Ogre Slumlord

Ogre Slumlord

Creature — Ogre Rogue

Whenever another nontoken creature dies (is put into the graveyard from the battlefield), you may create a 1/1 black Rat creature token.

Rats you control have deathtouch.

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Set Rarity
Jumpstart (JMP) Rare
Gatecrash (GTC) Rare

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Legality

Format Legality
Pioneer Legal
Modern Legal
Duel Commander Legal
Canadian Highlander Legal
Arena Legal
Block Constructed Legal
Tiny Leaders Legal
Commander / EDH Legal
Magic Duels Legal
Oathbreaker Legal
Unformat Legal
2019-10-04 Legal
Penny Dreadful Legal
1v1 Commander Legal
Historic Legal
Leviathan Legal
Legacy Legal
Casual Legal
Vintage Legal
Highlander Legal

Ogre Slumlord occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Black: 0.31%

WB (Orzhov): 0.5%

Ogre Slumlord Discussion

faithfactor619 on Power in the sac

1 week ago

So the biggest thing I see if lack of things to sacrifice... Namely: tokens, because you don't want to be tossing your real creatures into Ye old Graveyard. So let's try to find some token making things for you....

  1. There isn't much for Anax, Hardened in the Forge to be pumped up by in red devotion, so let's trade him out for one of the classic Goblin makers.. Let's pick Krenko, Mob Boss and Thornbite Staff... this should allow for an infinite amount of goblins..... I'll explain below.
  2. Remove Diregraf Captain, Fallen Shinobi, and Bloodsoaked Champion- they don't seem to added much.
  3. Add in Syr Konrad, the Grim, Zulaport Cutthroat, and Vindictive Vampire to have more stuff happen when things die.
  4. Trade out Dreadhorde Invasion for Bastion of Remembrance for one last death trigger addition before we go back to tokens...
  5. I'd say.. remove Ogre Slumlord, Scampering Scorcher, and Infernal Offering.
  6. Let's add Rite of Replication to make copies of anything useful on the board, and.. oh hell, let's add Krenko, Tin Street Kingpin... is that 100 cards again.. I think so

This should create more tokens for sacrificing and also add some more benefits when things do die, and they will die. I would also recommend Altar of Dementia as an additional sac outlet... Izzet Signet can be dropped for this addition.

For infinite Goblins.. Get ANY sacrifice outlet on the board, I don't care which one, just do it, and get Krenko, Mob Boss out also and ready to be tapped. Equip Thornbite Staff to Krenko... Tap him to make some goblins (maybe just one or two, that's okay). Now you can sacrifice that Goblin Token, which dies and triggers the second ability of Thornbite Staff (Whenever a creatures dies, Untap equipped creature).. now you can Tap Krenko again making more goblins... and hey.. sacrifice a token again to create more goblins... triggering the Staff AGAIN! As long as there is some other death triggers on the board, you should be able to drain the table and/or pump Thraximundar to an unreasonable size and kill someone.

Thank you for coming to my TedTalk.

MagicMarc on I need the hive mind ...

1 month ago

There are a lot of extremely powerful timmy effects you can put in your 100 and dominate tables if not answered. Just go extreme style!

Fire Ants + Scythe of the Wretched + Basilisk Collar. Activate this once at any table for good times. It kills, at instant speed, every other creature in play, other than the Fire Ants, without flying. You gain life equal to 1 x number of creatures killed. Then all of the killed creatures are returned to play under your control with the last one returned getting equipped with the Scythe.

A more sedate, but powerful combination of cards is Spikeshot Goblin + Ring of Valkas or Forced Adaptation. Every turn for 1 mana you can deal the goblin's power to any target. And it keeps growing if equipped or enchanted with anything that grows it's power. Once it's bigger than your opponent's life total, you win for 1 red mana!

If you go black, then you can do something like this;

Crypt Rats + Eternal Thirst + Lashknife Barrier. Activate the crypt rats for 1, gain life equal to 1x total number of players and creatures, if anything dies the rats get +1/+1 counters for every creature that died. Lashknife Barrier means none of your creatures took damage. Let it resolve. Activate it again for 1, do it all over again. This will kill any number of creatures and players limited only by your Swamp count. If you have an Ogre Slumlord in play when you do this then your Crypt Rats now have deathtouch and you get 1/1 deathtouching rats for all the creatures that died.

Finally, my favorite timmy color, blue;

Horseshoe Crab + Hermetic Study is where it starts. Tap the crab, timmy for 1. Spend 1 blue to untap the crab and do it again! On your opponent's end step the crab makes all of your islands work like Hecatomb does for swamps! (Which you could also throw in a black deck for Timmy Lands!). But the crab gets better! Add Curiosity or Sigil of Sleep to the Horseshoe Crab + Hermetic Study setup leads to serious board states.

rdean14 on Card creation challenge

1 month ago

Based on Ogre Slumlord:

Ogre Marshlord

Creature - Ogre Warlock

Whenever a Swamp enters the battlefield, create a 1/1 black Rat creature token.

Rats you control have Swampwalk.

4/5


This would hvae to come with an Urborg, Tomb of Yawgmoth reprint or like Torment, and be black-focused as a set

I'd like a white land

darkshot999 on Rats the Musical

1 month ago

This looks fun!! First thing here I see you have 2 ghost quarters listed.... lol This deck really needs Ogre Slumlord and Piper of the Swarm (because stealing commanders is fun) Along with deathtouch and with as many rats that go to the yard I think Dictate of Erebos and Grave Pact which will make it hard to attack you.

I would also put in some board wipes, Damnation is great for black, Bontu's Last Reckoning is the budget version but I don't prefer it, also Deadly Tempest is also really good for late game as well as In Garruk's Wake is really good, then to support all of the things going to all the graveyards you can use Rise of the Dark Realms

Hope this helps!!!

MagicMarc on Can I just bring everyone's ...

2 months ago

Lifelink on Crypt Rats has been one of my favorite, or at least entertaining to me, win conditions in a deck for many years.

Here is my deck that showcases the rats and synergistic cards with them: Born Among The Dead. It's not min-maxed but fun to play.

A great effect to land on the rats is Lashknife Barrier. It won't let you gain life from your own creatures, but they will stay around while everything else dies from your rat activations.

Or giving the Crypt Rats deathtouch from something like Ogre Slumlord lets them deal lethal for 1 black mana. If the barrier is on them then you won't even lose your creatures this way either.

carpecanum on Shattergang Brothers EDH

2 months ago

Illusionist's Bracers would double opponent sacs.

Den Protector is cheap and pretty worthless after you use the morph. Good sac bait.

Rite of the Raging Storm and Ogre Slumlord make a ton of creatures to sac

Aspect of Mongoose can be cast, sacced, returned to your hand and cast again. Each color has a few enchantments that return to your hand when they hit the graveyard.

Fecundity literally helps your opponents more than you if you are playing multi-player. Same with Nature's Resurgence.

IQuarent on Meren of Clan Nel Toth - Bring out your Dead!

3 months ago

No problem! Ogre Slumlord and Sifter of Skulls also do similar things to Pawn of Ulamog if one of those seems like a more attractive option or you want to run multiples of the effect, although in my opinion Pawn is the best of the three.

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