Final Parting

Final Parting

Sorcery

Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library.

Browse Alters View at Gatherer

Trade

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Want (2) Karazaumi , tempDevelopper

Printings View all

Set Rarity
Dominaria (DOM) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Final Parting occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Black: 0.15%

Golgari: 0.12%

Final Parting Discussion

Geralda on Бюджетная Кесс

1 week ago

А сам почему через Маньяка/Джейса/Огакула + Консультация не играешь? - я вот сам пренципиально не играл "Маньяком" но всё же пауерлевел дек в мете вырос настолько, что пришлось положить эту комбу т.к. она гораздо быстре Изохрондраматика (пару раз удавалось на второй и третий ход её пропихнуть)

Твой вариант с Isochron Scepter + Narset's Reversal + Time Warp очень интересен, откуда ты такие техи берёшь? - я тут в сборках ничего подобного не видел, собственно, твой лист очень выделяется из общей массы и мне очень понравился наличием Dark Deal, Whispering Madness сейчас вот ещё увидел Underworld Breach - великолепно! обязательно их тоже положу. И с Fabricate - тоже спасибо за подсказку т.к. я-дурак использую Tribute Mage, но теперь понял что Fabricate в Кесс гораздо лучше!

Однако, лично я отказазался от такого большого количества манакамней (как у тебя) в пользу контры. Собственно, и Dispel в нашей мете показал себя гораздо лучше чем Pyroblast и REB. Понимаю - у тебя выход на бесконечную ману только с изохрона, мой же лист отличается: (раньше у меня была полностью реаниматорная Кесс и винкон был через быстый каст больших туш, с тех времён осталась одна хорошая комба) Worldgorger Dragon + Animate Dead/Dance of the Dead = выход на бесконечную ману (в некоторых версиях и на бесконечные жизни), при удачном стечении обстоятельств закручевается на третий ход. Даже Entomb лежит ради этой комбы. Ну и наличае реанимации иногда помогает вернуть "Маняка"/Вора/Вымогателя или просто тушку из чужлго кладбища (в нашей мете есть Эльдрази и Демоны). Dockside Extortionist - удивлён что у тебя его нет т.к. это один из луших разгонов в формате. Past in Flames - дешёвая-дорогая вилка (Yawgmoth's Will) Final Parting - в моём случае невероятно сильная карта, т.к. позволяет сразу закрутить Worldgorger Dragon + Animate Dead, а с Кесс в столе можно выйграть и с Thassa's Oracle + Demonic Consultation Spellseeker - позволяет искать почти все комбо-писы (Dramatic Reversal, Demonic Consultation, Torment of Hailfire, Exsanguinate) либо просто контру для прикрытия своей комбы или ответа на чужую.

Bolas's Citadel - в чём закрутка? с Sensei's Divining Top? Aetherflux Reservoir - как часто играет? (- у меня тоже лежит, но редко получается его закомбить - медленный тех) Seat of the Synod - зачем? (- это же не нулевой манаразгон) Chrome Mox - я не фанат этой карты... для меня всегда проблема - что под него импринтить, поэтому играю им только в Урзе. В Кесс даже не пробовал, но попробую... (в Кесс у меня лежит Lotus Petal - он мне больше нравится)

Пытаюсь переделать Кесс в шторм - что бы не быть зависимым от бесконечной маны, мне кажется это должно прибавить стабильности.

П/С - ты карты вручную размечаешь или тут есть автомат какой-то?

multimedia on Zombie Deck 1.1

2 weeks ago

Hey, nice start, welcome to Commander and TappedOut :)

You can't play 2x Plague Wight in a Commander deck. Can only play 1x of every card except basic lands. The Scarab God is a powerful card as Commander General and at $30 it's not a budget card so it's great that you have it to make your first deck with.

Commander's Quarters has good overall ideas for decks, but best to not use the manabases they provide as good examples of manabases. Quarters makes budget decks, but it's deceiving because the manabases that they use are terrible since they don't allocate any of the budget for lands. Manabases are an afterthought in decks Quarters makes which is not good when the majority of people that view their content are new players who need guidance in how to best play Commander on a budget. Manabases are just as important in Commander then what creatures or other spells you play because you can't cast those cards if you don't have the right mana.

