Swan Song

Combos Browse all Suggest

Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Swan Song

Instant

Counter target enchantment, instant or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

eliakimras on B.F.D.

2 weeks ago

Glancing through your cards, your deck's problem might be because you're building it based on best-case scenario, with tons of clones and blink synergies. (In my playgroup, Miirym always gets removed before her untap step, so the Miirym player does not rely on her sticking to the board.)

I'll suggest some upgrades for your deck based on making it more consistent and less dependant on Miirym:

1st. Ramp

Explosive turns with lots of cost reducers sound nice... if people don't blow up your dorks before you get any value from them.

2nd. You need more lands (36 lands + 13 ramp cards is a good starting point)

3rd. Better counterspells

4th. Better removal

5th. Better boardwipes

6th. More card draw

7th. Better win conditions

eliakimras on miirym , need recommendations

1 month ago

Hello! I saw your deck help tag and wanted to give some insight.

I don't run Miirym as commander, but I do have her in the 99 in Smashing Faces with the Ur-Dragon, and she always pushes me to victory whenever she's allowed to stick on the battlefield.

Some areas you might want to change to improve your consistency:

1 - Ramp

2 - Draw/Haste

3 - Removal/Boardwipes

4 - Protection

5 - Card draw

6 - Better threats

7 - Some utility lands you might want to run

Wookie on Arbiter Stax on Tax

2 months ago

Personally I think Swan Song is better than An Offer You Can't Refuse. Get rid of HARD stax like Cursed Totem and Hushbringer and add simple draw cards like Ponder and Preordain Get rid of the HARD stax like Rest in Peace and get more ramp like Land Tax

GodOfBullshit on Pramikon, The Wall of Stall

2 months ago

SufferFromEDHD Great suggestions, I had actually swapped out Generous Gift because I misread it as creature only removal, definitely putting that back in.

Swan Song got pulled because back when I was trimming cards to fit 100 almost all of my counters were noncreature, and I wanted to be able to deal with problematic creatures as well, just in case. Might slot it back in now that I've got dealt with that problem. Lofty Denial possibly the option to swap out.

The walls are good options, might take out Thermo-Alchemist and Electrostatic Field for them. Bit worried about how few red cards are the deck though.

Harsh Mercy while most likely keeping my blockers alive, also has a decent possibility of not dealing with the problem of my opponents board as well. I'll give it some thought though.

Also this is all theory, I actually haven't even put the deck together on paper yet. Once I've played it for a bit I'll have to do some tuning.

Thanks for the suggestions, if you have any more let me know.

SufferFromEDHD on Pramikon, The Wall of Stall

2 months ago

Generous Gift, Resculpt and Swan Song this kind of removal is great for the strategy.

Forbidden Orchard not as good as the removal but something to think about.

Wall of Tears and Wall of Nets great walls that are worthy of a spot.

FormOverFunction on

2 months ago

Another potentially bad idea: Swan Song could give you a little more resiliency if you wanted.

Shazica on

2 months ago

I have a very similar deck with Reyhan, Last of the Abzan and Ishai, Ojutai Dragonspeaker as commanders. I was looking into having Atraxa as a commander instead, but Atraxa is infamous for being a very strong creature that amasses tons of scary, unpredictable value - it is a poison deck? Is it a +1/+1 counters deck? Is it a superfriends deck? Most often, you will find that the other players have Rule 0-ed you as the archenemy before the game begins.

There are two things you can do about this. You can either rise up to the challenge, or you can change commander.

If you want to take on the challenge of constant Archenemy because you want to keep Atraxa, then you have multiple cards that are too weak. Some of which are Arcus Acolyte, the three Myojins, Pollenbright Druid, Murder, Magistrate's Scepter, Chromatic Lantern, Vivisurgeon's Insight, and Expand the Sphere for starters. There are probably 10-20 more I would consider cutting, since these are too casual for the level of play you're signaling with Atraxa. Instead, run low-mana spells like Nature's Lore, Night's Whisper, Fierce Guardianship, Heroic Intervention, Flawless Maneuver, Deadly Rollick, Mystic Remora, Cyclonic Rift, Negate, Swan Song, the WUBG shock lands with their fetches, the list goes on... This won't make your deck cEDH, this will make it more reliable, reactive, and consistent in answering most of your opponents stuff.

If you want to change commanders, you can go for Falco Spara, Pactweaver for value, Anafenza, the Foremost for aggressive, Ghave, Guru of Spores for combo, or the partner pairings of Cazur, Ruthless Stalker  Flip + Ukkima, Stalking Shadow, or Nikara, Lair Scavenger + Yannik, Scavenging Sentinel. All of these will force you to abandon a fourth color, but restriction breeds creativity...?

Side note 1: You can still run Atraxa in the 99, that is a more commonly accepted usage.

Side note 2: You have two Ivy Lane Denizen.

Load more