Ransack the Lab
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
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|Commander / EDH||Legal|
Latest Decks as Commander
Ransack the Lab Discussion
12 hours ago
Looks like a fun list! I have a Chainer deck on my profile if you wanna check it out. I've been playing him for a few years now, but I'm still working out some of the pending changes to my list.
Card draw to consider: Night's Whisper is a second sign in blood, and worth running as efficient card draw. Ransack the Lab has also felt really good. Treacherous Blessing has been worth the life loss (almost) every time I play it. Syphon Mind is decent, too. I also am not a fan of Reliquary Tower because usually you want to be discarding down to hand size to drop reanimation targets in the GY. I'd look at Castle Locthwain or basic swamp in its place.
Ramp: Dark Ritual is a classic and probably worth running. Myriad Landscape is slow, but generally has pleased me when I see it. Nirkana Revenant is another source of big B mana. Expensive to cast, but cheap if you are reanimating it. Expedition Map gets you Cabal Coffers or Urborg.
Finally, I'm not sure that Liliana, Untouched by Death is pulling her weight here. Hope that is helpful :)
1 month ago
I think you could use some more ways to fill the graveyard. Magmatic Channeler is a great repeatable discard outlet that can dig for reanimation spells and also become a threat itself. Four Channelers and four removal spells like Bloodchief's Thirst or Burst Lightning would be a good way to fill out the last 8 cards of the deck.
I also recommend playing Merchant of the Vale over Cathartic Reunion . Cathartic is a powerful draw spell, but you only really need one Ball Lightning in the graveyard for Thunderkin Awakener , and being able to Haggle away a Lightning Skelemental on turn 1 into Thunderkin on turn 2 is really good.
Finally, four Fling and four Village Rites feels like too many. I'd cut two of each to play four Ransack the Lab , which is a really good enabler since it finds reanimation spells and pitches Ball Lightnings into the graveyard at the same time without needing to have a Ball in hand.
If you want, check out this budget 8-Ball deck I made: 8-Ball Elementals | Budget Battle Box. It features all of those cards I mentioned above and has a budget sideboard that you could use for reference in the future.
4 months ago
One thing I can recommend with Alesha- She wants things in the grave to bring back with her ability. For now, I'll keep things budget. Try Faithless Looting , Ransack the Lab , Cathartic Reunion , Thrill of Possibility , or Magus of the Wheel to get stuff there, possibly. Or even cards like Viscera Seer or Carrion Feeder to kill off creatures for a benefit to bring back later with some benefits for doing so. Plus, card draw is good. Even the most casual of decks that don't play a lot of cards each turn can end up having to rely on top-decking cards. And since she wants to attack, why not use a Rogue's Passage to let her get in unblocked?
Choosing a theme or two and sticking with it is always best, so you've got that going. One of the best things to do is play the deck, look at its shortcomings, and learn from there. +A plus choice of a Commander btw. One of my favorite characters in Magic.
5 months ago
The biggest potential weakness I see in this deck is that there's a sort of "cost void" between your 1-drops and your big demons, and the biggest threats in the deck may not be the most mana efficient. For instance, I'd probably run Desecration Demon or Demon of Catastrophes in a sacrifice deck instead of Goremand . I imagine he's a pet card for you though, so maybe you could lean more into the reanimator angle to cheat him in quickly. Most modern versions seem to be running Goryo's Vengeance into Griselbrand and praetors still, but I tend to prefer the budget alternatives. Some additions to Blood for Bones and Gravewaker are repeated activation creatures like Hell's Caretaker and Whisper, Blood Liturgist . Unburial Rites is also fairly popular if you don't mind splashing white. For the discard, staples include Thoughtseize , Collective Brutality , Ransack the Lab , and Mind Rake . For sacrifice synergy, I think Smallpox and Sinister Concoction could be options too. I'm also a big fan of creatures that mill for this role such as Stitcher's Supplier (which helps to play the very useful Gravecrawler ) or the green Satyr Wayfinder and all its Mulch brethren. Reanimator lets you play other big threats too, some of which could be Razaketh, the Foulblooded , Eater of Hope , or Xathrid Demon to stick with the demon theme. Another card I see as being pretty expensive here is Soul Foundry . The aforementioned Hell's Caretaker can usually produce a similar result without the 1 mana tax every turn. Furthermore, the tokens it creates could interfere with Grim Haruspex , a card draw engine I usually prefer to Dark Prophecy (or maybe Harvester of Souls if I'm feeling spicy.) There is some downside in cutting noncreature permanents for their creature counterparts, so choose the option that is being hit by removal the least in your meta. If creature hate is a problem, maybe a Grave Pact or Dictate of Erebos could dissuade your opponents.
7 months ago
awesome idea - since pauper has become my favourite format i am always looking for some new and non-meta decks. i have to say this idea/combo is very nice and i will 100% make a deck with this one, thanks very much! Ransack the Lab fits perfect.
i think i personally will go more for a dimir or esper control deck, we'll see, that will focus to fetch and resolve this combo as soon as possible, but that is absolut gusto.
8 months ago
Fun deck! I do feel like you probably need more creatures and more things to do before you get to 3 mana. Key to the City is probably the card you want to take out to make room for others, and you definitely want a fourth Ball Lightning . Might want to consider Spark Elemental as it synergizes with Call of the Death-Dweller in a way the big balls don't (you can actually return two of them with it due to the low cmc).
Finally, I'd say you need a playset of Thunderkin Awakener in this kind of deck. It does what Unearth does, but every single turn its in play. It's the card that made this archetype viable in the first place (not top tier, but at least tournament playable). Even if it dies attacking, it at least cost you one less mana to do than call of the death dweller did. To make room for it you might want to rethink the heavy discard strategy of cards like Ransack the Lab , discarding just to reanimate in a card that's going to die at the same turn doesn't seem like the best use of resources.
Hope that helped!
8 months ago
Firstly, I apologize for the late response. I got caught up a bit with schoolwork at the end of last week. I typed out my response a couple of days ago, but I must've managed to only click Preview and not Post. That makes me feel a little silly, hahaha.
I love Geier Reach Sanitarium as a way to discard impactful creatures that have ended up in your hand. On the topic of cards like Library and Arena, there's also other persistent sources of card draw, like Erebos, God of the Dead, Greed and Arguel's Blood Fast Flip.
Doom Whisperer is really great in this deck. Dumping cards in the yard as you please and its control over those cards really greases the gears of our machine. Regarding Elder Gargaroth, I must admit that I'm primarily running it for the keywords, so I'd definitely recommend getting a Doom Whisperer before the Gargaroth.
I find Acidic Slime to be an all star in my grindy midrange decks running green. There's always a problematic permanent it can get rid of, and in this deck in particular, the Deathtouch is also pretty nice. Angel of Finality is a card I am a little iffy on, to be honest. That being said, I like that it provides some graveyard hate outside of the common Bojuka Bog.
It is true that this deck is lacking in board wipes. The only card that comes close to that is Living Death, which can be unreliable. So far, this hasn't posed too big of a problem. I can usually get some of the most important cards in my graveyard by turn 4-5 and from there threaten with a big lifelink swing. That being said, I should probably try to fit in at least a Toxic Deluge or something.
Regarding utility spells that incidentally get things in your yard, I'll list the first cards that come to mind from the top of my head.
One of the cards that I've wanted to try but haven't found room for is Death's Oasis. The thing keeping it from being super good imo is that you're forced to return a creature to your hand, which can screw you up if you're stacking your graveyard for Kathril. Other cards that are close to being run is Splinterfright and Stitcher's Supplier