Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
Printings View all
|Dragon's Maze (DGM)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Crypt Incursion Discussion
6 days ago
Valengeta I think I got it fixed pretty well. Replace Smothering Tithe with Kambal, Consul of Allocation, Authority of the Consuls, or Land Tax if playing in a 1v1 otherwise keep it for multi-player. Take out Crypt Incursion and replace it with whatever if need be, though I think it works well against most decks, especially since I have Day of Judgment and Wrath of God. Could swap some stuff out if I needed to like Rune-Tail, Kitsune Ascendant Flip but I think overall it's a lot better. Could use some more utility lands if I want though I don't its super necessary. I would put it as modern but Dark Ritual isn't modern legal and there's no real good replacement for it so I think I'll leave it as legacy for now. I'd love too hear about what you think! Thank you for all the suggestions, it really helped a lot!
1 week ago
Otras alternativas de enchantments mill son:
y como criaturas value y para chump bloquear:
3 weeks ago
Now it's just a matter of streamlining and optimizing the deck. Crypt Incursion is good for sideboard. Not every deck benefits from graveyard so you're not gaining value every match besides gaining life. I would swap those for 2 removal cards, I've already gave you some examples of those on my first comment.
I would drop Sorin for another Archfiend. Sorin is very costly, enters late and the effects aren't that amazing for the time it enters imo. The first one is very good for you, but again, it comes in late game. Archfiend is 1 mana cheaper, you can attack with it and controls the board of your opponents. Grim Tutor is cheaper than Diabolic Tutor, and the 3 life loss isnt that much of a concern to you. I will send you a list by PM of other cards that might be good here. Also, don't forget to keep stacking dual lands as much as you can: Godless Shrine, Isolated Chapel, Caves of Koilos and Fetid Heath
1 month ago
Echoing Decay is a nice kind of massremoval. Especially in Mirrors. Chainer's Edict over Diabolic Edict for the Flashback. Crypt Incursion as a sideboard card. Street Wraith and/or Comparative Analysis for additional draw. Duress for Disruption, i think its better, tha your other disruption spells. Shrivel and Thorn of the Black Rose are decent sideboard cards. Maybe Dismal Backwater as a dualland. Archeomancer and Mana Leak are good blue cards, too.
I play Grixis Delver, maybe you find some new aspects: Grixis Delver
1 month ago
2 months ago
I also have my own Phenass deck (that I haven't updated in over a year, so it's not running better cards in the online list). Love seeing mill get more love!
2 months ago
I would cut Conspiracy, since most of your creatures are zombies anyway and little tokens you create, you could just sacrifice asap with Ayara/Conrad on board.
Prismatic Geoscope - read rules on Gatherer.wizards.com - its 5 mana rock, that enters the battlefield tapped and can produce only one mana = useless in mono color deck. Better go with Sol Ring/Mana Geode/Arcane Signet are better options for that.
I use Tortured Existence+Desecrated Tomb in my For the Void deck and its just pure awesomeness. Every activasion of TD triggers Syr Conrad's ability twice (one creature coming out of you GY, another one coming in) and DT gives you 1/1 BLACK bat token with flying (which matters for Ayara). Its also insant speed activation, so you can use them to create flying blockers and a lot of tokens to sacrifice. Add in Phyrexian Altar and you can go infinite with either Ayara or Syr Konrad.
Sanguine Bond - With weak life gain in this deck, I wouldnt bother with this. I would replace it with more ramp - Caged Sun/Black Market or Songs of the Damned (which would work even better with Buried Alive), etc.; Village Rites would be very nice card draw (of course Phyrexian Arena, Necropotence is a big thing too).
Liliana of the Dark Realms could be also pretty nice for ramp.
You can always keep Sanguine Bond and throw in more life gain stuff life Whip of Erebos/Dread Presence/Ivory Tower/Venser's Journal or graveyard hate cards like Crypt Incursion/Suffer the Past.
Woe Strider could be used as instant sac outlet for your Ayara, with a 0/1 WHITE token and scry 1 as a nice bonus.
Cabal Coffers,Lake of the Dead,Nykthos, Shrine to Nyx - also very good lands for mono black decks, just not for low budget decks. Urborg, Tomb of Yawgmoth - probably not worth it if you dont run that many non-swamp lands.
Cards I would cut off:
Forlorn Pseudamma - 4 cmc 2/1, that needs to be tapped and pay additional just to make 2/2 zombie seems not very good.
Piper of the Swarm - they only thing making rats is Piper and Plague of Vermin (which is ok though). Piper works much better in Ayara rat decks. In this almost zombie tribal deck, Piper just doesnt really fit.
Syphon Flesh - Very independent on your opponent's board state and number of opponents.. So its kinda 50/50.
Conspiracy - Unless you're going to do some shenanigans with making non-zombie creatures and tokens into zombies (I counted 10 things in total that are either non-zombie creatures or make non-zombie tokens), I really wouldnt waste a card space with it, unless you can do some absurd amount of tokens.
Prismatic Geoscope - as I already said above.
2 months ago
I would personally replace:
Prism Ring for Trading Post - Could be very handy artifact in decks like this.
The Immortal Sun for Exquisite Blood - creates infinite loop with Vito and Sanguine Bond, but isnt cheap. I wouldnt bother with The Immortal Sun, unless your playgroup runs a lot of planeswalkers or you struggle with card draw (which shouldnt be a problem in mono-black.
The Haunt of Hightower - I would say you need either more discard or mill effects to get Hightower big.. Doom Whisperer seems to be much more useful.
Tavern Swindler - Its just gamble that doesnt seem to be worthy in a deck, where you can already get a lot of life by other cards. Bastion of Remembrance works as another aristocrat effect (Tortured Existence+Desecrated Tomb+Phyrexian Altar as infinite engine).
Dreadhorde Invasion - You dont use any other Amass effect cards and it takes 6 turns to make a 6/6 zombie with lifelink (which will last only until end of your turn), which is pretty meh. It would be good if you had some sacrifice cards, like Smothering Abomination, Village Rites, Diabolic Intent, etc. I would go for either Twilight Prophet or Bloodline Keeper Flip. Captivating Vampire could be useful aswell. With Carnival of Souls you could get a bit of ramp, but can backfire really hard, so its kinda risky.
Gifted Aetherborn - is pretty nice drop I guess, but feels kinda weak overall. Kalastria Highborn supports your mostly vampire creatures and can also drain your opponents.
Swiftfoot Boots - unless you want the haste, Whispersilk Cloak seems like a decent option. It cost more to cast and to equip, but makes your creature unblockable.
Drag to the Underworld - should do a good job, Oblivion Strike might be something to consider aswell. Or just Corrupt?
Some more cards that might be useful:
Call the Bloodline - discards useless cards and makes a 1/1 vampire token (once per turn).
Revenge of Ravens - decent defensive enchantment that could fit your lifesteal deck nicely.
Burnished Hart - slow ramp creature. BH also triggers your Dread Presence and Staff of the Death Magus.
Crypt Incursion, Suffer the Past - more graveyard hate and another life gain.