Target creature gets -1/-1 until end of turn.
Morbid That creature gets -13/-13 until end of turn instead if a creature died this turn.
Price & Acquistion Set Price Alerts
|TCGPlayer.com Price||Cardhoarder (O) Price|
|$0.15||$0.28||$1.27||$1.34||0.76 TIX||0.04 TIX|
|Have (17)||Dadaman11 , drwhosmith4 , Valentine35 , calaw00 , JoshebBasshebeth , LordOrgasmus , jwmortensen , saj0219 , pskinn01 , gruntfire , Gemeye , ironax , Mazzuno , the.beanpole , turnbuckle , fanteisimo , atom72|
Tragic Slip Discussion
1 day ago
Good stuff man thanks for the nice things you said about my build as well. A few things I might consider changing are Yavimaya Granger out for Farhaven Elf. Just for the fact you can use her later for something like birthing pod. Some people don't like running it but if you are running Tooth and Nail already might want to consider Mikaeus, the Unhallowed and Woodfall Primus with a infinite sac outlet every non creature permanent that isn't yours is now gone. If you want to get really dirty add in Triskelion for the 2 card win combo with Mike. I don't like using him though because he is a mediocre creature by himself. You have a small self mill theme here maybe consider Crucible of Worlds a bit spendy but can look for a proxy version for like 4 bucks if your group doesn't care. Tragic Slip is too situational l like Beast Within because it hits anything you need in a 3/3 beast does nothing another good instant is Krosan Grip this can stop some graveyard hate before they use the ability. Birds of Paradise over Whisperer of the Wilds it can tap for black and fits into a curve much better.
I don't think Undergrowth Champion is the right fit for Meren you are missing the best sac outlet in Meren Viscera Seer goes infinite and you get to scry each time you use it so this would be a spot to fit it in. I would drop Ulvenwald Hydra if you want the land you can do that much earlier unless there is a combo I am missing with a specific land. He isn't that threatening himself since you can chump him. If you want air blocks maybe consider Hornet Queen or Rune-Scarred Demon to tutor in that spot. You are missing my favorite 8 drop in here Woodfall Primus I did mention that earlier with Mikaeus, but he is really strong in this deck. Bloodghast is my favorite fodder because he is essentially free makes him a lot easier to use than Bloodsoaked Champion. Skullbriar, the Walking Grave much like The Gitrog Monster probably want decks built around them more than they want to be included in someone elses like Merens. For more possible sac outlets consider Ashnod's Altar and Altar of Dementia to mill yourself or if you have the infinite sac loop with persist + Mikaeus, the Unhallowed or Mazirek, Kraul Death Priest you mill everyone out and win. Finally if you are getting attacked a lot Spore Frog with Meren out permanently fog's one player.
Just some ideas good stuff though man.
1 week ago
1 week ago
Hello everybody, this thread will be my first post here :)
I recently had the idea to build a mono black modern deck based on the undying ability (which I find awesome) which logically involves sacrificing creatures. It originally started as a BG deck for creatures such as Young Wolf and Strangleroot Geist, but the mana is just too akward if you want to play a turn 3/4 Geralf's Messenger, to there's that. Also this is not really a budget deck, just a deck I'd like to be competitive enough to have fun with friends who understand the game.
I'm mainly having trouble choosing 1 and 2 CCM cards, defining the right amount of creature/non-creature spells, and the late game might also need improvement. You tell me!
So here's my decklist to this day:
- 3x Viscera Seer
- 2x Mortician Beetle
- 4x Butcher Ghoul
- 4x Disciple of Griselbrand
- 1x Grim Haruspex
- 4x Geralf's Messenger
- 2x Demonlord of Ashmouth
2x Altar's Reap
- 2x Go for the Throat
- 2x Doom Blade
4x Tragic Slip
I'm also considering these cards:
I'd say the main mechanic is to get Retribution/Geralf's Messenger/Blasting Station on the board by turn 4, which allows you to remove 3PVs to your opponent for one black mana, so basically death by turn 5. I realize it might seem slow to some of you, but then again the goal is not to build a tier 1 deck.
My creatures choices explained by CCM
- ONE DROPS
Viscera Seer: seems a good one drop to sac and get some card advantage.
Mortician Beetle: can easily become quite big in this deck but has neither undying nor sac ability, so not really sure if it's a keeper.
Gravecrawler/Bloodsoaked Champion: considering black doesn't have one drops with undying such as Young Wolf, these two cards seem to be the best fits for the deck in my mind. Gravecrawler needs a zombie in play (which isn't a big deal here), but the champion might be more versatile.
- TWO DROPS
Butcher Ghoul: best/only undying two drops for black?
Disciple of Griselbrand: allows to sac and might save your ass against burn decks, but is it worth a spot?
