|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Common|
|Commander 2014 (C14)||Common|
|Duel Decks: Jace vs. Vraska (DDM)||Common|
|Dark Ascension (DKA)||Common|
Combos Browse all
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Price & Acquistion Set Price Alerts
|Have (26)||frederiklw , JAT0 , bakunet , LPrats , damo_rox , rikertchu , XxCataclysmiCxX , Loading_Error , itheoryz , FALLEN-X-ANGEL , bfarber91 , mandoso , ninjaclevs13 , bakeraj4 , ironax , CAPTAINxCOOKIES , Mousemke , Joblaska , webdokkeren , acbooster , , Spinalripper , Va1mar , bburt17 , ACCG ,|
|Want (56)||vaerth , GS10 , marsp44 , Rakkzi , MAGESTIC_LLAMA , kovellen , Turtlelover73 , Ariumlegion , kodie53 , rco , cubandoc , ElCamino , Unjust_DiabIo , sleepy104 , HehaGardenHoe , CoastWizard , dansface , TmanToxic1337 , Mikitta , talonmcshay , Slymaster9 , gamerhat , JordonTheGinger , BringerOfStorms , Killingfool , Eratosthenes , MrSage , Lazysaurus , Imprisoned-Fire , geekishtroper , bpm4 , CrazyLittleGuy , craileys , TGAAM , OldBacon , blaze333 , HellRottt , Garrigan , P13 , masterglencour , Mahtimatonen , yuchunchang , Wraith40k , SupraDoug , Powerhouse64 , FNG , keudhor , sororicida , IBWolfKnight , Rose , RoninH3RO , xyl0ph0ne , OriginalBlue , ColdFire , mini_tb , iamdead173|
Tragic Slip Discussion
1 week ago
Thank you rdean14, i really like the Virulent Swipe, and Life Goes On suggestions, but the other 4 will be a pass. Giant Growth, and Groundswell were both previous considerations by me, but they have no other utility like Vines of Vastwood, and Blossoming Defense. Mutagenic Growth is potentially free so that's a must have for the ability to either trick or blind the opponent, Find / Finality is too slow for the deck to be effective even as a sideboard option. Dismember is the best removal because it hits things with indestructible, so Fatal Push, and Tragic Slip do not work with our fragile small threats.
Thank you for checking the deck out, KLR2808
1 week ago
Virulent Swipe (esp. on an opponent's combat phase), Giant Growth, and Groundswell, are excellent pump spells, I think your deck could benefit from. Find / Finality seems like a good sideboard option and Fatal Push/Tragic Slip for removal over Dismember. Life Goes On Sideboard for burn. I like thedeck a whole lot, good stuff
1 week ago
Blue-Black or Mono-Black, with some in Jeskai, Rakdos, Grixis, and Izzet
Really, blue has some reasonably good card draw, specifically Augur of Bolas, Mulldrifter, Preordain, Ponder, and interaction in the form of Counterspell and the occasional Deprive. Otherwise, they don't have a great set of wincons, sweepers, or removal, so they need another color to get those.
In comparison, black has Gurmag Angler, a great wincon, and the best removal in the forms of Evincar's Justice, Echoing Decay, Shrivel, Pestilence, Cuombajj Witches, Disfigure, Chainer's Edict, Oubliette, Doom Blade, they have lifegain, discard like Duress, Distress, Chittering Rats, card draw like Phyrexian Rager, Thorn of the Black Rose, Sign in Blood, and mono-colored payoffs like Gray Merchant of Asphodel and Tendrils of Corruption. There are even more great control cards from hate like Nihil Spellbomb, efficient spells like Cartouche of Ambition that just do a lot, land destruction like Choking Sands, more discard that is splashable like Addle, and the other following cards:
Diabolic Edict, Wrench Mind, Raven's Crime, Innocent Blood (for creatureless lists), Dead Weight, Crypt Incursion, Complete Disregard, Nausea, Reaping the Graves, Undying Evil, Read the Bones, Divest, Rancid Earth, Icequake, Dusk Legion Zealot, Okiba-Gang Shinobi, Tragic Slip, Crypt Rats, Stinkweed Imp
That isn't to say a good mix of both isn't the best option, it probably is. You lose the mono-black payoffs, but get Probe, Forbidden Alchemy, Soul Manipulation. Really though, black is more useful than blue.
