Target creature gets -1/-1 until end of turn.
Morbid That creature gets -13/-13 until end of turn instead if a creature died this turn.
|Have (32)||FALLEN-X-ANGEL , almerican , nemesis101 , xzavierx , Valentine35 , canterlotguardian , XxCataclysmiCxX , ewills5089 , K8ARO , ryuzaki32667 , GureiSeion , rache , Gameover209X , Comicalflop , zachi , lucyfarrell , Didgeridooda , bloodrayne03 , Shablagoo , GrandeKhan , Timocalypse , Braxlyon , Raistlin911822 , jaredscottwilson , APPLE01DOJ , agtbubblez74 , HavokX , twospires , Nate_D , pskinn01 , Metia , keenanboianghu|
|Want (2)||Timocalypse , -Logician|
It's an unconditional removal, and even with goyfs you'd likely have 5+ cards in the yard after turn 3, meaning that anytime after then you'd have multiples of card types that you can use for the delve. Even if you pay 2 actual mana to cast it, look how it compares to Victim then at the same cmc in that instance. Its definatly the type of card that people will underestimate at first. That being said, I'd rather use Victim than Tragic Slip in a competitive build, even though Slip is one of my favorite cards from a flavor standpoint ;)
You mentioned you wanted advice on your creature-base, removal/destroying planeswalkers, and possibly a planeswalker that will supplement the deck.. I've got some advice for you that I hope will reassure you about it.
You said the focus was Ooze Tokens, of which you have 16 cards devoted to creating them (4 of which is a creature). For that, you shouldn't feel weird at all for having a small amount of creatures since most of your board will be tokens, especially with Doubling Season out. However, if you really feel you should have more creatures, I would takeout some of the token generators for some Experiment One , since + will each become stronger together as you accumulate counters, and also Gobbling Ooze , since although it is expensive mana-wise, it gives you serious utility on the battlefield, being able to block and sacrifice tokens at instant speed and buff him at the same time to defeat attackers.
As for removal, the beauty of working with tokens is that they are expendable, so for some early removal consider Bone Splinters or Tragic Slip . Other good ones to potentially remove planeswalkers are Abrupt Decay , Maelstrom Pulse , and Beast Within (which is kind of oozy).
Your best bet for a planeswalker to supplement the deck would no doubt be Vraska the Unseen . She provides defense and great removal (she even kills planeswalkers!) Plus her -7 is outrageous.
I hope this helps, best of luck, and I +1 this deck.
Ah Skittles, a pet deck of mine for many many years.
I too play in a pod of four, most of them highly competitive. So I've tailored mine as a pump up with targeting opponent hate. It's very successful.
Your using a lot of self hate at the moment, I would consider dropping Nevinyrral's Disk , Mutilate , Black Sun's Zenith , and Throne of Geth . Unless you're really hung up on Plague Wind , I would suggest pulling it too. It's extremely high costing and therefore very slow if you miss out on your mana ramp. Damnation should be more than enough of a board clear. Throne of Geth just makes you dump your artifacts, not a good idea unless you're generating artifact tokens. Your artifacts are important! :D
On to creatures! Your creature pool for the most part is pretty good, but I have two beefs. Grave Titan , expensive zombie token generator. You don't need the tokens. We're aiming for infect damage here, with some obnoxious intermingled white swings. And Vampire Hexmage . Is there a specific reason why she's here? I've combed your deck and I don't see any significance she holds. I would either remove her, or add her very best friend Dark Depths . A 20/20 flying indestructible is good, combo it with something like Tainted Strike , Grafted Exoskeleton or any of the other cards that give a creature infect would win you the game in one swing.
Be forewarned though, Dark Depths will take a bite out of your wallet.
Creature recommendations: Mikaeus, the Unhallowed , Nirkana Revenant , and Rune-Scarred Demon . These three have fantastic utility that only help you, and they're fatties that either take a nice bite out of your opponents life total, or can act as finishers with a well placed Tainted Strike .
Next, instants and sorceries.
Tutors! Tutors are good! Tutors are great! Skittles loves tutors and the fantastic messes they can make!
Vampiric Tutor and Beseech the Queen . These can fetch out any number of things you will need. Some are expensive. So be prepared to shell out some $$$ if you really want them. They aren't gonna make or break your deck if you don't have them, but they make your life infinitely easier if you can't manage to draw that one darned piece of the puzzle you need.
Now for the hate! These cards are for punching through any walls you come up against that don't let your creatures through. Devour in Shadow , Dismember , Doom Blade , Go for the Throat , Grasp of Darkness , Sudden Death , Terror , Tragic Slip , Last Gasp , and Victim of Night .
All the hates :D
Quicksilver Amulet You run a lot of high cost fatties. This is an alternative to ramping them out. Pay 4, tap, drop Blightsteel, equip it with something that gives it haste, and proceed to giggle as you stomp all over your opponent.What can give it haste you ask? Well, you already have Lightning Greaves , those are the best, but a nice second is Swiftfoot Boots , and if gives hex proof, so you can continue to buff your equipped creature.
Trailblazer's Boots makes you unblockable. You already have the cloak, so you're good there.
Some more utilities are:
Jet Medallion Mimic Vat <~ Can't be used on Blightsteel Colossus , but it works on most everything else.Surestrike Trident Gauntlet of Power Extraplanar Lens <~You will need snow-covered swamps to make this most effective without helping your opponent.
Crap this got long, sorry! Have a look at my baby - Skittles, Taste the Dark Side [Infect], for anything else. Have fun!
I think I would pass on Tragic Slip because it feels too situational for this deck, and Mizzium Mortars because with its overload cost, I feel that I can use it to make my opponent pay 5 life for each creature instead of just dealing 4 damage to each one. Sort of like a I win no matter what and you lose kind of thing. Mizzium doesn't have that same feel. And If I would put in Sign in Blood , I would rather put in Read the Bones for the more flexible mana cost.
As for Tibalt, I originally wanted to build around him (which is hard as you may know). If he doesn't seem absolutely necessary (which is what it looks like its coming down to), then I guess removing him would be fine.
I'll likely put in Terminate because its an instant and it kills whatever it targets. I also found Vexing Devil for something to consider. as for an actual win condition, Master of Cruelties seems the way to go. I do have a set of Desecration Demon s that are just sitting wait to get rotated out. Or could Pack rat also be a potential win con?
Don't be so quick to toss out Tragic Slip
it has the power to kill indestructible creatures. Tribute to Hunger
also can kill a indestructible creature by forcing a player to sacrifice it, but your opponent gets to pick which creature he/she wants to toss out.
Oh, and 2x Smallpox at the very MOST. It is very crippling to you too. Don't really like the card, but it plays into the cruel control theme, so it works. But a card to scrap if you're tight on space for other cards.
If you need thoughts for additional removal, there is Terminate and Dreadbore under Rakdos, or just go with the many choices of removal spells that black has to offer - I currently think Tragic Slip would work well in this deck. What you have now looks like a really nice balance between your burn and removal spells, but just play around between the two.
In the meantime, you can look under the 'cruel control' category for any inspiration for wincons you can add to your deck. Adding 2x Master of Cruelties does look appealing as your wincon, as you will often clear the path with your removals for him to attack, and then you can finish your opponent off with a burn. Guess that's something to consider.
|Avg. draft pick||2.68|
|Avg. cube pick||6.74|
|Commander / EDH||Legal|