that many counters and then you can start removing them to shoot down opponents creatures.

IKavalier on K'rrik, Son of Yawgmoth(CEDH)

1 month ago

I play tested it a bit and didn't like it. Leshrac's Sigil just takes a ton of life to start up. I may give it another chance but it seems to be more of a wasted card to me. Even if you start off with 0 storm count, it costs a ton of life to get the combo going. It's also the only real use of that card...without Aetherflux Reservoir it is basically useless.

I have other card combos that I tend to like better. Of course there is citadel combo or doomsday, but I dont think a lot of people use other combos like gray merchant & chainer combo. Sac merchant to carrion feeder, replay with chainer and repeat. That technically only needs 10 life. With krrik, carrion, chainer and Gary, that's enough to drain each opponent 8×3=24 life. Also there are other combos people dont usually realize the potential of until it is too late... such as using the same except instead of Carrion Feeder , you can use Font of Agonies . With just one activation, you have 9 counters which is plenty to kill merchant with... it only costs 1 generic mana for the combo(and 2 life) but isn't infinite.

Savaaage on Marquis De Chainer, Sadism 101

2 months ago

Profet93

Thanks for checking out the deck and for the comments. I greatly appreciate it! I'll start from the top:

Imp's Mischief - The card is great without question and can be game winning in the right situation, however, I think it's a much better fit in a Xiahou Dun, the One-Eyed control deck, which can easily recur it every turn. As I have to rely on XHD being in the 99, the value of Imp's Mischief is lower for Chainer. I'll never tutor for it and end up having to draw into it. I've also had situations where it sat in my hand being unable to cast because people are casting non target sorceries/instants or taking non targetable extra turns XD. Another aspect is that the card became fairly infamous in my meta and people were aware of the tricks I could do with Imp's Mischief or Sudden Spoiling . When I was leaving 2-3 mana open it was fairly telegraphed. Over time I may add it back in as I love the tricky unexpected stuff in black (Imps, Sudden Spoiling, Darkness )

In regards to Grave Titan , the slot was contested by three cards. Originally I was running Sengir Autocrat , which in my opinion is superior to both Grave Titan and Wurmcoil Engine . I figured I needed some additional lifegain as I encountered some life issues in the previous game sessions. Wurmcoil Engine fits the similar niche as Grave Titan and with Nim Deathmantle Zombie clause, allows for Gravecrawler loops. Wurmcoil containing Lifelink was what made me choose it over Grave Titan. With Mikaeus, the Unhallowed and Ashnod's Altar , we could make infinite deathtouch or lifelink tokens + infinite mana. I've spent most of the day today thinking about this slot and ultimately I think I'm going back to Sengir Autocrat . It has better synergy with Skullclamp and Razaketh, the Foulblooded AND most importantly breaks parity on Chainer/Altars/Aristocrats/ETC. We end up netting and 1 life as opposed to Grave Titan or Wurmcoil Engine .

About Artifact/Enchantment hate: I chose Oblivion Stone over Nevinyrral's Disk due to how many mana doubling cards I'm running. This allows me to play and active O-stone on the same turn, which is less telegraphed than NDisk. Also it doesn't suffer requiring to untap+survive a turn on a table to use, which makes it superior in my eyes. If I had to add another card it would be All Is Dust most likely cutting Sheoldred, Whispering One . Time will tell if this is required but at this state I'm unsure yet. In a dreamland we can 'theoretically' deal all perms with Mikaeus, the Unhallowed + Meteor Golem + Ashnod's Altar + Nim Deathmantle .

Necropotence is there :). I do like Syphon Mind but I'm running Night's Whisper + Sign in Blood as they're cheaper to use. I'd rather be developing/Controling board w/ 4cmc cards. Nights Whisper+Sign in Blood could be subbed for something else. I'll test em as is for now.

I'm agreeing with you on Font of Agonies the longer I have it in my deck. Anvil of Bogardan is a great suggestion.

The three lands that I removed could be detrimental but I'm not sure. I'll need to test it live, but I've been goldfishing for hours every day throughout the week. 30 lands seems fine with the recent minor rebuild.

