
Combos Browse all Suggest
- Alesha, Who Smiles at Death + Noosegraf Mob
- Noosegraf Mob + Ravos, Soultender
- Impact Tremors + Noosegraf Mob
Tokens
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Noosegraf Mob
Creature — Zombie
Noosegraf Mob enters the battlefield with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
Hi_diddly_ho_neighbor on
Call of Souls
3 months ago
Cool deck! Thalisse is a pretty fun commander. I am sorry to continue to beat a dead horse here, but I would also suggest the inclusion of Smothering Tithe. It's objectively one of the strongest cards in Thalisse (and most white decks to be honest). I see that you are worried about your opponents paying tax, but I want to re-frame it in this way: Smothering Tithe reads as "Either tax your opponents at least 2 mana or create at least 2 tokens on each of your opponent's turns". And that is just the baseline case. Any additional card draw continues to further tax your opponents mana base or advance your board state. The card is very, very strong.
Similarly, you might consider running Ophiomancer. You have enough sac outlets to reliably make tokens each turn.
I also found instant speed token creation to be very strong in my old Thalisse build. Cards like Grand Crescendo (doubles as board wipe protection), Inkshield (a fog that produces an instant army) and Secure the Wastes were pretty good.
One fun interaction that I used to run was Noosegraf Mob + Cathars' Crusade. It's a lot of mana initially, but it's such a dirty token engine.
ClockworkSwordfish on
Build - A - Beast
5 months ago
Very cool build! I always found Nethroi to be the most interest of the big Mutate critters, and I hadn't thought of the combo with Scourge of the Skyclaves - very clever!
A while back I made a deck around Grenzo, Dungeon Warden that was also concerned with featuring lots of nasty critters with 2 or less power, particularly if they actually had a lot higher power than that once they were in play. Some other bruisers you can reanimate for free include Arcbound Overseer, Nighthowler, Noosegraf Mob and Sewer Nemesis - they might be worth considering! Archfiend's Vessel also feels like a shoo-in, only using up one point of power but leaving you with a huge flyer.
I found it was also handy to have little creatures who could impact the board upon arrival, namely via some handy removal. Bone Shredder, Big Game Hunter and Duplicant feel like superior choices, though there are plenty out there.
There are a couple other nasty low-power critters I'd recommend - Herald of Leshrac can really rule the board (though he draws a lot of fire) and Doom Weaver seems like a great opportunity to draw a lot of cards. I hope some of these ideas help!
multimedia on
commander horde
1 year ago
Hey, you're welcome.
Some advice for the first thing to consider changing is adding a few more lands since 32 is low amount. Try adding two utility lands and 1x more Swamp for 35 lands?
- High Market: sac outlet.
- Tyrite Sanctum: repeatable way to make Wilhelt bigger by putting +1/+1 counter on him. After it's put a counter on Wilhelt it can be saced later to make Wilthelt indestructible.
To add three more lands consider cutting a few of the lesser nonZombie cards such as Mind Rot, Hideous End and Weave Fate?
Some budget Zombie upgrades to consider:
- Undead Augur --> Butcher Ghoul
- Dreadhorde Invasion --> Marsh Hulk
- Death Tyrant --> Unhallowed Phalanx
- Pyre of Heroes --> Highborn Ghoul
- Carrion Feeder --> Grim Guardian
- Headless Rider --> Shadow Kin
- Geralf, Visionary Stitcher --> Two-Headed Zombie
- Nantuko Husk--> Zombie Outlander
- Fleshbag Marauder --> Unbreathing Horde
- Noosegraf Mob --> Stitcher Geralf
Some budget nonZombie upgrades to consider:
- Necromancer's Stockpile --> Moan of the Unhallowed
- Dark Privilege --> Ultimate Price
- Swiftfoot Boots --> Siphon Insight
- Victimize --> Drown in Dreams
- Lazotep Plating --> Rotten Reunion
- Mind Stone --> Mimic
Undead Augur, Dreadhorde Invasion, Fleshbag Marauder are in the precon.
