|Commander / EDH||Legal|
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|Duel Decks: Jace vs. Vraska||Common|
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Target creature gets -1/-1 until end of turn.
Morbid That creature gets -13/-13 until end of turn instead if a creature died this turn.
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Tragic Slip Discussion
11 hours ago
Black: Gray Merchant of Asphodel, Dread Return, Exsanguinate, Diabolic Tutor, Fleshbag Marauder,Merciless Executioner, Read the Bones, Tragic Slip, Night's Whisper, Sign in Blood, Blood Artist, Zulaport Cutthroat
- People probably know this already, but why not put it in?
2 days ago
Hard to say since there's a lot of synergy in your deck and honestly it depends on your meta, Stromgald Crusader seems pretty mana intensive for what he does. Metallic Mimic and Adaptive Automaton interrupt the zombie recurrence theme going on, cards like Diregraf Colossus don't benefit them being in the graveyard.
Blood Scrivener is a debatable one, while at low CMC and added card draw it depends how often you have 0 cards in hand, other than that I couldn't tell you what creatures to cut.
This is where your meta comes into play, personally I would cut most target removal, in a 4 player free for all if you 1-for-1 with an opponent your other 2 opponents are now up a card(however can save you from infinite combos and such) so it's a tough call to make. That being said I would cut Tragic Slip since you can't control morbid on other peoples turns and maybe Slaughter Pact depending on how often you verse other black decks.
Other than that I couldn't recommend anything else to cut your deck seems solid to me.
Edit: here are some other cards I found that go well with your decks synergy:
Cryptbreaker card draw
Call to the Grave control
Dictate of Erebos control
Potential yet high CMC sweepers
3 days ago
Its great to see a budget version of this deck.
I would consider Grasp of Darkness over Victim of the night, but this is dependent on your meta, if many people are playing Huntmaster of the Fells Flip in your meta or Gravecrawlers it could be worth it.
Sideboard tech -
4 days ago
I will give you the tips I am always gave.
---First of all: correct your mana-curve! In the right of this page have a graphic that show you your mana-curve. Your mana-curve don't looks like a curve, yeah?
How do you make this? Simple. Put things you can get time and game advantage with low mana cost. I am a big fan of cheap deck, so i will try indicate cheap cards.
A good deck have at least 8 removal cards, this cards may be really versatil like Murder or more restricted like Smother, a great removal that support early creatureless game in single or multiplayer games is Innocent Blood (now is very cheap). From the white side, you have 2 excellent removals for everything Oblivion Ring and Banishing Light. If you what spend more money you can also use Anguished Unmaking.
Your deck don't have draw, which makes it slow. Draw engine are always necessary. Can be constant like Phyrexian Arena ($$$) or Staff of Nin, or can be recursive like Sign in Blood or Night's Whisper (ideal for this deck). One of the most important things about low mana cost draws is to always have a land to play in all of your turns.
---Secound: You need create a deck more consistant, 4x or 3x of each card, 2x only for utility cards like Ob Nixilis Reignited or great mana cost like Resolute Archangel. That way you will create a focus on your deck and more efficience too.
---Third: Make a more synergy deck, with one card contributing to another. You gain alot of life maybe you can make Angelic Accord or Well of Lost Dreams works. If you have token generator (Moonsilver Spear, Captain's Claws, Lingering Souls, etc) you can use morbid of Reaper from the Abyss better and also can use Tragic Slip who is a wonderful low mana cost removal.
With this tips you can make any deck with not much trouble.
Obs.: the ideas of mana ramping like Sol Ring is nice, but so unfair, because this card is banned for all formats (except vintage) for a reason. You can use this strategy easily, but you probably never will learn how make a solid deck without non-sense banned cards like Sol Ring.
4 days ago
ghoul_Legion thanks for your tips. I did the alterations that you suggested. So I changed Tragic Slip for Fatal Push. It's more expensive but it worths it. Maybe use 2x Quickling to help on Fatal Push's effect?
4 days ago
4 days ago
Go for the Throat instead of doom blade
Modern is pretty much a turn 4 win format, so expensive mana cost cards that doesn't win you games are not awesome.
I would suggest to stay away from Oona, Queen of the Fae, I have a faerie deck and it never served me any purpose other than get killed or being a dead draw.
Tragic Slip is a hit or miss and I would consider something more reliable because you can't have a creature die anytime you want to.
Faerie Miscreant is pretty good as 4x of.
Faeries are really weak and are more reliable with alot of control in the long run, so I would prefer more control over Favorable Winds.
Thats what I think for now
5 days ago
Possibly Stab Wound for Sinister Possession. I know it's two CMC higher but it either kills a 2 toughness creature or forces them to take 2 every turn unlike Sinister Possession. If they sac the Stabbed creature then it activates Morbid for Tragic Slip.