Emergence Zone

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Emergence Zone

Land

: Add .

, , Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.

austintayshus on My 3-headed baby girl

22 hours ago

Thank you Profet93 for the suggestions! I really like shamanic revelation, alhammarrett's archive, and greater good and greater good, i'll try to find spots for some of those in the deck.

I hadn't really planned on putting in any token doublers to focus on the lifegain, but it's probably worth including one at least. I think I have a Parallel Lives laying around somewhere.

I also had not considered Emergence Zone, but I'll try to find a spot for that.

Thanks again for the suggestions!

Profet93 on My 3-headed baby girl

1 day ago

austintayshus

Tokens are outside my wheelhouse, but I'll do my best to help. Also, I see you run the Emeria Shepherd + Sakura Tribe elder synergy, nice!

Shamanic Revelation - Draw with a side of lifegain

Alhammarret's Archive - Double lifegain, double draw!

Harmonize - Simple draw

Elemental Bond - Steady draw

Skullclamp - You run a decent amount of mana dorks.

Reliquary Tower - Maybe not needed yet but once you add more card draw, it should definitely be considered. Currently, Creeping Renaissance could warrant this inclusion.

Greater Good - Such a good card for draw. Also helps prevent exile and theft tactics.

Momentous Fall - Used in response to removal. Beware of the blue player! Also note Life's Legacy.

I understand that tokens are secondary, but have you considered at least adding one token doubler card such as Doubling Season? Not necessarily doubling season itself given the price constraint but any one of it's close cousins can fit the bill.

Winding Canyons/Emergence Zone - Flash would help primarily with Felidar Sovereign, Sunblast Angel and combat tricks. It also helps you from over-extending your board

Castle Garenbrig - Ramp

Profet93 on Petrified by the Gorgussy [Primer]

2 days ago

Crow_Umbra

I read your update, I'm unsure if I already suggested it so I apologize if so. Have Given your update and how seedborn + wild rec was instrumental, would you consider Emergence Zone or Winding Canyons? They are great for combat tricks + bluffing as well.

I think exotic orchard could be taken out given you are a 2 color deck, one of them being green. With orchard, there is a small chance that you don't get the color you need.

Slurpz on Stax Colony

3 months ago

Profet93

Buried Ruin is a great suggestion, thank you. I'm not sure I'm ready for a commander switch out. For flash I have Vedalken Orrery, Emergence Zone and Winding Canyons, and tutors that can search for them. More flash would be good, not sure if I'm missing anything.

Crow_Umbra on Puro Pinche Party [Primer]

4 months ago

After your comment Profet93, I looked the deck over and decided to make a few updates:

Azoth2099 on Miracle Wizard | You shall not pass! (LOTR Theme)

5 months ago

StyxOG

Yeah man, dialing in the landbase is so crucial for consistency, it can't be overstated. Personally, I try to keep the curve on my decks below 2.00 if I can manage it, which allows me to cut down to 30 lands and retain speed along with ~10 mana rocks and perhaps a few rituals depending on the build. Your build's got plenty of rocks, don't be afraid to cut down a bit as you switch things up.

https://m.managathering.com/trilands/jeskai.html

Here's all the applicable lands within the color combo. Even upon refinement, I'd imagine that your deck will include a few that come in tapped under specific conditions like Spirebluff Canal & Training Center, but that's fine. Just be discerning as to how often they'll realistically come on untapped (quite often).

I'd obviously also recommend the 5-color lands like Mana Confluence & City of Brass if you can afford them or are willing to proxy them. Cheaper options like Command Tower, Spire of Industry & Gemstone Mine, Forbidden Orchard & Exotic Orchard aren't to be forgotten either.

The only colorless lands I'd consider on a budget are Crystal Vein & Emergence Zone. If budget/proxy constraints aren't an issue, I'd also consider Ancient Tomb, City of Traitors & Boseiju, Who Shelters All.

Also give Mystical Tutor, Enlightened Tutor & Gamble a shot for sure. They just got reprinted, they're super cheap right now! Speaking of sick reprints, Sapphire Medallion, Ruby Medallion, Pearl Medallion & Smothering Tithe have all seen big price drops lately. Gotta strike while the iron is hot, ya know...

Lastly, I'd recommend testing out fellow all-stars Elsha of the Infinite since you're running Sensei's Divining Top so heavily & Kykar, Wind's Fury, which can be utilized as both a wincon & and absurd value engine here with what you've already got going on.

Azoth2099 on Miracle Wizard | You shall not pass! (LOTR Theme)

5 months ago

Hey man, here's some synergies!

Clockspinning, Fury Charm, Dust of Moments, Timecrafting, Quicken, Borne Upon a Wind & Emergence Zone are all fundamentally super strong here.

I'll stop here and let you decide if you want more recommendations before I get out of hand lol.

Crow_Umbra on Burakos's Crew

5 months ago

Burakos, Party Leader is such a fun commander. I really enjoy the flexibility of having all the party creature types already in the command zone. I have a suggestions if you're interested:

  • If it's in your budget, I'd recommend adding Roaming Throne. It has some incredible flexibility in this deck, and will always work with Burakos.

  • There is an infinite combo option that can fit pretty seamlessly into this deck. It utilizes Leonin Relic-Warder + Animate Dead + an aristocrat like Zulaport Cutthroat/Elas il-Kor, Sadistic Pilgrim. I like this combo because Relic-Warder and the reanimation pieces can all work as separate pieces, and don't really feel like dead draws outside of the combo.

  • Might be more of a meta dependent choice, but Assault Intercessor is one of my favorite Warrior options for the deck. Admittedly, I do encounter aristocrats strats in my meta often enough to play this.

  • Kutzil's Flanker is another newer option with Flash and graveyard hate as some enticing options. Another more meta dependent choice.

  • I'd recommend checking out Emergence Zone and Scout's Warning as means of playing creatures at instant speed. Most of the creatures in Burakos, Party Leader/Folk Hero decks tend to be fairly low to the ground. Helpful to get some additional cantrip-y draw on other players' turns.

I hope these suggestions are helpful. I'm down to chat through any others if you're open to it. Burakos/Folk Hero has a decent suite of creature options to fine-tune to different metas.

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