Tragic Slip

Tragic Slip


Target creature gets -1/-1 until end of turn.

Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Latest Decks as Commander

Tragic Slip Discussion

ellie-is on Ellie's Rats

1 day ago

Peoyogon: That's awesome! This was one of my first too, originally formatless with a bunch of old garbage cards, haha. It was a lot of fun losing with it. I even got to use the amazing Dirty Wererat.

Defile is nice and I considered it, since it's essentially Skred, but stronger, less limiting and costs way less money, but decided against because I run such a small number of lands and it'll rarely get as strong as Skred does. I don't have good sacrifice outlets either, but ultimately I like Tragic Slip better as -1/-1 is often enough, or it can be cast after using Fatal Push or chump blocking with a rat.

Vampiric Link is fun! Not sure how I feel about it in this deck, but a one-mana pacify is great and I can imagine it being super enjoyable in a multiplayer game where you can't enchant someone's creature and gain life while they're attacking someone else as well. But on the other hand its uses as removal are narrow as it doesn't stop abilities from being activated, and if you put it on a pack rat you can get 2-for-1'd. I used to run Gift of Orzhova for life and evasion back in the day and it was great having rats with wings, but a lot of the time they'd get killed and I'd just be sad haha.

Tzefick on Wither to Dust

2 weeks ago

Black doesn't get exile this cheap, even with downside. If you would give it to them, the color would take over some of White's main strengths. The downside is mostly negligible based on the format.

In Commander you have 40 life to take from, so if the opponent gets to achieve a high power creature where this is your only removal choice, you're in trouble. But in 99% of cases, it just costs you a small amount of life, which black happily does in so many other aspects of the color.

In Standard you'll only target stuff that doesn't cost you too much - but the alternative is often to take the combat damage to the face. If the meta is dominated by big power creatures, you run destroy removal, and possibly this as SB if WotC decides to make a stronger Bronzehide Lion.

In Eternal formats you SB it against creatures where the cost is negligible or where it disrupts your opponent's combo.

Also... Tragic Slip exists and that is how Black usually does removal that bypass indestructible, but it is conditional when it's this cheap.

Black is usually tied at 4 CMC for unconditional exile removal, as seen in Eat to Extinction, Gild, Deadly Rollick. The last one having a conditional situation where it's free, specifically for Commander.

Black does get lower CMC exile, but they are conditional on the target: Epic Downfall Legion's End or Grotesque Demise. Or Infernal Reckoning.

White is and should be the king of cheap flexible exile, or it loses one of its few strengths.

lagotripha on Blue/black modern budget that isn't …

2 weeks ago

If you pack enough hand disruption turns 1-3, budget doesn't matter too much. Black/blue offers a lot of that, with Mana Leak/Duress effects cheap both in CMC and price. Sure, running Tragic Slip is worse than push, but you can still trade 1-for-1 with most decks in black and blue.

Bident of Thassa/Curious Obsession unblockable is a versatile list, where you play Changeling Outcast, the unblockable merfolk and disruption. You can tune it based on the amount and type of disruption you run, and because the decklist isn't set your opponent has no idea what kind of clock you are on.

KongMing on Rendered Demonic

2 weeks ago

Hey, how about a couple Tragic Slip? Could be a good tutor target with Rune-Scarred Demon if you're too short on mana/life for Feed the Swarm and need to kill something Reaper of the Abyss/destroy can't touch.

Valengeta on (Un)Living Lightning

3 weeks ago

Definitely a good card, but makes the deck lose synergy because it doesn't count for Thunderkin Awakener and makes it harder to activate the bonus effects of Fatal Push and Tragic Slip, since it might stay on the field. Devil is an amazing creature on most Red or Rakdos decks, but not on this one imo

If you drop Awakener it would be viable, but then you would forfeit a Reanimation source for the Elementals. Also it doesn't have Haste, which is crucial here

Valengeta on Gain life, lose friends

1 month ago

Hello! For starters I think your land count is a bit low for your average CMC. You should either add more lands or replace some spells with cheaper and more efficient ones. Vampire of the Dire Moon and Gifted Aetherborn are great cheap drops, giving you life and deterring attacks and blocks with deathtouch. Vampire Nighthawk has the same effect, with flying to boot. Exsanguinate might be easier to play than Debt to the Deathless. Another Wrath or the cheaper alternative Day of Judgment should also be easier to cast than Garruk's Wake. Diabolic Tutor is better than Razaketh's Rite.

If you wanna play a 6 CMC spell, how about Beacon of Immortality instead of Winged Shepherd? Even Sunblade Angel is better. Kothophed, Soul Hoarder might be fun as well.

For removal you can use Go for the Throat, Victim of Night, Fatal Push, Tragic Slip, etc. I think you have a lot of 1 of's and you could focus your strategy more with better cards and more copies of them. Still, this looks fun to play in multiplayer with friends

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