Dismember

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Uncommon
Modern Event Deck (MD1) Uncommon
New Phyrexia (NPH) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Dismember

Instant

( can be paid with either or 2 life.)

Target creature gets -5/-5 until end of turn.

Price & Acquistion Set Price Alerts

MM2

MD1

NPH

Ebay

Dismember Discussion

Chasmolinker on Red Green Black (Jund) Tron

23 hours ago

Still light on lands.

I would probably cut Oblivion Stone as it is more of a traditional Tron card for board wiping. However, Torment of Hailfire executes this better if you have access to it. I would cut all 3 Oblivion Stone (maybe put one in the sideboard) and a Sylvan Scrying for a Swamp and 3 Urborg, Tomb of Yawgmoth.

Cut Relic of Progenitus for Dismember and Nihil Spellbomb.

HashMasta on Wrath of the Scarab God (Competitive Control)

1 day ago

So first, Welcome to modern buddy :D

So I don't know what your budget is, but I since you have fetch lands and other pricey stuff, it isn't to cheap. If it is though let me know I will get you some cheaper stuff.

So first think i notice is glimmer, there are so so so many better draw spells in modern, for instance, Night's Whisper, Sign in Blood, Serum Visions, Deep Analysis and many others. Those I could just name off the top of my head.

Next up is your grasp of darkness, While I am a huge fan of this card back when ogw was legal in standard, there are certain kill spells that work better. Dismember is better in that if you need it in a 1 mana pinch, 4 life and 1 mana. If you wanted more boardwipe kinda stuff, i find Mutilate rather good. Then there is always the good old Damnation and single targets like Go for the Throat and Cast Down

I would also do Ghost Quarter instead of Field of Ruin but honestly that can be more personal preference.

I would also do Gatekeeper of Malakir for your chupacabra. While you cant target it, you will find in modern lower cmc is probably better. Also, it will get around your hexproof and indestructible creatures.

And I would strongly recommend to dump your scarab gods. I know coming out of standard you probably think he is the best thing since Ancestral Recall. But it is way way to slow for modern. If you want high mana cmc threat, Phyrexian Obliterator will keep your opponent on his toes without proper answers. Desecration Demon is gonna hit hard either on their board or their life total. Gray Merchant of Asphodel. Since you have a good amount of devotion, this will probably hit for 5-6 every time you cast him. and it only becomes more dangerous as the game progresses when you flood the board with creatures. And although it is really high mana and you probably wont cast it effectively, Sheoldred, Whispering One is practically game ending if you use her right. Although good luck casting a 7 cmc creature without tron lands

While I could give you 100 suggestions of cards, it all relies on you and what you decide. Modern is a very diverse format and has plenty of cards in it to suit anyones needs and wants towards the perfect deck they want. So all i can really say is just experiment with cards. Use different versions, test new themes, all the good stuff. Just remember to always have fun :3

herrickk on Removal help.

2 days ago

I couldn't get Dismember yet so I put Grasp of Darkness hoping that will help for now.

TheAlexGnan on Grixis Pyromancer Control

2 days ago

a great example is how I sideboard against UW Control:

OUT (9): 1x Dismember, 2x Fatal Push, 4x Lightning Bolt, 2x Terminate.

IN (9): 2x Collective Brutality, 1x Countersquall, 1x Disdainful Stroke, 2x Dispel, 3x Fulminator Mage.

Planeswalkers are simply not allowed to resolve, ever. hence no bolt needed. All removal spells out, Fulminator Mage is enough to keep Celestial Colonnade in check. Snappy's body is irrelevant for them.

We are left with 1cmc and 2cmc threats that are heavily protected by a whopping 11 counterspells.

To see if this works, consult the spread sheet :)

What this ammounts to: our G1 against UW Control is a tempo game, and already favourable. But while they have to keep their removal in post board for our higher threat density, we can just let go of all removal and postboard my deck often almost comically crushes UW Control.

TheAlexGnan on Grixis Pyromancer Control

4 days ago

yea klunking up your curve with Azcanta and Cryptic makes burn really tough going.

The Dismemberi run for several reasons. 1) tempo. sometimes its essential to kill their dork t1 and Dismember can do that in a pinch. also randomly dodges indestructible and protection from red. As a 1-of, I simply think its superior to the 3rd Terminate.

UW and UWx Control are really good, I'm very happy with that.

Spirits is hard. Probably because this version of grixis runs a fair amount of "air", which increases its consistency but can hamper its efficiency, which is terrible against spirits. I also think I just have to "learn" to navigate that matchup. The correct lines of play are far from trivial or obvious most of the time.

ToolmasterOfBrainerd on Grixis Pyromancer Control

5 days ago

I need to start testing more with this style of deck. I also think I'm going to pick up some Cryptic Commands and start playing this, with a few of my own twists of course.

The matchup spreadsheet is a really cool thing to see. I'm amazed your UWx control matchup is so good. It makes sense, but dang. I feel like GDS should be better. I'm not sure how, but my ego doesn't allow me to let them be better than other grixis decks. The burn and spirits matchups I expected to be better. My burn matchup with delver is really good - removal, delve creatures, and efficient counterspells are really good vs burn. And spirits is another creature aggro deck that should die to heavy removal and boardwipes.


If I play it, the only changes to the mainboard I would make are:

Removing the counterspell and command feel bad, but Pyro and Angler are amazing in this meta, especially against some of the neutral-to-unfavored matchups. I don't know what would be better cards to remove. I feel strongly that I want 6 or more in combination of Delve threats and Pyromancer.

Any particular reason you play Dismember over another Terminate?

herrickk on Game of Life Counters

5 days ago

Thanks for those suggestions. I'm considering switching in Ajani Goldmane.

Also thinking about adding Path to Exile and Dismember.

The only reason I put Take Vengeance and Murder was because I needed removal and they were laying around.

herrickk on Removal help.

5 days ago

Thanks everyone. I'm really liking the idea of Dismember with all the life I could use.

I'm hesitant about Path to Exile because I hate to give them another land but for a 1drop that is good.

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