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Tragic Slip Discussion
10 hours ago
How's Tragic Slip? I think it might be somewhat viable in place of dismember and murderous cut seeing as it can also deal with indestructible. I kind of feel like the morbid can be easily achieved with how the deck runs.
21 hours ago
Someone called Tragic Slip a win more, but it is no such thing by any definition of the word. Having the -13/-13 morbid is more useful in situations where you are losing than in situations where you are winning. I don't think X/2s are common enough in modern to warrant the inclusion of Disfigure over Tragic Slip. I imagine modern as a format full of X/1s,and X/5s. Tragic Slip kills mana dorks easily, and the morbid will occur often enough for the -13/-13 to be relevant.
2 days ago
Just allowing my self to see the cards:
Blood Scrivener has potential, If you plan on using zombies you will want a Cemetery Reaper, Geralf's Messenger could be useful, Adaptive Automaton could do some work, Phantasmal Image is useful in copying your Diregraf Captain or Cemetery Reaper if you use it and is totally hilarious with Geralf's Messenger (you get to pick a new creature for it to copy when it dies, except it now has a +1/+1 counter on it), Lich Lord of Unx is great for tribal zombies. If your curve gets really clumped around a few creatures you should consider AEther Vial. For removal you should use a combination of about 6 Smother, Doom Blade, and Go for the Throat. Counterspells are not very good in modern, you might want to use Cryptic Command instead of Perplex, however Perplex is interesting.
You should probably cut back on the Rooftop Storm as it costs too much mana for its effect.
If you want to hear my reasoning on any of these suggestions just ask me.
2 days ago
3 days ago
Disfigure is more reliable. I have a lot of heavy firepower and unconventional removal already. Things I need to kill with extreme prejudice include Goblin Guide, Lord of Atlantis, Monastery Mentor, and Goblin Electromancer. Stuff that really helps them and is really important to make dead. I've already got a full stack of Victim of Night so the -13/-13 off Tragic Slip just feels like what they refer to as "win more". It's cute but in real life the boring thing actually does more.
4 days ago
Is there any particular reason you are sticking to these tribes if you lack the commander that enables them? Only 12 out of your 26 creatures are actually of the tribes you want to feature. You might be just better off running an aggro deck with Aurelia (humans/angels), or a full reanimator with Vish Kal (vampires).
Mardu actually has some of the best removal in the game, so I'd suggest the following:Terminate, Swords to Plowshares, Path to Exile, Utter End, Dismember, Tragic Slip, Dreadbore, Silence the Believers.
5 days ago
have you thought of Tragic Slip instead of your other removal?
|Avg. draft pick||2.13|
|Avg. cube pick||7.68|
|Commander / EDH||Legal|
Printings View all
|Duel Decks: Jace vs. Vraska||Common|
- Deadbridge Chant + Tragic Slip
- Doom Blade + Tragic Slip
- Bile Blight + Tragic Slip
- Bubbling Cauldron + Festering Newt + Tragic Slip
- Smallpox + Tragic Slip
- Gnawing Zombie + Gravecrawler + Tragic Slip
- Lightning Bolt + Rift Bolt + Tragic Slip
- Culling the Weak + Tragic Slip
- Geth's Verdict + Tragic Slip
- Feast of Blood + Tragic Slip
- Cathedral Sanctifier + Tragic Slip
- Dismember + Tragic Slip
- Tragic Slip + Viscera Seer