Imp's Mischief

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Imp's Mischief

Instant

Change the target of target spell with a single target. You lose life equal to that spell's mana value.

Kootaroo on King of the Oathbreakers

4 months ago

Cuts and edit suggestions

Kambal, Profiteering Mayor for Crypt Ghastfoil.

  • Both are three drops.
  • Crypt Ghast provides weak mana fixing.
  • The Extort on the Crypt Ghast helps offset the life gain/loss of Kambal.

And They Shall Know No Fear for Imp's Mischief.

Flowering of the White Tree imho should be cut.

  • The ward protection feels wasted.
  • Inspiring Leader already provides similar benefits to the white tree.

Grey Host Reinforcements and/or Release to Memory. (keep one of these)

Read the Bones and/or Deadly Dispute probably should be cut for card limit. (keep one or neither of these)

  • Dispute is cheaper and instant speed.
  • Dispute does interact with your commander.
  • Dispute also provide temporary mana fixing.
  • Bones provides more game awareness and top deck sculpting.
  • Bone is probably a better card....
  • IDK your choice.
  • Chronicle of Victory, Herald's Hornfoil, Black Market Connections, Silent Clearing, are already drawing you cards.
  • 5 draw sources "seems" like a enough.

Veethevvitch on Evil dead

5 months ago

IxthinonThank you for you comment and upvote! :)

I actually used to run withering boon until quite recently ! I only changed it for Imp's Mischief because I play against a lot of blue control players more than creature decks ! But a very good suggestion indeed. :) Must admit i'm still wondering if I remove some creature to add it back to the deck lmao.

And thank you for introducing me to necrologia, I did not know about it and it might be very useful i'm noting it down thank you! ( I only knew about Necropotence but its expensive $ so I was saving money for it. But rn i'm thinking I might run necrologia instead since its still a good card advantage with sheo since I do gain life by drawing! )

clayperce on The Black Deck

6 months ago

ALostWanderer -
Saw your help tag so thought I'd reach out. As a disclaimer though: I've never played Tergrid (vs or myself) and I'm still working on my first Bracket 4 deck myself. So please take all this as "brainstorming", not as "recommendations" ! :-D

FIRST THOUGHTS: MANA BASE AND MANA CURVE

  • I love Salubrious Snail's manabase tool for analysing my lands, mana rocks, and rituals as I tweak a deck. If we plug your decklist in, it reports "your manabase is struggling, playing your spells 0.99 turns late on average" (with Tergid over 1.3 turns late). For Bracket 4, you'll probably want to aim for something like "... strong playing your spells [~0.2] turns late on average."
  • As you tweak the deck, I rec' taking an especially hard look at your 5-drops (which compete directly with Tergrid) and your 7-drops (which compete directly with her re-cast).

MORE B4 STAPLES? Some options to help find the cards we need and play them quickly …

MORE DISCARD EFFECTS, MAYBE?

MORE PROTECTION, MAYBE? If you find yourself needing just a touch more protection for your Bracket 4 meta: Cavern of Souls, Imp's Mischief, and oc Lightning Greaves and Swiftfoot Boots.

MORE COMBO PIECES, MAYBE?

  • As far as I can tell, you only have 2x combos in the deck (any lifegain effect + Exquisite Blood + either Sanguine Bond or Vito, Thorn of the Dusk Rose) ... increasing the combo potential (and Tutor effects, to find the pieces) is definitely solid approach to make the deck more competitive in Bracket 4.
  • The Find my Combos page over at Commander Spellbook is a great tool, if you want to lean into combos more.

MORE STAX EFFECTS, MAYBE?

  • It’s hard to go wrong with the namesake card (Smokestack) in a Stax deck :-)
  • If you wanted to lean into Mass Land Denial a little more, I like both Contamination and Desolation.

A FEW FINAL THOUGHTS:

  • You might consider adding Feed the Swarm and/or Withering Torment ... they're IMO the best tools we have to deal with enchantments in Mono-B.
  • Braids, Arisen Nightmare maybe? I play Sephiroth, Fabled SOLDIER and she's amazing there ... I don’t get that many sacs from her (so she may not be as good in your deck), but her card draw is always superb.
  • I'm a fan of Malakir Rebirth, as protection when I need it and a Land when I don't.
  • I don't see anything that benefits from Reliquary Tower ... it would honestly be my first drop.
  • It's a totally small thing, but if you don't already have very distinct deck sleeves, you might consider getting some ... the last time I played vs a steal-your-things Commander everyone at the table had blue matte sleeves, and sorting out the cards afterwards was a bit of a pain :-D

Anyways, I really hope something in there ^^ proves useful, and I’m very sorry for the spam if it doesn't!