Zulaport Cutthroat: let's face it, he's just a cheap Blood Artist proxy.
- THREE+ DROPS
Grim Haruspex: great drawing card here, and that's pretty much it.
Geralf's Messenger: need I say more?
Demonlord of Ashmouth: has both undying and sac ability, which might be tricky. A 6/5 flyer for 2BB still seems good to me though.
Carnifex Demon: I might have been too enthusiastic here. Seemed like a good idea to get -1/-1 counters in the beginning but I'm not so sure now.
So here it is, if you can think of better creatures I'm all ears! Regarding the non-creature spells I might be wrong about the numbers, but I can't really see better cards for what I want to achieve here. Then again, I'm open to critics!
2 weeks ago
metalevolence, I don't like three mana ramp in general. Darksteel Ingot is just a leftover piece from when it was a baby deck. It's mainly stuck around because I play a lot of 1v1 and it helps out with Decimate (one of my favorite cards) occasionally. It will be replaced (probably by Worn Powerstone) next time I order cards. The goal with my ramp is to get a T1 or T2 ramp into a four drop ramp on turn three. More one and two mana ramp is on the way in.
I'm debating Fervor, but I think I like other options because they do something extra or are more versatile. Anger particularly because I can kill it to get an effect, or because I want to add Entomb in here later, and that'll turn into one to haste my team. I'm looking at Into the Web of War right now and will probably test it out.
Tragic Slip isn't in there for an early Kaalia or Arcum. There's plenty of spot removal for them. Possibly too much. Tragic Slip is to knock out a T4 or 5 Ulamog without slowing down my gameplan too much.
I really like the Spellbomb and Nature's Claim. I'll find room for them (Spellbomb will probably replace Necro). Artisan is filler. When games go long Annihilator is good for closing it out, and it's the Eldrazi that I have. Bog is already on my list for my next order too.
Golgari Charm is either enchantment removal or anti Wrath and I like having that on one card. It's never been a dead draw.
Vraska and Lili I've been debating something similar, but the double Tutor on a protected Lili has been great. They may come out later when I get better tutors and removal. Although it's hard to cut walkers in a deck running Doubling Season
AffinityJesus, The pod chain isn't the focus, but if I play an E-wit and have Pod out I wanna be able to get something. Or Fierce Empath which may find its way in. I see what you mean though. Purph is probably enough. Cause once he's out then I don't need to get four drops.
2 weeks ago
Have you revisited this deck since the release of Shdows Over Innistrad? There are some nice gems in the new set that would be good in this deck! I don't know how viable it's going to be, but if you like human sacrifice and demons, you should look at Westvale Abbey! It's a scary card! Hanweir Militia Captain Flip is nice too. Also, I don't know if anyone else has suggested it but you should consider Tragic Slip. It is top of the line removal in a deck where you are sacrificing creatures. If you have a minute, please check out my W/B sacrifice deck :
SCORE: 11 | 7 COMMENTS | 1320 VIEWS | IN 3 FOLDERS
2 weeks ago
@psykopatmullvad I haven't played this deck yet, but I have thoroughly thought out the gameplay of this deck and I believe it will be effective. I also made a vampire commander deck that was theoretical and after purchasing it and playing with it it is VERY GOOD - check it out. As for this deck I have several win conditions.
- Felidar Sovereign - just get to 40.
- Near-Death Experience combined with Angel's Grace
- Celestial Convergence - live for 7 turns and keep on gaining life, you'll gain life no matter what with this deck (you'll most likely win with this out)
- Test of Endurance - Same as Felidar Sovereign but 50 life.
- Starfield of Nyx - Literally can't lose with this out (if somebody destroys your enchantments you can just bring them back with no issues, and they can even play as creatures).
All the other cards are gaining life and buffing the cards you have out or just plain counter cards and destroy like Tragic Slip. When I get free time later I can post what I think in-depth on your commander. IF you would also like I can get in depth with this deck
2 weeks ago
I must say, I like what you've got here! It has given me an idea or two that I hadn't thought of for my W/B deck. Tragic Slip for instance... My deck revolves around sacrificing creatures, so that's big removal for a small price! I love it! +1 from me! If you have some time, please check out my deck:
SCORE: 11 | 7 COMMENTS | 1253 VIEWS | IN 3 FOLDERS
. I would love to hear your thoughts on it! thanks!
3 weeks ago
I was heavily debating using Murderous Compulsion over Dark Withering, but in playtesting I've never had any trouble paying the madness cost. I'm debating whether or not to put Tragic Slip or Murderous Compulsion in the side deck to replace it for black-playing opponents though.
|Commander / EDH||Legal|
Printings View all
|Duel Decks: Jace vs. Vraska||Common|