29x basic lands is fine for a one color deck, but when you're playing a second color you need more dual lands that make both colors that way you don't get color screwed having only one color of lands, but cards in your hand are the other color. As you play more Commander you will see that the majority of expense of a deck comes from the manabase because good lands in Magic are damn expensive. Most lands are expensive price, but there's still budget lands that are good such as Command Tower which is $1 and is one of the best, if not the best land, for multicolored decks in Commander.

Lands to consider adding:


Other budget cards to consider adding (ordered by importance/price lowest ($1 or less) to highest ($3)):

Other than Scarab God you only need a few budget blue Zombies and a few other budget blue cards, you don't need very much blue because the majority of Zombies are all black. Budget blue Zombies that are worth including are Diregraf Captain and Gleaming Overseer, that's it. Other budget blue cards that are worth including are Rooftop Storm, Countersquall, Negate and Wonder.

Because of the land situation not being ideal then consider cutting all cards with double blue mana costs? Cards with single blue and double black are fine, but double blue is too difficult to make with so many Swamps. Cards such as Pondering Mage, Curse of the Swine, Didn't Say Please could be cut.

Lords help to make your Zombies bigger by increasing their power/toughness (anthem) or giving them all other abilities. The four budget Lords (Captain, Accursed, Baron and Cemetery) are a good place to start to make upgrades. Captain and Lord are each $1 or less making them excellent first upgrades on a budget. Captain, Undead and Midnight are Zombies who give you value when your Zombies die and your Zombies are going to die especially from board wipes.

Buried, Ransack and Parting help to put creatures into your graveyard to use Scarab's activated ability with. Buried and Parting can tutor for and put Wonder into your graveyard which can be a win condition with Zombies giving them all flying. Parting can do both for Wonder, putting it into your graveyard and tutoring for an Island if you need it to activate it.

I offer more advice. Good luck with your deck.

hashtagDJYOLO on Food Chain Prossh | Budget Primer

3 weeks ago

Olde_English Arbor Elf isn't a great card for this deck. You've only got 5 forests and 2 fetches, so I'd suggest maybe running Priest of Titania instead. Also, while I'm still working on a pretty small budget (under 100 AUD), do you think I'll be okay to run cards like Diabolic Tutor and Final Parting (parting is a consideration because it can grab Squee at the same time)

BreakthroughArtist on kroxa

3 weeks ago

oops. early submission ^

if you ever have 7 mana and there isn't something stopping you, Final Parting presents you a zero-state, 1-card win.

It's why I treat any deck with Rakdos in its color line as something that presents a 7-turn clock on the game.

BreakthroughArtist on kroxa

3 weeks ago

Dark Petition is fine, but if we're talking 'slots', you can't ever really justify Diabolic Tutor before Final Parting

bushido_man96 on Mishra's Workshop

3 weeks ago

This deck would be so tough to build. Would a card like Sunbird's Invocation be of any use? It's effect counts as casting the spell, getting another trigger from Mishra?

Otherwise, if you need enchantments, more tutors would be good to add consistency. Diabolic Intent, Diabolic Tutor, and Final Parting could be of use.

Sorry I can't really come up with much more to offer with such a tricky build.

multimedia on Sub $40 Teysa Karlov EDH

1 month ago

Hey, nice budget version of Teysa.

Karmic Guide and Reveillark are excellent with the Aristocrat strategy. They can reanimate each other and with a sac outlet they make a dying loop with each other. This loop also lets you reanimate all the 2 or less power creatures in your graveyard with Lark. Adding an aristocrat before or reanimating one during the loop can be a win condition.

Lark triggers Teysa when it leaves the battlefield, if it left the battlefield as a result of it dying, letting you reanimate four creatures. Even without Guide Lark is worth adding because of the interaction with Teysa.

Buried Alive and Final Parting are budget tutors that can setup this interaction. Altar of Dementia is a two drop budget sac outlet that can infinite mill your opponents with Guide + Lark. Or use Dementia in combination with Guide + Lark to self-mill yourself until you mill an aristocrat to reanimate with Lark.

Caves of Koilos , Isolated Chapel , Tainted Field , Ash Barrens , Esper Panorama , Orzhov Basilica are budget Orzhov lands to consider adding.

Good luck with your deck.

triproberts12 on How do you all out ...

1 month ago

That seems nearly impossible to do with any kind of consistency. My advice would be to put Academy Ruins in your deck, along with Entomb effects like Goblin Engineer , the new Gravebreaker Lamia , and Final Parting . You can stack it that way, but with the mana you need to do all this, you should probably plan on setting yourself up to win the second Citadel hits the battlefield.

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