Dismember

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Uncommon
Modern Event Deck (MD1) Uncommon
New Phyrexia (NPH) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Dismember

Instant

( can be paid with either or 2 life.)

Target creature gets -5/-5 until end of turn.

Price & Acquistion Set Price Alerts

MM2

MD1

NPH

Ebay

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Dismember Discussion

David_H18 on Orzhov Phyrexian Altar Combo

4 hours ago

That's exactly right. However, right now your deck is labeled Standard on the website. You can fix this by clicking edit, then changing the format. If you are looking for removal, then in black you can go with Dismember, which you can reliably cast for 1 cmc. At two cmc, I am a big fan of playing a mix of Go for the Throat and Victim of Night (although with your split you may find Victim tough to cast on turn two). White gives you access to some of the best removal in modern with Path to Exile. May I also recommend Spawning Pit. It gives you a chance to go infinite combo with Darkest Hour, Blood Artist, Tesya and any other black creature the moment it goes down. Killing Wave could also be fun. As far as card draw goes Phyrexian Arena, Necropotence, and Dark Confidant are all options (the confidant would also give you a black creature to sacrifice, and would probably do much better for you than Doomed Dissenter). Unfortunately these all add to your price tag as well. Either way, this looks like a fun deck when it goes off! You'll have to let me know how it ends up playing.

seshiro_of_the_orochi on $50 simic menagerie

2 days ago

You could also try Dismember, as the deck seems pretty aggressive.

vomitpile on Green Eldrazi

2 days ago

Thought-Knot Seer would be a strong inclusion, you could fit World Breaker in too, Warping Wail, Dismember and Walking Ballista should be considered as more general answer type cards

Argy on Cattle Crush

3 days ago

musicman3310 this is just a work in progress.

Someone had added one of my Standard Minotaur builds to a folder, and I was trying to make a Modern version for them.

I don't play Modern, so I really don't know the staples of the format.

I've heard of Lightning Bolt but not Dismember.

Wouldn't Hero's Downfall be better than Dismember, for the same cost?

musicman3310 on Cattle Crush

3 days ago

Is this deck meant to be more budget friendly? I ask because of Ultimate Price and Doom Blade being in the sideboard instead of something like Lightning Bolt or Dismember.

Kjartan on Beholder Chicken wings (mono-blue control)

1 week ago

Think Twice, Remand (instead of some of your other counterspells), Gifts Ungiven (Maybe), Thought Scour, Take Inventory, and Pieces of the Puzzle.

This deck could be so much better is it was U/R.

And yeah, I probably underrestamated Echoing Truth, it's not that it's good, it's that it's important to have some "removal". You could probably change Reality Shift to Dismember though.

tbjbenjamin on This... is... MEREN!!!

2 weeks ago

Q: When no other player helps to handle BloodPod or Breakfast Hulk, they are very hard to beat. (If you have some suggestions, write it down)

A: These are pretty much uphill battles but there are still things you can do to impede their plan.

BloodPod runs as many or even more dorks than us, which accelerates into a powerful game plan. I see that you have Caustic Caterpillar and Nature's Claim to take care of problematic enchantments(Natural State can be pretty good in a fast meta), so other things that you could consider are Minister of Pain or Make Obsolete to wipe out their dorks. If Tymna the Weaver or Tana, the Bloodsower is giving too many problems, you can consider Vendetta(does not work on Tymna), Dismember or Assassin's Trophy.

Breakfast Hulk sometimes gets the nut draw, but that's Breakfast Hulk for you. Like Bloodpod, they also run many or even more dorks than us for ramping/colour fixing etc, so what I have mentioned for Bloodpod also works for Breakfast Hulk. An important thing to note is both of these decks are quite reliant on Tymna to generate CA if they don't get the nut draw, so stop Tymna if you must. Breakfast Hulk also folds to Contamination if they don't have a dork that generate G to get rid of it.

My list for reference: enter link description here

TheAlexGnan on Flame On (Grixis Control)

2 weeks ago

jup its not bad, and its also worth mulliganing towards.

game 2 against Gx Tron (for me):

1) the dream hand is Fulminator or FoR + Surgical.

2) the next best thing is double ld effects (either 2 effects or one plus recursion)

3) a good keep is ld + pressure (t2 tasigur or YP)

4) A keep is ld + permission (leak into crypticor snap-leak.

5) t2 pressure + permission is a keep most of the time (and the best we can do g1).

everything else gets shipped asap :D

generally, a 7card keep has to be one of the above.

a 6card keep should do ine of the above, but the bar is lower.

a5card keep can still win if it has ld (sometimes a 5er with FoR +Surgical can still get there).

sometimes, just chaining permission (leak into cryptic into snap-cryptic e.g.) is good enough, but it generally looses to tron digging up too many threats with their eggs.

i sideboard:

IN: 3x Fulminator Mage, 3x Surgical Extraction, 1x Countersquall, 1x Disdainful Stroke

OUT: 2x Search for Azcanta  Flip, 2x Fatal Push, 1x Dismember, 1x Terminate, 2x Spell Snare.

there is anargument to be made for keeping Spell Snare in and boarding out 2x Lightning Bolt to catch their Sylvan Scrying. bolt races better, snare keeps them off tron more reliably.

in your list that would mean:

OUT: 2x push, 1x terminate, 1x snare, 2x bolt (or the second snare for a bolt)

IN: 3x Molten Rain, 2x Squall, 1x Disdainful.

i dont think Rakdos Charm is good enough because they can bring in a lot of non-artifact-threats (eldrazi, thragtusk etc).

to be honest, i came to the conclusion some time ago that just destroying a tron piece wasn't reliable enough to get an acceptable win%. tron is too good at reassembling the pieces. the ld really needed Surgical to shut the door on tron reliably. maybe your deck being a tad more aggressive helps with that problem :)

well, this is basically all the help i can give you from the deckbuilding side. the rest is in-game practice.

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