Tragic Slip

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Eternal Masters Common
Commander 2014 Common
Conspiracy Common
Duel Decks: Jace vs Vraska Common
Dark Ascension Common

Combos Browse all

Tragic Slip

Instant

Target creature gets -1/-1 until end of turn.

Morbid That creature gets -13/-13 until end of turn instead if a creature died this turn.

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Tragic Slip Discussion

g0regrind on 2HG: Welcome to the "opening hand" game

2 days ago

I see two possibilities here.

numero uno

First, you could go for some cheap removal, to help your friend establish board dominance. Geth's Verdict which additionally causes 1 damage or Tragic Slip that removes everything with morbid.
And then there's more cards to use Soul Spike with.

dos

Have you thought about using Leechridden Swamp? You would require some boardpresence though. Perhaps Faith of the Devoted could help establish that presence and boost the cycling.
Retreat to Hagra might also be of interest.
Then there's Grim Guardian.
And Bloodchief Ascension could also be funny.Especially in round one after drawing Chancelor. And again, there's more cards to use Soul Spike with.

Sleazebag on help needed

3 days ago

You have quite a lot of lifegain, but not that many cards that put this to use.

I'd definitely run four Ajani's Pridemate.

Lifegain can be good, but cards that only gain life and nothing else are very much not so. I'd cut all the Chaplain's Blessing, Awe Strike's and Luminous Wakes. They don't do enough to be worth a card slot in your deck.

Another card that can put your lifegain to use is Sanguine Bond. It should give you a solid way to double up the damage you are dealing with your lifelinkers.

Next I'd work on adding some removal to your deck. Currently you have almost no interaction with your opponents gameplan.

Karlov of the Ghost Council is a super strong creature with a lifegain deck as he not only costs little mana and grows really fast, but he also doubles as creature removal.

As for instant speed removal, there is an incredible variety! One of the best removal cards in MtG is Swords to Plowshares. It can even be used as emergency lifegain in a pinch (Imagine using it on a Serra Avatar. In black you also have cards like Doom Blade, Murder, Go for the Throat, Tragic Slip and Fatal Push.

If you want a non combat way to gain life, cards like Soul Warden and Soul's Attendant give you many small and repeated triggers for only 1 mana, excellent cards.

For non budget lifegain goals, there's Serra Ascendant and Archangel of Thune at $18 and $25 each, but they are amazingly strong.

Also keep in mind that this deck is not "standard" legal, but casual. Standard legal requires you to only play cards printed the last 2 years in MtG.

DoctorScarf on kill them all

1 week ago

I rather like this deck, however I would very highly suggest replacing Grasp of Darkness with Tragic Slip, as you'll almost definitely have the Morbid trigger active with your other kill spells. It comes in handy when dealing with a Darksteel Citadel enchanted with Ensoul Artifact holding a Sword of Kaldra (yup, that's happened before). +1

Squirrelbacon on B/G Sacrifice

1 week ago

Hello!

I enjoy aristocrat type decks, and is actually all I play online. Bloodthrone Vampire is in my opinion just an upgrade from husk, so I'd run that instead.

Also, have you thought about running some more value sac creatures? Ones that come to mind are Mortician Beetle, Young Wolf, Brindle Shoat and Viscera Seer. Tragic Slip is also crazy in these decks. These types of creatures generally offer a more all in/nuke type approach so it can be fragile, but that is where cards like Vines of Vastwood and Apostle's Blessing can help out...

Best of luck!

dancingbear007 on Gonti get that

1 week ago

I do like Fatal Push, but I decided on Tragic Slip because -13/-13 can deal with the majority of what I deal with. Thanks for the suggestion and upvote!

jaylawlerrr on Not Your Pastor's Fiends

1 week ago

I'm glad to see someone running a set of Tragic Slip...such an underrated card and fits perfectly into decks like this. Sure, it might not be Fatal Push, but in the right deck (Like this, or any Aristocrats build) it's a much more powerful card. Super cool deck.

Bleudrank on Zuberas

1 week ago

ppledger that makes a lot of sense. Thank you for clearing that up before I went with Nameless Inversion. In that case, I'll probably switch to running more Tragic Slip

APPLE01DOJ on How The Devil Plays MTG: The Mono-Black Primer

1 week ago

Good start but some of this is bad information. Phyrexian Arena should pretty much never be a 3 of. Fatal Push is basically the best removal in the format and should be ran in every black deck. Even without fetches or ghasts, things like Ghost Quarter are great enablers and the majority of the format is 2cmc or less any way. Bitterblossom is typically only a 1 of in Jund most other decks that run it want more copies. I'm not going to pick apart everything.

Besides that there are some things you should probably include like Death's Shadow, Oona's Prowler, Sangrophage, Trecherous Pit-Dweller, Tasigur, the Golden Fang, Vendetta, and Miren, the Moaning Well.

I disagree with your opinion above about Crypt Ghast.

Where is the love for Sheoldred, Whispering One?

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