Good luck (and good skill) with the deck!
Cheers!

MilesHiles on Venom, the King in Black

7 months ago

Thanks for all of the suggestions! I think I will probably go to add Mind Stone in addition to Charcoal Diamond since Venom costs 5 the deck has a higher curve as is. Cabal Stronghold is in the deck basically as a second Cabal Coffers option that taps for other mana. Urborg, Tomb of Yawgmoth is a pretty key part to making both work but the deck has a lot of search to cover the gap most of the time. I like Volrath's Stronghold but that'll be a late add since it's a higher cost card and this deck is jank at best. I tried Imp's Mischief before but didn't make good use of it. I like the card but haven't found what I want to pull for it. I probably won't add a Nim Deathmantle combo since I already run one in another deck. Helm of Obedience sounds like a fun two card combo maker though and I'll definitely be looking to add one in.

Profet93 on Venom, the King in Black

7 months ago

Mind Stone > charcoal diamond. You are mono black with a super easy land base, draw takes priority over colors, not to mention you can use it the same turn

Do you feel 18 basic swamps is enough for cabal stronghold? You need 4 basics just to break even, 5 to get barely extra. Might as well swap it out for something that can assist you more like Buried Ruin to get back aetherflux or bolas citadel. Deserted Temple can untap coffers or be used politically. Thespian's Stage is nice to copy coffers or opposing utility land. Volrath's Stronghold is helpful recursion and in a pinch, can bring ur commander from grave to top deck, at the cost of your draw per turn, should he become to expensive to cast.

Imp's Mischief - Similar to withering boon, it can be used very well. It "counters" counter spells while redirecting targeted draw, removal, extra turns and more! Bluff like the blue player.

This seems like a very good stuff deck rather than a commander focused deck. Might consider adding the Grave Titan + Ashnod's Altar + Nim Deathmantle combo. Each card is good on it's own for the most part.

Or simply add in a Helm of Obedience to go with ur leyline or daruthi voidwalker for combo

DarkKiridon on *Dumpster Diving Racoon [Primer]

8 months ago

Oof, what a deck. Not my wheelhouse (besides my Dragon's Approach deck) but I'll give it a whirl.

Here's some more removal and other card ideas.

Feed the Swarm

Withering Torment

Untimely Malfunction

Return the Favor I love this one!

Imp's Mischief

Red Elemental Blast and/or Pyroblast. You never know? Or they could be dead draws?

Blasphemous Act

Blasphemous Edict

I love Seize the Spotlight.

Kaya's Ghostform

Toxic Deluge incase you fall behind?

I wonder how Bloodchief Ascension would do in here?

Delayed Blast Fireball

theNeroTurtle on Ratatouille, the Movie - Let's Cook

8 months ago

Buried Ruin for sure needs to go in for recursion. I don't really feel like the tribe CMC is high enough to work with Urza's Incubator.

Imp's Mischief sounds cool. I will have to think on that one a bit. Like you, I feel like draw is my weakest link here. I don't really know what cards would be best outside of Bolas's Citadel and The One Ring. When I look at the draw spells, including the ones already in the deck, I honestly am not that impressed with any of them.

draw is for sure what needs to be focused on.

Profet93

Profet93 on Ratatouille, the Movie - Let's Cook

8 months ago

theNeroTurtle

Do u feel u have enough draw? Read the Bones and Syphon Mind are good budget options to add in placement of or in addition to sign in blood + night's whisper

Urza's Incubator - Ramp for ur commander + other bigger dudes or is it not needed?

Imp's Mischief - Redirect targeted removal, draw, extra turns and can "counter" counter spells

Shizo, Death's Storehouse > Rogue's passage

You do not have enough basics to warrant stranghold, especially in this type of deck. Assuming you get 4x swamps + stronghold, it doesn't do much. It might be helpful late game but with your avg cmc, you should get something more impactful to your plans. Even something as simple as a Buried Ruin to recur an important artifact or Deserted Temple to untap your big mana lands or act as a political tool.

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