Liliana's Mastery

Liliana's Mastery

Enchantment

Zombie you control get +1/+1.

When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie tokens.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Liliana's Mastery Discussion

obitus on Ghoulcaller Gisa Zombie Tokens

7 months ago

@Epicurus, so I pondered a bit while I play tested the new settings in the deck and what you mentioned really helped me tune the deck.

I had realized that I put to much emphasis on having anthem effects, 12 was to high of a count. I eventually settled for taking out sun, Liliana's Mastery, Risen Executioner, and Vanquisher's Banner.

I focused more on adding draw and tweaking the mana base and land count. I added Demonic Tutor, Curse of Disturbance, Culling the Weak, and Court of Ambition.

JANKYARD_DOG on None

10 months ago

In Final Parting, Liliana's Mastery,Liliana, Death Wielder, Liliana, the Last Hope and Liliana, Death Mageyou can see it on her waist. Command the Dreadhorde she's wearing it. Liliana, Dreadhorde General she's holding it. And lastly Liliana's Indignation and Finale of Eternity its floating in front of her.

5dollarMTG on $5 Zombie Tokens

11 months ago

Nothing jumped out to me on this one ConstantVigilance, but I'd be interested to hear what other people think. Maybe Cemetery Reaper for Diregraf Captain? Endless Ranks of the Dead and Liliana's Mastery would also be great additions.

DadHumanPraetor on

1 year ago

Me: Cuts low synergy card, replaces, with high synergy card/win-con

Meter: PUT THAT Liliana's Mastery BACK RIGHT NOW

BioProfDude on Mono-black zombies in Pioneer

1 year ago

magwaaf, but Dark Salvation isn't 3 mana before it does anything-- you do not have to pay the XX unless you have no zombies on board. If I have 2 zombies already on board, then I pay a single and target creature gets -2/-2. The XX is optional!

I also think you underestimate how often a deck like this goes for the longer game. When this was popular in Amonkhet, it wasn't at all unusual to wait several turns and build board state. Yes, it's also capable of aggro, but this deck easily battles midrange on its own turf. It just requires patience. I have found the current Pioneer meta to also be grindy.

Again, I think you're vastly underestimating Liliana's Mastery. I get a +1/+1 anthem effect and effectively two 3/3 zombies for 5 mana. That's excellent value at the 5 mana mark. I'd argue because of that synergy it's better than any of the cards you suggested.

Grey Merchant of Asphodel is a great card. I've tried it in the deck and I just didn't find it as good as Liliana's Mastery because I get TWO zombies with more power. Yep, I get the devotion thing, and I get the Gary is powerful, but it's just not in my style for this deck and, in my playtesting with Gary, it just wasn't as good. You'll notice that there are 2x Grey Merchant of Asphodel in the sideboard. There are certainly matchups where he works well (those slower grindier matchups).

Cryptbreaker-- Flooded? Make zombies. Mana screwed, draw cards. It's an exceptional card. I don't often use it for attacking or defending. Indeed, I try to protect it! It's just a very, very good card.

Sorry for the slow response! I appreciate your comments and thoughts! Thanks!

thymecop on Zombie Tribal Scarab God

1 year ago

I like the idea of having the plan B of milling your opponents. This way your commander has more targets and Rise of the Dark Realms becomes so much spicier.

For this I’d suggest running cards that fill your opponent’s hands and graves using cards like Font of Mythos/Howling Mine, Fascination, and Anvil of Bogardan. This sets up explosive combos with cards like: Psychic Corrosion, Dreamborn Muse, and Windfall/Jace's Archivist.

Another suggestion I have is to run Phyrexian Altar. It’s 1. a sac outlet 2. Ramp 3. a whole lot of fun with Gravecrawler. He combos with the altar giving you infinite 2/2s with Diregraf Colossus and infinite Altar of the Brood triggers.

Big finishers cost a lot so Urborg, Tomb of Yawgmoth and Cabal Coffers got you covered. Running the two I believe always calls for a handy Expedition Map. Cut some basics, easy.

Things I’d cut for the 9 cards I mentioned would be: Kalitas, Traitor of Ghet (see above), Liliana's Mastery (too much for too little)), Dark Salvation (same reason), Sinister Sabotage (same reason), Expropriate (cut for something that synergies with your general. Take a cooler Rise over some stolen permanents), Ancient Excavation (Dreamborn Muse tho), Liliana, Untouched By Death (the best part about her Gisa and Geralf do already), Entomb (not sure about this one actually), and a land.

Thank you for coming to my ted talk.

P.S. Traumatize

BioProfDude on Mono-black zombies in Pioneer

1 year ago

Darkewarrior, thank you for the suggestions! I did not know about Blood Scrivener, and that seems like a good addition. I have thought about Rotting Regisaur, and I think I may add a "one of" as I think it could be interesting. Graf Harvest is fine if it shows up early game, not as much later. I'd rather keep the spot open for removal.

Liliana's Mastery-- a hat on a hat. Yes, that is exactly correct. That card is a house and having that much pumping makes the deck very, very dangerous. It is what I would call the "flex" spot in the deck-- where I could cut if I need, but I definitely like having a couple of copies in the deck. That card has won me a lot of games, to be honest. Two 3/3 zombies for 5 mana is definitely good. There's not much more I want to do on turn 5 or later, to be honest-- slam big zombies, make my existing zombies bigger. Sounds very aggro to me!

Thank you again for the suggestions!

Darkewarrior on Mono-black zombies in Pioneer

1 year ago

Rotting Regisaur & Blood Scrivener would be pretty great in this deck, and Graf Harvest would be an amazing early game enchantment, I feel like between Lord of the Accursed and Death Baron you’re giving more than enough buffs to your Zombies and Liliana's Mastery just feels like a hat on a hat and pretty unnecessary (especially sense you can do much better things turn 5+), but turn 2 menace seems like something this deck likes; you can argue that “Lord of the Accursed does the same thing” but the earliest you could use his ability is turn 4... that feels bad when you could have menace much sooner, when you actually could use it to get in for damage, for half the cost...

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