Swan Song

Swan Song

Instant

Counter target enchantment, instant or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Latest Decks as Commander

Swan Song Discussion

Mafuhsa on Faerie Tricks *tribal

1 week ago

I just happened across your deck. I know it's been a while since you uploaded, but here are my suggestions:

I play an oona deck as well. I think playing card draw that doesn't require you to commit to board will help. I play Sire of Stagnation and Consecrated Sphinx .

Notion Thief works well too. I just find I get targeted when I play it, so I took mine out of the deck.

As for removal protection, cheaper counterspells help. Familiar's Ruse is cute and flavorful, but Swan Song is cheaper, and doesn't require you to have a creature to bounce. Insidious Will is flexible with modes, but I've found Narset's Reversal works better almost every time, while being 2 mana cheaper.

Skinken on

3 weeks ago

Birds is a surprisingly well supported tribe, and flying tribal has been getting a fair bit of support recently. So building birds in commander can be both fun and powerful because you can combine old and new cards.

A creature has to be a Legendary creature to be legal as your commander. The classic option for birds would be Kangee, Aerie Keeper . Some other options that are more "Flying tribal" than bird tribal could be Kangee, Sky Warden (a very budget-friendly option), Isperia the Inscrutable , Akim, the Soaring Wind , Derevi, Empyrial Tactician or Alela, Artful Provocateur .

Now you should decide whether you want cards that support having Birds specifically: Aven Brigadier , Celestial Gatekeeper , Crookclaw Elder , Seaside Haven , Soulcatchers' Aerie , Airborne Aid , Migratory Route , Animal Sanctuary etc. Or if you just want cheap flyers that may or may not be birds and just play flying tribal: Battle Screech , Favorable Winds , Gravitational Shift , Gust of Wind , Island Sanctuary , Kangee's Lieutenant , Lofty Denial , Pride of the Clouds , Rally of Wings , Sephara, Sky's Blade , Siani, Eye of the Storm , Skycat Sovereign , Soulcatcher , The Raven's Warning , Thunderclap Wyvern , Tide Skimmer , Warden of Evos Isle , Watcher of the Spheres , Waterkin Shaman , Windstorm Drake , Winged Words , Battle Screech .

Your list has a lot of pretty bad cards that don't support your strategy. I would cut Healing Salve , Resupply , Take Up Arms , Call to Mind , Survival Cache , Refurbish (has 4 targets in your deck and no matter what you get you pay more mana than you should), Siegecraft etc. Pure lifegain spells are bad unless you build around them, and this is supposed to be a bird/flying deck right? Cards that make tokens without flying are not great because your lords and synergy don't make them better. So even though Raise the Alarm is a solid magic card, you would prolly rather have like a Mistral Charger because you can build synergy around it.

Removal is always good. You can almost never have too much of it. However, if you are really cool, you can try to play removal and card draw that is flavorful and synergistic as well: Ravenform , Wing Shards , Aerial Assault , Swan Song , Winged Words , Gust of Wind , Lofty Denial . Also, sol ring is great but more ramp is usually a good idea in commander, and Azorius Keyrune is also a bird!

Good luck with the screechy dudes!

Alex_P on Grand Arbiter Casual

1 month ago

March 2021 update:

-1 Swan Song , -1 Island, -1 Plains

+1 Drannith Magistrate , +1 Ondu Inversion  Flip, +1 Sea Gate Restoration  Flip

Extra value lands. Swan Song tends to underperform while Drannith Magistrate is absolutely perfect for decks like this.

azja on Yuriko and the ninjas

1 month ago

Potential Additions:

  1. Spectral Sailor : One of my favourite enablers. You can pass turn and hold up your mana, then flash it in on your opponent's end step if you don't use your mana. Can also draw cards later in the game.

  2. Augury Owl and Spire Owl : Let you rearrange the top of your library for Yuriko's trigger. Although, don't add too many 2 mana enablers since they are pretty slow. I'm currently playing 4 of them in my list.

  3. Swan Song : A very efficient 1 mana counterspell that hits most removal and board wipes.

  4. Coastal Breach : A board wipe that you can generally cast for 3U, but has a cmc of 7.

  5. Blinkmoth Infusion and Draco : When I started playing Yuriko, I was against playing these un-castable cards in my decklist. But they deal an absurd amount of damage and really make your tutors lethal.

Hope that was helpful! Let me know what you think! :)

abby315 on Breya, Etherium Shaper cEDH combos!

1 month ago

I'm definitely not up to date with the cEDH meta, but I have a few suggestions that I think are just better cards:

If it's just there to tutor a combo piece like Ironworks, I would think you'd want Tinker over Arcum Dagsson , especially because it can grab creature artifacts as well;

Whir of Invention should definitely be in here, maybe over Storm the Vault  Flip which is slow;

You definitely should be running more interaction, especially in these colors. I'd recommend trying to fit in at least some of the following: Swan Song , Force of Negation , Flusterstorm , Mental Misstep , Opposition Agent , Pyroblast , Red Elemental Blast . If I had to make cuts, I'd start with the Mycosynth Lattice / Nevinyrral's Disk combo, which is slow; Open the Vaults and Refurbish since you don't have much self-mill to make these a speedier option for getting a combo out; and either the Time Sieve / Thopter Assembly combo because it's slow or the Felidar Guardian / Saheeli Rai combo because you don't have many ways to find it and neither piece is especially useful on its own.

I hope this helps! In general I think paring down the list to support 1-2 combo lines using Breya, then shoring up the protection for that combo, will serve you well.

Reevah on UR Dragon: Reignited

1 month ago

jamochawoke

The deck flaws itself by it's inability to stop certain things at critical times, even something as simple as tapping all my creatures or just one being removed for even a kill on one person, it also seems to only just fall short sometimes. For that regard it feels flimsy and honestly have no idea what is wrong with the deck. It could also be a piloting issue but I have been using UR-Dragon for quite a few years so I'm not sure on that. I'm thinking of adding along the lines of 2 countermagic spells just so I have that extra protection and/or stuff to get cards back.

I felt Scion works differently to Ur, and in regards a much more competitive variant of a dragon deck, I see it as dragon-combo personally. Tutoring for more dragons sounds good, but reducing them might prove a problem as I seem to have a habit of running out of luck drawing into more dragons than I actually need, sometimes just not seeing them at all. I already run heroic intervention but the considered cards I have been thinking over are -

Eternal Witness

Regrowth

Swan Song

Negate

Worldly Tutor

Tooth and Nail

Icon of Ancestry

The problem is finding /what/ to take out. I can take out removal for removal fine, but the recursion struggles to have a place. Akroma's Will will be going out though, I have barely used it when I have seen it which is disappointing really.

Grind on Memnarch: Grand Theft Permanents

2 months ago

Cool deck!!
Memnarch is dope.
Forsaken Monument also goes inf w basalt monolith and is useful generally.
I like Tezzeret the Seeker to fetch your Sol Ring or Mana Crypt ... wait. Where's your sol ring!!!!
Also would run Arcane Denial , Swan Song , Delay , Disallow , Dissipate , or Wizard's Retort over cancel. Anything but cancel!
Also High Tide is nice but if you run this or Caged Sun i would cut the urzas land and command tower in favor of islands. is just soo good. No need to mess with urzas lands unless you have dedicated land tutors like Tolaria West .
Just some thoughts, cheers and have fun!!

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