1 week ago
Journey to Eternity Flip is a pet card of mine so I'm going to recommend it but be careful if you add it. It's really easy for an opponent to kill the creature you're trying to enchant it to before it can hit the field and ruin the play.
If you want a back-up plan of going wide i have to suggest Mazirek, Kraul Death Priest who changes those 1/1s into massive beaters
The last thing I have to suggest you look at is card draw. It is very easy these days to get punished for trying to interact with your graveyard with things like Tormod's Crypt. You may find yourself with a hand full of sacrifice outlets and nothing to do with them after the board has been cleared and your graveyard has been wiped, or you really need to find an answer to something or you're going to lose.
Glad to see another player looking to stretch their legs in the color pie! I hope the golgari swarm is somewhere you can call home!
2 weeks ago
So some good budget options are Gray Merchant of Asphodel Hero's Downfall Tragic Slip is one that tends to help more than you realize. Lightning Greaves or Swiftfoot Boots are decent options to protect a creature. I don’t see much in the tutoring department, even a Diabolic Tutor would be useful or Increasing Ambition. What about something like Duress or Distress to deal with opponents hands before they cast something nasty? I’m sure I’ll think of more in a bit.
2 weeks ago
2 weeks ago
I remember playing something like this when I first got into magic back in Innistrad, so i think I can help you out.
I don't know how competitive you want to make this so i'll just try to improve the list based on your strategy and won't change the theme of the deck. First things first, let's trim your list a bit, you have a bunch of 2 and 3-ofs instead of playsets of the stuff you really want (4x Doomed Traveler, 4x Lingering Souls, 4x Demonic Taskmaster).
Second, I would cut the stuff that has synergy with the deck but don't really help you win the game (Unruly Mob, Thraben Doomsayer) and things that are way too expensive. Ravenous Demon Flip is sweet but not so much when you have 3 of them in your hand along with some Reaper from the Abyss. So I would cut reaper completely, cut Ravenous Demon Flip to 2 at most, and cut Increasing Devotion (5/10 mana is too much).
Now we start upgrading some things. For 1-drops, we just got a good one in guilds of ravnica for this style of deck in Hunted Witness, so I would definitely play that alongside Doomed Traveler. Demonlord of Ashmouth is really good in a deck like this, and he's the demon I would likely run instead of the 5 and 6 mana ones.
Lastly, we need interaction. Orzhov Charm is a good choice, you can use it as removal, to save one of your demons or bring back one of your 1-drops for extra fodder. Tragic Slip is a great removal option here, since you're saccing your own stuff all the time it's basically a 1 mana Murder. I probably wouldn't even play card draw in this deck, but if you want to play it go with Altar's Reap, its instant speed and can help trigger morbid for slip and high priest.
I know your manabase is super budget but i would highly recommend Caves of Koilos, it's dirt cheap and it's gonna help a ton.
I'd play something like this: 4 Hunted Witness, 4x Doomed Traveler, 3x Skirsdag High Priest, 4x Demonic Taskmaster, 2x Xathrid Necromancer, 4x Demonlord of Ashmouth 4x Gather the Townsfolk, 4x Lingering Souls, 4x Orzhov Charm, 4x Tragic Slip 7x Plains, 4x Scoured Barrens, 8x Swamp, 4x Caves of Koilos.
Combo: T1 Doomed Traveler (or Hunted Witness), T2 Skirsdag High Priest, T3 Demonic Taskmaster, T4 sac Doomed Traveler to Demonic Taskmaster to trigger morbid, tap the token, taskmaster and high priest to make a 5/5 demon!
That's it, i hope it helps!