Profet93 on Marquis De Chainer, Sadism 101

2 months ago

Savaaage

I agree with all of your recent edits except Imp's Mischief - It counters counterspells (although as you said yourself, blue isn't prevalent) redirect removal, redirect extra turn spells, etc... Very powerful versatile card. Yes it's a bit conditional, but the + side IMO far outweighs the negative.

No Grave Titan for nim deathmantle or just overall goodness?

Where is your artifact and enchantment hate, as without it, you are shit out of luck in certain matchups since you can't always rely on politics. The below isn't extensive but is meant to give you an idea of the better removal you have access to. What you choose is up to you.

EDIT: Just realized you have 0-Stone but as someone above commented, artifact hate stops it, so you might want to consider another option (as well, or to even replace it perhaps, dependent on how much artifact hate you face). Meteor golem is nice too, glad to see its in here.

I would love to see a list of combos the deck has. So far I see...

  1. Mike + Trike
  2. Basalt + Rings + Top
  3. Coffers + temple + rings (and swamps/urborg)
  4. Grave titan combo if you add it

No Necropotence ? I see very little draw, you maybe consider a Read the Bones or even a Syphon Mind

I know you just added it in but Font of Agonies seems weak, I would replace it with some more card draw or interaction. Perhaps an Infernal Darkness to Anvil of Bogardan to go with chains as another wincon? It also helps fuel your GY strategies and provides virtual card advantage.

Your land count seems low, even with all the ramp. Be sure to let us know how cutting the lands in your recent update has played out.

Savaaage on Marquis De Chainer, Sadism 101

2 months ago

Hey OscarGoldman! First of all, apologies on the lack of replies, I've been out of the MTG environment for sometime, but was able to return recently. I think Sidisi as commander would be a much better fit for the nooze combo and would be an overall faster deck for your meta. However, I've played some games and do confirm I need to change some cards again.

Some of the outstanding cuts that I'm seeing at this point are:

Bloodchief Ascension <> Font of Agonies (Bloodchief takes too long to come online or gets destroyed before it gains value)

Geth, Lord of the Vault <> Vilis, Broker of Blood (too much mana investment, which I'd rather use to develop board or for chainer activations)

Junk Diver <> Yawgmoth's Will

Mirage Mirror <> Reanimate (Same idea as geth, mirage mirror can sometimes do cute plays but most of the time it's a win more card)

Jet Medallion <> Gilded Lotus (at most Jet will reduce 1-4 mana per turn, which is equivalent to how much gilded lotus generates, and jet doesn't impact chainer activations).

Charcoal Diamond <> Not sure on this cut may keep as is as additional rocks don't hurt.

Maybe even adding Nooze to here. With Nooze, are we going the full package? ie: mikaeus+trike+phyrexian devo+ballista? Or just walking ballista+phyrexian?

L15mrz3k on Vona Commander

2 months ago

Adaptive Automaton for Arvad the Cursed (Not enough legendary creatures in the deck, taking a static pump for all better than +2 for commander, also way easier to cast)

Authority of the Consuls (helps fuel reservoir) -> Drana's Emissary (You'll find Authority scales way better than this)

Extra suggestions:

Victimize -> Sanguine Sacrament

Path of Ancestry -> Swamp

Anguished Unmaking -> Sorin's Thirst

Utter End -> Blood Tribute (I won't fault you for choosing flavor here)

Bloodlord of Vaasgoth -> Regal Bloodlord

Graveshifter -> Font of Agonies

Cave of Temptation -> Swamp

Ziusdra on Card creation challenge

2 months ago

Bitter Angel

Creature - Angel (mythic rare)

Flying

At the beginning of each end step, create a black X/X angel creature token with flying, where X is the amount of life you paid this turn.

, pay 3 life: Bitter Angel gets +3/+3 and gains lifelink until end of turn.

"Sins unforgiven lead to vengeance exacted by my kin."

3 / 3


Inspired by Resplendent Angel , I wanted to create its opposite (I also like Font of Agonies and wanted more synergy that way).

Let's have a card that creates beefy creature tokens. Tokens 3/3 or bigger. You pick the color, creature type, and card type (sorcery, instant, artifact...)

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