Death Tyrant has a powerful repeatable effect with Wilhelt and decayed. Any creature you control that attacked and dies while in combat you create a 2/2 Zombie. When decayed Zombies attack they're saced at the end of combat step. At the end of combat step decayed Zombies are still attacking therefore with Tyrant when they're saced you create a 2/2 Zombie for each one.
With Wilhelt and a sac outlet such as Carrion Feeder you attack with your Zombies and then sac them in combat to create 2/2 Zombies and decayed 2/2 Zombies from Wilhelt. On your next turn you attack with all the 2/2 Zombies and decayed Zombies and while in combat sac them again to make 2/2 Zombies and decayed 2/2 Zombies. Death Tyrant lets you repeatedly recycle all attacking decayed Zombies into 2/2 Zombies that don't have decayed. This recycling results in a lot of die triggers which Zombies can take real advantage of with many different die effects.
Hope this helps and if you have any questions about these card suggestions, ask here.
NoSoyYucateco on
Hot Ghoul Summer
1 year ago
desmondwrite: I actually have to disagree with you about Fell Stinger. It does it all! It's a deathtoucher, it sacrifices a creature, it draws, and it's very recurrable in this deck. For three mana, it puts in a ton of work.
I think I want to keep Noosegraf Mob for now, because in my games I've found that I don't have as many token producers as I'd like. However, I've been very on the fence about Sun Titan. I have been holding on to it because it can return lands so I can hit high notes like Rise of the Dark Realms, but mostly I haven't been that impressed with its performance. I'm swapping it with Havengul Lich.
Thanks for your advice!
desmondwrite on
Hot Ghoul Summer
1 year ago
Personally? I'd cut Sun Titan and Noosegraf Mob. You have great ways to reanimate and create zombie tokens, and they're pretty mana expensive. Just a suggestion.
Phule451 on
Wilhelt Precon Upgrade
1 year ago
First of, you’ve got two Dismal Backwaters and two Noosegraf Mobs in there. Acererak the Archlich is an infinite wincon with Rooftop Storm. if you have Poppet Factory flipped with Wilhelt out, Altar of Dementia can mill your opponents to zero. To help you find pieces Sidisi, Undead Vizier is a great zombie to do so. Ebondeath, Dracolich is a great recurrable zombie. Reflections of Littjara can make your toys twice the fun. Boneknitter could also do some work for ya here. Loyal Subordinate will help you do damage if combat gets shut down. Victimize will do you service, and Patriarch's Bidding can help refill your board after a board wipe. Speaking of which, consider Noxious Ghoul and Meathook Massacre can help you clear boards that need an enigma. Hope some of that helps ya. Enjoy zombies!
budlaorf on
Breena, School of Counters
1 year ago
abby315- Thanks for the suggestions. I already have Noosegraf Mob in my deck but I may add in Drana, Liberator of Malakir and Hangarback Walker .
Archon_Bel- I originally put Blightbeetle into the deck to counter my own Shadrix Silverquill and disrupt my opponents but I can see that he needs to be replaced. The thing I really like about Fain, the Broker is that he works as a sac outlet for tokens powering up my other great cards. Yahenni, Undying Partisan is actually a pretty amazing card that can help survive a board wipe. My playgroup runs plenty of board wipes and it's important to be able to restart from scratch, which has made Breena so amazing in that situation. The Built in draw this commander has is so amazing and imo is underrated greatly. I will probably need to work on replacing Bellowing Aegisaur and Blightbeetle . I like that Dark Impostor is control on a stick (though very high mana) and he fits the theme.
abby315 on
Breena, School of Counters
1 year ago
Some cards you might like:
Drana, Liberator of Malakir
Karlov of the Ghost Council
Hangarback Walker
Walking Ballista
Mindwarper
Necroplasm
Noosegraf Mob
Retribution of the Ancients
Ghostly Prison
Aurification
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