Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Creature — Zombie
Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
2 months ago
4 months ago
5 months ago
Always love to see decks built around my favourite card! This looks like a solid build, and the focus on one-drops should help it build up quite quickly.
Some other suggestions I think you might like to consider:
Vengeful Dead is nasty with the Stairwell, since it triggers on each player's turn, and he counts each player's dying zombies. You can very easily wipe out multiple foes without even attacking if you pair these two together.
Twisted Abomination is a little slow, but he's a two mana way to grab another land while simultaneously putting another body in your graveyard. And if you draw him in the late game, a 5/3 regenerator isn't too shabby!
Noxious Ghoul is a rude one, since he also counts everyone's zombies and will quickly wipe the board of anything that isn't undead. And of course, the more creatures die... the more zombies are showing up!
Gravespawn Sovereign: of course, you don't want your opponent to be getting too many zombies... since your own tokens can't attack on other peoples' turns, you can just tap five of them (after combat) to reanimate one of your foe's dead critters for free. Talk about adding insult to injury.
Sadistic Hypnotist meanwhile, acknowledges that all of your zombie tokens are dying at the end of each turn regardless. You can feed them to Carrion Feeder, of course, or you can also cash them in to empty out your opponent's hand in short order. Not a bad option to have.
8 months ago
As the title suggests, I am trying to make the strongest Yawgmoth Undying combo deck that I can manage. However, after the release of the "Time Spiral Remastered" (TSR) set I decided to convert said deck into a "PreModern" one. Now one look at the combo itself would indicate that this goal would be technically impossible, as only one card was originally printed before Eighth Edition (Vengeful Dead), and at this point only two have been "Timeshifted" (Yawgmoth, Thran Physician & Zulaport Cutthroat). But with a few exceptions aside, anything that isn't a part of the main Undying-loop combo must be either PreModern/pre-(8ED) or "Timeshifted". This has obviously limited the resources available to me, but I've been off & on working on this by myself for some time now, and I think I have honed this to be as strong as possible given the aforementioned restrictions. I've even gone so far as buying my first & only copies of Mana Crypt, Mana Vault, and Yawgmoth's Will, as well as including all four of the original Mono-Black "Tutors" (Demonic, Vampiric, Grim, & Diabolic), and no, I am not about to drop four figures on a copy of Imperial Seal..
The only other viable option that I consciously haven't included, which someone suggested since I'm running Leyline of the Void (and now Dauthi Voidwalker) is Helm of Obedience. But I'm hesitant to include the Helm, as it would be worthless distraction without the Leyline or Voidwalker..
This is where you, the T/O community, comes into play.
A) Should I buy a copy of Helm of Obedience, and if so, what should it replace?
B) Are there any other PreModern/"Timeshifted" cards that you think would improve this deck's chances at a high-powered/competitive table, and if so, what should it replace?
C) This deck originally had Infect as a secondary WinCon, but what would you think about the original five PreModern proto-Infect cards available? (Swamp Mosquito, Pit Scorpion, Suq'Ata Assassin, Crypt Cobra, & Serpent Generator) Would you include any of them, and if so, what should it/they replace? (Personally I think it would be hilarious)
Obviously I would rather replace any "post-Modern"/post-(M15) cards before any Modern/post-(8ED) cards, and to maximize the number of PreModern cards as much as possible..
PreModern > Timeshifted > Modern/post-(8ED) > post-Modern/post-(M15)
Commander / EDH
SCORE: 25 | 11 COMMENTS | 3507 VIEWS | IN 9 FOLDERS
11 months ago
The deck tries to be fast. More manas (and stones), creatures and draw. Limited counter spells and control.
it has the nice combos for infinite life loss, any of the following combination, depending on what’s on your board Ashnod's Altar + Diregraf Captain + Gravecrawler or alternatively, you can use Phyrexian Altar Diregraf Captain + Gravecrawler + Phyrexian Altar
You can adapt this combo with other cards than the Diregraf Captain. For example with:
If you don’t have the Gravecrawler on the board you may run these combos with nice zombies having LTB or ETB capacities but then you need a card with the sacrifice capacity like Carrion Feeder and a card to play it back from your graveyard such as Havengul Lich or Gisa and Geralf. Let’s take the Gray Merchant of Asphodel for example:
Gray Merchant of Asphodel + Ashnod's Altar + Havengul Lich + Rooftop Storm for infinite life loss, infinite life gain. you can either use Ashnod's Altar or Phyrexian Altar depending on what's on your board.
1 year ago
Hey, well done with the upgrades of the precon. For less than $150 total deck price you've added Gravecrawler, Acererak, Stitcher, Blasting, Noxious, Belcher and Buried, that's impressive.
Vengeful Dead is another Zombie aristocrat as a win condition for the combos. Apprentice Necromancer can reanimate Stitcher on your last opponent's end step for one black mana to then on your next upkeep potentially flip into Factory. With Wilhelt when Necromancer dies it creates a Zombie token which might be the third token you need to flip into Factory.
I think you've cut down too many lands since 33 is a low number when the most important cards and interactions take a lot of mana. Consider cutting a few of the higher CMC cards to add a few more lands and some more ramp? Talisman of Dominance is in the precon and Mind Stone or Thought Vessel would give you two more low CMC ramp sources.
Esper Panorama can search for a basic Island or a basic Swamp. Mystic Sanctuary is an Island and it lets you recur an instant or sorcery to cast it again. Ice Tunnel is another Island dual land for Wonder.
Something the precon has is a lot of 5 CMC or higher cards and you haven't really changed this. The high end is very loaded in the precon and here with 22 cards that are 5 CMC or higher. You've added Noxious and Mob; these along with Rooftop, Apocalypse, Bidding, Parting, Hordewing, Harvester and Liliana are the better cards. Some of the others could be cut for more lands, ramp and instant protection.
You have very little instant interaction and no counterspell/other protection to protect from opponent exile effects as well as to protect the combo when you want to go off. Counterspell, Lazotep Plating and Arcane Denial would be helpful.
Some changes to consider:
- Vengeful Dead --> Eternal Skylord
- Apprentice Necromancer --> Gorex, the Tombshell
- Counterspell --> Drown in Dreams
- Lazotep Plating --> Stitcher Geralf
- Arcane Denial --> Ravenous Rotbelly
- Talisman of Dominance --> Army of the Damned
- Mind Stone or Thought Vessel --> Eloise, Nephalia Sleuth
- Esper Panorama --> Liliana's Mastery
- Mystic Sanctuary --> Ghoul's Night Out
- Ice Tunnel --> Gravespawn Sovereign
Good luck with your deck.
1 year ago
What about Urborg, Tomb of Yawgmoth for gross mana with cabal coffers?
Vengeful Deadcould also be neat if you like adding to your zombie tribal.